Xreal 1S
More actions
| Xreal 1S | |
|---|---|
| Basic Info | |
| VR/AR | Augmented Reality |
| Type | Smart glasses |
| Subtype | Display glasses |
| Platform | USB-C (DisplayPort Alt Mode) source devices |
| Creator | Xreal |
| Developer | Xreal |
| Manufacturer | Xreal |
| Announcement Date | December 1, 2025 (Japan, XR Kaigi); January 4, 2026 (international, CES 2026) |
| Release Date | January 4, 2026 (United States); February 13, 2026 (Japan retail) |
| Price | US$449 (United States); £399 (United Kingdom); 67,980 yen including tax (Japan) |
| Website | https://www.xreal.com/us/1s |
| Predecessor | Xreal One |
| System | |
| Chipset | Xreal X1 spatial computing chip |
| Display | |
| Display | Dual Sony 0.68-inch Micro-OLED |
| Peak Brightness | 700 nits |
| Resolution | 1920 x 1200 (1200p) per eye; 3840 x 1200 binocular |
| Refresh Rate | 90Hz global refresh; up to 120Hz |
| Image | |
| Field of View | 52 degrees |
| Optics | |
| Optics | Birdbath, electrochromic dimming |
| Ocularity | Binocular |
| IPD Range | Software adjustment |
| Passthrough | Optical see-through |
| Tracking | |
| Tracking | Native 3DoF (6DoF with Xreal Eye add-on) |
| Rotational Tracking | Yes |
| Positional Tracking | With Xreal Eye add-on |
| Latency | 3 ms motion-to-photon (manufacturer figure) |
| Audio | |
| Audio | Sound by Bose open-ear speakers |
| Microphone | 4-microphone array |
| Connectivity | |
| Connectivity | USB-C (DisplayPort Alt Mode) |
| Ports | USB-C |
| Power | Powered by the connected device; no built-in battery |
| Device | |
| Weight | 82g |
| Color | Silent Blue (dark blue) |
| Input | Connected device, optional Xreal Eye |
| Compliance | TUV Rheinland eye comfort certification |
Xreal 1S is a pair of Augmented Reality display glasses developed by the Chinese company Xreal. It is a tethered wearable display: it plugs into a phone, computer, tablet or handheld console over USB-C and shows that device's picture on a large virtual screen. Xreal first announced it in Japan on December 1, 2025, then launched it internationally on January 4, 2026, around the CES 2026 trade show, when it went on sale in the United States at US$449[1][2][3]. The 1S is an incremental refresh of the Xreal One (released in 2024) within Xreal's One Series, raising the resolution, brightness and field of view while lowering the launch price[4]. Xreal described it as a mid-generation refresh and the market replacement for the original One[1].
As of October 2026, Xreal's own stores list the 1S at US$449 in the United States and £399 in the United Kingdom[5][6], and its regular Japanese price is 67,980 yen including tax[7]. The glasses use dual Sony Micro-OLED panels at 1,920 x 1,200 pixels per eye, a 52 degree field of view and Xreal's X1 chip, which provides native three degrees of freedom (3DoF) head tracking without apps or setup on the host device[5][8][9].
Like other glasses in the One Series, the 1S has no onboard battery or general-purpose computer. It functions as a wearable display that mirrors or extends the screen of a connected device over a single USB-C cable, presenting a large virtual screen in front of the wearer[10][11]. Xreal's setup guide for the One Series states that the glasses have no built-in battery and that the connected device must support DisplayPort video output and supply 5V/1A of power[12]. Its Real 3D mode, which converts 2D video to stereoscopic 3D on the glasses, ran at up to 30 frames per second at launch; when Xreal released the 1 Pro+ in October 2026, it said a firmware update planned for November 2026 would bring 60 fps conversion to the 1S, One and One Pro[13][14].
History and development
Xreal positioned the 1S as a lower-cost entry point to its One Series rather than a flagship. Chief executive Chi Xu framed the release as "lowering the cost of entry" while "boosting specs and performance" compared with the original Xreal One[1]. MoguLive reported that the "S" in the name stands for "Special" and "Superior".[15] Engadget described the 1S as "a spec bump of the original One, and it's cheaper"[16].
