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Xreal One vs Viture Pro

vrarwiki.com · VR & AR Wiki

Xreal One vs Viture Pro compares the Xreal One, a pair of tethered display glasses from Xreal released in December 2024, with the Viture Pro, a pair of tethered display glasses from VITURE released in the early summer of 2024. Both glasses have no battery, connect to a phone, computer or handheld over USB-C, and show the host device's picture on a large virtual screen using Sony Micro-OLED panels at 1920 x 1080 per eye and up to 120 Hz.[1][2][3] The Xreal One has Xreal's own X1 chip, which runs 3DoF head tracking inside the glasses, while VITURE provides 3DoF screens for the Pro through its SpaceWalker app on the host device, with an on-glasses 3DoF mode listed only as a beta.[1][4][5] Xreal rates the One at a 50 degree field of view and 600 nits of perceived brightness; VITURE rates the Pro at 46 degrees and 1000 nits perceived.[1][3][2] The Pro has built-in myopia dials covering 0.00D to -5.00D and weighs 77 g, while the One relies on prescription inserts and weighs 84 g by Xreal's press figure.[2][1] At launch the One cost US$499, and the Pro had a list price of US$549, discounted to US$459 at the time of early reviews; both models now have successors, the Xreal 1S (January 2026) and the Viture Pro 2 (August 2026).[1][6][7][8] As of 14 October 2026, Xreal's US store still sold the One at US$399.[3]

Reviewed 14 October 2026. Specs, prices, dates and quotes checked against Xreal and VITURE press releases, store and support pages (VITURE via archived copies) and the cited reviews. About review dates.

Specifications at a glance

Specification Xreal One Viture Pro
Maker Xreal[1] VITURE[2]
Announced or launched Announced 4 December 2024 (pre-orders opened the same day)[1] Launched in "early summer" 2024, per VITURE; Tom's Guide published its review on 26 May 2024[9][6]
Released Shipping expected mid-December 2024; Xreal later gave the release as December 2024[1][7] Early summer 2024[9]
Launch price (US) US$499 pre-order price[1] US$549 list price, discounted to US$459 at the time of the first reviews[6][10]
Successor Xreal 1S, introduced 4 January 2026 at US$449 as a "market replacement" for the One[7] Viture Pro 2, released 6 August 2026 at US$299[8]
Type Tethered display glasses with no built-in battery[11] Tethered display glasses with no built-in battery[2]
Processor in the glasses Xreal X1 spatial computing co-processor[1] Not stated by VITURE[2]
Display Sony 0.68-inch Micro-OLED[3] Sony Micro-OLED (panel size not stated by VITURE)[5]
Resolution per eye 1080p (1920 x 1080)[1][12] 1920 x 1080[2]
Refresh rate Up to 120 Hz[1] 60, 90 or 120 Hz[5]
Field of view (manufacturer figure) 50 degrees[1] 46 degrees[2]
Virtual screen (manufacturer figure) 147 inches; Ultra Wide mode up to a 310-inch curved screen[3] 135 inches[2]
Brightness (manufacturer figure) 600 nits; "peak brightness" in Xreal's press release, "highest perceived brightness" on its US store[1][3] 4000 nits peak, 1000 nits perceived[2]
Optics Triangular birdbath[1] Panels in the top of the frame project down onto prism-like secondary lenses, per Laptop Mag; VITURE does not name the optic type[10]
See-through dimming Electrochromic, three modes[3][13] Electrochromic film, 0.5-40% optical transmittance, blocks up to 99.5% of external light[2]
Head tracking Native 3DoF processed on the X1 chip; 6DoF with the optional Xreal Eye camera[3][14] 3DoF through the SpaceWalker app; on-glasses 0DoF/3DoF switch listed as a beta feature[4][5]
Vision correction No built-in adjustment; prescription inserts[1][15] Built-in dials, 0.00D to -5.00D per eye[2][5]
IPD One frame size with software-based IPD adjustment[1] 57.5-69.5 mm[2]
Audio Speakers with "Sound by Bose" tuning[1] HARMAN AudioEFX stereo speakers[2]
Microphones Four, in the temples[1] Not stated by VITURE[2]
Weight (glasses only) 84 g in Xreal's press release; 82 g on Xreal's US store[1][3] 77 g[2]
Frame material Magnesium alloy front shell, nylon hinges[1] Aluminum body, titanium hinges[2]
Connection USB-C port on the left arm; host must output DisplayPort video and supply 5V/1A[12][11] Magnetic pogo-pin connector at the end of the right temple, USB-C cable to the host; host must output DisplayPort video over USB-C[10][5]
Battery None; powered by the connected device[11] None; powered by the connected device[2]

