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(Redirected from VR HMD)
See also: Virtual Reality

VR headsets are head-mounted displays used to present virtual environments. Use Compare VR headsets to select devices side by side, or List of virtual reality headsets for a reference list with release and product-status notes.

Explore headsets

Headset specifications

The table includes head-mounted displays recorded as virtual-reality devices. It includes historical models; an entry does not establish current availability or support. Follow a device's article for its source citations and qualifications. Prices and specification measurements should be interpreted in the context given in that article.

HeadsetFormDisplayResolutionRefresh rateField of viewWeight and configuration
3Glasses Blubur S2PC-Powered VRTwo LCD panels, one per eye; 706 PPI; response time ≤6 ms1440x1440 per-eye90 Hz90° per eye (manufacturer figure)
3Glasses X1Standalone VR2 x 2.1-inch LCD (BOE), 806 PPI1200x1200 per-eye (2400x1200 combined)90 Hz (72 Hz also listed)105° binocular; 88.6° per eyeLess than 150 g (headset)
ANTVRPC-Powered VRaspherical lens1920 x 1080100° diagonal
ANTVR CyclopPC-Powered VR2 x OLED binocular1080x1200 per-eye90 Hz110° diagonal550 g
Acer Windows Mixed Reality HeadsetPC-Powered VRDual LCD display2880 x 1440 (1440 x 1440 per eye)90Hz95 Degree Horizontal1.87 lb
AjnaLens AjnaXRStandalone VR2 x 2.1-inch fast-switching LCD (F-LCD), binocular1600x1600 per-eye (3200 x 1600 combined)90 Hz95-108 degrees (CES 2023 figure); 95-105 degrees (AjnaXR SE launch specification)About 440 g (AjnaXR SE specification); 390 g stated at CES 2023
AjnaXR Enterprise EditionStandalone VR2 x LCD binocular (dual 2.1-inch F-LCD)2280x2280 per-eye90 Hz95-108 degrees390 g (manufacturer claim)
Apple Vision ProStandalone VRDual Micro-OLED23 million pixels across both displays (Apple specification)90Hz, 96Hz, 100HzNot specified in Apple's technical specifications600-650 g with Light Seal and head band (varies by configuration); separate battery: 353 g
Apple Vision Pro M5Standalone VR2× Micro-OLED23 million pixels across both displays (Apple specification)90 Hz, 96 Hz, 100 Hz, 120 HzNot specified in Apple's technical specifications750-800 g with Light Seal and Dual Knit Band (varies by configuration); separate battery: 353 g
Arpara AIO 5KStandalone VRTwo 1.03-inch silicon-based Micro-OLED displays2560 x 2560 per eye (5120 x 2560 combined)70 Hz at 5120 x 2560; 90 Hz at 3840 x 192095 degrees380 g (headset)
Arpara Tethered 5KPC-Powered VRDual 1.03-inch Micro-OLED (OLED-on-silicon, supplied by SeeYA)2560 x 2560 per eye (5120 x 2560 combined)Up to 120 Hz (at reduced resolutions); 70 Hz at 5088 x 254495 degrees200 g
Bigscreen Beyond 2PC-Powered VRDual 1-inch Micro-OLED2560 × 2560 per eye (5120 × 2560 total)75 Hz (native), 90 Hz (upscaled via DSC from 1920 × 1920)116° diagonal107 grams (headset only, without straps or face pad)
Bigscreen Beyond 2ePC-Powered VR2× Micro-OLED (RGB stripe)2560×2560 per eye (13.1 million pixels total)90 Hz116°~110g (headset only)
Crescent Bay
