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visionOS[1][2]
Information
Type Spatial computing operating system
Subtype Mixed reality platform
Creator Apple
Developer Apple
Operating System Built on the foundations of macOS, iOS and iPadOS, according to Apple
Devices Apple Vision Pro (M2 model, 2024), Apple Vision Pro M5 (2025)
Accessories PlayStation VR2 Sense controllers and Logitech Muse (visionOS 26 and later)
Release Date Announced June 5, 2023; visionOS 1 released February 2, 2024; visionOS 27 released September 14, 2026
Website https://www.apple.com/os/visionos/


visionOS is the operating system that Apple developed for its Apple Vision Pro headset. Apple calls it "the world's first spatial operating system" and markets the product category as spatial computing rather than virtual reality or augmented reality. The software places app windows, 3D objects and fully immersive environments in the wearer's surroundings, shown through a camera passthrough view of the room, and it is controlled with the eyes, hands and voice instead of handheld controllers.[1]

Apple announced visionOS together with Vision Pro at its Worldwide Developers Conference (WWDC) on June 5, 2023, and the first version shipped when the headset went on sale in the United States on February 2, 2024.[1][3] Annual releases followed: visionOS 2 on September 16, 2024; visionOS 26 on September 15, 2025, when Apple aligned all of its platforms on the version number 26; and visionOS 27 on September 14, 2026, which added Apple's Siri AI assistant and Visual Intelligence to the headset.[4][5][2] The same operating system runs on the original M2-based Vision Pro and on the Apple Vision Pro M5 released in October 2025.[6][7] As of September 29, 2026, the latest public version is visionOS 27.0.1, a security update released on September 28, 2026.[8][9]

Before the announcement, Bloomberg reported that Apple had used the internal names realityOS and then xrOS for the headset software; the visionOS name was first shown publicly at the June 2023 keynote.[10][11]

Reviewed 29 September 2026. New visionOS 1.1 to 2.5 point releases, spatial Personas, visionOS 27 and 27.0.1 release notes, 27.2 beta builds, accessibility and enterprise additions, Steam Link client and GAZEploit research against their cited sources. About review dates.

History

Pre-announcement naming reports

Apple did not confirm that it was building a headset until June 2023, so the software was known only through press reports. On December 1, 2022, Bloomberg's Mark Gurman reported that Apple had changed the name of the operating system for its then-unannounced mixed reality headset from realityOS (referred to internally as "rOS") to xrOS, with "XR" standing for extended reality, a term that covers both augmented and virtual reality.[10][12] The same reports noted that a shell company named Deep Dive LLC had filed trademark applications for the xrOS name in several countries, including the United States, the United Kingdom, Japan, Canada and Australia, for "head-mounted displays" and devices providing virtual and augmented reality experiences, and that Apple routinely uses shell companies to register product names before announcement.[10][12] On May 16, 2023, MacRumors reported that Deep Dive LLC had registered an xrOS wordmark, set in Apple's San Francisco typeface, with the New Zealand Intellectual Property Office.[13]

When Apple unveiled the headset on June 5, 2023, it named the operating system visionOS instead. MacRumors listed the xrOS name among the misses of its WWDC 2023 rumor report card and noted that Apple's own WWDC session videos still referred to the operating system as xrOS, "so the name may have been a placeholder, or perhaps there was a last-minute change."[11]

Announcement and developer tools (2023)

Apple introduced Vision Pro and visionOS at WWDC on June 5, 2023. The announcement described Vision Pro as a device that "seamlessly blends digital content with the physical world" and visionOS as "the world's first spatial operating system," navigated by looking at apps, tapping the fingers together to select, flicking the wrist to scroll and using voice to dictate. Announced features included Environments (virtual landscapes that let a user's space "grow beyond the dimensions of a physical room"), EyeSight (an outward display that shows the wearer's eyes to people nearby), Optic ID (iris authentication), Persona (a digital representation of the user for FaceTime, driven by face and hand movement in real time), spatial audio matched to the room's acoustics and Mac Virtual Display, a private 4K display for a wirelessly connected Mac. Apple stated that the headset runs on an M2 chip together with a new R1 chip that streams images to the displays within 12 milliseconds, and that Vision Pro would cost 3,499 US dollars and ship "early next year."[1]

The visionOS software development kit (SDK) followed on June 21, 2023, as part of Xcode 15 beta 2, together with a visionOS simulator and Reality Composer Pro, a new tool for previewing and preparing 3D content.[14] Apple also announced developer labs in Cupertino, London, Munich, Shanghai, Singapore and Tokyo, a developer kit program under which teams could apply to test on Vision Pro hardware, and Unity support arriving the following month.[15][16]

Release and expansion (2024)