Display and optics

Both models use Sony Micro-OLED panels at 1920 x 1080 per eye and reach 120 Hz.[3][2] The Pro can also be set to 60 or 90 Hz from the host's display settings or from SpaceWalker.[5] The two makers give brightness in different ways. Xreal's December 2024 press release gives the One a peak brightness of 600 nits, while the comparison table on its US store lists the same 600 nits as "highest perceived brightness"; an image description on that store page mentions a "5000 nits peak brightness display".[1][3] VITURE rates the Pro at 4000 nits peak and 1000 nits perceived.[2]

Xreal states a 50 degree field of view for the One and a default virtual screen of 147 inches.[1][3] VITURE states 46 degrees and a 135-inch screen for the Pro, and lists 49 pixels per degree, a contrast ratio of 100,000:1 and 108% sRGB color.[2] Xreal lists a color accuracy of Delta E under 3 with calibration for each unit.[3] Tom's Hardware reported that the One's 0.68-inch panels are larger than the 0.55-inch panels of the Xreal Air 2, which lowers pixel density from 4,032 ppi to 3,320 ppi.[12]

The One uses a triangular birdbath optic: the displays sit at the top of the frame and fire down onto the birdbath lens.[1][12] The Pro uses a similar layout. Laptop Mag described its micro-OLED panels as projecting down onto prism-like secondary lenses behind the front lenses.[10] Tom's Guide described both pairs as using "similar prism display tech".[16]

For 3D content, the Pro accepts full side-by-side video at 3840 x 1080, switched on by holding the mode button.[5][10] Xreal added an on-device 2D-to-3D conversion mode called Real 3D to the One and One Pro with an update in January 2026; Xreal told Road to VR that the conversion runs on the X1 chip's NPU and uses about 300 mW more power than other display modes.[17] VITURE's comparable feature, Immersive 3D, runs in the SpaceWalker app. VITURE wrote that it launched on iOS in time for the 2024 holidays, with Android support coming and macOS and Windows versions in beta; by June 2025 VITURE's product page linked guides for the Windows and Mac versions.[9][4]

Performance and hardware

The X1 is Xreal's first in-house designed chip. Xreal describes it as an independent spatial computing co-processor in the glasses and gives the One a motion-to-photon latency of about 3 ms at 120 Hz.[1] The One has its own on-screen menu, run by the glasses, for screen size, distance, brightness, color temperature, IPD and other settings, whatever device it is plugged into.[1][12]

VITURE does not list a processor for the Pro. The glasses act as a plug-and-play external display that needs no drivers.[10] VITURE's product page lists 9-level brightness and volume control with an on-screen display, selectable color modes, wear detection and a magnetic pogo-pin connection.[2] VITURE's documentation lists the color modes as True Color (the default), Vivid, Film, Warm and Cold, and says they are not available on the earlier Viture One.[5]

Tracking and input

The One's 3DoF tracking runs on the X1 chip and is active by default, so the virtual screen stays anchored when the wearer turns their head. Xreal's store lists four display modes: Anchor and Ultra Wide use native 3DoF, while Follow and Side View are 0DoF modes.[3] In May 2025 Xreal confirmed that its optional Xreal Eye camera adds 6DoF positional tracking to the One; UploadVR described this single-camera approach as monocular SLAM, and Xreal cautioned that it would not work well in low light, outdoors or where objects are far away.[14]

On the Pro, VITURE's SpaceWalker app provides 3DoF head tracking, multiple screens and an ultrawide display on supported platforms.[4] VITURE's button guide also lists a beta on-glasses mode that switches between a fixed (0DoF) screen and 3DoF with a triple press of the mode button.[5] Laptop Mag noted that when the Pro is used as a plain plug-and-play monitor, without the app, it shows a static virtual display with no 3DoF.[10] On iPhones with USB-C, VITURE sold a USB-C XR Charging Adapter (US$59 in December 2024) that it said unlocks "full head-tracking".[2] In February 2025, Android Central's reviewer wrote that the Viture Pro did not "offer native 3DoF support, just smooth follow".[15]