Crystal CovePC-Powered VROLED with low persistence (Oculus: "modified OLED display")1920 x 1080 (960 x 1080 per eye), as reported by press
DPVR E3BPC-Powered VRSingle 5.7-inch Samsung AMOLED binocular1280x1440 per-eye (2560 x 1440 panel)72 Hz110° horizontal, 60° vertical297 g (headset only, without headband and cables)
DPVR E3CPC-Powered VRSingle LCD binocular1280x1440 per-eye90 Hz110° horizontal, 60° vertical305 g without headband and wires (2017-2018 DPVR figure); 295 g (DPVR 2022 specification sheet)
DPVR E4CPC-Powered VRSingle LCD binocular (5.46-inch Fast LCD)1832x1920 per-eye (3664 x 1920 panel)72/90 Hz116°465 g
DPVR P1Standalone VRSingle LCD binocular (2.5K fast-switching LCD)1280x1440 per-eye72 Hz100° diagonal400 g without head strap
DPVR P1 ProStandalone VRSingle LCD binocular (5.5-inch fast LCD, 538 ppi)1280x1440 per-eye (2560 x 1440 panel)72 Hz100° diagonal340 g (without face cushion)
DPVR P1 Pro 4KStandalone VRSingle LCD binocular (5.5-inch fast LCD)1920x2160 per-eye (3840 x 2160 panel)72 Hz100° diagonal340 g (without face cushion)
DPVR P1 Pro LightStandalone VRSingle LCD binocular1280x1440 per-eye90 HzAbout 450 g (DPVR figure for the P1 series)
DPVR P1 Ultra 4KStandalone VRSingle LCD binocular; 5.5-inch Fast LCD, 807 PPI1920x2160 per-eye (3840x2160 total)Sources differ: 72 Hz (DPVR specification table), 75 Hz (2021-2022 press teardowns), 90 Hz (DPVR 4G/5G store page)100°450 g (DPVR announcement); 340 g excluding face cushion (DPVR specification table)
DPVR P2Standalone VRSingle LCD binocular1832x1920 per-eye90 Hz100°690 g (including face liner)
Daydream ViewSlide-on HMD5 / 5.5 inch AMOLED (Pixel / Pixel XL)1920 x 1080 / 2560 x 1440 (Pixel / Pixel XL)60 Hz90° (nominal)???
FOVEPC-Powered VR5.8 inch low persistence OLED2560 x 144060 - 90 Hz100°400g
FS5iDual 1" black and white CRTs with color shutters800 line horizontal resolution (600 TV lines) per eye55 degrees diagonal at 100% overlap; 76 degrees at 50% overlap38 oz (1.07 kg), HMD
Figment VRSlide-on HMD
DIY HMD
Depends on the smartphoneDepends on the smartphone
Fujitsu FMVHDS1PC-Powered VR2 x 2.89-inch LCD binocular1440x1440 per-eye (2880x1440 combined)90 Hz on Windows Mixed Reality Ultra PCs; 60 Hz on other PCs100 degrees or more on Windows Mixed Reality Ultra PCs; 90 degrees on other PCsAbout 415 g (excluding cable)
Gear VRMobile VRSamsung phone display (Super AMOLED)96° (101° for later models)Variable (headset + phone)
HP Reverb G1PC-Powered VR2 x 2.89-inch LCD with Pulse Backlight technology, RGB stripe subpixels2160 x 2160 per eye (4320 x 2160 combined)90 HzApprox. 114 degrees (diagonal, manufacturer figure)433 g without cable (HP QuickSpecs); 1.1 lb (about 500 g) per HP's launch announcement
HP Reverb G2 Omnicept EditionPC-Powered VR2 x LCD (2.89 in diagonal each)2160x2160 per-eye90 Hz~114 degrees (HP figure)727 g
HP VR1000PC-Powered VR2 x LCD binocular (2.89-inch diagonal each)1440x1440 per-eye90 Hz95° horizontal, 91° vertical1.84 lb (approx., headset, HP datasheet)
HTC VivePC-Powered VRDual Panel2160 x 1200 (1080 x 1200 per eye)90 Hz110° (diagonal)555g, 468g