On January 8, 2024, Apple announced that Vision Pro would go on sale in the United States on February 2, 2024, with pre-orders from January 19, starting at 3,499 US dollars for the 256 GB model. The announcement described visionOS as "built on the foundation of decades of engineering innovation in macOS, iOS, and iPadOS" and said that more than 1 million existing iOS and iPadOS apps would run on the headset alongside a new App Store for spatial apps. Launch Environments included Haleakala, Joshua Tree and Yosemite national parks and the surface of the Moon, with the headset's Digital Crown controlling how much of the real room remains visible.[3]

Vision Pro reached its first markets outside the United States on June 28, 2024 (China mainland, Hong Kong, Japan and Singapore) and on July 12, 2024 (Australia, Canada, France, Germany and the United Kingdom). Apple said those units shipped with visionOS 1.2 and language support for the new regions.[17]

The first feature update, visionOS 1.1, was released on March 7, 2024. It added Mobile Device Management (MDM) for business deployments, including account-driven enrollment with Managed Apple IDs, Wi-Fi, VPN and email configuration and volume deployment of apps, together with a hands-free option for enrolling a Persona, improved rendering of hair, makeup, neck and mouth in Personas, better eye rendering for EyeSight and more accurate cursor placement on the virtual keyboard.[18][19] On April 2, 2024, Apple enabled spatial Personas as a beta for Vision Pro owners running visionOS 1.1 or later, independent of a software update.[20] Instead of appearing inside a FaceTime tile, the Personas of up to five participants are placed in the user's room, where they can watch content together through SharePlay or collaborate.[20][21] visionOS 1.3 followed on July 29, 2024, with bug fixes and security updates.[22][19]

Version history

Apple announces each major visionOS release at WWDC in June, with a developer beta the same day and a free public release in the autumn.[23][24] With the 2025 release Apple skipped from visionOS 2 to visionOS 26, matching the "26" version number it applied to iOS, iPadOS, macOS, watchOS and tvOS the same day.[5]

Version Announced Public release Notable additions
visionOS 1 June 5, 2023 (WWDC23)[1] February 2, 2024, with Vision Pro in the United States[3] Eye, hand and voice input; Environments; EyeSight; Optic ID; Personas; Mac Virtual Display; compatibility with iOS and iPadOS apps.[1][3] Version 1.2 shipped with the June and July 2024 international launches.[17]
visionOS 2 June 10, 2024 (WWDC24)[23] September 16, 2024[4] Conversion of 2D photos into spatial photos; hand gestures for Home View and Control Center; ultra-wide Mac Virtual Display; mouse support; Travel Mode on trains; Guest User data kept for 30 days; volumetric APIs, TabletopKit and enterprise object tracking and barcode APIs for developers.[23][4]
visionOS 26 June 9, 2025 (WWDC25)[25] September 15, 2025[5][26] Spatial widgets that persist in the room; redesigned Personas; spatial scenes; shared spatial experiences for co-located users; PlayStation VR2 Sense controller and Logitech Muse support; native 180-degree, 360-degree and wide field-of-view video; spatial browsing in Safari; Look to Scroll; enterprise device sharing and Protected Content API.[25]
visionOS 27 June 8, 2026 (WWDC26)[24][27] September 14, 2026 (build 24M362)[2][28] Siri AI and Visual Intelligence; panoramas turned into spatial scenes and personal Environments; Thórsmörk Environment; curved windows; eye-aware notifications; redesigned Control Center; extra-small widgets; faster start-up and Wi-Fi connection; tracked-accessory framework, Gaussian splat rendering and physical space lighting in RealityKit; Look to Drive wheelchair control. Version 27.0.1 (build 24M372, September 28, 2026) contains security fixes.[8][9][2][29][30]

Point releases add smaller features between the annual versions. In the visionOS 2 cycle, visionOS 2.2 (December 11, 2024) added wide and ultrawide modes to Mac Virtual Display, Multiview for up to five MLS and MLB games at once and viewing of spatial photos and videos embedded in web pages;[31] visionOS 2.4 (March 31, 2025) brought the first Apple Intelligence features, the Spatial Gallery app and an Apple Vision Pro companion app for iPhone;[32] and visionOS 2.5 (May 12, 2025) added a Vision tab to the Apple TV app that gathers Apple Immersive Video and 3D films in one place.[33][34] Within the visionOS 26 cycle, Apple's release notes list 26.1 (the Apple Vision Pro companion app extended to iPad), 26.2 (Travel Mode extended to cars and buses, plus spatial-accessory drawing in Notes and Freeform), 26.3.1 (a fix for flicker in Apple TV Multiview), 26.4 (AirPods Max 2 support and faster spatial audio initialization in familiar spaces), 26.6 (a Spotlight index update ahead of visionOS 27) and 26.6.1 (security fixes).[35] visionOS 26.2 was released on December 12, 2025.[36] According to the WebKit team, WebXR support in Safari first shipped with visionOS 2 in September 2024 using WebGL for rendering, and Safari 26.2 on visionOS let WebXR content use the WebGPU API instead.[37] Apple seeded the first visionOS 27.2 developer beta (build 24N5088l) on September 16, 2026, two days after the visionOS 27 release, and the second (build 24N5093f) on September 21.[28][38] visionOS 27.0.1, the first update to visionOS 27, was released on September 28, 2026, as build 24M372; Apple describes it as providing security fixes.[8][9]

