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{{Device Infobox
{{Device Infobox
|image =
|image={{#ev:youtube|LMq8gQkljMw|350}}
|VR/AR = [[Virtual Reality]]
|VR/AR=[[Virtual Reality]]
|Type = [[Head-mounted display]]
|Type=[[Head-mounted display]]
|Subtype = Console VR
|Subtype=[[Console-Powered VR]]
|Platform = [[PlayStation 4]], [[PlayStation 5]]
|Platform=[[PlayStation VR]]
|Creator = [[Sony Interactive Entertainment]]
|Creator=
|Announced = March 2014 (Project Morpheus)
|Developer=[[Sony]]
|Release = October 13, 2016
|Manufacturer=Sony
|Price = $399
|Operating System=[[PlayStation 4]], [[PlayStation Vita]]
|Website = https://www.playstation.com
|Requires=[[PlayStation 4]]
|OS = PlayStation OS
|Predecessor=[[Project Morpheus]]
|CPU = PS4/PS5 APU
|Successor=[[PlayStation VR 2]]
|GPU = PS4/PS5 GPU
|Display=5.7 inch OLED
|Storage = Console dependent
|Resolution=1920 x 1080, 960 x 1080 per eye
|RAM = Console dependent
|Pixel Density=386 PPI
|Display = 5.7" OLED
|Refresh Rate=90 Hz, 120 Hz <ref>VRcompare. PlayStation VR Specs. Retrieved from https://vr-compare.com/headset/playstationvr</ref>
|Resolution = 1920 x 1080 (960 x 1080 per eye)
|Persistence=2.5ms
|Refresh = 90/120 Hz
|Field of View=100°
|Brightness =
|Optics=??
|FOV = 96°
|Tracking=6DOF
|PPD =
|Rotational Tracking=[[Accelerometer]], [[Gyroscope]]
|Lenses = Aspheric
|Positional Tracking=[[PlayStation Camera]]
|IPD = Adjustable
|Update Rate=?
|Eye Tracking =
|Tracking Volume=72°H x 45°V (15 feet range estimated)
|Hand Tracking =
|Latency=Less than 18ms
|Tracking = 6DoF (PlayStation Camera)
|Audio=[[3D audio]]
|Spatial Mapping =
|Input=[[DualShock 4 Wireless Controller]], [[PlayStation Move Motion Controller]], [[PlayStation VR Aim]]
|Speakers = Integrated (via headphones)
|Connectivity=HDMI, USB
|Microphone = Via headphones
|Weight=
|Audio Jack = 3.5mm
|Cable Length=??
|Connectivity = HDMI, USB
|Release Date=October 13, 2016
|Ports = HDMI, USB, Processor Unit
|Price=$399
|Battery =
|Website=
|Weight = 610g
|Materials =
|Colors = White/Black
|Sensors = 9 LEDs, gyroscope, accelerometer
|Input = DualShock 4, PS Move, PS VR Aim
}}
}}
==Introduction==
[[PlayStation VR]], formerly known as '''Project Morpheus''', is a [[Virtual Reality]] [[head-mounted display]] developed by [[Sony]]. Initially unveiled in GDC 2014, PlayStation VR is designed to be compatible with PlayStation 4 and PlayStation Vita. PlayStation VR features include a stylish and sleek visor with wide field of view display, 6 degrees of freedom head tracker and a [[3D audio]] output.