The physical controls differ in placement. The One's three buttons are on the right arm: a red X button that switches between Anchor and Follow modes and opens the menu with a double tap, a rocker for brightness and menu navigation, and a Quick Button that changes the tint by default.[12][13] The Pro's action (mode) button and volume rocker are on the underside of the left arm.[10]

Display and see-through design

Both glasses have electrochromic dimming in the front lenses. The One has three tint levels, changed from a button on the glasses.[3][13] VITURE specifies a transmittance range of 0.5-40% for the Pro's film, with a switching time of 0.1 seconds, and says it blocks up to 99.5% of outside light.[2]

Wearers who need vision correction have different options. The Pro has two dials above the lenses that adjust each eye from 0.00D to -5.00D, and VITURE offers a magnetic Prescription Lens Frame for users with severe astigmatism or myopia of -6.0D and beyond.[5][2] The One has no built-in diopter adjustment; it takes prescription inserts, which Xreal sells through its US store.[1][3] Android Central's reviewer counted the lack of built-in adjustment as one of the One's few drawbacks.[15]

For interpupillary distance, the One comes in one frame size with software-based IPD adjustment and a three-level temple adjustment.[1] VITURE lists a supported IPD range of 57.5-69.5 mm for the Pro and ships it with four swappable nose pads.[2]

Software and content

Because the X1 handles screen anchoring and the Ultra Wide mode, the One does not need a companion app for these features; Xreal says they are controlled by the glasses rather than the host device.[1] Ultra Wide mode gives a 32:9 screen.[1] Xreal's compatibility guide lists Ultra Wide as unavailable on iPhones, Android phones without a desktop mode, Nintendo Switch, Xbox and PlayStation.[11] Xreal also sells its Xreal Beam Pro companion device in bundles with the One.[1]

VITURE's software is the free SpaceWalker app for iOS, Android, macOS and Windows. VITURE lists multiple screens, 3DoF, one-click 3D, an ultrawide display and Immersive 3D among its features, plus native 3D/VR video playback and spatial video from recent iPhones.[4] In its review, Laptop Mag wrote that the SpaceWalker software "excels", delivering "the best self-contained AR glasses experience possible".[10]

Both glasses work directly with USB-C devices that output DisplayPort video, including the Steam Deck, ROG Ally, recent iPhones, Android phones, MacBooks and Windows laptops.[11][2][5] For the Nintendo Switch, the One needs the Xreal Hub, and PlayStation and Xbox consoles need an HDMI-to-USB-C adapter.[11] For the Switch and HDMI sources VITURE sells the Pro Mobile Dock, listed at US$129 on its store in December 2024.[2] Laptop Mag reported that the dock provides HDMI connections and a 13,000 mAh battery.[10]

Comfort, weight and battery

Xreal's press release gives the One's weight as 84 g, while its US store comparison table lists 82 g.[1][3] VITURE lists the Pro at 77 g, with folded dimensions of 163.0 x 47.7 x 53.7 mm, and suggests a wearing time of 3-4 hours.[2] Tom's Guide listed the One at 5.8 x 6.3 x 1.9 inches and 3 ounces, and the Pro at 5.8 x 6.8 x 1.9 inches and 2.8 ounces.[16]

Neither model has a battery. Both draw power from the connected device, so battery life depends on the host.[11][2] Xreal's tutorial states that unplugging the cable cuts power to the One.[11]

Audio comes from speakers in the arms on both models. Xreal's are tuned by Bose, and the One also has four microphones in the temples.[1] VITURE partnered with Harman on the Pro's audio and says its reverse sound field design reduces sound leakage to 30 decibels at 20 cm from the speakers.[5] Reviewers of the Pro found the speakers quiet: Tom's Guide called them "pretty quiet and tinny", and Laptop Mag found them quieter at maximum volume than some rivals.[6][10]

Price and availability

Xreal opened pre-orders for the One on 4 December 2024 at US$499, GBP 449 and EUR 549 through its own store and Amazon, with shipping expected in mid-December 2024. Its launch markets were the United States, United Kingdom, France, Germany, Italy, the Czech Republic, the Netherlands, China, Japan and Korea.[1] In China the One was priced at 3,299 yuan, with sales from 10 December 2024.[18] On 4 January 2026 Xreal introduced the 1S at US$449, calling it a "mid-generation refresh and market replacement" for the One.[7] As of 14 October 2026, Xreal's US store still listed the One, at a sale price of US$399 against a regular price of US$499.[3]