Features

Input and interface

visionOS has no bundled controller. The user selects whatever they are looking at by tapping thumb and index finger together, scrolls by flicking the wrist and enters text by voice or with a virtual keyboard; eye tracking acts as the pointer and hand tracking as the click.[1][3] Apps open in a Shared Space, where windows and volumes from several apps sit side by side in the room "much like multiple apps on a Mac desktop," and any app can instead open a Full Space in which only its own content appears, up to full immersion.[39] The headset's Digital Crown sets how much of an Environment replaces the passthrough view.[3]

visionOS 2 added hand gestures that open the Home View and Control Center and show the time, battery level and volume, plus mouse support and the ability to see a physical Magic Keyboard while inside an immersive Environment.[23] visionOS 26 introduced Look to Scroll, which scrolls content with the eyes at a user-set speed, a redesigned Control Center and folders in the Home View, and it opened the platform to third-party input hardware: Sony's PlayStation VR2 Sense controllers with six-degrees-of-freedom tracking, finger touch detection and vibration, and the Logitech Muse spatial stylus.[25] In visionOS 27, notifications expand when the user looks at them, Safari, Freeform and the Apple TV app can show curved windows, the Control Center is reorganized into three areas and widgets gain an extra-small size; Apple states that Vision Pro also starts and connects to Wi-Fi up to three times faster.[2][29][30] Apple's release notes add that a notification can be answered, for example with a message reply, by tapping and holding on it without opening its app, and that the reorganized Control Center separates notifications, playback controls and Environment controls.[9]

Optic ID authenticates the wearer from an iris scan, taken with invisible LED light, and can autofill passwords and approve payments.[1][3] EyeSight shows the wearer's eyes on the headset's outer display, so the device appears transparent to people nearby.[1] Guest User lets another person use the headset; since visionOS 2 the guest's eye and hand calibration is kept for 30 days.[23] Travel Mode, for use in moving vehicles, supported aircraft before visionOS 2 added trains; visionOS 26.2 added cars and buses.[23][35][36]

Environments, Personas and media

Environments are rendered landscapes that surround the user. Launch scenes included Haleakala, Joshua Tree, Yosemite and the lunar surface; visionOS 2 added Bora Bora, visionOS 26 an interactive Jupiter and visionOS 27 Thórsmörk in the Icelandic highlands, with a night-time aurora variant, which UploadVR counted as the tenth Environment.[3][4][6][2][30] visionOS 27 also lets users turn an iPhone panorama into a spatial scene and use it as a personal Environment, and Safari can load a 3D environment that a website specifies; Apple's release notes describe these web environments as fully immersive 360-degree backgrounds around the user's physical space.[2][29][9] The same release lets Freeform users pull several items off a board and arrange them in the room as a spatial group.[9]

Personas are Apple's avatars for FaceTime and other apps. The launch version reproduced the user's facial expressions and hand movements in real time.[3] visionOS 26 replaced it with a volumetric version that Apple says is generated on the device in seconds, includes a full side profile, and renders hair, eyelashes and complexion more precisely, with more than 1,000 glasses variations.[25]

visionOS plays spatial video captured on Vision Pro or on iPhone 15 Pro models; visionOS 2 added conversion of ordinary 2D photos into spatial photos using depth estimation and machine learning, Apple Immersive Video production support through Blackmagic Design's DaVinci Resolve Studio, and multiview sports in the Apple TV app with up to five simultaneous streams.[3][23] visionOS 26 added spatial scenes, which use a generative AI algorithm and computational depth to give photos multiple perspectives, native playback of 180-degree, 360-degree and wide field-of-view footage from Insta360, GoPro and Canon cameras, and shared spatial experiences in which people wearing Vision Pro in the same room can watch a 3D film or play a spatial game together, with remote participants joining over FaceTime.[25] visionOS 2.4 added Spatial Gallery, an app of spatial photos, spatial videos and panoramas curated by Apple, including stories from brands such as Red Bull, Cirque du Soleil and Porsche.[32] visionOS 27 adds on-device automatic subtitles for video, a high-quality recording mode for 4K screen capture and vehicle motion cues to reduce motion sickness.[30][7] Apple's notes specify that this recording mode captures the user's unfoveated view in 4K for up to three minutes, and that the recording can be mirrored in 4K to another device or monitor.[9]