HTC Vive Developer EditionsPC-Powered VRDual Panel2160 x 1200, 1080 x 1200 per eye90 Hz110° (diagonal)
HTC Vive FocusStandalone VRTwo AMOLED displays (marketed as "3K AMOLED")2880 x 1600 combined (1,600 x 1,440 per eye)75 Hz110 degrees
HTC Vive Focus 3Standalone VRDual 2.88-inch LCD panels with RGB subpixels2448 x 2448 per eye (4896 x 2448 combined)90 HzUp to 120 degrees (HTC figure, horizontal)785 g (with battery)
HTC Vive Focus PlusStandalone VRDual AMOLED, 3.5 in diagonal1440 x 1600 per eye (2880 x 1600 combined), 615 PPI75 Hz110°695 g +/- 1%
HTC Vive Focus VisionStandalone VR
PC-Powered VR
2 x LCD (fast-switch)2448 x 2448 per eye (4896 x 2448 combined)90 Hz; 120 Hz in DisplayPort mode (beta, added December 2024)Up to 120 degrees785 g (TechRadar measurement)
HTC Vive ProPC-Powered VRDual Panel2880 x 1600 (1440 x 1600 per eye)90 Hz110° (diagonal)TBD
Huawei VR Glass 6DoFMobile VR2 x 2.1-inch Fast LCD1600x1600 per-eye70 Hz (phone), 90 Hz (PC)90° diagonal188 g (headset with visual module)
IQIYI Qiyu 3Standalone VR2 x LCD binocular (2.89-inch Fast LCD panels with RGB subpixel arrangement)2160x2160 per-eye (4320 x 2160 combined)90 Hz115° (manufacturer figure; the QIYU developer documentation lists 96°)340 g (without strap and battery); 595 g complete
IQIYI Qiyu MIXStandalone VRSingle LCD binocular1832x1920 per-eye72 Hz default; 90 Hz supported by the hardware (enabled manually)93° horizontal348 g (headset main unit, manufacturer figure); 692 g (net weight reported by VR Tuoluo)
Impression PiSlide-on HMD
Standalone VR
Depends on smartphoneDepends on the smartphone
IonVRPhone-Powered VRSmartphone display (Super AMOLED or IPS)Min. 720p resolution, 1080p recommended, 2K ideal80-100 degrees12 ounces (340 g)
LG 360 VRPC-Powered VR1.88" IPS LCD x 2 EA, 920 x 720 per Eye, 639 ppi Real RGB960x720 pixels at 693ppi (per eye)60Hz4.12 oz.
Lenovo Legion VR700Standalone VRFast-response RGB LCD ("RealRGB")3,664 x 1,920 total (773 PPI)72Hz, 90Hz
Lenovo Mirage VR S3Standalone VRDual LCD1,920 x 2,160 pixels per eye (3,840 x 2,160 combined, marketed as 4K)75Hz101 degrees470g (1.04 lb)
Lenovo Windows Holographic HMDTethered PC Headset1440x1440-pixel OLED display
Lynx R1Standalone VRDual LCD (binocular)1600×1600 per eye90 Hz90°×90° (circular)500g (headset alone), 700g with strap and foam
Lynx-R1Standalone VR2× LCD1600×1600 per eye90 Hz90° (circular)~460g
MRG2.2Full color AMTFT LCD720 x 240 pixels, RGB delta arrangement (manufacturer figure)84 degrees horizontal, 65 degrees vertical
Medion Erazer X1000PC-Powered VRTwo 2.89-inch (7.34 cm) LCDs1440x1440 per-eyeUp to 90 HzUp to 105 degrees horizontal (manufacturer figure)380 g (Medion product page); 420 g including cable (2017 press release)
Meta Quest 2Standalone VRSingle fast-switch LCD1832 x 1920 per eye (3664 x 1920 combined)60Hz, 72Hz, 80Hz, 90Hz, 120Hz503g
Meta Quest 3Standalone VRLCD2064 × 2208 per eye72/90/120 Hz advertised; extended modes described below110° horizontal, 96° vertical (specified)515 g (manufacturer specification)
Meta Quest 3SStandalone VRSingle LCD1832 x 1920 pixels per eye72 Hz, 90 Hz, 120 Hz96 degrees horizontal; 90 degrees vertical514g (with headstrap)