The 1S appeared first in Japan. Xreal announced it, together with the Xreal Neo power hub, during the keynote of the XR Kaigi conference on December 1, 2025, and opened Japanese pre-orders the same day at 67,980 yen, with shipping planned for late January 2026[3][17]. A pre-order bundle of the 1S and Neo cost 76,560 yen[3]. MoguLive reported that sales through Amazon Japan, Xreal's official online shop and Rakuten Ichiba began on February 13, 2026[18].
The international launch followed in a press release datelined Las Vegas on January 4, 2026. Xreal made the 1S available from that day through Xreal.com, Amazon and BestBuy.com at US$449, compared with US$499 for the Xreal One[1][4]. The glasses arrived while Xreal's Android XR glasses, then called Project Aura, were still awaiting a release date[4]; Xreal renamed that product Xreal Aura in June 2026[19]. At the same CES, Xreal and Asus announced the gaming-focused ROG Xreal R1, a separate product with dual 1,920 x 1,080 240Hz micro-OLED panels; it went to pre-order in the United States in May 2026 at US$850[20].
In July 2026 Xreal began US sales of the US$299 Xreal xbx a01+, the first product of its lower-priced "X by XREAL" sub-brand. 9to5Google's comparison listed the 1S with Xreal's X1 chip, 3DoF tracking, dimming lenses, 700 nits and a 52 degree field of view, against the a01+ with a Pixelworks display chip, no head tracking (0DoF), no dimming lenses, 1,600 nits and a 50 degree field of view[21].
On October 15, 2026, Xreal released the 1 Pro+, a hardware refresh of the Xreal One Pro priced at US$599 and sold first through Xreal.com. It keeps the X1 chip, 57 degree field of view and 1,920 x 1,080 per-eye Sony micro-OLED panels of the One Pro, and raises peak brightness from 700 to 1,200 nits, adds an "AI HDR" mode and runs Real 3D conversion at 60 fps instead of 30 fps[22][23]. Gaming Nexus noted that the new model uses the numeral "1" in its name instead of the word "One"[14]. The 1S stayed on sale at US$449 alongside it[5].
Specifications
| Specification | Xreal 1S |
|---|---|
| Display | Dual Sony 0.68-inch Micro-OLED[8] |
| Resolution | 3840 x 1200 binocular (1,920 x 1,200 per eye), 16:10 aspect ratio[8][1] |
| Refresh rate | Fixed 90Hz, up to 120Hz[8] |
| Field of view | 52 degrees (manufacturer figure)[8] |
| Peak brightness | 700 nits[8] |
| Color | 108% sRGB; ΔE < 3; contrast ratio 100,000:1; gamma 2.2[8] |
| Virtual screen | 31 to 500 inches, display distance 1 to 10 m (adjustable); about 171 inches on average[8][1] |
| Optics | Birdbath optics[24] |
| Dimming | 3-level electrochromic plus auto-dimming[8] |
| Chip | Xreal X1 spatial computing chip[1] |
| Motion-to-photon latency | 3 ms (manufacturer figure)[9] |
| Tracking | Native 3DoF; 6DoF with the optional Xreal Eye[1] |
| IPD adjustment | Supported (software-based)[8][10] |
| Audio | Sound by Bose[8] |
| Microphones | 4-mic array[8] |
| Weight | 82 g[9] |
| Connection | USB-C, DisplayPort video output from the host device[12] |
| In the box | Glasses, USB-C to USB-C cable, nose pads (S/M/L), cleaning cloth, protective case, user manual[5] |
Comparison with other One Series glasses
The table compares Xreal's published figures for the 1S with the original Xreal One, the Xreal One Pro and the 1 Pro+. All four use the Xreal X1 chip and offer 3DoF tracking on the glasses[8][22].