Mac Virtual Display and productivity

Mac Virtual Display streams a wirelessly connected Mac's screen into the headset as a 4K display.[1] Apple announced an ultra-wide mode, equivalent to two 4K monitors side by side, as part of visionOS 2.[23] The wide and ultrawide options arrived in visionOS 2.2 in December 2024; MacRumors described the 32:9 ultrawide setting as "the equivalent of two 5K monitors side by side."[31] In visionOS 26, spatial widgets such as Clock, Weather, Music and Photos stay where the user places them, reappearing when the headset is put back on, and can be built by third parties with WidgetKit; the release also added iPhone integration (unlocking a Face ID iPhone while wearing the headset and relaying cellular calls) and enterprise features such as team device sharing, a Protected Content API and transfer of eye, hand and vision-prescription data between headsets through iPhone.[25] visionOS 27 lets 3D models from Mac apps be previewed and edited spatially over Mac Virtual Display through a new Spatial Preview framework.[40][30] A Mac Virtual Display widget, also new in visionOS 27, connects to the user's Mac with a tap and can be placed anywhere in the room.[9]

Apple Intelligence and Siri AI

Apple Intelligence first reached the headset in visionOS 2.4 on March 31, 2025, with Writing Tools, Image Playground, Genmoji, natural-language photo search, Memory Movies, Smart Reply and notification summaries. At launch it required the device and Siri language to be set to U.S. English, and Apple said it was subject to regulatory approval and not yet available in China.[32] visionOS 26 expanded Apple Intelligence on the headset with Image Playground updates and support for French, German, Italian, Japanese, Korean and Spanish plus several English variants.[25] visionOS 27 brought Siri AI, Apple's large-language-model assistant, which on Vision Pro appears as a 3D orb that can be placed anywhere in the space and starts a conversation when looked at; Visual Intelligence lets the wearer ask about objects in their surroundings.[29][2] Apple's release notes say the user can look at Siri and speak without saying "Hey Siri," that a dedicated Siri app keeps past conversations and syncs them across the user's Apple devices through iCloud, and that Visual Intelligence also works on content shown on screen.[9] At the September 14, 2026 release Apple said Siri AI was "rolling out as a beta in English," with French, Japanese, Korean, Portuguese and Spanish due in October, that Mac and Vision Pro users in the European Union could use it when set to a supported language, and that it would not be available in China pending regulatory work.[2] MacRumors noted that the customizable Siri voice requires the M5 Vision Pro, while the other visionOS 27 features run on both models.[7] According to UploadVR, the assistant is powered by a new generation of Apple Foundation Models that Apple developed with Google.[30]

Accessibility

In May 2025 Apple announced accessibility additions for visionOS due later that year: Zoom able to magnify the wearer's surroundings through the main camera, Live Recognition in VoiceOver, which uses on-device machine learning to describe surroundings, find objects and read documents, and an API giving approved apps such as Be My Eyes access to the main camera for live, person-to-person visual assistance. The same announcement described a new protocol in iOS, iPadOS and visionOS to support Switch Control for brain-computer interfaces (BCIs), aimed at people with severe mobility disabilities.[41] visionOS 27 adds Look to Drive, which lets a user steer a compatible powered wheelchair with their eyes by sending movement commands from Vision Pro to a connected wheelchair accessory, and an updated Dwell Control in which the user confirms a selection by glancing at a marker above the dwell pointer instead of waiting for a timer.[9]

Enterprise and device management

Device management arrived in visionOS 1.1, which added MDM enrollment, configuration and app deployment for organizations.[18] Later releases built on it: visionOS 2 added enterprise APIs, and visionOS 26 added team device sharing and a Protected Content API.[23][25] For visionOS 27, Apple lists VPN, DNS and relay network configurations in declarative device management, enforced software updates on supervised devices after a Return to Service erase, new device status items, and restrictions that let administrators turn off Siri AI and natural-language calendar event editing.[42]

Developer platform

Apple's developer documentation organizes a visionOS app around three building blocks: windows, built with SwiftUI and able to contain 3D content; volumes, SwiftUI scenes that show 3D content with RealityKit or Unity and can be viewed from any angle; and spaces, meaning the Shared Space where apps coexist and the Full Space that an app can open for unbounded 3D content, portals or full immersion.[39] SwiftUI is presented as the primary framework, working with UIKit and letting existing iOS and iPadOS apps be brought to the platform; RealityKit is Apple's rendering engine, has adopted the MaterialX shader standard and can adapt virtual content to physical lighting; ARKit supplies plane estimation, scene reconstruction, image anchoring, world tracking and skeletal hand tracking, which apps can access after asking permission inside a Full Space.[39] Development uses Xcode with the visionOS SDK, a simulator with selectable room layouts and lighting, and Reality Composer Pro for authoring 3D scenes; Unity projects run with RealityKit-managed rendering.[39][14]

