I Expect You To Die
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| I Expect You To Die | |
|---|---|
| Information | |
| VR/AR | VR |
| Developer | Schell Games |
| Publisher | Schell Games |
| Platform | SteamVR, Oculus Rift (Platform), Meta Horizon OS, PlayStation VR, Windows Mixed Reality |
| Device | HTC Vive, Oculus Rift, Oculus Quest, PlayStation VR |
| Operating System | Windows, Meta Horizon OS, PlayStation 4 |
| Type | Game |
| Genre | Puzzle, Adventure, Indie, VR |
| Input Device | Tracked Motion Controllers, Gamepad, Keyboard / Mouse |
| Play Area | Seated |
| Game Mode | Single Player |
| Language | English, French, Italian, German, Spanish, Japanese, Korean, Simplified Chinese, Traditional Chinese |
| Rating | Everyone 10+ |
| Review | Very Positive (Steam) |
| Release Date | December 6, 2016 |
| Price | US$24.99 (launch price) |
| App Store | Steam, Meta Horizon Store, PlayStation Store |
| Website | https://iexpectyoutodie.schellgames.com |
I Expect You To Die is a seated virtual reality escape-the-room puzzle game developed and published by Schell Games. The player is a secret agent with telekinetic abilities on missions to stop Zoraxis, an evil corporation with plans for world domination, and the villain Dr. Zor.[1][2] The game began as a free demo for Oculus Rift developer kits in 2015, launched on the Oculus Store alongside the Oculus Touch controllers on 6 December 2016 and on PlayStation VR on 13 December 2016, and later came to Steam, Windows Mixed Reality headsets and the standalone Oculus Quest.[3][4][5]
The whole game is played from one spot without artificial locomotion, a design Schell Games chose to avoid motion sickness.[6] Three free updates between 2017 and 2019 expanded the original four missions to seven.[1] In January 2021 the studio said the game had earned more than US$6 million in gross revenue across all platforms.[7] It was followed by I Expect You To Die 2: The Spy and the Liar in 2021 and I Expect You To Die 3: Cog in the Machine in 2023.
Description
Schell Games describes the game on its official site as follows: "I Expect You To Die is a virtual reality puzzle game that places you in the well-polished shoes of an elite secret agent. Attempt to survive your deadly missions by using problem-solving skills and wits… oh yes, and the power of telekinesis! Escape each situation, or die trying."[8]
Gameplay
In UploadVR's description, each level is essentially a VR escape room challenge in which the player solves puzzles logically and occasionally avoids certain peril.[3] In UploadVR's launch review, Kelly Ohannessian wrote that the player stays in one location, turns in place, reaches or ducks, and interacts with objects; there is no walking or teleporting.[9] Mistakes are often fatal, and the player learns from each death and tries a different approach on the next attempt.[3] Besides a tutorial set in the player's office at headquarters, the game launched with four missions: inside Dr. Zor's car aboard a plane in flight, on a window washing platform, in a submarine, and in a booby-trapped hunting lodge.[9][10] The first mission, Operation: Friendly Skies, asks the player to find the car's keys, avoid security measures after starting the ignition, open a panel with a screwdriver and then defuse a bomb.[9] Three free missions were added later, bringing the total to seven (see Post-launch content).[1]
Controls and telekinesis
On the Rift version, players choose between a mouse, an Xbox One controller and Oculus Touch; the PlayStation VR version supports the DualShock 4 or PlayStation Move controllers.[9][11] Ohannessian found that the game was "designed primarily with motion controllers". With Touch, the player sees a pair of hands; the grip or trigger grabs an object such as a lever, which is then moved with the player's real arm, and a face button activates objects, for example firing a gun or lighting a lighter.[9]
Every agent also has telekinesis (TK).[1] With Touch, pointing the index finger brings up a reticle so that distant items can be grabbed; tilting the thumbstick pulls the item closer or pushes it away, and moving the arm aims it. A second face button leaves an item hovering in the air so the player can use other objects.[9] The review noted that TK extends the player's reach beyond arm's length, which helps people playing in tight spaces, but also said it can detract from the immersion of grabbing items with the player's own hands.[9]
