Viture Pro 2
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| Viture Pro 2 | |
|---|---|
| Basic Info | |
| VR/AR | Augmented reality |
| Type | AR Glasses |
| Subtype | Smart Glasses |
| Platform | SpaceWalker |
| Developer | VITURE |
| Manufacturer | VITURE |
| Announcement Date | 6 August 2026 |
| Release Date | 6 August 2026 |
| Price | US$299 (launch price, United States) |
| Website | https://www.viture.com/product/viture-pro-2-xr-glasses |
| Requires | Host device with USB-C video output, or a VITURE dock or adapter |
| Predecessor | Viture Pro |
| Display | |
| Display | Dual Sony Micro-OLED |
| Resolution | 1920 x 1080 per eye |
| Refresh Rate | Up to 120 Hz |
| Image | |
| Field of View | 50 degrees |
| Optics | |
| Optics | Birdbath optics |
| Ocularity | Binocular |
| Adjustable Diopter | 0 to -5.00D, independent dial per eye |
| Tracking | |
| Tracking | 3DoF (through SpaceWalker) |
| Audio | |
| Audio | Built-in open-ear spatial sound speakers, 9 volume levels |
| Connectivity | |
| Connectivity | USB-C |
| Device | |
| Weight | 63 g |
| Sensors | Wear detection |
| Input | Volume and brightness rocker, multi-function button, two diopter dials |
The Viture Pro 2 (stylized VITURE Pro 2) is a pair of tethered augmented reality display glasses made by VITURE. The glasses connect by cable to a phone, computer or handheld game console and show that device's picture on a virtual screen, which VITURE compares to a 146-inch display.[1] VITURE released the glasses on 6 August 2026 at a price of US$299, as the lead product of its "5th Anniversary Collection".[2]
The Pro 2 is the successor to the 2024 Viture Pro. It keeps the earlier model's 1920 x 1080 per-eye resolution and 120 Hz refresh rate, and VITURE states that it is 20% lighter and 16% thinner at 63 grams, with a peak brightness of 1,600 nits (up from 1,000 nits) and a field of view of 50 degrees (up from 46 degrees).[2][3] VITURE presented the model as a comfort-focused update rather than a specification upgrade,[2] and Tom's Guide noted that its price was close to half the US$549 at which the original Pro launched.[4]
Announcement and release
VITURE announced and released the Viture Pro 2 on 6 August 2026, in a press release issued from San Francisco to mark the company's fifth anniversary. The "5th Anniversary Collection" paired the glasses with a new accessory, the Mobile Dock Mini.[2] Co-founder Emily Wang said in the announcement: "Five years ago, we answered the question, 'Can XR glasses work?' Today, VITURE Pro 2 answers a harder one: 'Can they be a joy to wear, even for three hours straight?'"[2]
The glasses went on sale the same day through VITURE's website and Amazon, with orders shipping immediately. The Mobile Dock Mini opened for pre-order on the same date. Customers who bought both products together during the anniversary period received a US$20 discount, and combined orders shipped in two parts, with the glasses sent first.[2] Engadget calculated that the discount brought the total for both products to US$378.[5]
TheGamer described VITURE's main lineup as running from about US$399 to US$599, against US$299 for the Pro 2.[6] Tom's Guide and Gizmodo placed it at the same price point as two competing budget models, the X by Xreal a01+ and the RayNeo Air 4 Pro.[4][7]
Design and hardware
Display and optics
The Viture Pro 2 uses two Sony Micro-OLED panels with a resolution of 1920 x 1080 per eye and a refresh rate of up to 120 Hz.[3][5] The panels sit above birdbath optics, a see-through design that Engadget notes is less sleek than the thinner waveguide displays used in some other smart glasses.[3][5] VITURE rates the peak brightness at 1,600 nits, which Road to VR describes as perceived brightness, and lists a 50-degree field of view.[3][1]
VITURE calls the optical tuning of the Pro 2 "UltraClarity 3.0". According to the company, its engineers re-tuned four variables compared with the original Pro: field curvature, image sharpness across the full field of view, geometric distortion across the entire diopter range, and image stability as the pupil moves off-center.[2] VITURE also says that color is tuned directly at the display source instead of through a separate color-management chip, an approach it calls "Source-Tuned Color", and that this keeps power draw down.[2] The glasses are SGS Eye Care Certified for low blue light, flicker-free operation and low visual fatigue, according to VITURE.[2]
Like the original Pro, the Pro 2 has built-in diopter adjustment, with an independent dial for each eye covering 0 to -5.00D. VITURE says this lets most nearsighted users skip prescription lens inserts; for astigmatism or stronger prescriptions it sells a separate prescription lens frame.[2][1] In its product comparison, VITURE notes that this range is wider than the -4.0D of the Viture Luma Ultra.[1]
