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Virtual Reality: Difference between revisions

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Head-mounted Display: Copyedit for clarity
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Motion Tracking: Improve readability
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===Motion Tracking===
===Motion Tracking===
HMD [[tracking|tracks]] the movement of your head and updates the rendered scene based on its orientation and location. This process is similar to how we look around in real life. There are 2 types of tracking: [[rotational|rotational tracking]] and [[positional tracking|positional]].  
A HMD [[tracking|tracks]] the movement of the user;s head and updates the rendered scene based on its position and orientation. This process is similar to how we look around in real life. There are 2 types of tracking: [[rotational|rotational tracking]] and [[positional tracking|positional]].  


[[Rotational tracking]] tracks the 3 rotational movements: pitch, yaw, and roll. It is performed by [[IMUs]] such as [[accelerometer]]s, [[gyroscope]]s and [[magnetometer]]s.  
[[Rotational tracking]] tracks the 3 rotational movements: pitch, yaw, and roll. It is performed by [[IMUs]] such as [[accelerometer]]s, [[gyroscope]]s and [[magnetometer]]s.