| Xreal One | Xreal One Pro | Xreal 1S | Xreal 1 Pro+ | |
|---|---|---|---|---|
| Display | Sony 0.68-inch micro-OLED[8] | Sony 0.55-inch micro-OLED[8] | Sony 0.68-inch micro-OLED[8] | Sony 0.55-inch micro-OLED[22] |
| Resolution per eye | 1,920 x 1,080[8] | 1,920 x 1,080[8] | 1,920 x 1,200[8] | 1,920 x 1,080[22] |
| Field of view | 50 degrees[8] | 57 degrees[8] | 52 degrees[8] | 57 degrees[23] |
| Peak brightness | 600 nits[8] | 700 nits[8] | 700 nits[8] | 1,200 nits[23] |
| Highest refresh rate | 120Hz[8] | 120Hz[8] | 120Hz[8] | 120Hz[22] |
| IPD adjustment | Software[8] | Two physical IPD versions plus software[8] | Software[8][10] | Two IPD versions (57-66 mm and 66-75 mm)[22] |
| Real 3D | Added by a January 2026 update; 60 fps update planned for November 2026[2][13] | Added by a January 2026 update; 60 fps update planned for November 2026[1][2][13] | Up to 30 fps; 60 fps update planned for November 2026[5][13] | 60 fps[23] |
Xreal lists the One at 84 g and the One Pro at 87 g, against 82 g for the 1S[8][9].
Hardware
The Xreal 1S uses dual Sony Micro-OLED panels, made by Sony Semiconductor Solutions according to MoguLive[15], with a resolution of 1,920 x 1,200 pixels per eye, a 16:10 aspect ratio and a refresh rate of up to 120Hz[8][11][25]. Xreal's specification page gives the panel size as 0.68 inches and the refresh rate as a fixed 90Hz that can rise to 120Hz[8]; its store describes a 120Hz refresh rate in 3DoF mode and a 90Hz "global refresh"[5]. The move from the 1080p, 16:9 panels of the Xreal One is accompanied by an increase in peak brightness to 700 nits (up from 600), wider color coverage quoted as 108% sRGB, and a field of view of 52 degrees, up from 50 degrees on the One[1][26]. Xreal also lists a contrast ratio of 100,000:1 and color accuracy of ΔE < 3, and says a redesigned optical engine improves clarity by 9%[8][5]. Xreal describes a virtual screen that averages about 171 inches and can be expanded up to roughly 500 inches, with support for wide aspect ratios such as 21:9 and 32:9[1][25].
The optics are of the birdbath type, unlike the prism-style optics of the Xreal One Pro. In its review, Gaming Nexus noted minor reflections in the view when the wearer has bright clothing[24].
Image processing is handled by Xreal's in-house X1 spatial computing chip, the same silicon used across the One Series, which handles on-glasses spatial computing; Xreal quotes a motion-to-photon latency of 3 milliseconds[9][25]. The lenses use automatic electrochromic dimming that adjusts to ambient light, with three manual tint levels, and the glasses carry TUV Rheinland eye comfort certification[1][8]. Audio is provided by open-ear speakers developed under a "Sound by Bose" collaboration tuned by Bose engineers[25][10]. Xreal lists a four-microphone array with an uplink noise-cancellation algorithm[8][9]. The frame has spring hinges with a three-level adjustable temple and medical-grade silicone nose pads[9]. In its hands-on report from the Japanese launch, MoguLive noted that the frame keeps the swappable front panel of the One Series, that the base color changed from the One's black to a new "Silent Blue", and that the temple bases switched from metal to resin parts to save weight. The main controls are plus and minus buttons and a red X button on the underside of the right temple, with a shortcut button on its top edge; at Xreal's launch demonstration that shortcut was assigned to 2D-to-3D conversion[15].
The 1S weighs about 82 grams and connects to a host device through a reinforced USB-C port that carries DisplayPort Alt Mode video[1][25]. Xreal's One Series guide lists laptops, tablets and phones such as the iPhone 15, 16 and 17 and Galaxy S series as direct sources, and says the Nintendo Switch needs the Xreal Hub adapter[12]. A protective carry case is included in the box[1]. Ubergizmo noted support for prescription lenses through Xreal's official partners[11], and Gaming Nexus found that with prescription inserts fitted, the right temple would not fold flat unless the left temple was folded first[24].
Tracking and Real 3D
Out of the box the 1S provides native three Degrees of freedom (3DoF) tracking, which lets the wearer anchor a virtual screen in space so it stays fixed as they turn their head[25]. Xreal's store lists the viewing modes as 0DoF follow mode, 3DoF anchor mode, Ultrawide mode (32:9 or 21:9), Real 3D mode and Side-View mode[5]. Six-degrees-of-freedom (6DoF) spatial anchoring and camera-based features are available by attaching the optional Xreal Eye, a 1.35-gram clip-on module with a 12-megapixel camera that pairs with the One Series glasses[25][27]. MoguLive reported that at the XR Kaigi launch Xreal also announced that it would open 6DoF app development with the Xreal Eye to developers and provide an SDK for it[15].
