Valve Index Controllers
| Valve Index Controllers | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality |
| Type | VR Controllers |
| Subtype | Finger Tracking Controllers, SteamVR Controllers |
| Platform | SteamVR |
| Creator | Valve Corporation |
| Developer | Valve |
| Manufacturer | Valve |
| Announcement Date | 2019 |
| Release Date | June 2019 |
| Price | $279 (pair) |
| Website | https://www.valvesoftware.com/en/index |
| Versions | Valve Index Controllers (Knuckles) |
| Requires | SteamVR Base Station(s), compatible PC VR headset |
| Predecessor | HTC Vive Controllers |
| Successor | None announced |
| System | |
| Operating System | SteamVR |
| Chipset | Custom controller SoC |
| CPU | Embedded |
| GPU | N/A |
| Storage | |
| Storage | N/A |
| Memory | N/A |
| SD Card Slot | No |
| Display | |
| Display | N/A (controller) |
| Subpixel Layout | N/A |
| Peak Brightness | N/A |
| Resolution | N/A |
| Pixel Density | N/A |
| Refresh Rate | N/A |
| Persistence | N/A |
| Image | |
| Field of View | N/A |
| Horizontal FoV | N/A |
| Vertical FoV | N/A |
| Average Pixel Density | N/A |
| Peak Pixel Density | N/A |
| Foveated Rendering | N/A |
| Optics | |
| Optics | N/A |
| Ocularity | N/A |
| IPD Range | N/A |
| Adjustable Diopter | N/A |
| Passthrough | N/A |
| Tracking | |
| Tracking | SteamVR Tracking 2.0 |
| Tracking Frequency | High-speed |
| Base Stations | Required (SteamVR Base Stations) |
| Eye Tracking | N/A |
| Face Tracking | N/A |
| Hand Tracking | No (finger tracking) |
| Body Tracking | N/A |
| Rotational Tracking | Yes |
| Positional Tracking | Yes |
| Update Rate | High-frequency |
| Tracking Volume | Base station dependent |
| Play Space | Room-scale |
| Latency | Low latency |
| Audio | |
| Audio | N/A |
| Microphone | N/A |
| 3.5mm Audio Jack | N/A |
| Camera | N/A |
| Connectivity | |
| Connectivity | Wireless (to Base Stations) |
| Ports | USB Type-C (charging) |
| Wired Video | N/A |
| Wireless Video | N/A |
| WiFi | N/A |
| Bluetooth | N/A |
| Power | Rechargeable battery |
| Battery Capacity | Internal |
| Battery Life | ~7 hours |
| Charge Time | USB-C charging |
| Device | |
| Dimensions | Ergonomic controller form |
| Weight | ~210g each |
| Material | Plastic housing with hand strap |
| Headstrap | N/A |
| Haptics | Yes (vibration) |
| Color | Black |
| Sensors | 87 sensors (capacitive, force, IR, optical, IMU) |
| Input | Buttons, trigger, thumbstick, trackpad, grip force, finger tracking |
| Compliance | SteamVR compatible |
The Valve Index Controllers, commonly known as Knuckles, are a pair of advanced virtual reality controllers developed by Valve Corporation, released in June 2019 alongside the Valve Index headset at $279 for the pair. Distinguished by their revolutionary finger tracking capabilities, the Index Controllers use 87 sensors per controller—combining capacitive touch, force sensors, infrared, optical, and inertial measurement—to track individual finger positions, hand gestures, grip pressure, and throwing motions in real-time. The unique strap design allows users to wear the controllers rather than grip them, enabling natural open-hand interactions like releasing objects, throwing, and making gestures without dropping the controller. Each controller features an A button, B button, system button, analog trigger with finger sensing, thumbstick, trackpad with force sensing, and grip force sensor, all calibrated continuously to match the user's hand size and changing skin capacitance. Compatible with any VR headset supporting SteamVR Tracking (including Valve Index, HTC Vive, and HTC Vive Pro), the controllers offer approximately 7 hours of battery life and represent the gold standard for VR input fidelity. The finger tracking enables deeper immersion through a wide range of gestures and expressions, from pointing and waving to making a fist or giving a thumbs-up, fundamentally changing how users interact in virtual environments.