Meta VR GlassesStandalone VRMicro-OLED, HDR (marketed by Meta as "5K Infinite Display")2412 x 2288 per eyeUp to 120 Hz70 degrees horizontal x 66 degrees vertical (about 87-88 degrees diagonal, per press calculations)About 100 g (glasses); about 300 g (compute puck)
NVIS nVisor SX60Vintage VR
PC-Powered VR
LCOS (Liquid Crystal on Silicon)1280x1024 per eye (SXGA)60 Hz60° diagonal1000 g (headset only)
Nolo SonicStandalone VRLCD, single 4K panel made by BOE1920x2160 per-eye72 Hz101° horizontal, 90° vertical500 g (headset body, per a Sina Zhongce review)
Nolo Sonic 2Standalone VRSingle LCD binocular1832x1920 per-eye120 Hz92° diagonal
Nolo X1Standalone VRFast-LCD (NOLO X1 4K)1280x1440 per-eye (NOLO X1); 3840x2160 (NOLO X1 4K)75 Hz (NOLO X1 4K)96° horizontal, 90° verticalUnder 400 g (without head strap)
OSVR HDK1DIY HMD
PC-Powered VR
5.5 inch LCD (1.0), 5.5 inch low-persistence OLED (1.1 - 1.3)1920 x 1080, 960 x 1080 per eye60 Hz (1.0 - 1.2), 120 Hz (1.3)100° (nominal), 90° (H and V)
OSVR HDK2DIY HMD
PC-Powered VR
5.5 inch OLED2160 x 1200 (1080 x 1200 per eye)90 Hz110 degrees
Oculus RiftPC-Powered VRDual OLED Panels2160 x 1200 (1080 x 1200 per eye)90 Hz110° (diagonal)360g
Oculus Rift SPC-Powered VRFast-switch LCD2560×1440 (1280×1440 per eye)80Hz115°500g
Oculus Santa CruzStandalone Headset Prototype
Philips ScubaVintage VR
Console-Powered VR
Video headset
Dual AMLCD (Active Matrix LCD), approx. 0.7 inches each263 × 230 pixels per eye60 Hz (NTSC), 50 Hz (PAL)50° diagonal (40° horizontal × 30° vertical)544 g (1.19 lb / 19.2 oz)
Pico 4Standalone VR2 x 2.56-inch LCD2160 x 2160 per eye (4320 x 2160 combined)72 Hz, 90 Hz105° (manufacturer claim)295 g (without headstrap), 586 g (with headstrap)
Pico 4 ProStandalone VR2× LCD2160×2160 per eye72 Hz, 90 Hz105°304 g (without strap); 597 g total
Pico 4 UltraStandalone VRDual 2.56-inch LCD2160 x 2160 per eye (1200 PPI); default rendering resolution 1920 x 1920 per eye90 Hz105 degreesAbout 580 g (304 g front, 276 g rear)
Pico 4 Ultra EnterpriseStandalone VR
Enterprise VR
2× 2.56" LCD2160×2160 per eye (4K+); rendering resolution 1920×1920 per eye90 Hz105°580g
Pico G2Standalone VR3K LCD, blue ray reduction (two fast-response LCD panels)1440 x 1600 per eye (2880 x 1600 combined)90Hz, 615 ppi101 degrees268g(w/o Band)
Pico G2 4K EnterpriseStandalone VRSingle LCD binocular1920x2160 per-eye75 Hz101° diagonal
Pico G3Standalone VR
Enterprise VR
LCD (single 5.5-inch SFR TFT panel)3664×1920 (combined), 773 PPI72 Hz, 90 Hz (dynamic)98°604 g (total)
Pico Neo 3 ProStandalone VRSingle 5.5-inch SFR TFT LCD, 773 PPI3664 x 1920 (1832 x 1920 per eye)72/90 Hz98 degrees395 g (without straps); 673 g (total)
Pico Neo CVDual 1.5K AMOLED1500 x 1500 pixels/eye90Hz102 degrees362g
Pico Space ProDual-eye 4K micro-OLED (Pico wording)
Pimax 4KPC-Powered VRCustomized low-persistence 4K panel (manufacturer description)3840 x 2160P (1920 x 2160 per eye)60 Hz; advertised as up to 90 Hz with "binocular frame technology"110 degrees (manufacturer claim)220 g (launch report); 320 g headset only (VR World measurement); 0.499 kg (GearBest product weight)