Apple reported more than 2,000 spatial apps designed for Vision Pro and more than 1.5 million compatible iOS and iPadOS apps in June 2024.[23] visionOS 2 added volumetric APIs, TabletopKit for shared table-top experiences, HealthKit, and barcode scanning and object tracking APIs for enterprise use.[23] visionOS 26 added a Spatial Scene API, WidgetKit for spatial widgets and new enterprise APIs.[25] Third-party apps include Valve's native visionOS client for Steam Link, released on June 2, 2026, which streams flatscreen PC games from Steam at up to 4K resolution and 120 frames per second; according to UploadVR it does not support SteamVR content.[43]

visionOS 27 is a larger developer release. Apple announced Reality Composer Pro 3, live previews through Mac Virtual Display, a Device Hub in Xcode 27 and visionOS build support in Xcode Cloud.[40] UploadVR's report on the WWDC26 sessions added a framework for third-party tracked accessories that uses the headset's infrared LED optical tracking at 90 Hz, with reference hardware from DFRobot and MikroE due later in 2026; a higher-frequency object tracking mode of roughly 30 Hz plus an extended training option; and RealityKit support for physical space lighting (virtual lights cast onto the real room using the LiDAR mesh), native Gaussian splat rendering, real-time cloth simulation and a reverb mesh API for spatial audio.[30]

Supported devices

visionOS runs only on Apple's own headsets. Both models receive the same annual releases; visionOS 27 supports the M2 and M5 Vision Pro, with the customizable Siri voice as the one M5-only feature reported at release.[7][30]

Device Chips Availability Launch software Notes
Apple Vision Pro M2 plus R1 February 2, 2024 (United States); June 28 and July 12, 2024 (nine further countries and regions)[3][17] visionOS 1 (1.2 in the international markets)[17] Launch price 3,499 US dollars for 256 GB.[3]
Apple Vision Pro M5 M5 plus R1 Pre-orders October 15, 2025; in stores October 22, 2025[6] visionOS 26[6] Apple states the M5 model renders 10 percent more pixels on the micro-OLED displays, supports refresh rates up to 120 Hz and runs AI features up to 50 percent faster for system experiences with a 16-core Neural Engine; the R1 processes input from 12 cameras, five sensors and six microphones. Same 3,499 US dollar starting price.[6]

Reception

In its review of the launch software on February 16, 2024, UploadVR's David Heaney described the core interaction, where "your eyes are the cursor and pinching your thumb to your index finger is the mouse click," as the platform's strongest idea, while criticizing text entry that strains the eyes, accidental inputs, the inability to multitask while inside a Full Space app, passthrough that is not depth-correct and Personas that fell "deep in the uncanny valley." The review counted fewer than ten truly spatial games at launch, noted that Google had opted its iPad apps out of the platform, and observed that Mac Virtual Display supported only one display at the time.[44] Several of those points were addressed in later releases: visionOS 2 added the ultra-wide Mac display and mouse support, and visionOS 26 added controller support and redesigned Personas.[23][25] Covering the WWDC26 sessions, UploadVR judged visionOS 27 "a much bigger update than Apple's keynote suggested" because of its developer additions.[30]

Research

visionOS does not expose raw gaze data to third-party apps, so researchers have measured its eye tracking indirectly.[45] Huang and colleagues tested Vision Pro with two pipelines covering mixed reality and fully virtual use; in the 2024 preprint of their study they reported gaze accuracy of 1.11 degrees and 0.93 degrees within a field of view of approximately 34 by 18 degrees, System Usability Scale scores of 75.24 for usability and 68.26 for learnability, and no statistically reliable correlation between a participant's tracking accuracy and their usability rating.[46] The peer-reviewed version, published in the journal Virtual Reality on July 24, 2026, reports revised figures: an overall accuracy of 0.45 to 1.06 degrees across the two pipelines within the same roughly 34 by 18 degree field of view, SUS scores of 76.05 for usability and 69.30 for learnability, and again no statistically significant correlation between accuracy and usability.[45]

Eye-driven typing has also been studied as a privacy risk. In GAZEploit, presented at the 2024 ACM Conference on Computer and Communications Security (CCS), Hanqiu Wang, Zihao Zhan, Haoqi Shan, Siqi Dai, Max Panoff and Shuo Wang showed that the gaze of a user's Persona, as seen by other participants in a video call, could be analyzed to infer what the user typed on the visionOS virtual keyboard. In a study with 30 participants they reported more than 80 percent keystroke inference accuracy across messages, passwords, URLs, emails and passcodes, and they identified more than 15 top-rated App Store apps as vulnerable.[47][48] Apple assigned the issue CVE-2024-40865 and fixed it in visionOS 1.3 by "suspending Persona when the virtual keyboard is active."[22][49]