The '''PlayStation VR''' (PS VR or PSVR) is a [[virtual reality]] [[head-mounted display]] developed by [[Sony Interactive Entertainment]] for the [[PlayStation 4]] and [[PlayStation 5]] consoles. Originally revealed as "Project Morpheus" in March 2014 and released on October 13, 2016 at $399, PlayStation VR features a 5.7-inch OLED display at 1920 x 1080 resolution, 96-degree field of view, and 90/120 Hz refresh rate. The headset uses the PlayStation Camera and nine positional LEDs for 360-degree head tracking, and supports DualShock 4, PlayStation Move, and PS VR Aim controllers.<ref name="playstation">{{cite web|url=https://www.playstation.com/en-us/ps-vr/tech-specs/|title=PlayStation VR Tech Specs|publisher=Sony Interactive Entertainment}}</ref>
PlayStation VR was released in the October 13, 2016 for $399. [[PlayStation Camera]], which is required, is sold separately. Users can purchase PlayStation VR Launch bundle for $499 that includes not only the [[HMD]], but also the PlayStation Camera, 2 [[PlayStation Move]] controllers and [[PlayStation VR Worlds]] game.
__TOC__
==Advantages and Features==
*Fixed spec platform - PS4
*Established controller interface - DualShock 4 controller and PlayStation Move with PlayStation Camera
*Large PS4 player base - over 20 million
*Established content marketplace and ecosystem
*Popular, intuitive and motion tracked controllers


== History and Development ==
===Technical Features===
*Low [[latency]]
*High [[framerate]] - 120 Hz - renders at 60 Hz, [[reprojection|reprojects]] at 120 Hz
*More pixels on the center of view to match human visual system.
*Unified tracking support for all PS VR and Input devices such as the HMD, [[DualShock 4]], [[Move]] and [[Move Navigation]].
*Multiple devices are tracked in the same coordinate space in any combination.
*VR players and non-VR players playing together.
*[[3D audio]]


=== Project Morpheus ===
{{#ev:youtube|3RNbZpcfAhE|350|right|PSVR presentation}}
Sony revealed the VR headset as "Project Morpheus" at GDC in March 2014.


=== PlayStation VR Branding ===
==Bundles==
The headset was officially named PlayStation VR in September 2015.
Core Bundle retails for $399 while the Launch Bundle retails for $499.
===Core Bundle===
*PSVR HMD
*[[PSVR External Processing Unit|Processor unit]]
*HMD connection cable
*HDMI cable
*USB cable
*Stereo headphones
*AC power cord
*AC adaptor
*PlayStation VR Demo game


=== October 2016 Launch ===
===Launch Bundle===
PlayStation VR released October 13, 2016 for $399.
*Everything in the Core Bundle
*PlayStation Camera
*2 [[PlayStation Move]] controllers
*[[PlayStation VR Worlds]] game


=== PlayStation 5 Compatibility ===
==Hardware==
PS VR is forward compatible with PS5 using a camera adapter.
PlayStation VR' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD OLED display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow PSVR to accurately detect your line of sight.  


=== Successor ===
PlayStation VR connects to a PlayStation 4 for information processing and streaming. A small, black box called [[PSVR External Processing Unit|External Processing Unit]] (EPU) also called Breakout Box is required to be connected to the PS4. EPU handles the output of HMD view to a monitor, [[3D audio]] processing, and display PS4's software interface in the [[Cinematic mode]]. Note that EPU does NOT provide extra GPU, CPU or help PS to distort the HMD output.
[[PlayStation VR2]] was announced and released for PS5 in 2023.


== Design and Hardware ==
PlayStation VR integrates with various other products in the PlayStation universe such as PlayStation Camera, PS Move and PS4 Controller. PSVR integrates with the PlayStation Camera to accurately track the user's head movements and positions. With help of the 9 [[LED]]s on the HMD, the PS Camera tracks the user up to 1000 times per second. The camera allows more precise tracking when combined with in-helmet sensors.