The Steam version requires a VR headset (SteamVR or Oculus PC) and supports tracked controllers. Its listed minimum specifications are a 64-bit Windows 7 SP1 or newer operating system, an Intel i5-4590 equivalent processor, 8 GB of RAM, an NVIDIA GTX 970 or AMD Radeon R9 290 graphics card, and 916.29 MB of storage.[1] On PlayStation 4, the PlayStation Store lists PlayStation VR and the PlayStation Camera as required, with the PlayStation Move controller optional.[12]
Development
Origins
In a June 2015 article for Gamasutra, Schell Games CEO Jesse Schell described how the project started. Several staff members tried the available VR demos around July 2014 and felt they could do better. During that year's Jam Week, an annual week in which normal work at the studio stops for passion projects, senior engineer Jason Pratt gathered the best VR demos he could find and developed a mouse interaction method that the team thought might suit the Oculus Rift.[6] Schell wrote that he was impressed by the Rift demo Blocked In, which gave him a strong sense of presence even though the player could only look around.[6]
Engineer Matt DeLucas then built Hexius, a prototype that used Pratt's mouse interface to choose where to teleport. When he turned teleporting into flying, the team became motion sick, and some concluded that the medium was worthless. Schell countered that heroes from Batman to Wonder Woman to James Bond are always being tied up by villains and having to escape through clever puzzle solving. The team adopted that idea and, inspired by the famous line from Goldfinger, came up with the working title I Expect You To Die. The project was led by Mike Traficante, formerly the director of Schell Games' Enemy Mind.[6]
Mouse-controlled demo
By June 2015 the team had made a rough prototype puzzle called The Library and a detailed vertical slice called The Car in the Plane. That version was designed for the Oculus Rift with the player seated at a desk using a mouse, and the levels were put up on Oculus Share with the plan of selling a complete game once the Rift launched.[6] Players clicked objects to pick them up, used the mouse wheel to move them nearer or farther, and right-clicked to activate them (to shoot guns or light matches, for example). Schell wrote that the studio chose the mouse because almost anyone with PC-based VR had one, and that the team found controlling the cursor with a mix of head turning and mouse movement "surprisingly intuitive". A screwdriver control that required circular mouse movements frustrated testers and was replaced in later versions.[6]
The article also explained how the design limited virtual motion: the only camera movement in the prototype was driving the car out of the plane at the end of the level, a linear motion lasting a few seconds.[6] Schell's article listed six lessons from the project, including "Motion Sickness Can Be Eliminated" and "Immersion Is More Important Than Gameplay", and stated that the game had been designed as a seated experience.[6] He opened Oculus Connect 2 in September 2015 with a talk based on the article, Making Great VR: Lessons Learned from 'I Expect You To Die'.[13]
According to Schell Games, the demo had more than 17,000 unique downloads on Oculus Share by September 2015 and had been the most highly rated experience on the Oculus platform since shortly after its launch in June 2015.[13] UploadVR later noted that the car-in-a-plane mission was the demo that helped introduce Oculus Touch at the Oculus Connect conference in autumn 2015.[9]
Move to motion controllers
In an interview published by Oculus before launch, Schell Games design director Shawn Patton said the team had chosen a mouse "before any talk of Oculus Touch" so the controls would be familiar to PC gamers, and that "moving in VR, if done incorrectly, can make players sick". He described testing levels as untextured whitebox layouts and later with cardboard boxes, keeping a "sphere of grab-ability" with interesting objects within arm's reach, and choosing a car interior for the first puzzle because the familiar setting helped players new to VR relax.[14] On 29 September 2016, Schell Games announced that the game would launch with Oculus Touch, while still supporting an Xbox controller and a mouse, and showed it at Oculus Connect 3 in San Jose.[15]
Presentation and voice cast
The game opens with a James Bond-style credits sequence and theme song.[9] According to Schell Games, work on the sequence began in November 2015 as a side project, the team spent six weeks on its final form in early 2016, and audio designer Bonnie Bogovich became the song's lead vocalist; the studio reported in 2024 that the opening had been played a combined 6.5 million times on Spotify and YouTube.[16] The voice cast includes Anthony Daniels, known for playing C-3PO in the Star Wars films, and Naomi Kyle, then an on-air host for IGN Entertainment, who lends her voice to the submarine level.[2]