Images

See also

References

  1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 "Introducing Apple Vision Pro: Apple's first spatial computer". Apple Newsroom. Apple. 2023-06-05. https://www.apple.com/newsroom/2023/06/introducing-apple-vision-pro/. Retrieved 2026-09-20.
  2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 "Major updates for Apple's software platforms are now available". Apple Newsroom. Apple. 2026-09-14. https://www.apple.com/newsroom/2026/09/major-updates-for-apples-software-platforms-are-now-available/. Retrieved 2026-09-20.
  3. ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 "Apple Vision Pro available in the U.S. on February 2". Apple Newsroom. Apple. 2024-01-08. https://www.apple.com/newsroom/2024/01/apple-vision-pro-available-in-the-us-on-february-2/. Retrieved 2026-09-20.
  4. ↑ 4.0 4.1 4.2 4.3 Juli Clover (2024-09-16). "Apple Releases visionOS 2 With 2D Spatial Photos Feature, Persona Updates, Improved Guest Mode and More". MacRumors. https://www.macrumors.com/2024/09/16/apple-releases-visionos-2/. Retrieved 2026-09-20.
  5. ↑ 5.0 5.1 5.2 "New versions of Apple's software platforms are available today". Apple Newsroom. Apple. 2025-09-15. https://www.apple.com/newsroom/2025/09/new-versions-of-apples-software-platforms-are-available-today/. Retrieved 2026-09-20.
  6. ↑ 6.0 6.1 6.2 6.3 6.4 "Apple Vision Pro upgraded with the M5 chip and Dual Knit Band". Apple Newsroom. Apple. 2025-10-15. https://www.apple.com/newsroom/2025/10/apple-vision-pro-upgraded-with-the-m5-chip-and-dual-knit-band/. Retrieved 2026-09-20.
  7. ↑ 7.0 7.1 7.2 7.3 Juli Clover (2026-09-14). "Apple Releases visionOS 27 With Siri AI and New Spatial Experiences". MacRumors. https://www.macrumors.com/2026/09/14/apple-releases-visionos-27/. Retrieved 2026-09-20.
  8. ↑ 8.0 8.1 8.2 "visionOS 27.0.1 (24M372)". Apple Developer. Apple. 2026-09-28. https://developer.apple.com/news/releases/?id=09282026d. Retrieved 2026-09-29.
  9. ↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 "About visionOS 27 Updates". Apple Support. Apple. 2026-09-28. https://support.apple.com/en-us/149067. Retrieved 2026-09-29.
  10. ↑ 10.0 10.1 10.2 Juli Clover (2022-12-01). "Apple Now Calling AR/VR Headset Operating System 'xrOS'". MacRumors. https://www.macrumors.com/2022/12/01/apple-headset-operating-system-xros/. Retrieved 2026-09-20.
  11. ↑ 11.0 11.1 Joe Rossignol (2023-06-06). "WWDC 2023 Rumor Report Card: The Biggest Hits and Misses". MacRumors. https://www.macrumors.com/2023/06/06/wwdc-2023-rumor-report-card/. Retrieved 2026-09-20.
  12. ↑ 12.0 12.1 Mariella Moon (2022-12-02). "Apple's upcoming mixed reality headset will reportedly run 'xrOS'". Engadget. https://www.engadget.com/apple-xros-mixed-reality-headset-130532613.html. Retrieved 2026-09-20.
  13. ↑ Tim Hardwick (2023-05-16). "Apple Registers 'xrOS' Wordmark Ahead of WWDC Headset Unveiling". MacRumors. https://www.macrumors.com/2023/05/16/apple-registers-xros-headset-wordmark/. Retrieved 2026-09-20.
  14. ↑ 14.0 14.1 "visionOS SDK now available". Apple Developer. Apple. 2023-06-21. https://developer.apple.com/news/?id=8sntwknb. Retrieved 2026-09-20.
  15. ↑ "Developer tools to create spatial experiences for Apple Vision Pro now available". Apple Newsroom. Apple. 2023-06-21. https://www.apple.com/newsroom/2023/06/developer-tools-to-create-spatial-experiences-for-apple-vision-pro-now-available/. Retrieved 2026-09-20.
  16. ↑ Ben Lang (2023-06-21). "Apple Releases Vision Pro Development Tools and Headset Emulator". Road to VR. https://roadtovr.com/apple-vision-pro-sdk-developer-tools-emulator/. Retrieved 2026-09-20.