The Pro had a list price of US$549 in mid-2024 reviews, discounted to US$459 at the time; Tom's Guide also reported an early bundle with the Pro Mobile Dock and an 8BitDo controller for US$588.[6][10] VITURE's US store listed the Pro at US$459 in December 2024 and June 2025, with temporary discounts to US$399 and US$409.[2][4] TechRadar's Dutch edition reported a recommended price of 569 euros in the Netherlands in June 2025.[19] VITURE released the Pro 2 on 6 August 2026 at US$299. VITURE says the Pro 2 weighs 63 g and reaches 1,600 nits, against 1,000 nits on the original Pro.[8] Gizmodo reported that the first Pro "debuted at $459".[20]

Reviews comparing the two

In a head-to-head comparison published on 17 December 2024, Tom's Guide's Jason England called the design and comfort round a draw. He wrote that the One's all-black front and thin lenses look lower-profile, while the Pro is slightly lighter and has myopia dials. He gave the picture and sound round to the One, citing its wider 50 degree field of view, larger 147-inch screen and a sound profile he described as "loud and clear". He also gave the features round to the One because of the X1 chip's on-glasses 3DoF and 32:9 ultrawide mode. He noted that SpaceWalker gives Viture owners much of what the US$200 Beam Pro offers without extra hardware. He concluded that "there's nothing better on the market right now than the Xreal One".[16]

In its February 2025 review of the One, Android Central named the Pro "the closest competition based on display quality", noting that it was "regularly $100 less than Xreal One" but lacked native 3DoF. The reviewer also pointed to VITURE's accessories, such as its Switch dock and Neckband.[15]

Newer models

Both product lines have moved on. Xreal's One Pro, announced alongside the One, uses a flat-prism optic with a 57 degree field of view and was priced at US$599 when announced.[1] The Xreal 1S replaced the One in January 2026 with a 1200p display, 700 nits and a 52 degree field of view.[7] VITURE announced its Luma series in July 2025; it said the line was 50% sharper than the Pro.[21] The direct successor, the Viture Pro 2, followed in August 2026.[8] These models are compared in Xreal One Pro vs Viture Luma Ultra.