Pimax 5K SuperPC-Powered VR2x LCD (RGB stripe matrix), customized low persistence liquid (CLPL)2560x1440 per eye (5120x1440 combined)90 Hz, 120 Hz, 144 Hz, 160 Hz, 180 Hz (experimental)200° diagonal, 170° horizontal, 115° vertical (varies by mode)~470g (headset only)
Pimax 8K8K Resolution VR HeadsetCustom low-latency LCD screen8K (4K for each eye)Monocular 75Hz / (Up to 90Hz although struggling to better 80Hz) (Both eyes 150Hz / 180Hz through Brainwarp)200-degree FOV
Pimax 8K XPC-Powered VR2 x LCD (CLPL, customized low persistence liquid), RGB stripe3840 x 2160 per eye (native mode); 2560 x 1440 per eye input upscaled to 3840 x 2160 (upscale mode)60 Hz, 75 Hz and 90 Hz native (90 Hz on supported NVIDIA GeForce RTX 30-series GPUs); up to 114 Hz in upscale mode200 degrees diagonal, 170 degrees horizontal, 115 degrees vertical (manufacturer figures)997.9 g with KDMAS strap (Tom's Hardware review unit)
Pimax Crystal Super 8K Micro-OLEDPC-Powered VR2 x Sony Micro-OLED binocular3840x3552 per-eye72 / 90 Hz116° horizontal, 128°+ diagonal (manufacturer figures)Under 600 g (manufacturer claim)
Pimax Dream AirPC-Powered VR2 x 1.35-inch Sony Micro-OLED3840x3552 per-eye72 Hz / 90 Hz110° horizontal, 120°+ diagonal (Pimax figures)Around 170 g headset only; about 263 g with strap (PCGamesN measurement)
Pimax Dream Air SEPC-Powered VR2 x Micro-OLED binocular2560x2560 per-eye (5120 x 2560 total)72 Hz native; 90 Hz with upscaled rendering105 degrees horizontal (Pimax figure)Under 140 g (headset only)
Pimax Portal QLED ViewStandalone VRSingle 5.46-inch QLED + Mini-LED panel, shared by both eyes1920x2160 per-eye (3840 x 2160 panel)144 Hz100° diagonal (standard lenses); 60° with the high-resolution lens set367 g (handheld)
Pimax Portal ViewStandalone VRSingle LCD binocular (the Portal handheld's 5.46-inch 3840x2160 screen; QLED and Mini-LED on the Portal QLED)1920x2160 per-eye144 Hz100° diagonal; 60° with the movie-mode lenses
QWR VRoneStandalone VRSingle LCD binocular; 6-inch 2.5K panel2.5K (manufacturer designation)70 Hz (product page); 72 Hz (specifications page)110 degrees (manufacturer)398 g
QWR VRone 4KStandalone VR6-inch, "4K HDR" (QWR specification)72 Hz (QWR specification sheet); 70 Hz in QWR marketing110 degrees (QWR specification)398 g (QWR specification)
QWR VRone PCPC-Powered VRFast LCD, 5.46 inch1832 x 1920 per eye (3664 x 1920 combined)72, 90 or 120 Hz (2025 specification); 120 Hz (2026 specification)116 degrees280 g without head strap (2025 specification); 285 g (2026 specification)
QWR VRone ProStandalone VRDual LCD1,600 x 1,600 pixels per eye90Hz105 degrees350g (without headstrap)
RelativtyPC-Powered VR5.5-inch LCD (Relativ builds); 2K dual display (2020 reference build); any PC-compatible display can be used2560 x 1440 (original build)120 FPS (2020 reference build, per the creators)
Samsung Gear VR (2015/2016)Slide-on HMD5.7 / 5.1 inch Super AMOLED (RGBG PenTile)2560 x 1440, 1280 x 1440 per eye60 Hz96° (nominal)318g
Samsung Gear VR Innovator EditionSlide-on HMD5.7 / 5.1 inch Super AMOLED (RGBG PenTile)2560 x 1440, 1280 x 1440 per eye60 Hz Low-persistence96° (nominal)
