Varjo Aero
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| Varjo Aero | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality |
| Type | Head-mounted display |
| Subtype | PC-Powered VR |
| Platform | SteamVR, OpenXR |
| Developer | Varjo |
| Manufacturer | Varjo |
| Announcement Date | October 21, 2021 |
| Release Date | End of 2021 (first customer shipments) |
| Price | US$1,990 / EUR 1,990 at launch (headset only); US$990 / EUR 990 from September 2023 |
| Website | https://varjo.com/aero |
| Versions | Aero |
| Requires | Windows PC with a supported NVIDIA GPU; SteamVR base stations; SteamVR controllers |
| Successor | None announced (discontinued) |
| System | |
| Operating System | Windows 10/11 (64-bit) on the host PC |
| Display | |
| Display | Dual mini-LED LCD |
| Peak Brightness | Calibrated to 150 nits |
| Resolution | 2880 x 2720 per eye |
| Pixel Density | 35 PPD peak (center of the lens) |
| Refresh Rate | 90 Hz |
| Image | |
| Field of View | 115° horizontal, 134° diagonal (at 12 mm eye relief) |
| Horizontal FoV | 115° |
| Peak Pixel Density | 35 PPD |
| Foveated Rendering | Yes (dynamic, eye-tracked, in supported applications) |
| Optics | |
| Optics | Custom variable resolution aspheric lenses |
| Ocularity | Binocular |
| IPD Range | 57-73 mm (automatic, motorized) |
| Adjustable Diopter | No |
| Passthrough | No |
| Tracking | |
| Tracking | SteamVR Tracking 1.0/2.0 |
| Base Stations | Required (SteamVR Tracking 1.0 or 2.0) |
| Eye Tracking | Yes (200 Hz, sub-degree accuracy, 1-dot calibration) |
| Hand Tracking | No |
| Audio | |
| Audio | No built-in audio; 3.5 mm jack; in-ear headphones with microphone in the box |
| Microphone | No built-in microphone (in-box headphones include one) |
| 3.5mm Audio Jack | Yes |
| Camera | Two eye-tracking cameras; no front-facing cameras |
| Connectivity | |
| Connectivity | 5 m USB-C cable to a headset adapter with DisplayPort and USB-A 3.0 connections |
| Ports | PC side: 1 x DisplayPort 1.4, 1 x USB-A 3.0/3.1 |
| Wired Video | DisplayPort 1.4 |
| Power | External power supply connected to the headset adapter |
| Device | |
| Dimensions | Width 200 mm, height 170 mm, length 300 mm |
| Weight | 487 g (visor) + 230 g headband with counterweight (717 g total) |
| Material | Satin-black plastic body, glossy faceplate, fabric-wrapped ventilated section |
| Headstrap | Three-point precision fit headband with counterweight |
| Haptics | No |
| Color | Black |
| Sensors | SteamVR Tracking sensors, eye-tracking cameras |
| Input | Two headset buttons; SteamVR controllers (not included) |
| Cable Length | 5 m |
The Varjo Aero is a PC-powered virtual reality head-mounted display made by the Finnish company Varjo. It was announced on October 21, 2021, as Varjo's first headset for prosumers and consumers rather than only enterprise buyers.[1][2] Varjo aimed it at professionals and "leading-edge VR users such as aviators, creators and racing simulation enthusiasts", and orders opened the same day at US$1,990 for the headset alone.[3] Unlike Varjo's enterprise headsets, which were sold with an annual software and support fee, the Aero carried no subscription.[4][5]
The Aero dropped the dual-display "Bionic Display" used in the Varjo XR-3 and Varjo VR-3, as well as the XR-3's passthrough cameras. Instead it used two mini-LED LCD panels of 2880 x 2720 pixels per eye behind custom aspheric lenses, giving a peak of 35 pixels per degree at the lens center, with built-in 200 Hz eye tracking, automatic motorized IPD adjustment and SteamVR Tracking.[4][6] Reviewers in 2021 and 2022 praised its image clarity, while criticizing lens distortion during head movement, the lack of built-in audio and the high total cost once base stations and controllers were added.[5][7][8]
Varjo cut the price permanently to US$990 in September 2023, sold out of its own stock in January 2024 and ended production to concentrate on the Varjo XR-4 series.[9][10] Official support for the Aero ended on January 1, 2026; the headset still works with Varjo Base 4.14 and earlier versions.[11]
Announcement and release
Positioning