A headline feature of the 1S is Real 3D, an on-device conversion that turns ordinary 2D video into a stereoscopic 3D image in real time without requiring specially produced content, proprietary players or DRM-restricted files[1][10]. The conversion runs on the X1 chip. Road to VR reported that the chip's NPU runs depth estimation on every incoming frame and then generates separate left-eye and right-eye views, and that the mode draws about 300 mW more power than other display modes[2]. Xreal states that Real 3D runs at up to 30 frames per second with 90 to 100 ms of latency[5]. Android Headlines observed the frame rate dropping from 60 to 30 fps with some jitter[28], and Gaming Nexus saw shimmer around edges and some depth errors[24]. In a short demonstration at the Japanese launch, MoguLive found that the effect worked best on shots with a large main subject, one-point perspective or a simple background, and looked flat or had unnatural depth in scenes crowded with small objects or with few depth cues; it added that the 30 fps limit made the mode a poor fit for games running at 60 fps or more[15]. TechRadar, testing the feature while it was still in beta, reported doubled outlines and jagged edges on some images[29]. Real 3D was available on the 1S at launch and reached the Xreal One Pro, which uses the same X1 chip, through a system update at the same time[1][4]. Road to VR reported on January 30, 2026 that Xreal had rolled out an update adding the conversion to the Xreal One and One Pro[2]. With the launch of the 1 Pro+ on October 15, 2026, which converts at 60 fps, Xreal announced a firmware update for November 2026 that is to bring 60 fps Real 3D to the One, One Pro and 1S; Gaming Nexus likewise reported that the faster conversion would come to the One Pro and 1S[13][14].
Xreal Neo
Announced together with the 1S, the Xreal Neo is a combined power bank and video hub designed to drive Xreal's glasses from devices that lack a suitable USB-C video output. It contains a 10,000mAh battery and a DisplayPort Alt Mode video path, and Xreal said it would let the glasses connect directly to the Nintendo Switch and Switch 2 without a dock, at 1080p up to 120Hz with the 1S, and to the Steam Deck at up to 1200p and 120Hz[25][1]. The Neo accepts up to 30W input and delivers up to 20W on battery or up to 45W when paired with a 65W or higher wall charger, and it includes a built-in USB-C cable, a magnetic quick connector and a fold-out metal kickstand[1][25]. Xreal priced the Neo at US$99 for early buyers between January 4 and February 4, 2026, rising to US$119 afterward, with shipping expected in February 2026[1][25]. In Japan it was priced at 14,580 yen[3].
The Neo did not ship as planned. In March 2026 Tom's Guide reported that Xreal had put the hub on hold "indefinitely"; chief executive Chi Xu said the company did not want to ship a product that "does not fully meet our standards" and that all pre-orders would be refunded[30]. 3DNews, citing CNET, reported that buyers would receive their US$100 back plus a US$30 credit toward other Xreal products, and that Xreal described the problems as performance-related rather than safety-related[31]. In Japan, Xreal announced on March 19, 2026 that it was suspending the Neo's release, which had been planned for late March, to allow more time for final verification and quality control[32].
Price and availability
| Region | Price | Notes |
|---|---|---|
| United States | US$449 | Launch price on January 4, 2026, through Xreal.com, Amazon and BestBuy.com[1]; still listed at US$449 on Xreal's US store in October 2026[5] |
| United Kingdom | £399 | Xreal UK store listing, October 2026[6] |
| European Union | €469 | Xreal EU store listing in October 2026, shown against a reference price of €499[33] |
| Japan | 67,980 yen including tax | Pre-orders from December 1, 2025[3]; 61,180 yen during an October 13-19, 2026 autumn sale[7] |
Xreal's US store offers a 30-day return period and a one-year warranty, and sells the Xreal Eye as an add-on for US$99[5].