Sega VRConsumer VRTwo LCD screens30 Hz per display (recollection of the Nuclear Rush lead programmer)
Shiftall MeganeX Superlight 8KPC-Powered VR2× 1.35" Micro-OLED (4K per eye), made by BOE3552×3840 per eye (8K total)90 HzNot officially published by Shiftall<185g (headset only, excl. strap) at pre-order; 179 g main body on the current product page
Simula OneStandalone VR
PC-Powered VR
Dual 2448×2448 RGB-stripe LCD high-fidelity panels2448×2448 per eye (4896×2448 total)90 Hz (up to 120 Hz capable panels mentioned previously)≈100° diagonalNot specified (designed with compute pack for balanced weight)
Skyworth Pancake 1Standalone VR2 x 2.1-inch Fast-LCD2280x2280 per-eye90 Hz95-105°189 g (front unit); 436 g (total)
Skyworth Pancake 1ProStandalone VR2 x 2.1-inch Fast-LCD with Mini-LED backlight2280x2280 per-eye90 Hz105° (Skyworth product page); 95-108° in launch coverage of the Pancake 1 series189 g (main unit); 436 g (complete headset)
Skyworth W1Mobile VR2 x LCD binocular (2.1-inch Fast LCD, 1600 x 1600 each)1600x1600 per-eye72 Hz94° diagonal150 g (excluding cable and mask)
Skyworth W1 ProPC-Powered VR2 x LCD binocular1600x1600 per-eye72 Hz94° diagonal130 g (excluding cable and mask)
Snapdragon 845 VR Development KitStandalone VRSingle AMOLED binocular1280x1440 per-eye60 Hz110° horizontal, 90° vertical
Snapdragon XR1 HMD Reference DesignStandalone VR
Sony PUD-J5AConsole-powered VRDual 0.44-inch LCD180,000 pixels per panel~25-30 degrees (horizontal)340 g (head-mounted unit)
Sony SRH-S1Mixed Reality
Standalone VR
Dual 1.3-type Micro-OLED (Sony ECX344A)3,552 x 3,840 pixels per eye (approx. 13.6 megapixels per eye)90Hz
StarVRPC-Powered VRDual 5.5" LCD Quad HD Displays5120 x 1440 (2560 x 1440 per eye)210° (horizontal), 130° (vertical)
Steam FrameStandalone VR
PC-Powered VR
Two LCD panels2160 x 2160 per eye72-144 Hz (144 Hz experimental)Up to 110 degrees440 g complete headset; 185 g core; 245 g headstrap
Sulon QStandalone VROLED2560x1440 pixels
TCL NXTWEAR VStandalone VR2 x LCD binocular2280x2280 per-eye90 Hz108° diagonal236 g (manufacturer figure)
Takara HMD DynovisorVintage VR
Console-Powered VR
Sony Active TFT LCD180,000 pixels (320x240 per eye, estimated)30 Hz120° diagonal550 g (1.21 lb)
VIVEDTwo LCD panels taken from commercial pocket televisionsAbout 100 x 100 in the 1985 demonstrations; 320 x 240 monochrome screens in the 1988 configuration120 degrees effective per eye (as reported by Engadget)
VPL EyePhoneVintage VR
PC-Powered VR
Dual active-matrix LCD panels185 × 138 (Model 1), 320 × 240 (Model 2 LX), 720 × 480 (Model HRX) per eye30 Hz90° (Model 1), 108° (Model 2 LX), 106° (Model HRX)200 g (visor only), ~2.5 kg (complete system with cables)
VRgineers VRHero 5KPC-Powered VR2 x LCD2560x1440 per-eye (5120 x 1440 combined)60-90 Hz150-170 degrees (depending on IPD and focus, per VRgineers)850 g (goggles); 230 g (head mount and counterweight)
VRgineers VRHero 5K PlusPC-Powered VR2 x 5.7-inch Quad HD OLED (one per eye), 518 ppi2560x1440 per-eye (5120 x 1440 combined)70 Hz150-170 degrees (depending on IPD and focus settings, per VRgineers)1.08 kg with counterbalance (Road to VR measurement)