Varjo had previously sold only enterprise headsets. At the time of the Aero announcement the XR-3 cost US$5,495 plus US$1,495 per year, according to The Ghost Howls, and Road to VR put the XR-3 at US$3,200 to US$5,500 with a yearly fee of US$800 to US$1,500.[1][4] Road to VR described the Aero as essentially the same as the XR-3, but without the Bionic Display or the XR-3's passthrough AR features.[4] Varjo's press release said the headset was meant for professionals and for "leading-edge VR users such as aviators, creators and racing simulation enthusiasts", and that it needed less powerful PC hardware than the company's enterprise headsets.[3]
The announcement included supporting statements from Jorg Neumann, head of Microsoft Flight Simulator at Microsoft, from NVIDIA (noting the headset's use of Display Stream Compression through NVIDIA's VRWorks SDK), from Lockheed Martin's Prepar3D team, from Unity and from Epic Games.[3] Varjo founder and CTO Urho Konttori called the Aero "the best VR headset that anyone can get."[3]
Orders and shipping
Orders opened on October 21, 2021, and Varjo said first customer shipments would begin by the end of 2021.[3] UploadVR reported that first shipments were expected in December.[12] Varjo Base 3.4, released on December 15, 2021, added support for the Aero to Varjo's desktop software.[13] According to MIXED, the first units shipped at the end of 2021 and the headset was then sold out, with Varjo's website showing a waiting time of three to four months in January 2022; Urho Konttori told Road to VR that supply should improve from February.[14] MIXED also reported that Varjo expected successors and that the Aero would "probably" become an ongoing product series rather than a one-off.[14]
Pricing history
The launch price of US$1,990 did not include SteamVR base stations or controllers. Road to VR estimated a complete kit, including Valve Index controllers and two SteamVR base stations at their list prices, at US$2,580.[7] Tom's Hardware listed the European price as EUR 1,990 for the headset alone.[5] On September 21, 2023, during an "Aeroversity" livestream marking the headset's second anniversary, Varjo cut the price permanently by half to US$990 (EUR 990), still without base stations or controllers.[9] Writing in January 2024, UploadVR concluded that the cut had been a clearance sale and put the total buy-in for someone without these accessories at US$2,600 before the cut and US$1,600 after it.[2]
| Date | Price (headset only) | Notes |
|---|---|---|
| October 21, 2021 | US$1,990 / EUR 1,990 | Launch price, no annual subscription[3][5] |
| September 21, 2023 | US$990 / EUR 990 | Permanent 50% cut announced on the Aeroversity livestream[9] |
| January 2024 | Sold out at Varjo | Remaining units only through resellers[10] |
Discontinuation and end of support
In January 2024 Varjo's web store stopped selling the Aero and pointed buyers to resellers; Varjo said its web store inventory was "permanently sold out" and that it would support the Aero through the end of 2025.[10] UploadVR reported that production had ended, that only limited quantities remained at selected resellers, and that there was no direct successor.[2] Varjo's manufacturing moved to the XR-4 series, which was announced in November 2023 and initially sold to business customers.[10]
In July 2025 Varjo set January 1, 2026 as the end of support for the Aero, XR-3 and VR-3.[15] Since that date Varjo no longer provides Varjo Base updates and bug fixes, subscriptions, out-of-warranty technical and developer support, out-of-warranty spare parts or repairs for these headsets. Existing warranties are unaffected, and Varjo Base 4.14 is the final compatible release; the headsets keep working with 4.14 and earlier versions without a license or login.[11] For organizations, Varjo offers a paid extended compatibility package that maintains compatibility with SteamVR, NVIDIA drivers and current major Windows versions and supplies critical security patches until January 1, 2028, without new Varjo Base features or general technical support.[11][16] As of October 2026, Varjo's Aero product page states that the headset has been discontinued.[6]
Design and hardware
Displays and optics
The Aero has two mini-LED LCD panels with 2880 x 2720 pixels per eye, a 90 Hz refresh rate, brightness calibrated to 150 nits, and color calibrated to cover 99% of sRGB and 95% of DCI-P3.[6] Tom's Hardware reported that each panel's backlight used 2,000 LEDs and that, according to Varjo, strobing the LEDs row by row reduced display latency by 5 ms.[5] The headset does not use Varjo's Bionic Display, which on the XR-3 provides retina resolution at the center of the field of view.[4]