History and Development
Valve VR Origins
Company background:
- Valve + HTC partnership
- Original Vive development
- SteamVR ecosystem
- VR platform investment
Knuckles Development
Controller evolution:
- Prototype development
- "Knuckles" codename
- Developer feedback
- Iterative design
June 2019 Release
Commercial launch:
- Valve Index bundle
- Standalone availability
- $279 pair price
- Global availability
SteamVR Standard
Platform position:
- Premium VR controllers
- Finger tracking pioneer
- SteamVR ecosystem
- Third-party headset compatible
Design Philosophy
Finger Tracking Priority
Input innovation:
- Individual finger detection
- Gesture recognition
- Natural interaction
- Expressive capability
Worn Not Held
Strap design:
- Hand strap system
- Open hand capability
- No grip required
- Natural release/throw
Comprehensive Sensing
Multi-sensor approach:
- 87 sensors per controller
- Multiple sensing methods
- High accuracy
- Continuous calibration
Ergonomic Comfort
Extended use design:
- Adjustable straps
- Hand relaxation
- Comfortable weight
- Long session ready
Sensor Technology
87 Sensors Per Controller
Sensor count:
- Total: 87 sensors each
- Multiple sensor types
- Comprehensive coverage
- Redundant detection
Capacitive Sensors
Touch detection:
- Finger proximity sensing
- Grip area coverage
- Before-contact detection
- Capacitance measurement
Force Sensors
Pressure detection:
- Grip force measurement
- Trackpad force sensing
- Pressure sensitivity
- Intent determination
Infrared Sensors
Non-contact sensing:
- Trigger finger detection
- Pre-contact sensing
- Proximity awareness
- Fine tracking
Optical Sensors
Visual tracking:
- SteamVR tracking
- Motion detection
- Velocity calculation
- Base station communication
IMU
Motion sensing:
- Accelerometer
- Gyroscope
- Orientation tracking
- Movement detection
Finger Tracking
Five-Finger Detection
Individual tracking:
- Thumb position
- Index finger position
- Middle finger detection
- Ring finger detection
- Pinky finger detection
Tracking Methods
Detection approach:
- Grip area: Capacitive sensors (3 fingers)
- Trigger: IR + capacitive (index)
- Thumbstick/Trackpad: Capacitive (thumb)
- Multiple data sources
Continuous Calibration
Adaptation:
- Real-time hand size adjustment
- Skin capacitance compensation
- User-specific tuning
- Automatic optimization
Gesture Recognition
Expression capability:
- Pointing
- Thumbs up/down
- Fist
- Open hand
- Wave
- Peace sign
- Custom gestures
Hand Strap System
Three-Point Adjustment
Fit customization:
- Strap length adjustment
- Tension adjustment
- Angle adjustment
- Wide hand range
Open Hand Capability
Release interaction:
- Full hand opening
- Object release
- Throwing motion
- Natural gestures
Comfort Design
Extended wear:
- Hand relaxation
- Reduced fatigue
- Secure fit
- Break-friendly
Input Controls
Buttons
Button inputs:
- A Button: Primary action
- B Button: Secondary action
- System Button: Menu/dashboard
- Traditional input
Analog Trigger
Trigger features:
- Full analog range
- Finger presence detection
- Hair trigger sensitivity
- Force sensing
Thumbstick
Stick input:
- Full analog control
- Click input
- Directional control
- Standard VR input
Trackpad
Touch surface:
- Touch-sensitive pad
- Force sensing
- Click input
- Swipe gestures
Grip Force
Squeeze detection:
- Variable grip pressure
- Force measurement
- Object interaction
- Squeeze gestures