Reception
Reviewers generally treated the 1S as a polished but evolutionary update to the Xreal One.
| Outlet | Reviewer | Date | Score |
|---|---|---|---|
| Tom's Guide | Jason England | January 4, 2026 (updated March 12, 2026) | 4.5/5, Editor's Choice[10] |
| Gaming Nexus | John Yan | January 4, 2026 | 9/10[24] |
| Ubergizmo | Eliane Fiolet | January 4, 2026 | 8.8/10[11] |
| TechRadar | Lance Ulanoff | January 4, 2026 | 4.5/5, Recommended[29] |
| CGMagazine | Brendan Frye | January 4, 2026 | 9/10[34] |
Tom's Guide ran Jason England's review under the headline "the ones, but better and cheaper," and the review's verdict called the 1S "the best AR glasses you can buy right now"; its main criticism was that the glasses get hot, especially during 3D conversion[10]. Ubergizmo described the visual gains as "real but incremental" and "noticeable, but not transformative," concluding that the upgrade was not compelling enough for existing One owners on its own; it also listed dependence on a connected device and limited multitasking among the drawbacks[11]. Gaming Nexus called the 1S "a nice iteration of the XREAL One" but found text still hard to read[24]. TechRadar's Lance Ulanoff called the glasses "the near-perfect solution to your lean-back and enjoy video conundrum" and praised their clarity, color, fit and feel, while listing a still limited field of view and the fact that they are "Not really 'smart' or even AR" as drawbacks[29]. CGMagazine's Brendan Frye singled out comfort as what "truly sets it apart from the competition", but wrote that a television still makes more sense at home for most viewing[34]. In a CES hands-on, Engadget's Daniel Cooper wrote that the glasses did not cause him eyestrain[16]. Android Headlines recommended the 1S, saying its reviewer would take it on every flight, but advised buyers who wanted glasses mainly for gaming to wait for the ROG Xreal R1; it also noted that the glasses became warm during long sessions, that the Nintendo Switch 2 and PlayStation Portal do not output video over USB-C, and that the open-ear speakers can be heard by people nearby[28]. Coverage of the Real 3D feature was a recurring highlight, with Road to VR noting that the same conversion later reached the rest of the One Series by software update[2].
See also
- Xreal One
- Xreal One Pro
- Xreal Air 2 Ultra
- Xreal Eye
- Xreal xbx a01+
- Xreal Aura
- Xreal
- Xreal One vs Viture Pro
- Birdbath optics
- Display Glasses
Gallery
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Side view of the XREAL 1S.
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XREAL 1S viewed from behind.
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 "XREAL Expands Its Dominant One Series AR Ecosystem with New 1S Glasses Boasting 1200p Optics and Neo Power Hub". PR Newswire. January 4, 2026. https://www.prnewswire.com/news-releases/xreal-expands-its-dominant-one-series-ar-ecosystem-with-new-1s-glasses-boasting-1200p-optics-and-neo-power-hub-302651929.html. Retrieved June 15, 2026.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Scott Hayden (2026-01-30). "XREAL Rolls out Automatic Real-time 3D Conversion Feature for Its AR Glasses". Road to VR. https://www.roadtovr.com/xreal-ar-glasses-real-time-3d-conversion/. Retrieved June 15, 2026.
- ↑ 3.0 3.1 3.2 3.3 3.4 酒井隆文 (2025-12-01). "XREAL、「エントリーモデルとして最適」ARグラス。Switch 2のTVモード対応アクセサリ". AV Watch. Impress. https://av.watch.impress.co.jp/docs/news/2067676.html. Retrieved 2026-10-14.
- ↑ 4.0 4.1 4.2 4.3 Ben Schoon (January 4, 2026). "XREAL 1S delivers big display upgrades for $450 ahead of 'Aura' Android XR". 9to5Google. https://9to5google.com/2026/01/04/xreal-1s-delivers-big-display-upgrades-for-450-ahead-of-aura-android-xr/. Retrieved June 15, 2026.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 "XREAL 1S". XREAL US Store. Xreal. https://us.shop.xreal.com/products/xreal-1s. Retrieved 2026-10-14.
- ↑ 6.0 6.1 "XREAL 1S". XREAL UK Store. Xreal. https://uk.shop.xreal.com/products/xreal-1s. Retrieved 2026-10-14.