Release
I Expect You To Die cost US$24.99 at launch on the Oculus Store and the North American PlayStation Store.[2][4] PlayStation VR availability later widened to eight more countries, including the United Kingdom and Ireland, on 6 February 2017, and to 35 more countries in April 2017.[11][17]
| Platform | Store | Release date | Notes |
|---|---|---|---|
| Oculus Rift | Oculus Store | 6 December 2016 | Launched with Oculus Touch; also playable with an Xbox One controller or a mouse[2][14] |
| PlayStation VR (PlayStation 4) | PlayStation Store | 13 December 2016 | North America first; DualShock 4 or PlayStation Move[2][4] |
| HTC Vive and other PC VR headsets | Steam | 25 April 2017 | Lists SteamVR or Oculus PC support[18][1] |
| Windows Mixed Reality headsets | Windows Store | 13 February 2018 | US$24.99[19] |
| PC VR headsets | Viveport Infinity | May 2019 | Added to HTC's subscription service[20] |
| Oculus Quest | Oculus Store (now Meta Horizon Store) | 21 May 2019 | Quest launch title; cross-buy with the Rift version[3][21] |
Schell Games confirmed the Quest version as a launch title on 10 April 2019. Jesse Schell said that "fans were requesting that we bring I Expect You to Die to the Oculus Quest long before the headset was even announced".[22] On 11 November 2021, Schell Games added subtitles and localization for English, French, Italian, German, Spanish, Simplified and Traditional Chinese, Japanese and Korean.[23] On 18 September 2025 the studio announced the Phoenix Rising Bundle for the Meta Horizon Store and SteamVR, which packages the game with its two sequels.[24] As of October 2026 the game is sold on Steam, the Meta Horizon Store, the PlayStation Store and the Humble Store.[8]
Post-launch content
| Mission | Release date | Setting |
|---|---|---|
| First Class | 24 October 2017 | A luxury train journey to Shimla in the mountains of India[25] |
| Seat of Power | 16 July 2019 | Dr. Zor's boardroom, where the player must retrieve information and escape[26] |
| Operation: Death Engine | 19 November 2019 | Zoraxis Space Corporation in Earth orbit; announced as the final level[27] |
All three missions were free updates.[25][26][27] First Class launched together with a week-long 20% discount that cut the price to US$19.99.[25] Seat of Power arrived on PlayStation VR, Oculus Quest, and PC VR headsets through Steam, the Oculus Store and the Windows Store.[26] In Operation: Death Engine, Melanie Minichino voices Commander Solaris.[27]
Home Sweet Home
On 25 October 2022, Schell Games released I Expect You To Die: Home Sweet Home, a free, short mixed reality mini-mission for Meta Quest 2 and Meta Quest Pro. It uses the headsets' passthrough view to turn the player's own home into an escape room, with spy tools such as x-ray technology for finding hidden objects. Jesse Schell said the idea came while the team was working from home: "what if we had our Secret Agents working from home, too?"[28]
Reception
Critical response
On Metacritic, the PlayStation 4 version has a Metascore of 82 based on 17 critic reviews and the PC version a Metascore of 77 based on 6 reviews.[29] OpenCritic lists a Top Critic Average of 83, with 85% of critics recommending the game, and rates it "Strong".[30]
| Publication | Reviewer | Platform | Score |
|---|---|---|---|
| GameSpot | Mike Mahardy | Not stated | 8/10[30] |
| PlayStation LifeStyle | Chandler Wood | Not stated | 8.5/10[30] |
| Hardcore Gamer | Marcus Estrada | Not stated | 4/5[30] |
| PlayStation Universe | Thomas Halston | PlayStation VR | 7/10[31] |
| TheSixthAxis | Stefan L | Not stated | 7/10[30] |
| UploadVR | Kelly Ohannessian | Oculus Rift, PlayStation VR | No score[9] |
UploadVR's Kelly Ohannessian praised the early-1960s style, the humor of the handler's briefings and the opening song, and concluded that "VR continues to reinvigorate the puzzle genre", while finding the game shorter than the site would have liked.[9][3] The review argued that adding teleport locomotion would have made dangers too easy to dodge and the locations too large.[9] Thomas Halston of PlayStation Universe called it addictive and clever, and praised how well the PlayStation Move controllers kept up with fast movements such as cutting wires on a bomb; his main complaint was that "the game only consists of four levels and upon completing each one, there is very little to go back to."[31]
