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Vive Pro Eye

From VR & AR Wiki
Vive Pro Eye
Basic Info
VR/AR Virtual Reality
Type Head-Mounted Display
Subtype PC VR
Platform SteamVR, VIVEPORT
Developer HTC
Manufacturer HTC
Release Date 2019
Price $1,599 USD (full kit)
Website https://www.vive.com/
Predecessor Vive Pro
Successor Vive Pro 2
System
Storage
Display
Display OLED (dual)
Resolution 1440x1600 per eye
Refresh Rate 90 Hz
Image
Field of View 110°
Optics
Ocularity Binocular
Tracking
Tracking SteamVR 2.0 (outside-in)
Eye Tracking Integrated (Tobii)
Audio
Audio Hi-Res certified 3D spatial
Connectivity
Connectivity DisplayPort, USB 3.0
Device


The VIVE Pro Eye is a PC virtual reality head-mounted display developed by HTC, released in 2019 at $1,599 (full kit). Featuring integrated precision eye tracking co-developed with Tobii, dual OLED displays at 1440x1600 per eye (615 PPI), Hi-Res certified 3D spatial audio, and SteamVR 2.0 room-scale tracking up to 32'x32', the Pro Eye enables foveated rendering, heat-mapping analytics, gaze-oriented navigation, and realistic avatar eye movement for enterprise VR applications.

History and Development

HTC announced the VIVE Pro Eye at CES 2019, launching it later that year as the first VR headset with integrated eye tracking from a major manufacturer. Built on the Vive Pro platform with Tobii eye tracking technology, the Pro Eye targeted enterprise customers requiring gaze analytics, foveated rendering optimization, and research applications. The Office edition was also released for business environments.[1]

Design and Hardware

Display

High-resolution OLED:

  • 1440x1600 per eye resolution
  • 2880x1600 combined
  • Dual OLED screens
  • 615 PPI pixel density
  • 90 Hz refresh rate
  • 110° field of view
  • Rich colors and contrast

Eye Tracking

Precision Tobii integration:

  • Integrated eye tracking
  • Tobii technology
  • Precision gaze tracking
  • Foveated rendering
  • Heat-mapping analytics
  • Gaze-oriented navigation
  • Realistic avatar eyes
  • Research-grade accuracy

Eye Tracking Applications

  • Foveated rendering - GPU optimization
  • Heat-mapping - gaze analytics
  • Eye-based navigation - hands-free menus
  • Avatar expression - realistic eye movement
  • Research - attention studies
  • Training analysis - gaze patterns

Tracking

SteamVR 2.0 precision:

  • SteamVR 2.0 base stations
  • Outside-in tracking
  • Up to 16.5' x 16.5' (2 base stations)
  • Up to 32' x 32' (4 base stations)
  • Sub-millimeter precision
  • Room-scale support

Audio

Hi-Res certified:

  • Hi-Res certified headphones
  • 3D spatial sound
  • Integrated on-ear design
  • Immersive audio

IPD

  • Adjustable IPD
  • 57mm – 72mm range
  • Physical adjustment knob

Comfort

  • Professional headband
  • Balanced weight distribution
  • Extended wear design
  • Fits over glasses

Connectivity

  • DisplayPort
  • USB 3.0
  • Link box included

Package Contents

Full kit includes:

  • VIVE Pro Eye headset
  • Link box
  • DisplayPort cable
  • USB 3.0 cable
  • Power adapters
  • 2x Controllers (2018)
  • 2x Base Station 2.0

PC Requirements

Recommended

  • CPU: Intel Core i5-4590+ / AMD FX 8350+
  • GPU: NVIDIA GTX 1070/Quadro P5000+ / AMD Vega 56+
  • RAM: 4 GB+
  • OS: Windows 7+

Technical Specifications

Specification Details
Display 1440x1600 OLED x2
Combined 2880x1600
PPI 615
Refresh Rate 90 Hz
FOV 110°
Eye Tracking Integrated (Tobii)
Tracking SteamVR 2.0
IPD 57-72mm
Room Scale Up to 32' x 32'
Price $1,599

Reception

Praise:

  • Integrated eye tracking first
  • Tobii precision accurate
  • Foveated rendering beneficial
  • Heat-mapping valuable for enterprise
  • 1440x1600 OLED sharp
  • 615 PPI clarity
  • SteamVR tracking precise
  • Hi-Res audio certified
  • Room-scale up to 32'
  • Research-grade gaze data

Criticism:

  • $1,599 premium pricing
  • Enterprise focus only
  • Eye tracking software limited
  • Base stations required
  • Complex setup
  • Heavy design
  • OLED blacks vs resolution
  • SDK integration needed
  • Limited consumer appeal[2]

See Also

References