=== Display System ===
PlayStation VR uses the 3D audio technology developed by Sony. Users will not only experience sound from left, right, front and back but also hear sound from above and below.
* '''Panel Size:''' 5.7 inches
* '''Display Type:''' OLED
* '''Resolution:''' 1920 x 1080 (960 x 1080 per eye)
* '''Refresh Rate:''' 90 Hz / 120 Hz
* '''Field of View:''' 96 degrees
* '''Color:''' Full RGB


=== Processor Unit ===
===Specifications===
External breakout box that:
'''HMD''':
* Processes 3D audio
*Note that these are prototype specs released on 3/18/2014 in GDC 2014.<ref>http://www.sony.com/SCA/company-news/press-releases/sony-computer-entertainment-america-inc/2014/sony-computer-entertainment-announces-project-morp.shtml</ref>
* Enables social screen output
* Handles cinematic mode


=== Ergonomic Design ===
{| class="wikitable sortable"
* Single adjustment band
|-
* Balanced weight distribution
!Part
* Cushioned forehead and rear supports
!Spec
* Adjustable scope for eye relief
|-
|Component || Processor unit, head-mounted unit
|-
|Display || 5.7 inch OLED, low persistence (2.5ms)
|-
|Resolution || 1920 x 1080  (960 x 1080 per eye)
|-
|Frame Rate || 90 Hz, 120 Hz
|-
|Field of View || 100°
|-
|Tracking || 6 degrees of freedom
|-
|Rotational Tracking || [[Accelerometer]], [[Gyroscope]]
|-
|Positional Tracking || PlayStation Camera and 9 LEDs on the HMD
|-
|Latency || <18ms
|-
|Input || [[DualShock 4 Wireless Controller]]* <br> [[PlayStation Move Motion Controller]]*
|-
|Output|| To both VR headset and TV screen <br> Mirrored and Separate Modes
|-
|Connectivity || HDMI, USB
|-
|Audio || [[3D audio]] with stereo mini jack and mic input
|-
|}
<nowiki>*</nowiki>These items are sold separately, they are not part of PSVR.
 
'''EPU''':
*Size: 140x140x35mm
*Connectivity: HDMI input and output, USB
*
 
==Setup Tutorial==


== Tracking ==
==Input Devices==
[[PlayStation Move Motion Controller]]


=== PlayStation Camera Tracking ===
[[PlayStation VR Aim]]
* 9 positional LEDs on headset
* 360-degree head movement tracking
* 6 degrees of freedom


=== Sixaxis Technology ===
[[DualShock 4 Wireless Controller]]
* 3-axis gyroscope
* 3-axis accelerometer
* Motion sensing


== Audio ==
==Games==
{{#ev:youtube|peT_qtnatsc|350|right|PSVR games trailer from PlayStation Experience 2015}}
Various games for PlayStation 4 will be compatible with PSVR.


=== 3D Audio ===
{{see also|PSVR Games}}
* Processed by Processor Unit
{{:PSVR Games}}
* Binaural 3D spatial sound
* 3.5mm headphone jack
* Headphones included


== Controllers ==
==Developer==
PlayStation VR SDK is under development.


=== Compatible Controllers ===
==Tracking volume==
* '''DualShock 4:''' Standard gamepad
{{see also|Tracking volume}}
* '''PlayStation Move:''' Motion controllers
[[File:playstation vr tracking volume1.png|400px]]
* '''PS VR Aim:''' Gun-style controller


== Social Screen ==
72°H x 45°V (15 feet range estimate)


=== TV Output ===
Room size: 15 feet by 15 feet
* Simultaneous headset and TV display
* Mirror mode (shows VR view)
* Social screen mode (different perspective)
* Asymmetric multiplayer support


== System Requirements ==
==Features==
===Asynchronous Reprojection===
[[Asynchronous Reprojection]] aka [[Timewarp]] - developers can render their game at 60 fps then use Asynchronous Reprojection to increase the fps to 120.


=== PlayStation 4 ===
===Cinematic Mode===
* PS4 or PS4 Pro console
Cinematic Mode allows the user to play all the PS4 games wearing the HMD.
* PlayStation Camera (required)
* 2x PS Move (recommended)


=== PlayStation 5 ===
==History==
* PlayStation Camera Adapter (free)
'''March 22, 2016''' - Pre-orders for PlayStation VR began for various retailers such as Amazon, Best Buy, Target, GameStop, Walmart etc.
* DualSense controller (limited support)


== Regional Pricing ==
'''June 16, 2016''' - Sony announced that PlayStation VR Demos will be available in 30 GameStop and Best Buy in North America starting from June 17 and 18. Starting from June 24, PlayStation VR Demos will be available in 300 locations across U.S. and Canada.