Reviewing the Quest version in May 2019, UploadVR's Jamie Feltham wrote that Schell Games had not sacrificed any of the original's charm to fit the game on the standalone headset, and that the tether-free design and the added level made it better than in 2016. He still found the five-level package "a bit on the short side" and called the Quest version "unquestionably the best way to play" the game.[3]
As of October 2026, Steam lists the game's user reviews as "Very Positive", with 94% of 1,714 reviews positive.[1] The ESRB rates it Everyone 10+ for alcohol reference, fantasy violence and use of tobacco.[12]
Sales
Schell Games reported that the game passed US$1 million in revenue across all sales channels, including the Oculus Store, PlayStation Store, Steam and Amazon, by August 2017.[32] In September 2018, Road to VR reported that it had reached US$3 million across Steam, the Oculus Store, the PlayStation Store and the Microsoft Store, and noted that Job Simulator was the only other VR title to have publicly disclosed a similar figure.[5]
In June 2020, the studio announced that the Quest version alone had sold nearly 100,000 copies and earned more than US$2 million; Facebook highlighted the milestone during the Oculus Quest's first anniversary.[33] VentureBeat's GamesBeat observed that the Quest reached two-thirds of the earlier US$3 million figure in 12 months, whereas the other platforms combined had taken nearly 24 months to reach it.[34] By January 2021, gross revenue across all platforms had passed US$6 million.[7]
Awards
| Year | Award | Category | Result |
|---|---|---|---|
| 2015 | Proto Awards | Best Overall VR Experience | Won[13] |
| 2015 | Proto Awards | Best Gameplay | Won[13] |
| 2015 | Proto Awards | Best Interactive Design | Won[13] |
| 2015 | Unity Awards | Best VR Experience | Finalist[13] |
| 2016 | Vision Summit VR/AR Awards | Vision Inspire Award | Won[35] |
| 2017 | 20th D.I.C.E. Awards | Immersive Reality Game of the Year | Finalist[36] |
| 2017 | 20th D.I.C.E. Awards | Immersive Reality Technical Achievement | Finalist[36] |
| 2017 | 20th D.I.C.E. Awards | Outstanding Achievement in Game Design | Finalist[10] |
| 2017 | Immersive Perspective Awards | Video Game - Headset | Won[37] |
| 2017 | PAX East Indie MEGABOOTH | Official Selection | Selected[7] |
| 2018 | Cinequest VR Awards | Official Selection | Selected[7] |
The other finalists for Immersive Reality Game of the Year at the 20th D.I.C.E. Awards were Eagle Flight, Job Simulator, The Lab and Superhot VR.[36]
Sequels
Schell Games announced a sequel in January 2021.[7] I Expect You To Die 2: The Spy and the Liar was released on 24 August 2021 for PlayStation VR, Steam, Oculus Quest and Oculus Rift, and I Expect You To Die 3: Cog in the Machine launched on Meta Quest 2 and Meta Quest Pro on 17 August 2023, followed by SteamVR on 28 September 2023.[38][39][40]
Features
System Requirements
Windows
Minimum
- OS: Windows 7 SP1 64 bit or newer
- Processor: Intel i5-4590 equivalent or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 / AMD Radeon R9 290 or greater
- Storage: 916.29 MB available space
- VR Support: SteamVR or Oculus PC
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 "I Expect You To Die on Steam". Steam. Valve. https://store.steampowered.com/app/587430/I_Expect_You_To_Die/. Retrieved 2026-10-09.
- ↑ 2.0 2.1 2.2 2.3 2.4 "'I Expect You To Die' Now Available On Oculus Touch". Schell Games. 2016-12-05. https://schellgames.com/blog/i-expect-you-to-die-now-available-on-oculus-touch. Retrieved 2026-10-09.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Jamie Feltham (2019-05-03). "I Expect You To Die Quest Review: Best On Quest". UploadVR. https://uploadvr.com/i-expect-you-to-die-quest-review/. Retrieved 2026-10-09.
- ↑ 4.0 4.1 4.2 "'I Expect You To Die' VR Game Goes Multi-Platform with PlayStation VR Launch". Schell Games. 2016-12-13. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-vr-game-goes-multi-platform-with-playstation-vr-launch. Retrieved 2026-10-09.
- ↑ 5.0 5.1 Scott Hayden (2018-09-13). "'I Expect You to Die' Reaches $3 Million Revenue Mark Across All Platforms". Road to VR. https://roadtovr.com/expect-die-reaches-3-million-revenue-mark-across-platforms/. Retrieved 2026-10-09.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Jesse Schell (2015-06-26). "Making Great VR: Six Lessons Learned from I Expect You To Die". Gamasutra (Game Developer). https://www.gamedeveloper.com/design/making-great-vr-six-lessons-learned-from-i-expect-you-to-die. Retrieved 2026-10-09.