VRgineers XTAL 3PC-Powered VR2 x LCD binocular (fast-switching 4K LCD)3840x2160 per-eye75 Hz at 3840x2160 per eye; 120 Hz at 2560x1440 (QHD) per eye180° horizontal, 90° vertical (announced); 140° x 90° default, up to 180° x 120° maximum experimental (current spec sheet)600 g without head strap (manufacturer)
Valve IndexPC-Powered VRDual 1440×1600 RGB LCD panels2880×1600 (combined)80/90/120/144Hz~130 degrees (diagonal)809g (1.78 lbs)
Varjo AeroPC-Powered VRMini-LED3840×3744 per eye90 Hz (120 Hz experimental)120° × 105° (H×V)665g (headset only), 1021g (complete)
Varjo VR-2PC-Powered VRDual OLED displays per eye (Bionic Display)Focus: 1920×1080 per eye, Context: 1440×1600 per eye90 Hz (both displays)87°905g (headset + headband)
Varjo XR-3PC-Powered VRuOLED (focus) + LCD (peripheral)Focus: 1920×1920 per eye, Context: 2880×2720 per eye90 Hz115°594g (headset only)
Varjo XR-4PC-Powered VRMini-LED3840×3744 per eye90 Hz (120 Hz experimental)120° × 105° (H×V)665g (headset only), 1021g (complete)
Varjo XR-4 Focal EditionPC-Powered VR
Enterprise VR
2x 3.59-inch Mini-LED with local dimming3840×3744 per eye (4K×4K)90 Hz (75 Hz selectable)120° × 105°665g (headset), 356g (headband); 1021 g total
Virtual BoyVintage VR
Tabletop VR
Dual 1×224 LED array with oscillating mirrors384×224 per eye50.27 Hz~50° horizontal750g-760g (without batteries)
Virtual Research Flight HelmetTwo LCD screens, 6.9 cm240 x 120 pixels (Deutsches Museum); 208 x 139 color triads per LCD (Watson et al.)100 degrees diagonal (Deutsches Museum); 75.3 degrees horizontal x 58.4 degrees vertical per LCD (Watson et al.)1.67 kg
Vive CosmosPC-Powered VRLCD (RGB, dual)1440x1700 per eye90 Hz110°
Vive FlowPortable VRLCD (dual)1600x1600 per eye75 Hz100°189g
Vive Pro 2PC-Powered VRLCD (dual)2448x2448 per eye120 Hz116° (marketed 120°)~850g
Vive Pro EyePC-Powered VROLED (dual)1440x1600 per eye90 Hz110°
Vivo VisionStandalone VRDual Micro-OLED3840 x 3552 per eye (27.28 million pixels total)398 g (headset with S1 light seal, S1 foam padding and double-loop band)
Wearality SkySlide-on HMDDepends on smartphoneDepends on smartphone150°
Woxter Neo VR100Standalone VRSingle LCD binocular (5.5-inch IPS, Full HD 1920x1080, split into two halves)960x1080 per-eye
XEO BIGPC-Powered VR2 x Micro-OLED binocular3840x3552 per-eye90 Hz100° horizontal189 g
Xiaomi Mi VRStandalone VRSingle LCD binocular1280x1440 per-eyeUp to 72 Hz94° horizontal, 57° vertical425 g
YVR 1Standalone VR2 x LCD binocular2160x2160 per-eye90 Hz100° diagonal595 g (with battery)
YVR 2Standalone VR2 x 2.1-inch Fast-LCD (binocular)1600x1600 per-eye90 Hz95° diagonal (launch specification; the manufacturer's current product page states 103°)630 g (headset with battery); 108 g (each controller)
Z800 3DVisorPC-Powered VRTwo 0.59-inch SVGA-3D OLED microdisplays800 x 600 per display60 Hz input; 30 Hz per eye in frame-sequential stereo modeAbout 40 degrees diagonalLess than 8 oz (227 g) (display set)

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