The lenses are custom variable resolution aspheric lenses that concentrate pixels in the center of the view, where Varjo quotes a peak of 35 pixels per degree. Varjo states that the lenses give edge-to-edge clarity with no reflections or ghost rays, and its product page compares them with the Fresnel lenses of consumer headsets.[6] Varjo specifies a field of view of 115° horizontal and 134° diagonal at 12 mm eye relief.[6] In Road to VR's own measurements (64 mm IPD, no glasses), the field of view was 84° horizontal by 65° vertical at the minimum comfortable eye relief, and 102° by 77° with the face pads removed; the reviewer called the lack of eye-relief adjustment "a shame" for such an expensive headset.[7]
Eye tracking and IPD
Two eye-tracking cameras inside the visor run at 200 Hz with sub-degree accuracy, according to Varjo, and use a one-dot calibration.[4][6] The eye tracker drives automatic, motorized interpupillary distance (IPD) adjustment across 57-73 mm. Road to VR noted that IPD can also be set manually in 0.5 mm steps.[7] Tom's Hardware reported that the lenses move to match the wearer's pupils as soon as the headset is put on, and that a reflective rim around each lens hides the eye-tracking illuminators.[5] Eye tracking also enables dynamic foveated rendering, which at launch worked only in applications built with Varjo's software development kit.[6][7]
Ergonomics
The visor weighs 487 g and the headband with its counterweight a further 230 g, for 717 g in total.[6][12] The headset uses the same three-point headstrap as Varjo's XR-3, with a rear dial, a forehead adjustment and a visor angle adjustment, along with replaceable polyurethane face cushions and active cooling.[6][5] Tom's Hardware described the body as satin-black plastic with a glossy faceplate and a fabric-wrapped section around an open frame for airflow, plus two vents on the underside.[5] The headset measures 200 mm wide, 170 mm high and 300 mm long.[6]
Tracking, input and audio
The Aero uses SteamVR Tracking 1.0 or 2.0 with external base stations. No controllers or base stations are included, and the headset works with SteamVR controllers such as the original HTC Vive wands or the Valve Index Controllers.[6][5] There are no front-facing cameras, so the Aero has no hand tracking or mixed reality passthrough.[12] The visor carries two buttons.[12]
The headset has no built-in speakers or microphone. Audio uses a 3.5 mm jack, and Varjo includes in-ear headphones with a microphone in the box; Road to VR reported that these earbuds were not ready in time for its review.[6][5][17]
Connectivity and box contents
A single detachable 5 m USB-C cable runs from the top of the visor to a headset adapter (breakout box), which connects to the PC by DisplayPort and USB-A 3.0 and takes power from the wall.[6][5] The box contains the headset, the VR adapter, a power supply with six plug types (EURO, UK, US, AUS, KOR, CHN), in-ear headphones with microphone, a user guide and a cleaning cloth.[6] Varjo's laptop instructions list a separately sold laptop adapter for USB-C ports routed to the NVIDIA GPU, or a third-party Mini DisplayPort to DisplayPort adapter that supports DisplayPort 1.4 with Display Stream Compression.[18]
Specifications
| Component | Specification (Varjo) |
|---|---|
| Displays | Dual mini-LED LCD; 2880 x 2720 px per eye; calibrated to 150 nits; 99% sRGB, 95% DCI-P3; 90 Hz |
| Optics | Custom-made variable resolution aspheric lenses with 35 PPD peak fidelity |
| Field of view | Horizontal 115°; diagonal 134° at 12 mm eye relief |
| IPD | Automatic motorized adjustment, 57-73 mm |
| Eye tracking | 200 Hz with sub-degree accuracy; 1-dot calibration for foveated rendering |
| Positional tracking | SteamVR 2.0/1.0 |
| Audio | 3.5 mm audio jack; in-ear headphones with microphone in box |
| Weight | 487 g + headband 230 g (including counterweight) |
| Dimensions | Width 200 mm, height 170 mm, length 300 mm |
| Connectivity | Headset adapter and 5 m USB-C cable in box; PC connections DisplayPort and USB-A 3.0 |
| Comfort | 3-point precision fit headband; replaceable polyurethane face cushions; active cooling |
Source: Varjo Aero product page.[6]
System requirements
Varjo's requirements for desktop use call for a 4-core CPU (for example an Intel Core i5-4590, Intel Xeon E5-1620 or AMD Ryzen 5 1500X or better), 8 GB of RAM, 2 GB of storage for Varjo Base, one DisplayPort 1.4 output, one USB-A 3.0/3.1 port and Windows 10 (64-bit) or Windows 11.[18] Only NVIDIA graphics cards are supported; Varjo states that AMD graphics cards are not supported.[18][5]