  17. ↑ 17.0 17.1 17.2 17.3 "Apple Vision Pro arrives in new countries and regions beginning June 28". Apple Newsroom. Apple. 2024-06-10. https://www.apple.com/newsroom/2024/06/apple-vision-pro-arrives-in-new-countries-and-regions-beginning-june-28/. Retrieved 2026-09-20.
  18. ↑ 18.0 18.1 Juli Clover (2024-03-07). "Apple Releases visionOS 1.1 With Improvements to Persona, EyeSight, Virtual Keyboard and More". MacRumors. https://www.macrumors.com/2024/03/07/apple-releases-visionos-1-1/. Retrieved 2026-09-29.
  19. ↑ 19.0 19.1 "About visionOS 1 Updates". Apple Support. Apple. https://support.apple.com/HT214071. Retrieved 2026-09-29.
  20. ↑ 20.0 20.1 Hartley Charlton (2024-04-02). "Spatial Personas Coming to Apple Vision Pro in Beta Today". MacRumors. https://www.macrumors.com/2024/04/02/spatial-personas-beta-coming-to-vision-pro/. Retrieved 2026-09-29.
  21. ↑ Devindra Hardawar (2024-04-02). "Apple brings Spatial Persona avatars to Vision Pro to help you feel less alone". Engadget. https://www.engadget.com/apple-brings-spatial-persona-avatars-to-vision-pro-to-help-you-feel-less-alone-144824140.html. Retrieved 2026-09-29.
  22. ↑ 22.0 22.1 "About the security content of visionOS 1.3". Apple Support. Apple. 2024-07-29. https://support.apple.com/en-us/120915. Retrieved 2026-09-29.
  23. ↑ 23.00 23.01 23.02 23.03 23.04 23.05 23.06 23.07 23.08 23.09 23.10 23.11 "visionOS 2 brings new spatial computing experiences to Apple Vision Pro". Apple Newsroom. Apple. 2024-06-10. https://www.apple.com/newsroom/2024/06/visionos-2-brings-new-spatial-computing-experiences-to-apple-vision-pro/. Retrieved 2026-09-20.
  24. ↑ 24.0 24.1 "WWDC26: Apple unveils next generation of Apple Intelligence, Siri AI, powerful parental controls, and an expansive set of software improvements". Apple Newsroom. Apple. 2026-06-08. https://www.apple.com/newsroom/2026/06/apple-unveils-next-generation-of-apple-intelligence-siri-ai-and-more/. Retrieved 2026-09-20.
  25. ↑ 25.00 25.01 25.02 25.03 25.04 25.05 25.06 25.07 25.08 25.09 "visionOS 26 introduces powerful new spatial experiences for Apple Vision Pro". Apple Newsroom. Apple. 2025-06-09. https://www.apple.com/newsroom/2025/06/visionos-26-introduces-powerful-new-spatial-experiences-for-apple-vision-pro/. Retrieved 2026-09-20.
  26. ↑ Juli Clover (2025-09-15). "Apple Releases visionOS 26 With Persistent Widgets, Lifelike Personas, and Spatial Scenes for Vision Pro". MacRumors. https://www.macrumors.com/2025/09/15/apple-releases-visionos-26/. Retrieved 2026-09-20.
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  28. ↑ 28.0 28.1 Malcolm Owen (2026-09-16). "First developer betas of iOS 27.2, macOS 27.2 are out for testing". AppleInsider. https://appleinsider.com/articles/26/09/16/first-developer-betas-of-ios-272-macos-272-are-out-for-testing. Retrieved 2026-09-29.
  29. ↑ 29.0 29.1 29.2 29.3 Tim Hardwick (2026-06-09). "visionOS 27: Siri AI, Eye-Aware Notifications, Curved Windows, and More". MacRumors. https://www.macrumors.com/2026/06/09/visionos-27-siri-ai-eye-aware-notifications/. Retrieved 2026-09-20.
  30. ↑ 30.0 30.1 30.2 30.3 30.4 30.5 30.6 30.7 30.8 David Heaney (2026-06-14). "visionOS 27 Is A Much Bigger Update Than Apple's Keynote Suggested". UploadVR. https://www.uploadvr.com/visionos-27-announced-apple-vision-pro-wwdc-26/. Retrieved 2026-09-20.
  31. ↑ 31.0 31.1 Juli Clover (2024-12-11). "Apple Releases visionOS 2.2 With Ultrawide Mac Virtual Display". MacRumors. https://www.macrumors.com/2024/12/11/apple-releases-visionos-2-2/. Retrieved 2026-09-29.
  32. ↑ 32.0 32.1 32.2 "Apple Intelligence and new spatial experiences come to Apple Vision Pro today with visionOS 2.4". Apple Newsroom. Apple. 2025-03-31. https://www.apple.com/newsroom/2025/03/apple-intelligence-comes-to-apple-vision-pro-today-with-visionos-2-4/. Retrieved 2026-09-29.