- ↑ 7.0 7.1 7.2 7.3 7.4 "Schell Games Announces Sequel to Award-Winning VR Puzzler 'I Expect You To Die'". Schell Games. 2021-01-27. https://iexpectyoutodie.schellgames.com/news/schell-games-announces-sequel-to-award-winning-vr-puzzler-i-expect-you-to-die. Retrieved 2026-10-09.
- ↑ 8.0 8.1 "I Expect You To Die". Schell Games. https://iexpectyoutodie.schellgames.com/. Retrieved 2026-10-09.
- ↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 Kelly Ohannessian (2016-12-05). "'I Expect You To Die' Review: A View To A Thrill". UploadVR. https://uploadvr.com/i-expect-you-to-die-review/. Retrieved 2026-10-09.
- ↑ 10.0 10.1 "'I Expect You To Die' Earns Three D.I.C.E. Award Nominations". Schell Games. 2017-01-25. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-earns-three-d-i-c-e-award-nominations. Retrieved 2026-10-09.
- ↑ 11.0 11.1 "Schell Games Increases Global Availability Of Secret Agent VR Game 'I Expect You To Die'". Schell Games. 2017-01-30. https://iexpectyoutodie.schellgames.com/news/schell-games-increases-global-availability-of-secret-agent-vr-game-i-expect-you-to-die. Retrieved 2026-10-09.
- ↑ 12.0 12.1 "I Expect You To Die". PlayStation Store. Sony Interactive Entertainment. https://store.playstation.com/en-us/product/UP0937-CUSA05590_00-IEYTD00000000001. Retrieved 2026-10-09.
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 "'I Expect You To Die' Named Best Overall VR Experience". Schell Games. 2015-09-24. https://schellgames.com/blog/i-expect-you-to-die-named-best-overall-vr-experience. Retrieved 2026-10-09.
- ↑ 14.0 14.1 "Oculus Touch Tuesdays: I Expect You To Die". Oculus Blog. Meta Platforms. 2016-11-22. https://www.meta.com/blog/oculus-touch-tuesdays-i-expect-you-to-die/. Retrieved 2026-10-09.
- ↑ "Award-Winning VR Game 'I Expect You To Die' To Launch with Oculus Touch". Schell Games. 2016-09-29. https://iexpectyoutodie.schellgames.com/news/award-winning-vr-game-i-expect-you-to-die-to-launch-with-oculus-touch. Retrieved 2026-10-09.
- ↑ "Crafting an Unforgettable Intro - The Origins of I Expect You To Die". Schell Games. 2024-10-31. https://iexpectyoutodie.schellgames.com/news/crafting-an-unforgettable-intro-the-origins-of-i-expect-you-to-die. Retrieved 2026-10-09.
- ↑ "'I Expect You To Die' Available on PSVR in 35 More Countries". Schell Games. 2017-04-04. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-available-on-psvr-in-35-more-countries. Retrieved 2026-10-09.
- ↑ "'I Expect You To Die' Goes Live on Steam Store April 25th". Schell Games. 2017-04-18. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-goes-live-on-steam-store-april-25th. Retrieved 2026-10-09.
- ↑ "'I Expect You To Die' Launches on Windows Mixed Reality Headsets". Schell Games. 2018-02-13. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-launches-on-windows-mixed-reality-headsets. Retrieved 2026-10-09.
- ↑ "'I Expect You To Die' Launches on Viveport". Schell Games. 2019-05-03. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-launches-on-viveport. Retrieved 2026-10-09.
- ↑ Scott Hayden (2019-04-11). "Critically Acclaimed Spy Puzzler 'I Expect You To Die' Confirmed as Quest Launch Title". Road to VR. https://roadtovr.com/critically-acclaimed-spy-puzzler-expect-die-confirmed-quest-launch-title/. Retrieved 2026-10-09.
- ↑ "'I Expect You To Die' Confirmed as an Oculus Quest Launch Title". Schell Games. 2019-04-10. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-confirmed-as-an-oculus-quest-launch-title. Retrieved 2026-10-09.
- ↑ "Localized Versions of I Expect You To Die are Now Available". Schell Games. 2021-11-11. https://iexpectyoutodie.schellgames.com/news/localized-versions-of-i-expect-you-to-die-are-now-available. Retrieved 2026-10-09.
- ↑ "Complete the Trilogy, Save the World". Schell Games. 2025-09-18. https://schellgames.com/blog/phoenix-rising-bundle. Retrieved 2026-10-09.