| GPU tier | NVIDIA graphics cards listed by Varjo |
|---|---|
| Recommended | GeForce RTX 4070 Ti, GeForce RTX 3070, GeForce RTX 2080, RTX 6000 Ada, RTX A4000, Quadro RTX 5000 |
| Minimum | GeForce RTX 4060 Ti, GeForce RTX 3050, GeForce RTX 2060, RTX A2000, Quadro RTX 4000 |
Source: Varjo Support.[18]
For laptops, Varjo recommends high-end NVIDIA Ada generation GPUs with a Total Graphics Power of at least 115 W (such as the GeForce RTX 4070 or RTX 4000 Ada) or Ampere generation GPUs of at least 135 W (such as the GeForce RTX 3080 Laptop GPU).[18] An internet connection is needed for setup and every three months for software updates.[6] In 2021 The Ghost Howls reported Varjo's statement that foveated rendering was what made the headset usable on hardware as modest as an NVIDIA RTX 3050 with an Intel Core i5 processor.[1] Tom's Hardware noted that the launch requirements asked for 32 GB of memory, although its 16 GB test system was sufficient for most content.[5]
Software and features
The Aero runs through Varjo Base, Varjo's Windows desktop software, which must be running for SteamVR content to work. Road to VR found that it worked "fairly seamlessly" with SteamVR, and listed a virtual desktop, a mirror of the headset view, eye-camera views, screenshot and video capture and an in-headset pointer among its tools.[17] At launch Tom's Hardware reported that Varjo's drivers used SteamVR for Lighthouse tracking but did not support the SteamVR boundary system, so the headset had to be set up in standing-only mode.[5] Varjo Base also provides an OpenXR runtime.[13] Varjo did not charge an annual software subscription for the Aero and included Varjo Base updates and the Varjo Workspace virtual desktop.[6] The press release added compatibility with Varjo Reality Cloud and early access to its virtual teleportation software.[3]
Varjo's release notes record several Aero-specific changes:[13]
| Varjo Base version | Date | Aero-related change |
|---|---|---|
| 3.4 | December 15, 2021 | Support for Varjo Aero; Varjo Workspace and virtual monitor support for VR-3 and Aero |
| 3.4.1 | January 13, 2022 | Fixed foveated rendering handling after lost eye-tracking calibration in OpenXR and Unreal; better eye-tracking accuracy in the peripheral field of view |
| 3.5 | March 7, 2022 | New calibration options for foveated rendering; experimental new distortion correction |
| 3.6 | June 7, 2022 | New distortion correction made the default; display brightness control for Aero; Reality Cloud tools in Varjo Base for subscribers |
| 3.7 | October 5, 2022 | Default Aero display brightness changed to 60% on clean installs for better contrast and readability |
| 3.8 | December 21, 2022 | Motion smoothing (beta) replaced Motion Prediction; release supported only XR-3, VR-3 and Aero |
| 4.0 and 4.1 (beta) | December 2023 and February 2024 | Optimized for the XR-4 series; Aero users advised to stay on Varjo Base 3.10.3 |
| 4.2 | April 4, 2024 | Official support for XR-3, VR-3 and Aero restored alongside the XR-4 series |
The distortion changes followed early review criticism. UploadVR's January 2022 update to its review reported a "definitive improvement" in peripheral distortion after Varjo's December 2021 software, although some blurring was still visible when turning the head.[19] At launch Tom's Hardware reported that local dimming was not available yet; Varjo told the publication the driver still produced image artifacts.[5]
Uses
Varjo marketed the Aero for SteamVR content including Microsoft Flight Simulator and for professional 3D software such as Gravity Sketch.[6] Reviewers likewise saw flight simulation and other simulator games as its main consumer use.[7][5] On its product page Varjo lists helicopter simulator maker Loft Dynamics among companies that adopted the Aero as part of a motion simulation platform.[6]
On May 31, 2022, Varjo and OpenBCI announced that beta systems of OpenBCI's Galea, a headset that combines brain-computer interface sensors with a head-mounted display, would ship integrated with the Varjo Aero. Pre-orders went first to applicants to the Galea Beta Program, and remaining units were to open for pre-order to the general public on July 1, 2022.[20]
Reception