  33. ↑ Juli Clover (2025-05-12). "Apple Releases visionOS 2.5 With Vision Tab for Apple TV App". MacRumors. https://www.macrumors.com/2025/05/12/apple-releases-visionos-2-5/. Retrieved 2026-09-29.
  34. ↑ "About visionOS 2 Updates". Apple Support. Apple. https://support.apple.com/en-us/121164. Retrieved 2026-09-29.
  35. ↑ 35.0 35.1 "About visionOS 26 Updates". Apple Support. Apple. https://support.apple.com/en-us/123024. Retrieved 2026-09-20.
  36. ↑ 36.0 36.1 Juli Clover (2025-12-12). "Apple Releases visionOS 26.2 With Travel Mode Updates". MacRumors. https://www.macrumors.com/2025/12/12/apple-releases-visionos-26-2/. Retrieved 2026-09-20.
  37. ↑ Jen Simmons, Tim Nguyen, Vassili Bykov, David Johnson, Lily Spiniolas, Brian Weinstein (2025-12-12). "WebKit Features for Safari 26.2". WebKit. Apple. https://webkit.org/blog/17640/webkit-features-for-safari-26-2/. Retrieved 2026-09-20.
  38. ↑ Malcolm Owen (2026-09-21). "Second developer betas of iOS 27.2, macOS 27.2 are out now". AppleInsider. https://appleinsider.com/articles/26/09/21/second-developer-betas-of-ios-272-macos-272-are-out-now. Retrieved 2026-09-29.
  39. ↑ 39.0 39.1 39.2 39.3 "visionOS". Apple Developer. Apple. https://developer.apple.com/visionos/. Retrieved 2026-09-20.
  40. ↑ 40.0 40.1 "Apple accelerates app development with new intelligence frameworks and advanced tools". Apple Newsroom. Apple. 2026-06-08. https://www.apple.com/newsroom/2026/06/apple-aids-app-development-with-new-intelligence-frameworks-and-advanced-tools/. Retrieved 2026-09-20.
  41. ↑ "Apple unveils powerful accessibility features coming later this year". Apple Newsroom. Apple. 2025-05-13. https://www.apple.com/newsroom/2025/05/apple-unveils-powerful-accessibility-features-coming-later-this-year/. Retrieved 2026-09-29.
  42. ↑ "What's new for enterprise in visionOS 27". Apple Support. Apple. https://support.apple.com/en-us/148831. Retrieved 2026-09-29.
  43. ↑ David Heaney (2024-02-16). "Apple Vision Pro Review: A Heavy Portable Cinema & Monitor With A Promising Spatial OS". UploadVR. https://www.uploadvr.com/apple-vision-pro-review/. Retrieved 2026-09-20.
  44. ↑ 45.0 45.1 Zehao Huang, Gancheng Zhu, Xiaoting Duan, Yongkai Li, Rong Wang, Shuai Zhang, Zhiguo Wang (2026-07-24). "The eye-tracking accuracy of Apple Vision Pro and its impact on perceived usability". Virtual Reality. Springer. doi:10.1007/s10055-026-01442-y. https://doi.org/10.1007/s10055-026-01442-y. Retrieved 2026-09-29.
  45. ↑ Zehao Huang, Gancheng Zhu, Xiaoting Duan, Rong Wang, Yongkai Li, Shuai Zhang, Zhiguo Wang (2024-06-01). "Measuring eye-tracking accuracy and its impact on usability in Apple Vision Pro". arXiv. https://arxiv.org/abs/2406.00255. Retrieved 2026-09-20.
  46. ↑ Hanqiu Wang, Zihao Zhan, Haoqi Shan, Siqi Dai, Max Panoff, Shuo Wang (2024-09-12). "GAZEploit: Remote Keystroke Inference Attack by Gaze Estimation from Avatar Views in VR/MR Devices". arXiv. https://arxiv.org/abs/2409.08122. Retrieved 2026-09-29.
  47. ↑ Hanqiu Wang, Zihao Zhan, Haoqi Shan, Siqi Dai, Max Panoff, Shuo Wang (2024-12-02). "GAZEploit: Remote Keystroke Inference Attack by Gaze Estimation from Avatar Views in VR/MR Devices". Proceedings of the 2024 ACM SIGSAC Conference on Computer and Communications Security, pp. 1731-1745. ACM. doi:10.1145/3658644.3690285. https://doi.org/10.1145/3658644.3690285. Retrieved 2026-09-29.
  48. ↑ Eduard Kovacs (2024-09-13). "Apple Patches Vision Pro Vulnerability to Prevent GAZEploit Attacks". SecurityWeek. https://www.securityweek.com/apple-patches-vision-pro-vulnerability-to-prevent-gazeploit-attacks/. Retrieved 2026-09-29.