SteamVR Tracking
Tracking System
Position detection:
- SteamVR Tracking 2.0 compatible
- SteamVR Tracking 1.0 compatible
- Lighthouse base stations
- Sub-millimeter accuracy
Compatible Base Stations
Tracking hardware:
- SteamVR Base Station 2.0
- SteamVR Base Station 1.0
- HTC Vive Base Stations
- Valve Index Base Stations
Headset Compatibility
Valve Index
Primary pairing:
- Native compatibility
- Optimal experience
- Bundle option
- Designed together
HTC Vive
Original Vive:
- Full compatibility
- Upgrade path
- Base station sharing
- Enhanced input
HTC Vive Pro
Pro series:
- Full compatibility
- Premium pairing
- Professional use
- Enterprise compatible
Other SteamVR Headsets
Extended compatibility:
- Any SteamVR Tracking headset
- Pimax headsets
- Third-party support
- Open ecosystem
Battery
Battery Life
Power specifications:
- Runtime: ~7 hours
- Extended gaming
- Session-friendly
- Rechargeable
Charging
Power management:
- USB Type-C
- Fast charging
- Both controllers simultaneously
- Convenient refueling
Physical Specifications
Weight
Controller mass:
- Weight: ~210g each
- Comfortable wear
- Balanced design
- Extended sessions
Ergonomics
Comfort design:
- Contoured grip
- Natural hand position
- Strap support
- Fatigue reduction
Software Support
SteamVR Integration
Platform support:
- Native SteamVR
- Finger tracking API
- Skeletal input
- Developer access
Game Compatibility
Software support:
- Index-native titles
- Legacy Vive controller emulation
- Growing library
- Developer adoption
Skeletal Input API
Finger data:
- Per-finger position
- Curl values
- Splay values
- Developer access
Comparison with VR Controllers
| Feature | Valve Index | Quest Touch Pro | Vive Controllers | PS VR2 Sense |
|---|---|---|---|---|
| Finger Tracking | Yes (5 fingers) | Limited | No | Finger touch sensing |
| Sensors | 87 | Multiple | Limited | Capacitive + haptic |
| Grip Force | Yes | No | No | Adaptive triggers |
| Hand Strap | Yes (worn) | No (held) | No (held) | No (held) |
| Tracking | SteamVR | Inside-out | SteamVR | Inside-out |
| Trackpad | Yes | No | Yes | No |
| Battery | ~7 hours | ~7 hours | ~6 hours | ~7 hours |
| Price | $279 pair | $299 pair | $130 pair | $549 (with headset) |
Strengths and Limitations
Strengths
- 87 sensors per controller (industry-leading)
- Individual 5-finger tracking
- Worn design (open hand capability)
- Grip force sensing
- Throwing motion detection
- Continuous auto-calibration
- SteamVR Tracking precision
- ~7 hours battery life
- Trackpad + thumbstick (dual input)
- Cross-headset compatibility (SteamVR)
- Ergonomic strap system
Limitations
- $279 premium price
- Requires Base Station(s)
- Not standalone compatible
- PC VR only
- SteamVR ecosystem dependent
- Strap adjustment learning curve
- Some durability concerns (thumbstick drift reports)
- Hand strap fit varies by user
- Not compatible with inside-out tracking headsets
Technical Specifications Summary
| Specification | Details |
|---|---|
| Type | Finger tracking VR controllers |
| Sensors | 87 per controller |
| Finger Tracking | 5-finger individual tracking |
| Inputs | A, B, System, Trigger, Thumbstick, Trackpad, Grip |
| Force Sensing | Grip and trackpad |
| Tracking | SteamVR Tracking 1.0/2.0 |
| Battery Life | ~7 hours |
| Weight | ~210g each |
| Charging | USB Type-C |
| Compatibility | Valve Index, HTC Vive, Vive Pro, SteamVR headsets |
| Price | $279 (pair) |