Ben Lang of Road to VR praised the Aero's "stunning clarity" and found the large sweet spot "an absolute relief" compared with most Fresnel-lens headsets. He criticized visible chromatic aberration and lens distortion at the edges of the view during head movement, the field of view falling short of Varjo's figures and the missing on-board audio, which he called "a big miss" for a US$2,000 headset. He praised the halo-style headstrap shared with the XR-3 and VR-3 and concluded that the Aero was "too expensive to be casually recommended": he saw it as suited to businesses that need eye tracking or maximum fidelity and to dedicated simulation enthusiasts, and judged the much cheaper HP Reverb G2 a more sensible choice for most people seeking clarity.[7][17]
Kevin Carbotte of Tom's Hardware rated the Aero 4.5 out of 5. He wrote that it gave "the clearest window into the digital world" of any headset he had tested, enough for him to write part of the review in the headset, and praised the brightness, color, adjustability, automatic IPD and standard USB-C cable. He criticized poor black levels in dark scenes, the weight and the price, and listed "Headphones, base stations & controllers not included" among the drawbacks. In his tests, demanding simulators such as Project CARS 2 and Star Wars: Squadrons exceeded what an RTX 2080 could drive at 90 Hz.[5]
Jamie Feltham of UploadVR described the display as "impeccably clear" and praised the halo-style strap, but found "significant peripheral distortion when rotating my head" and very limited software support for eye-tracked input and foveated rendering. Even after the January 2022 update, his verdict was that "the blemishes are too tough to ignore."[19] In the March 2022 MIXED review, Benjamin Danneberg called the Aero's image the "clearest and sharpest VR image currently available" and found it comfortable for several hours, but listed edge distortion, the lack of integrated audio and the cost of base stations, controllers and a capable PC as reasons it "missed the (currently unoccupied) virtual reality throne by a very narrow margin."[8]
At the Augmented World Expo in Santa Clara, California, the Aero won the 2022 Auggie Award for Best Headworn Device, and OpenBCI's Galea, which integrates the Aero, won Best Interaction Product.[21] Looking back in 2024, UploadVR wrote that the Aero, probably held back by its price, had not gained enough adoption to be listed in the VR section of the Steam Hardware Survey.[2]
| Publication | Reviewer | Date | Verdict |
|---|---|---|---|
| Road to VR | Ben Lang | October 21, 2021 | No score; recommended for simulation enthusiasts and businesses[17] |
| Tom's Hardware | Kevin Carbotte | October 21, 2021 | 4.5/5[5] |
| UploadVR | Jamie Feltham | October 21, 2021 (updated January 26, 2022) | No score; "the blemishes are too tough to ignore"[19] |
| MIXED | Benjamin Danneberg | March 20, 2022 | No score; qualified recommendation for sim fans[8] |
See also
- Varjo
- Varjo VR-3
- Varjo XR-3
- Varjo XR-4
- Mini-LED
- Eye tracking
- Foveated rendering
- Flight simulation
- Pimax 8K X
- HTC Vive Pro 2
Gallery
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Varjo Aero worn by a user. (c) Varjo.
References
- ↑ 1.0 1.1 1.2 Skarredghost (2021-10-21). "Varjo announces Aero, the highest-end prosumer headset". The Ghost Howls. https://skarredghost.com/2021/10/21/varjo-aero-price-release-date/. Retrieved 2026-10-12.
- ↑ 2.0 2.1 2.2 2.3 David Heaney (2024-01-18). "Varjo Aero Is No Longer Being Produced, With No Direct Successor". UploadVR. https://www.uploadvr.com/varjo-aero-is-off-the-market/. Retrieved 2026-10-12.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 "Varjo Introduces Varjo Aero Headset To Bring the Highest-Fidelity Virtual Reality For Professionals and Leading-Edge VR Users Alike". Varjo. Varjo Technologies. 2021-10-21. https://varjo.com/press-release/varjo-introduces-varjo-aero-headset-to-bring-the-highest-fidelity-virtual-reality-for-professionals-and-leading-edge-vr-users-alike/. Retrieved 2026-10-12.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Ben Lang (2021-10-21). "Varjo Aero VR Headset Announced with Price, Specs, Release Date". Road to VR. https://www.roadtovr.com/varjo-aero-price-specs-release-date-announcement/. Retrieved 2026-10-12.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 Kevin Carbotte (2021-10-21). "Varjo Aero Review: What the Future Looks Like". Tom's Hardware. https://www.tomshardware.com/reviews/varjo-aero-review. Retrieved 2026-10-12.