The Pro 2 has no electronic lens dimming, unlike several of VITURE's more expensive glasses. A detachable lens shade is included in the box instead.[8][2] VITURE's specification sheet lists an optical transmittance of 5% and a haze of less than 0.1% for the glasses' film.[1]
Frame, fit and audio
VITURE describes the Pro 2 as the thinnest frame it has built. It weighs 63 grams and uses an upgraded temple material intended to spread pressure more evenly. Three included nose pads give seven adjustment positions.[2] Tom's Guide found that each arm can also be moved independently between three positions at the temple hinge, which changes both the fit and the position of the image.[4] VITURE suggests a wearing time of 3 to 4 hours and lists wear detection among the glasses' features.[1]
The glasses have built-in open-ear spatial sound speakers with nine volume levels. Buttons consist of a rocker for volume and brightness and a multi-function button used for functions such as switching to stereoscopic 3D.[1][9]
The Pro 2 connects through a standard USB-C port, replacing the magnetic cable connection of the original Pro.[4] It is not a standalone device: the glasses have no onboard cameras and do not support 6DoF tracking, so they cannot pin a screen to a fixed point in a room by tracking position.[3][1]
Specifications
| Specification | Viture Pro 2 |
|---|---|
| Display | Dual Sony Micro-OLED[3] |
| Resolution | 1920 x 1080 per eye[3] |
| Refresh rate | Up to 120 Hz[3] |
| Field of view | 50 degrees[1] |
| Virtual screen size (manufacturer figure) | 146 inches[1] |
| Peak brightness | 1,600 nits[1] |
| Diopter adjustment | 0 to -5.00D, independent per eye[2] |
| Film | 5% optical transmittance, haze below 0.1%[1] |
| Audio | Built-in spatial sound speakers, 9 volume levels[1] |
| Connection | USB-C[1] |
| Weight | 63 g[2] |
| Dimensions (open, as listed by Tom's Guide) | 5.8 x 6.8 x 1.9 inches[4] |
| In the box | Glasses, lens shade, three nose pads (sizes 0, 1 and 2), 1.2 m USB-C to USB-C cable, case, cleaning cloth, quick start guide, safety guideline[1] |
Comparison with the Viture Pro
| Feature | Viture Pro (2024) | Viture Pro 2 (2026) |
|---|---|---|
| Peak brightness | 1,000 nits | 1,600 nits[2] |
| Field of view | 46 degrees | 50 degrees[3] |
| Resolution and refresh rate | 1920 x 1080 per eye, 120 Hz | 1920 x 1080 per eye, 120 Hz[3] |
| Weight and thickness | Baseline | 20% lighter, 16% thinner (63 g)[2] |
| Cable connection | Magnetic | USB-C[4] |
| Launch price | US$549 | US$299[4] |
Software and features
The Pro 2 works as a plug-in external display for devices that output video over USB-C. VITURE lists iPhone 15, 16 and 17 models, USB-C iPads, and handheld PCs such as the Steam Deck and ROG Ally X as devices that can connect directly, and offers its companion app for iOS, Android, macOS and Windows.[1] The Nintendo Switch and Switch 2 need the VITURE Pro Mobile Dock, the Mobile Dock Mini or the USB-C XR Charging Adapter Ultra, and HDMI consoles such as the PlayStation 5 and Xbox need the Pro Mobile Dock.[1] VITURE states that its older USB-C XR Charging Adapter Pro and HDMI XR Adapter are not supported with the Pro 2.[1]
VITURE's companion app, SpaceWalker, adds 3DoF head tracking, multiple virtual screens, a "3DoF Pin Mode" that holds a screen in place as the head turns, playback of VR video, and "Immersive 3D", a real-time conversion of 2D video into 3D.[1][9] On macOS and Windows, VITURE lists 3DoF spatial anchoring, six multi-screen layouts, and 1080p output at 60, 90 or 120 Hz. On iOS, the multi-screen, pin mode, VR video and glasses-control features require the USB-C XR Charging Adapter Ultra or the Mobile Dock Mini.[1] Gizmodo noted that the iPhone accessory needed for these features cost US$80, while Android devices and computers did not need it.[9] Developers can use VITURE's XR Glasses SDK, which VITURE says supports Linux, macOS, Windows, Android and the web, with 3DoF head tracking and no camera access.[1]
Mobile Dock Mini
The Mobile Dock Mini launched alongside the Pro 2 at US$99 and works with all VITURE XR glasses. VITURE states that it is 34% smaller and 30% lighter than its previous Mobile Dock and has a 10,000 mAh battery that can charge a phone or Nintendo Switch while powering the glasses.[2] Road to VR noted that the earlier Pro Mobile Dock had a 13,000 mAh battery.[3] In "Hug Mode" the dock attaches magnetically to the back of a Switch 2; in "Solo Mode" its detachable adapter works as a standalone USB-C hub, including for SpaceWalker on iOS.[2] Engadget gave its weight as around 250 grams.[5]
Reception
Reviews published in August 2026 focused on the lower price, the sharpness of the image and the comfort of the lighter frame.
