Figment VR
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| Figment VR | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality |
| Type | Head-mounted display |
| Subtype | Slide-on HMD |
| Developer | Quantum Bakery |
| Price | US$49 early pledge; US$79 planned retail[1] |
| Website | Campaign |
| Requires | iPhone 6, 6 Plus, 6s or 6s Plus[1] |
| System | |
| Operating System | iOS |
| Display | |
| Display | Smartphone screen[2] |
| Resolution | Depends on the smartphone |
| Pixel Density | Depends on the smartphone |
| Tracking | |
| Tracking | Depends on the smartphone and app |
| Device | |
| Weight | 2 oz (reported)[3] |
Figment VR is a Virtual Reality phone-powered viewer built into an iPhone case. Created by Quantum Bakery, Figment VR is designed specifically for the Apple iPhone 6, iPhone 6 Plus, iPhone 6s and iPhone 6s Plus.[1] Its lenses fold against the back of the case and swing in front of the phone for viewing.[4] It was launched on Kickstarter on November 17, 2015 and successfully funded on January 13, 2016.[2]
Features
Designed as an iPhone case, Figment VR allows the user to view VR content without carrying a separate enclosed viewer. Sliding the switches releases a spring mechanism that unfolds the viewing window; retracting it engages a push lock. The design leaves the touchscreen accessible during viewing.[4] Ben Lang's contemporary report described the two-lens arrangement as a Cardboard-level viewer intended to make brief VR sessions easier to start.[5]
The campaign promoted 360-degree and stereoscopic video, including a Jaunt concert performance.[2]
Hardware
The iPhone supplies the display, resolution and pixel density.[2] Gizmag described the two-ounce viewer as folding into a protective polycarbonate and aluminum case; it also illustrated its use as a kickstand.[3] BEBOP's design account describes a mechanism developed through repeated spring and push-lock prototypes.[4]
The open sides leave the surrounding environment visible. In its January 2016 assessment, Gizmag (now New Atlas) treated this as a compromise in isolation compared with enclosed headsets. It also noted that at least one hand must hold the phone and viewer, limiting its suitability for sustained gaming. Its concerns about a narrower view on smaller phones and possible scratching of exposed lenses were prospective observations about a pre-production product, rather than measured durability or field-of-view tests.[3]
Technical Specifications
The following construction details are the manufacturer's campaign specifications and diagram labels, rather than independent material or durability tests.[2]
| Part | Spec |
|---|---|
| Viewer Front Side Material | 6000 Grade Anodized Aluminum |
| Spring System | Dampened Spring System |
| Viewer | Virtual Reality Viewer |
| Lens Type | Acrylic Lens |
| Slider | Automatic Slide |
| Locking | Lock Button |
| Casing Material | Polycarbonate Reinforced Silicone |
| Camera Hole | Gloss finishing |
| Side Buttons | Flexible silicone |
| Inner Layer | Thin fabric layer |
| Metal Bridge | Aluminum |
| Viewer Lens | Scratch resistant |
Background
The project focused on keeping the viewer attached to a phone that the owner already carried. Founder Zi Wang described pocketability as its intended distinction in a November 2015 interview. He discussed custom laser etching and additional color options as product plans.[1]
BEBOP identifies Quantum Bakery as the client for its 2015 Figment project. Its account credits collaboration with Studio Fathom on just over 100 3D-printed prototype parts and later product development with PCH. BEBOP also developed the logo, packaging, marketing imagery and commercial 3D animation. Rich Park is credited as creative director, with Jongha Lee and Soohun Jung as contributors.[4]
Price and Release Date
The campaign raised US$118,778 from 895 backers against a US$75,000 goal. Single-case pledges were US$49 at the early tier or US$55 at the regular campaign tier, with US$79 given as the planned retail price.[2]
In the November 2015 interview, Wang forecast shipping by January 2016.[1] The device rewards listed an estimated delivery of March 2016.[2] Gizmag's January 5, 2016 report likewise described a pre-production prototype and estimated March shipping.[3]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Will Mason (2015-11-16). "This may be the most important iPhone case ever built". UploadVR. https://www.uploadvr.com/figment-vr-iphone-case/. Retrieved 2026-10-15.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Quantum Bakery LLC. "Figment VR: Virtual Reality Phonecase". Kickstarter. https://www.kickstarter.com/projects/quantumbakery/figment-vr-virtual-reality-in-your-pocket/description. Retrieved 2026-10-15.
- ↑ 3.0 3.1 3.2 3.3 "Figment VR puts a virtual reality viewer in your pocket". New Atlas. 2016-01-05. https://newatlas.com/figment-vr-virtual-reality-iphone-case/41151/. Retrieved 2026-10-15.
- ↑ 4.0 4.1 4.2 4.3 "Figment VR". BEBOP. https://www.bebop.kr/project/figment. Retrieved 2026-10-15.
- ↑ Ben Lang (2015-11-17). "Figment’s Take on the VR iPhone Case May be the Slickest Yet". Road to VR. https://roadtovr.com/virtual-reality-iphone-s6-case-figment-kickstarter-google-cardboard-mobile-vr/. Retrieved 2026-10-15.