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 "Varjo Aero - Professional-Grade Fidelity VR Headset". Varjo. Varjo Technologies. https://varjo.com/aero. Retrieved 2026-10-12.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 Ben Lang (2021-10-21). "Varjo Aero Review - A VR Simmer's Dream". Road to VR. https://www.roadtovr.com/varjo-aero-review/. Retrieved 2026-10-12.
- ↑ 8.0 8.1 8.2 Benjamin Danneberg (2022-03-20). "Varjo Aero review: Almost queen of virtual reality". MIXED. https://mixed-news.com/en/varjo-aero-review/. Retrieved 2026-10-12.
- ↑ 9.0 9.1 9.2 Scott Hayden (2023-09-21). "Varjo Cuts Price of High-end Aero PC VR Headset by 50%". Road to VR. https://www.roadtovr.com/varjo-price-aero-vr-headset-50-off-deal/. Retrieved 2026-10-12.
- ↑ 10.0 10.1 10.2 10.3 Tomislav Bezmalinovic (2024-01-19). "Varjo Aero discontinued, support continues until 2025". MIXED. https://mixed-news.com/en/varjo-aero-discontinued/. Retrieved 2026-10-12.
- ↑ 11.0 11.1 11.2 "What does end-of-support for older-generation models XR-3, VR-3, and Varjo Aero mean?". Varjo Support. Varjo Technologies. https://support.varjo.com/hc/en-us/end-of-support-for-older-generation-models-xr-3-vr-3-and-varjo-aero. Retrieved 2026-10-12.
- ↑ 12.0 12.1 12.2 12.3 Jamie Feltham (2021-10-20). "Varjo Aero Announced: $1990 SteamVR Headset, 3K Per Eye Mini LED, Eye-Tracking". UploadVR. https://www.uploadvr.com/varjo-aero-announced/. Retrieved 2026-10-12.
- ↑ 13.0 13.1 13.2 "Varjo Base release notes 4.7.1 and older". Varjo Support. Varjo Technologies. https://support.varjo.com/hc/en-us/varjo-base-release-notes-4.7.1-and-older. Retrieved 2026-10-12.
- ↑ 14.0 14.1 Tomislav Bezmalinovic (2022-01-24). "Varjo Aero: Manufacturer plans with successors". MIXED. https://mixed-news.com/en/varjo-aero-manufacturer-plans-with-successors/. Retrieved 2026-10-12.
- ↑ Scott Hayden (2025-07-18). "Varjo is Pulling Support for All of Its Older XR Headsets Next Year". Road to VR. https://www.roadtovr.com/varjo-stops-support-xr-3-aero-2026-date/. Retrieved 2026-10-12.
- ↑ "Varjo Gen 3 Headsets Extended Compatibility". Varjo. Varjo Technologies. https://varjo.com/product-updates/gen-3-extended-compatibility. Retrieved 2026-10-12.
- ↑ 17.0 17.1 17.2 17.3 Ben Lang (2021-10-21). "Varjo Aero Review - A VR Simmer's Dream (page 2)". Road to VR. https://www.roadtovr.com/varjo-aero-review/2/. Retrieved 2026-10-12.
- ↑ 18.0 18.1 18.2 18.3 18.4 "System requirements for Varjo Aero". Varjo Support. Varjo Technologies. https://support.varjo.com/hc/en-us/varjo-aero-system-requirements. Retrieved 2026-10-12.
- ↑ 19.0 19.1 19.2 Jamie Feltham (2022-01-26). "Varjo Aero Review: A Powerhouse Headset With Some Question Marks (Updated 2022)". UploadVR. https://www.uploadvr.com/varjo-aero-review/. Retrieved 2026-10-12.
- ↑ "Varjo and OpenBCI Partner to Bring Neurotechnology to Spatial Computing". Varjo. Varjo Technologies. 2022-05-31. https://varjo.com/news/openbci-and-varjo-partner-to-bring-neurotechnology-to-spatial-computing. Retrieved 2026-10-12.
- ↑ "Varjo Aero Wins Best Headworn Device". Halldale. 2022-06-08. https://www.halldale.com/articles/19911-sct-varjo-aero-wins-best-headworn-device. Retrieved 2026-10-12.