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Google Daydream View

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Google Daydream View
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Mobile VR
Platform Google Daydream
Creator Google
Developer Google
Manufacturer Google
Announcement Date October 4, 2016
Release Date November 10, 2016
Price $79 (2016), $99 (2017)
Website https://vr.google.com/daydream/ (archived)
Versions Daydream View (2016), Daydream View (2017)
Requires Daydream-ready smartphone
Predecessor Google Cardboard
Successor None (discontinued)
System
Operating System Google Daydream (Android-based)
Chipset Powered by smartphone
CPU Powered by smartphone
GPU Powered by smartphone
Storage
Storage Powered by smartphone
Memory Powered by smartphone
SD Card Slot Via smartphone
Display
Display Smartphone display
Subpixel Layout Smartphone dependent
Peak Brightness Smartphone dependent
Resolution Smartphone dependent
Pixel Density Smartphone dependent
Refresh Rate 60Hz (minimum certified)
Persistence Low persistence (certified)
Image
Field of View ~90°
Horizontal FoV ~90°
Vertical FoV ~90°
Average Pixel Density Smartphone dependent
Peak Pixel Density Smartphone dependent
Foveated Rendering No
Optics
Optics Fresnel lenses
Ocularity Binocular
IPD Range Fixed (~64mm)
Adjustable Diopter No (glasses compatible)
Passthrough No
Tracking
Tracking 3DoF (smartphone + controller)
Tracking Frequency Smartphone dependent
Base Stations None required
Eye Tracking No
Face Tracking No
Hand Tracking No
Body Tracking No
Rotational Tracking Yes
Positional Tracking No
Update Rate 60Hz
Tracking Volume Stationary
Play Space Stationary
Latency <20ms (certified)
Audio
Audio Via smartphone (3.5mm or USB-C)
Microphone Via smartphone
3.5mm Audio Jack Pass-through from smartphone
Camera Not used
Connectivity
Connectivity NFC for auto-setup
Ports None
Wired Video No
Wireless Video No
WiFi Via smartphone
Bluetooth Via smartphone (controller)
Power None required (headset)
Battery Capacity Controller: 220mAh (2016), 224mAh (2017)
Battery Life Controller: ~12 hours
Charge Time Controller: USB-C charging
Device
Dimensions ~167mm × 110mm × 105mm (2016)
Weight 220g (without phone)
Material Soft fabric, foam
Headstrap Elastic fabric strap
Haptics Controller haptics
Color Slate, Snow, Crimson (2016); Charcoal, Fog, Coral (2017)
Sensors Capacitive nubs, NFC tag
Input Daydream Controller (3DoF)
Compliance FCC, CE


The Google Daydream View is a discontinued mobile VR head-mounted display developed by Google, announced on October 4, 2016, and released on November 10, 2016 at a price of $79. Building on the success of Google Cardboard, Daydream View represented Google's premium mobile VR solution, featuring a lightweight fabric construction (weighing just 220g, about 30% lighter than average VR headsets), a wireless 3DoF motion controller, and tight integration with "Daydream-ready" certified smartphones. Unlike the universal Cardboard platform, Daydream required phones meeting specific performance and sensor requirements to ensure a quality VR experience. Google discontinued Daydream View and the Daydream platform on October 15, 2019, citing lack of broad consumer and developer adoption.

History and Development

Beyond Cardboard

Evolution from Cardboard:

  • Cardboard proved mobile VR concept
  • Premium experience desired
  • Controller interaction needed
  • Quality certification required

Google I/O 2016 Preview

Platform announcement:

  • Daydream platform revealed May 2016
  • Phone certification program
  • Controller design shown
  • Developer preview

October 2016 Launch

Hardware announcement:

  • Daydream View headset revealed
  • First Daydream-ready phones announced
  • Google Pixel as flagship
  • November 10 release date

2017 Refresh

Second generation:

  • October 2017 announcement
  • Wider FOV lenses
  • New colors
  • $99 price point

Discontinuation

October 15, 2019:

  • Pixel 4 not Daydream compatible
  • No new certified phones in 2019
  • Official discontinuation announced
  • Platform abandoned

Design Philosophy

Premium Mobile VR

Step up from Cardboard:

  • Higher quality materials
  • Included motion controller
  • Certified phone experiences
  • Consistent quality

Comfort Focus

Wearability priority:

  • Lightweight fabric construction
  • Soft, breathable materials
  • 30% lighter than competitors
  • Extended comfort

Daydream Certification

Quality assurance:

  • Phone must meet specifications
  • Display latency requirements
  • Sensor accuracy standards
  • Consistent experience guaranteed

Hardware Design

Fabric Construction

Unique material choice:

  • Soft woven fabric exterior
  • Foam padding
  • Lightweight design
  • Premium aesthetic

Weight

Lightest in class:

  • 220g (without phone)
  • 30% lighter than Gear VR
  • Comfortable extended wear
  • Minimal neck strain

Automatic Setup

Convenience features:

  • NFC chip for auto-launch
  • Capacitive nubs sense phone
  • Insert phone, VR starts
  • Simple user experience

Colors

Fashion-conscious options:

  • 2016: Slate (gray), Snow (white), Crimson (red)
  • 2017: Charcoal, Fog (gray), Coral (pink)

Optical System

Fresnel Lenses

Improved over Cardboard:

  • ~90° field of view
  • Better optical quality
  • Reduced distortion
  • Standard VR optics

2017 Improvements

Second generation updates:

  • Wider field of view
  • Improved lens quality
  • Better edge clarity
  • Enhanced immersion

Phone Compatibility

Auto-adjustment:

  • Works with various phone sizes
  • Up to 6" displays
  • Front-loading design
  • Secure phone retention

Daydream Controller

Wireless Motion Controller

Included with headset:

  • 3DoF motion tracking
  • Orientation sensing
  • Laser pointer interface
  • Essential accessory

Controller Design

Ergonomic handheld:

  • Touchpad surface
  • Clickable touchpad
  • App button
  • Home button
  • Volume buttons

Controller Tracking

Arm model estimation:

  • IMU-based orientation
  • Arm position estimated
  • Pointing accuracy
  • No positional tracking

Controller Battery

Rechargeable:

  • ~220mAh capacity
  • ~12 hours use
  • USB-C charging
  • Stored in headset

Daydream-Ready Certification

Phone Requirements

Strict specifications:

  • High-performance processor
  • Low-persistence display
  • High-quality sensors
  • Sufficient thermal management

Certified Phones

Compatible devices:

  • Google Pixel, Pixel 2, Pixel 3 series
  • Samsung Galaxy S8, S9, Note 8
  • LG V30
  • Motorola Moto Z series
  • Asus ZenFone AR
  • Huawei Mate 9 Pro
  • And others

Performance Standards

Quality requirements:

  • 60fps minimum sustained
  • <20ms motion-to-photon latency
  • Accurate sensor fusion
  • Thermal headroom

Software Platform

Daydream Home

VR interface:

  • 3D environment
  • App launcher
  • Library management
  • Settings access

Google Play Store

Content distribution:

  • Daydream category
  • Curated experiences
  • Quality standards
  • Growing library

Notable Apps

Key experiences:

  • YouTube VR
  • Netflix VR
  • Google Street View
  • Google Play Movies
  • HBO Go VR
  • Hulu VR
  • Need for Speed: No Limits VR

Google Services

First-party integration:

  • Google Photos
  • Google Play Movies
  • Google Street View VR
  • Google Earth VR

2017 Version Differences

Hardware Updates

Improvements:

  • Wider field of view lenses
  • Improved light blocking
  • New color options
  • Updated controller

Price Increase

$99 (from $79):

  • Premium positioning
  • Improved components
  • Additional features

Compatibility

Broader support:

  • More phones certified
  • Better fit system
  • Larger phone accommodation

User Experience

Setup Process

Simple onboarding:

  • Download Daydream app
  • Insert phone into headset
  • NFC triggers VR mode
  • Automatic calibration

Controller Pairing

Bluetooth connection:

  • Controller pairs via Bluetooth
  • Stored in headset
  • Ready when needed
  • Easy setup

Content Discovery

In-VR browsing:

  • Daydream Home environment
  • Browse apps in VR
  • Preview experiences
  • One-click install

Comparison with Gear VR

Feature Daydream View Samsung Gear VR
Price $79-$99 $99-$129
Weight 220g 345g
Material Fabric Plastic
Controller Included Separate/bundled (2017+)
Phone Support Multiple brands Samsung only
FOV ~90° 96-101°
Platform Google Daydream Oculus Home

Challenges and Discontinuation

Market Challenges

Adoption issues:

  • Limited Daydream-ready phones
  • 3DoF limitations
  • Standalone VR competition (Quest)
  • Developer interest declining

Consumer Response

Usage patterns:

  • Initial curiosity
  • Decreasing usage over time
  • Novelty factor faded
  • Standalone VR more compelling

Google Statement

Official reasoning:

  • "Haven't seen broad consumer or developer adoption"
  • "Decreasing usage over time"
  • Pixel 4 not certified
  • Platform discontinued

October 2019 End

Discontinuation:

  • No new certified phones
  • Headset sales ended
  • Platform no longer developed
  • Apps still functional (for now)

Legacy

Mobile VR Evolution

Platform contributions:

  • Proved controller importance
  • Demonstrated certification value
  • Influenced mobile VR design
  • Bridged Cardboard to standalone

Design Influence

Industry impact:

  • Fabric headset design copied
  • Controller interaction standard
  • Comfort prioritization
  • Lightweight materials

Transition to Standalone

Market shift:

  • Validated need for better mobile VR
  • Showed limitations of phone-based VR
  • Quest became clear successor
  • 6DoF standalone future

Technical Specifications Summary

Specification 2016 Version 2017 Version
Price $79 $99
Weight 220g 261g
FOV ~90° ~100°
Controller 3DoF included 3DoF included
Materials Fabric, foam Fabric, foam
Colors Slate, Snow, Crimson Charcoal, Fog, Coral
Tracking 3DoF (phone sensors) 3DoF (phone sensors)
Phone Requirement Daydream-ready Daydream-ready

See Also

References