{| class="wikitable"
'''October 13, 2016''' - PlayStation VR is released for $399 for the core HMD and $499 for the HMD and the camera and controller.
|-
! Region !! Launch Price
|-
| United States || $399
|-
| Europe || €399
|-
| United Kingdom || £349
|-
| Japan || ¥44,980
|}


== Specifications ==
'''February 19, 2017''' - 915,000 units of PlayStation VR have been sold worldwide.


{| class="wikitable"
==Images==
|-
[[file:project morpheus1.jpg|350px]]
! Specification !! Details
|-
| Display || 5.7" OLED
|-
| Resolution || 1920 x 1080 (shared)
|-
| Per-Eye || 960 x 1080
|-
| Refresh Rate || 90/120 Hz
|-
| Field of View || 96°
|-
| Tracking || 6DoF (9 LEDs + Camera)
|-
| Audio || 3D audio (Processor Unit)
|-
| Weight || 610g
|-
| Platform || PS4, PS4 Pro, PS5
|-
| Price || $399
|}


== See Also ==
Image of Project Morpheus, prototype of PlayStation VR. Notice the lack of positional tracking LEDs
* [[Sony Interactive Entertainment]]
* [[PlayStation VR2]]
* [[PlayStation 4]]
* [[Console VR]]


== References ==
==References==
{{Reflist}}
<references />


[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:VR Headsets]]
[[Category:Head-mounted displays]]
[[Category:Console VR]]
[[Category:PlayStation]]
[[Category:Sony]]
[[Category:2010s VR]]

Revision as of 22:27, 7 January 2026

PlayStation VR
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Console-Powered VR
Platform PlayStation VR
Developer Sony
Manufacturer Sony
Release Date October 13, 2016
Price $399
Requires PlayStation 4
Predecessor Project Morpheus
Successor PlayStation VR 2
System
Operating System PlayStation 4, PlayStation Vita
Storage
Display
Display 5.7 inch OLED
Resolution 1920 x 1080, 960 x 1080 per eye
Pixel Density 386 PPI
Refresh Rate 90 Hz, 120 Hz [1]
Persistence 2.5ms
Image
Field of View 100°
Optics
Optics ??
Tracking
Tracking 6DOF
Rotational Tracking Accelerometer, Gyroscope
Positional Tracking PlayStation Camera
Update Rate ?
Tracking Volume 72°H x 45°V (15 feet range estimated)
Latency Less than 18ms
Audio
Audio 3D audio
Connectivity
Connectivity HDMI, USB
Device
Input DualShock 4 Wireless Controller, PlayStation Move Motion Controller, PlayStation VR Aim
Cable Length ??

Introduction

PlayStation VR, formerly known as Project Morpheus, is a Virtual Reality head-mounted display developed by Sony. Initially unveiled in GDC 2014, PlayStation VR is designed to be compatible with PlayStation 4 and PlayStation Vita. PlayStation VR features include a stylish and sleek visor with wide field of view display, 6 degrees of freedom head tracker and a 3D audio output.

PlayStation VR was released in the October 13, 2016 for $399. PlayStation Camera, which is required, is sold separately. Users can purchase PlayStation VR Launch bundle for $499 that includes not only the HMD, but also the PlayStation Camera, 2 PlayStation Move controllers and PlayStation VR Worlds game.

Advantages and Features

  • Fixed spec platform - PS4
  • Established controller interface - DualShock 4 controller and PlayStation Move with PlayStation Camera
  • Large PS4 player base - over 20 million
  • Established content marketplace and ecosystem
  • Popular, intuitive and motion tracked controllers

Technical Features

  • Low latency
  • High framerate - 120 Hz - renders at 60 Hz, reprojects at 120 Hz
  • More pixels on the center of view to match human visual system.
  • Unified tracking support for all PS VR and Input devices such as the HMD, DualShock 4, Move and Move Navigation.
  • Multiple devices are tracked in the same coordinate space in any combination.
  • VR players and non-VR players playing together.
  • 3D audio
PSVR presentation

Bundles

Core Bundle retails for $399 while the Launch Bundle retails for $499.