| Publication | Reviewer | Score | Date |
|---|---|---|---|
| Tom's Guide | Scott Younker | 4.5/5, Editor's Choice | 6 August 2026[4] |
| Gizmodo | James Pero | 4/5 | 13 August 2026[9] |
| GameRevolution | Mack Ashworth | 9/10 | 17 August 2026[8] |
Scott Younker of Tom's Guide called the Pro 2 "a solid upgrade overall", praising the price cut, the display and the lightweight, adjustable design. He found the glasses less suited to work and reading, as the corners of the image looked blurry to him, especially the upper left, though he noted that his left eye is weaker than his right. He also found the speakers quiet and tinny.[4]
In Gizmodo's review, James Pero found the Pro 2 sharper than the X by Xreal a01+ and the RayNeo Air 4 Pro, noted that it lacked HDR10 support, and described its speakers as "surprisingly rich". He criticized bugs in the SpaceWalker app, including missing audio in Xbox Cloud Gaming and problems logging into Hulu, and concluded that the Pro 2 beat both competitors "by a small, but perceptible, margin".[9]
GameRevolution's Mack Ashworth tested the glasses for three weeks and reported no pressure or eye strain after watching a film of almost three hours. He found the open-ear speakers good enough to use without earphones in a quiet room, but said the lightweight frame has some flex and that the right arm can get quite warm during long sessions.[8] In a hands-on for TheGamer, Kaitlyn Peterson found the image sharper from corner to corner than on VITURE's flagship Beast glasses, while noting that the outside world showed through the picture unless brightness was turned up or the lens shade was attached.[6]
See also
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 "VITURE Pro 2 XR Glasses". VITURE. VITURE Inc.. 2026-09-25. https://web.archive.org/web/20260925234828/https://www.viture.com/product/viture-pro-2-xr-glasses. Retrieved 2026-09-29.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 "VITURE Marks Five Years with the 5th Anniversary Collection -- Led by VITURE Pro 2: The Classic, Evolved, Sharper Than Ever with UltraClarity 3.0". PR Newswire. VITURE. 2026-08-06. https://www.prnewswire.com/news-releases/viture-marks-five-years-with-the-5th-anniversary-collection--led-by-viture-pro-2-the-classic-evolved-sharper-than-ever-with-ultraclarity-3-0--302844915.html. Retrieved 2026-09-29.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Scott Hayden (2026-08-06). "Viture Pro 2 is the Company's Thinnest & Lightest AR Glasses Yet, Priced at $300". Road to VR. https://roadtovr.com/viture-pro-2-ar-glasses-launch-mobile-dock-mini/. Retrieved 2026-09-29.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Scott Younker (2026-08-06). "I tested the Viture Pro 2 AR glasses and they're more comfortable (and cheaper) than the originals". Tom's Guide. https://www.tomsguide.com/computing/smart-glasses/viture-pro-2-xr-glasses-review. Retrieved 2026-09-29.
- ↑ 5.0 5.1 5.2 5.3 Sam Rutherford (2026-08-06). "The $299 Viture Pro 2 are the company's lightest and most comfortable smartglasses yet". Engadget. https://www.engadget.com/2231156/virtue-pro-2-are-the-companys-lightest-and-most-comfortable-smartglasses-yet/. Retrieved 2026-09-29.
- ↑ 6.0 6.1 Kaitlyn Peterson (2026-08-06). "Comfort And Clarity Take Center Stage In Viture's New Pro 2 XR Glasses". TheGamer. https://www.thegamer.com/viture-pro-2-xr-glasses-review-comfort-anniversary-collection/. Retrieved 2026-09-29.
- ↑ James Pero (2026-08-06). "Viture's New XR Glasses Are Sharper, Brighter, and Way Less Expensive". Gizmodo. https://gizmodo.com/vitures-new-xr-glasses-are-sharper-brighter-and-way-less-expensive-2000794771. Retrieved 2026-09-29.
- ↑ 8.0 8.1 8.2 Mack Ashworth (2026-08-17). "VITURE Pro 2 XR Glasses Review". GameRevolution. https://www.gamerevolution.com/review/984928-viture-pro-2-review-xr-glasses-worth-buying. Retrieved 2026-09-29.
- ↑ 9.0 9.1 9.2 9.3 9.4 James Pero (2026-08-13). "Viture Pro 2 Review: A Dark Horse in the Entry-Level AR Glasses Race". Gizmodo. https://gizmodo.com/viture-pro-2-review-a-dark-horse-in-the-entry-level-ar-glasses-race-2000796684. Retrieved 2026-09-29.