See also

References

  1. ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 "Introducing XREAL One Series: World's First Cinematic AR Glasses with X1 Independent Spatial Computing Chip for Complete Spatial Screen Control". PR Newswire. XREAL. 2024-12-04. https://www.prnewswire.com/news-releases/introducing-xreal-one-series-worlds-first-cinematic-ar-glasses-with-x1-independent-spatial-computing-chip-for-complete-spatial-screen-control-302322181.html. Retrieved 2026-10-14.
  2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 "VITURE Pro XR Glasses". VITURE. VITURE Inc.. 2024-12-03. https://web.archive.org/web/20241203050902/https://www.viture.com/product/viture-pro-xr-glasses. Retrieved 2026-10-14.
  3. ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 "XREAL One". XREAL US Shop. XREAL. https://us.shop.xreal.com/products/xreal-one. Retrieved 2026-10-14.
  4. ↑ 4.0 4.1 4.2 4.3 4.4 4.5 "VITURE Pro XR Glasses". VITURE. VITURE Inc.. 2025-06-17. https://web.archive.org/web/20250617042915/https://www.viture.com/product/viture-pro-xr-glasses. Retrieved 2026-10-14.
  5. ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 "Pro & One Series XR Glasses". VITURE Academy. VITURE Inc.. 2026-01-15. https://web.archive.org/web/20260115113224/https://www.viture.com/academy/xr-glasses/pro-one-series. Retrieved 2026-10-14.
  6. ↑ 6.0 6.1 6.2 6.3 6.4 Jason England (2024-05-26). "Viture Pro XR Glasses review: Putting Xreal on blast". Tom's Guide. https://www.tomsguide.com/computing/vr-ar/viture-pro-xr-glasses-review. Retrieved 2026-10-14.
  7. ↑ 7.0 7.1 7.2 7.3 7.4 "XREAL Expands Its Dominant One Series AR Ecosystem with New 1S Glasses Boasting 1200p Optics and Neo Power Hub". PR Newswire. XREAL. 2026-01-04. https://www.prnewswire.com/news-releases/xreal-expands-its-dominant-one-series-ar-ecosystem-with-new-1s-glasses-boasting-1200p-optics-and-neo-power-hub-302651929.html. Retrieved 2026-10-14.
  8. ↑ 8.0 8.1 8.2 8.3 "VITURE Marks Five Years with the 5th Anniversary Collection -- Led by VITURE Pro 2: The Classic, Evolved, Sharper Than Ever with UltraClarity 3.0". PR Newswire. VITURE. 2026-08-06. https://www.prnewswire.com/news-releases/viture-marks-five-years-with-the-5th-anniversary-collection--led-by-viture-pro-2-the-classic-evolved-sharper-than-ever-with-ultraclarity-3-0--302844915.html. Retrieved 2026-10-14.
  9. ↑ 9.0 9.1 9.2 "2024 In Review: VITURE's Greatest Year Yet.". VITURE Blog. VITURE Inc.. https://web.archive.org/web/20250217235649/https://www.viture.com/blog/2024-in-review-vitures-greatest-year-yet. Retrieved 2026-10-14.
  10. ↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 Rael Hornby (2024-07-11). "VITURE Pro XR Glasses review: These AR smart glasses add a new dimension to Windows and Mac computers". Laptop Mag. https://www.laptopmag.com/reviews/viture-pro-xr-smart-glasses. Retrieved 2026-10-14.
  11. ↑ 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 "Connect Devices". XREAL Tutorials. XREAL. https://tutorials.xreal.com/docs/glasses/one-series/first-use/connect-device/. Retrieved 2026-10-14.
  12. ↑ 12.0 12.1 12.2 12.3 12.4 12.5 Brandon Hill (2024-12-25). "Xreal One Review: X1 chip up Xreal's game in the AR glasses segment". Tom's Hardware. https://www.tomshardware.com/peripherals/wearable-tech/xreal-one-review. Retrieved 2026-10-14.
  13. ↑ 13.0 13.1 13.2 Hamish Hector (2025-04-06). "The Xreal One AR glasses are the best AR smart glasses I've tested in four years of reviewing XR tech". TechRadar. https://www.techradar.com/computing/virtual-reality-augmented-reality/xreal-one-review-top-notch-ar-smart-glasses-that-come-at-a-price. Retrieved 2026-10-14.
  14. ↑ 14.0 14.1 David Heaney (2025-05-19). "Xreal One Glasses Will Become 6DoF With The Xreal Eye Addon". UploadVR. https://www.uploadvr.com/xreal-one-glasses-become-6dof-with-xreal-eye-camera-xreal-beam-pro/. Retrieved 2026-10-14.
  15. ↑ 15.0 15.1 15.2 15.3 Nicholas Sutrich (2025-02-27). "Xreal One review: The revelation smart glasses needed". Android Central. https://www.androidcentral.com/gaming/virtual-reality/xreal-one-review. Retrieved 2026-10-14.
  16. ↑ 16.0 16.1 16.2 Jason England (2024-12-17). "Xreal One vs Viture Pro: Which AR glasses should you buy?". Tom's Guide. https://www.tomsguide.com/computing/smart-glasses/xreal-one-vs-viture-pro-ar-glasses. Retrieved 2026-10-14.
  17. ↑ Scott Hayden (2026-01-30). "XREAL Rolls out Automatic Real-time 3D Conversion Feature for Its AR Glasses". Road to VR. https://roadtovr.com/xreal-ar-glasses-real-time-3d-conversion/. Retrieved 2026-10-14.
  18. ↑ "3299 元,"全球首款支持原生 3DoF 的消费级 AR 眼镜"XREAL One 发布". IT之家 (IT Home). 2024-12-05. https://www.ithome.com/0/815/542.htm. Retrieved 2026-10-14.
  19. ↑ Cas Kulk (2025-06-13). "VITURE Pro XR Glasses review". TechRadar. https://global.techradar.com/nl-nl/computing/virtual-reality-augmented-reality/viture-pro-xr-glasses-review-nl. Retrieved 2026-10-14.
  20. ↑ James Pero (2026-08-06). "Viture's New XR Glasses Are Sharper, Brighter, and Way Less Expensive". Gizmodo. https://gizmodo.com/vitures-new-xr-glasses-are-sharper-brighter-and-way-less-expensive-2000794771. Retrieved 2026-10-14.
  21. ↑ Jay Bonggolto (2025-07-09). "VITURE's new smart glasses lineup is here, and it's not holding back". Android Central. https://www.androidcentral.com/gaming/virtual-reality/vitures-new-smart-glasses-lineup-is-here-and-its-not-holding-back. Retrieved 2026-10-14.