Core Bundle

  • PSVR HMD
  • Processor unit
  • HMD connection cable
  • HDMI cable
  • USB cable
  • Stereo headphones
  • AC power cord
  • AC adaptor
  • PlayStation VR Demo game

Launch Bundle

Hardware

PlayStation VR' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD OLED display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow PSVR to accurately detect your line of sight.

PlayStation VR connects to a PlayStation 4 for information processing and streaming. A small, black box called External Processing Unit (EPU) also called Breakout Box is required to be connected to the PS4. EPU handles the output of HMD view to a monitor, 3D audio processing, and display PS4's software interface in the Cinematic mode. Note that EPU does NOT provide extra GPU, CPU or help PS to distort the HMD output.

PlayStation VR integrates with various other products in the PlayStation universe such as PlayStation Camera, PS Move and PS4 Controller. PSVR integrates with the PlayStation Camera to accurately track the user's head movements and positions. With help of the 9 LEDs on the HMD, the PS Camera tracks the user up to 1000 times per second. The camera allows more precise tracking when combined with in-helmet sensors.

PlayStation VR uses the 3D audio technology developed by Sony. Users will not only experience sound from left, right, front and back but also hear sound from above and below.

Specifications

HMD:

  • Note that these are prototype specs released on 3/18/2014 in GDC 2014.[2]
Part Spec
Component Processor unit, head-mounted unit
Display 5.7 inch OLED, low persistence (2.5ms)
Resolution 1920 x 1080 (960 x 1080 per eye)
Frame Rate 90 Hz, 120 Hz
Field of View 100°
Tracking 6 degrees of freedom
Rotational Tracking Accelerometer, Gyroscope
Positional Tracking PlayStation Camera and 9 LEDs on the HMD
Latency <18ms
Input DualShock 4 Wireless Controller*
PlayStation Move Motion Controller*
Output To both VR headset and TV screen
Mirrored and Separate Modes
Connectivity HDMI, USB
Audio 3D audio with stereo mini jack and mic input

*These items are sold separately, they are not part of PSVR.

EPU:

  • Size: 140x140x35mm
  • Connectivity: HDMI input and output, USB

Setup Tutorial

Input Devices

PlayStation Move Motion Controller

PlayStation VR Aim

DualShock 4 Wireless Controller

Games

PSVR games trailer from PlayStation Experience 2015

Various games for PlayStation 4 will be compatible with PSVR.

See also: PSVR Games

All PlayStation VR games: Game Name - Company - Release Date

Developer

PlayStation VR SDK is under development.

Tracking volume

See also: Tracking volume

72°H x 45°V (15 feet range estimate)

Room size: 15 feet by 15 feet

Features

Asynchronous Reprojection

Asynchronous Reprojection aka Timewarp - developers can render their game at 60 fps then use Asynchronous Reprojection to increase the fps to 120.

Cinematic Mode

Cinematic Mode allows the user to play all the PS4 games wearing the HMD.

History

March 22, 2016 - Pre-orders for PlayStation VR began for various retailers such as Amazon, Best Buy, Target, GameStop, Walmart etc.

June 16, 2016 - Sony announced that PlayStation VR Demos will be available in 30 GameStop and Best Buy in North America starting from June 17 and 18. Starting from June 24, PlayStation VR Demos will be available in 300 locations across U.S. and Canada.

October 13, 2016 - PlayStation VR is released for $399 for the core HMD and $499 for the HMD and the camera and controller.

February 19, 2017 - 915,000 units of PlayStation VR have been sold worldwide.

Images

Image of Project Morpheus, prototype of PlayStation VR. Notice the lack of positional tracking LEDs

References