- ↑ 7.0 7.1 "XREALのARグラスが最大15%OFF、秋セール開催". MoguLive. 2026-10-13. https://www.moguravr.com/xreal-fall-sale-2026/. Retrieved 2026-10-14.
- ↑ 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 8.18 8.19 8.20 8.21 8.22 8.23 8.24 8.25 8.26 8.27 8.28 8.29 8.30 8.31 8.32 8.33 8.34 8.35 8.36 "Specifications (One Series)". XREAL Tutorials. Xreal. https://tutorials.xreal.com/docs/glasses/one-series/spec. Retrieved 2026-10-14.
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 "XREAL 1S". XREAL. Xreal. https://www.xreal.com/us/1s. Retrieved 2026-10-14.
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Jason England (2026-01-04). "Xreal 1S AR glasses review: the ones, but better and cheaper". Tom's Guide. https://www.tomsguide.com/computing/smart-glasses/xreal-1s-review. Retrieved June 15, 2026.
- ↑ 11.0 11.1 11.2 11.3 11.4 Eliane Fiolet (2026-01-04). "XREAL 1S Review: Specs, Weight, Price, and How It Compares to the XREAL One". Ubergizmo. https://www.ubergizmo.com/reviews/xreal-1s-review-specs-weight-price-and-how-it-compares-to-the-xreal-one/. Retrieved June 15, 2026.
- ↑ 12.0 12.1 12.2 "Connect Devices". XREAL Tutorials. Xreal. https://tutorials.xreal.com/docs/glasses/one-series/first-use/connect-device/. Retrieved 2026-10-14.
- ↑ 13.0 13.1 13.2 13.3 13.4 Max Jambor (2026-10-17). "Xreal 1 Pro+ bringt hellere Displays und flüssigeres 3D für 649 Euro". Allround-PC. https://www.allround-pc.com/news/xreal-1-pro-bringt-hellere-displays-und-fluessigeres-3d-fuer-649-euro. Retrieved 2026-10-17.
- ↑ 14.0 14.1 14.2 John Yan (2026-10-15). "XREAL 1 Pro+". Gaming Nexus. https://www.gamingnexus.com/Article/16439/XREAL-1-Pro2b/. Retrieved 2026-10-17.
- ↑ 15.0 15.1 15.2 15.3 15.4 武者良太 (2025-12-03). "【レビュー】写真も動画も漫画も立体化!「XREAL 1S」は、3D体験が深まる新ディスプレイグラスだ". MoguLive. https://www.moguravr.com/xreal-1s-review/. Retrieved 2026-10-17.
- ↑ 16.0 16.1 Daniel Cooper (2026-01-04). "Xreal updates its entry-level personal cinema glasses at CES". Engadget. https://www.engadget.com/wearables/xreal-updates-its-entry-level-personal-cinema-glasses-at-ces-140000544.html. Retrieved 2026-10-14.
- ↑ "【速報】新作ARグラス「XREAL 1S」が発表 税込67,980円". MoguLive. 2025-12-01. https://www.moguravr.com/xreal-1s/. Retrieved 2026-10-14.
- ↑ "ARグラス「XREAL 1S」がAmazonで販売開始 デバイス単体で2Dから3Dへの映像変換を実現". MoguLive. 2026-02-14. https://www.moguravr.com/?p=300641. Retrieved 2026-10-14.
- ↑ "A New Era of XR Begins: XREAL Launches XREAL AURA, Powered by Android XR, This Fall". PR Newswire. Xreal. 2026-06-16. https://www.prnewswire.com/news-releases/a-new-era-of-xr-begins-xreal-launches-xreal-aura-powered-by-android-xr-this-fall-302802018.html. Retrieved 2026-10-14.
- ↑ Scott Hayden (2026-05-15). "'ROG XREAL R1' Pre-orders Now Live, 240Hz MicroOLED Gaming Glasses Priced at $850". Road to VR. https://www.roadtovr.com/rog-xreal-r1-pre-orders-now-live-240hz-microoled-gaming-glasses-priced-at-850/. Retrieved June 15, 2026.
- ↑ Ben Schoon (2026-07-13). "XREAL's $299 glasses are for movies & games - here's how they compare". 9to5Google. https://9to5google.com/2026/07/13/xreal-a01-glasses-comparison/. Retrieved 2026-10-14.