- ↑ 25.0 25.1 25.2 "'I Expect You To Die' Launches Free New Level Called 'First Class'". Schell Games. 2017-10-24. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-launches-free-new-level-called-first-class. Retrieved 2026-10-09.
- ↑ 26.0 26.1 26.2 Scott Hayden (2019-07-17). "'I Expect You to Die' Gets Brand New Level on All Supported Platforms". Road to VR. https://www.roadtovr.com/e3-2019-i-expect-you-to-die-free-dlc/. Retrieved 2026-10-09.
- ↑ 27.0 27.1 27.2 "Schell Games Adds Final Level Called "Operation: Death Engine" to I Expect You To Die". Schell Games. 2019-11-07. https://iexpectyoutodie.schellgames.com/news/schell-games-adds-final-level-called-operation-death-engine-to-i-expect-you-to-die. Retrieved 2026-10-09.
- ↑ "I Expect You To Die: Home Sweet Home, A Free Mixed-Reality Undercover Mini-Mission, Launches On October 25, 2022". Schell Games. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-home-sweet-home-a-free-mixed-reality-undercover-mini-mission-launches-on-october-25-2022. Retrieved 2026-10-09.
- ↑ "I Expect You To Die". Metacritic. https://www.metacritic.com/game/i-expect-you-to-die/. Retrieved 2026-10-09.
- ↑ 30.0 30.1 30.2 30.3 30.4 "I Expect You To Die". OpenCritic. https://opencritic.com/game/3686/i-expect-you-to-die. Retrieved 2026-10-09.
- ↑ 31.0 31.1 Thomas Halston (2016-12-13). "I Expect You To Die Review - PSVR". PlayStation Universe. https://www.psu.com/reviews/i-expect-you-to-die-review-psvr/. Retrieved 2026-10-09.
- ↑ "'I Expect You To Die' Surpasses the $1 Million Revenue Mark". Schell Games. 2017-08-30. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-surpasses-the-1-million-revenue-mark. Retrieved 2026-10-09.
- ↑ "I Expect You To Die Earns $2 Million Revenue On Oculus Quest Platform". Schell Games. 2020-06-04. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-earns-2-million-revenue-on-oculus-quest-platform. Retrieved 2026-10-09.
- ↑ Jason Wilson (2020-06-07). "I Expect You To Die is an Oculus Quest hit, reaching $2 million in revenue". GamesBeat. https://gamesbeat.com/i-expect-you-to-die-is-an-oculus-quest-hit-reaching-2-million-in-revenue/. Retrieved 2026-10-09.
- ↑ Scott Hayden (2016-02-11). "Here are the Winners of the Vision VR/AR Summit 2016 Awards". Road to VR. https://roadtovr.com/winners-vision-vrar-summit-2016-awards/. Retrieved 2026-10-09.
- ↑ 36.0 36.1 36.2 "2017 Immersive Reality Finalists". Academy of Interactive Arts & Sciences. 2017-01-25. https://www.interactive.org/news/2017_immersive_reality_finalists.asp. Retrieved 2026-10-09.
- ↑ "'IEYTD' Wins Immersive Perspective Award". Schell Games. 2017-10-16. https://iexpectyoutodie.schellgames.com/news/ieytd-wins-immersive-perspective-award. Retrieved 2026-10-09.
- ↑ "I Expect You To Die 2: The Spy and the Liar Available Now on Steam, Oculus, and PlayStation Stores". TriplePoint Press Releases. Schell Games. 2021-08-24. https://pressreleases.triplepointpr.com/2021/08/24/i-expect-you-to-die-2-the-spy-and-the-liar-available-now-on-steam-oculus-and-playstation-stores/. Retrieved 2026-10-09.
- ↑ Ian Hamilton (2021-07-21). "I Expect You To Die 2 Arrives Aug. 24 For PSVR, Quest, PC VR". UploadVR. https://www.uploadvr.com/i-expect-you-to-die-2-release-date/. Retrieved 2026-10-09.
- ↑ "I Expect You To Die 3: Cog in the Machine Is Now Available on Meta Quest 2 and Meta Quest Pro". Schell Games. 2023-08-17. https://iexpectyoutodie.schellgames.com/news/i-expect-you-to-die-3-cog-in-the-machine-is-now-available-on-meta-quest-2-and-meta-quest-pro. Retrieved 2026-10-09.