- ↑ 22.0 22.1 22.2 22.3 22.4 22.5 Scott Hayden (2026-10-15). "XREAL Announces '1 Pro+' Flagship AR Glasses, Now Available & Priced at $599". Road to VR. https://roadtovr.com/xreal-1-pro-plus-release-date-price/. Retrieved 2026-10-17.
- ↑ 23.0 23.1 23.2 23.3 "XREAL Introduces XREAL 1 Pro+, Bringing Display and Comfort Upgrades to Its Flagship Wearable Display Glasses". PR Newswire. Xreal. 2026-10-16. https://www.prnewswire.com/news-releases/xreal-introduces-xreal-1-pro-bringing-display-and-comfort-upgrades-to-its-flagship-wearable-display-glasses-302910721.html. Retrieved 2026-10-17.
- ↑ 24.0 24.1 24.2 24.3 24.4 24.5 John Yan (2026-01-04). "XREAL 1S Review". Gaming Nexus. https://www.gamingnexus.com/Article/16340/XREAL-1S/. Retrieved 2026-10-14.
- ↑ 25.00 25.01 25.02 25.03 25.04 25.05 25.06 25.07 25.08 25.09 Soumyakanti (January 5, 2026). "Xreal launches Xreal 1S AR glasses and Xreal Neo portable video hub". Gizmochina. https://www.gizmochina.com/2026/01/05/xreal-1s-ar-glasses-and-xreal-neo-launched-specs-price/. Retrieved June 15, 2026.
- ↑ "Xreal 1S debut as new AR glasses with real-time 3D conversion and wide FOV". Notebookcheck. 2026. https://www.notebookcheck.net/Xreal-1S-debut-as-new-AR-glasses-with-real-time-3D-conversion-and-wide-FOV.1175007.0.html. Retrieved June 15, 2026.
- ↑ "XREAL Eye". XREAL. Xreal. https://www.xreal.com/us/eye. Retrieved 2026-10-14.
- ↑ 28.0 28.1 Alexander Maxham (2026-02-25). "XREAL 1S Review: A 500-Inch Cinema That Actually Fits in Your Pocket". Android Headlines. https://www.androidheadlines.com/2026/01/xreal-1s-review-a-500-inch-cinema-that-actually-fits-in-your-pocket.html. Retrieved 2026-10-14.
- ↑ 29.0 29.1 29.2 Lance Ulanoff (2026-01-04). "The Xreal 1S glasses put a big virtual screen in front of your face, and I'm loving the simplicity and pure entertainment value". TechRadar. https://www.techradar.com/computing/virtual-reality-augmented-reality/the-xreal-1s-glasses-put-a-big-virtual-screen-in-front-of-your-face-and-im-loving-the-simplicity-and-pure-entertainment-value. Retrieved 2026-10-17.
- ↑ Jason England (2026-03-12). "Xreal axes its Nintendo Switch glasses adapter 'indefinitely' - so I've tested the best alternative you should use instead". Tom's Guide. https://www.tomsguide.com/computing/smart-glasses/xreal-axes-its-nintendo-switch-glasses-adapter-indefinitely-so-ive-tested-the-best-alternative-you-should-use-instead. Retrieved 2026-10-14.
- ↑ Angella Marina (2026-03-09). "Xreal не выпустит обещанный адаптер Neo для Nintendo Switch - то, что получилось, «не соответствует стандартам»". 3DNews. https://3dnews.ru/1137983. Retrieved 2026-10-14.
- ↑ "The release of "XREAL Neo," which enables connection between XREAL and Nintendo Switch 2, has been postponed indefinitely". Mogura VR. 2026-03-19. https://www.moguravr.com/?p=304466. Retrieved 2026-10-14.
- ↑ "XREAL 1S". XREAL EU Store. Xreal. https://eu.shop.xreal.com/products/xreal-1s. Retrieved 2026-10-14.
- ↑ 34.0 34.1 Brendan Frye (2026-01-04). "XREAL 1S AR Glasses Review". CGMagazine. https://www.cgmagonline.com/review/hardware/xreal-1s-ar-glasses/. Retrieved 2026-10-17.