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#REDIRECT [[Virtual Reality Augmented Reality Wiki:Wanted pages]]
{{TOCRIGHT}}
==New products==
*'''[[PlayStation VR2]]'''
*'''[[Apple Vision Pro]]'''
*'''[[Meta Quest Pro]]'''
 
 
* [[HoloKit]] - AR headset for iPhone - https://holokit.io/intro_holokit/
* [[MeganeX]] - compact VR headset - https://en.shiftall.net/products/meganex
* [[Vive XR Elite]] - release date: March 31st, 2023
 
==Hardware and software==
===Devices===
 
[[Snap Spectacles 4]] (unreleased AR glasses)
 
[[PSVR 2]]
 
===Accessories===
 
===Other===
[[Spark AR]] - tool to create AR from facebook
 
[[Pico Digital Platform]] - Pico's game / app store
 
[[Oculus Quest (Platform)]]
 
[[Oculus Insight]]
 
[[Pico VR]]
 
[[Unreal Engine 4]] - game engine, for VR dev
 
[[Siri]] - or how Device-local speech recognition is fundamental to AR
 
[[Lightship ARDK]] - Niantic's ([[Pokemon Go]]) AR development kit
 
[[WebXR]]
 
===Games and Apps===
[[Supernatural]]
 
[[Flight Simulator 2020]]
 
[[Vader Immortal]]
 
[[Asgard's Wrath]]
 
[[Population One]]
 
==Update==
[[TPCAST]] - [https://www.roadtovr.com/tpcast-announces-wireless-adapter-oculus-rift-arriving-q4-2017/ ref 1]
 
[[Oculus Rift DK2]] Open Source - [https://developer.oculus.com/blog/open-source-release-of-rift-dk2/ ref 1]
 
==Terms==
===Technical Terms===
* [[Pose]]
* [[VR UI/UX design]] - [http://www.roadtovr.com/vr-interface-design-insights-mike-alger/ reference 1]
* [[Near-eye light field]] ([[NE-LF]])
* [[Light fields]] - [https://www.youtube.com/watch?v=rEMP3XEgnws reference 1], [https://www.reddit.com/r/oculus/comments/3ugsxx/light_field_imaging_the_future_of_vrarmr_part_1/ reference 2]
* [[Point cloud]]
* [[Mura correction]] - improves image sharpness, first employed in [[HTC Vive Pre]]
 
[[Deep learning]]
 
[[Myriad 2]] / [[Vision processing unit]] - [http://www.movidius.com/solutions/vision-processing-unit reference 1], [http://uploads.movidius.com/1441734401-Myriad-2-product-brief.pdf reference 2], [https://www.youtube.com/watch?v=hD3RYGJgH4A reference 3], [http://www.hotchips.org/wp-content/uploads/hc_archives/hc26/HC26-12-day2-epub/HC26.12-6-HP-ASICs-epub/HC26.12.620-Myriad2-Eye-Moloney-Movidius-provided.pdf reference 4]
 
[[Lens Matched Shading]] - avoid rendering pixels that end up being discarded after the distortion process.
 
[https://medium.com/@B__REEL/simulating-weight-in-vr-d161e87990b#.qj0u70jy2 simulating weight in VR]
 
==Hardware==
[[Pimax 5K]] - [https://www.kickstarter.com/projects/pimax8kvr/pimax-the-worlds-first-8k-vr-headset ref 1]
 
[[Daydream View (2017)]] - [https://www.roadtovr.com/google-daydream-view-2-2017-performance-field-of-view-comfort/ ref 1], [https://www.roadtovr.com/hands-on-google-daydream-view-2-2017-pixel-2-pixel-2-xl/ ref 2] -
 
[[Google Pixel 2]] / [[Google Pixel 2 XL]] - [https://www.roadtovr.com/googles-new-pixel-2-pixel-2-xl-phones-factory-calibrated-optimized-ar-now-60-fps-tracking/ ref 1] - AR-ready and [[Daydream]]-ready
 
[[Oculus For Business]] - [https://www.oculus.com/blog/announcing-oculus-for-business-bringing-vr-into-the-workplace/ ref 1], [https://www.oculusforbusiness.com/ ref 2]
 
[[Oculus Santa Cruz 2]] - [[Santa Cruz Controllers]] - [https://www.roadtovr.com/hands-on-oculus-santa-cruz-ii-prototype-controllers-2017-oculus-connect-4/ ref 1] - High-end standalone HMD with 6DOF controllers. Controllers are tracked by sensors on HMD!
 
[[Mindride Airflow]] - [http://www.mindride.co/make-1/ ref] - harness that simulates flying in VR
 
New [[Base Stations]] - [http://www.roadtovr.com/valve-confirms-new-steamvr-tracking-lighthouse-base-station-release-date-2017-htc-vive/ reference 1], [https://www.roadtovr.com/steamvr-tracking-2-0-will-support-33x33-foot-playspaces-with-4-base-stations/ ref 2] - New Vive Base Stations
 
[[Sync Blinker]] - IR beacon within [[Base Stations]] for [[Lighthouse]]
 
[[FOCUS]] - 360 Camera by Link VR
 
[https://www.reddit.com/r/oculus/comments/3zs85r/camera_array_news/ Camera Array News]
 
[[Qualcomm VRDK]] using [[Snapdragon 385]] - [https://www.qualcomm.com/news/releases/2017/02/23/qualcomm-introduces-snapdragon-835-virtual-reality-development-kit reference 1], [http://www.techradar.com/news/first-look-qualcomm-snapdragon-835-vr-developer-kit-headset ref 2], [http://www.roadtovr.com/first-all-in-one-vr-headsets-based-on-qualcomms-vrdk-expected-in-2h-2017/ ref 3] - VR Dev kit by [[Qualcomm]] with inside-out6, DOF tracking and [[eye tracking]]
 
[[rEvolve]] - Flip-visor head-mount accessory for the [[HTC Vive]]
 
[[HOLOSCOPE]] - [http://www.roadtovr.com/realview-holoscope-ar-headset-hologram-display/ reference 1] - AR HMD by [[RealView]]
 
[[EXOS]] - VR gloves with haptic feedback
 
[[VR Sense]] - [http://www.gamecity.ne.jp/vrsense/ reference 1] - VR Arcade cabinet for VR Dynasty Warriors with [[PSVR]] inside along with a motion-simulating seat, a scent function, a wind function, a thermal function, a touch function, and a mist function.
 
[[VR Mobile Crane Simulator]] - [http://www.roadtovr.com/itis-vr-mobile-crane-simulator-showcases-the-future-of-training-for-industrial-machinery/ reference 1], [http://www.iti.com/vr reference 2] - VR Crane Simulator for Industrial training.
 
[[VR Touch]] - [https://www.gotouchvr.com/ ref] - Haptic wearable for the fingers.
 
[[LG VR Headset]] - [http://www.roadtovr.com/lg-ez-vr-headset-steamvr-hands-on-gdc-2017/ ref 1]
 
[[Surround 360 x6]] / [[Surround 360 x24]] - VR Cameras from Facebook
 
[[Asus HC102]] aka Asus Windows Mixed Reality Headset - [http://www.roadtovr.com/microsoft-reveals-asus-mixed-reality-headset-new-design-dell/ ref 1], [https://www.roadtovr.com/windows-mixed-reality-vr-headsets-release-date-launch-availability-price/ ref 2] - [[Windows 10 VR]]
 
[[AI coprocessor]] of [[Microsoft HoloLens 2]] - [https://www.roadtovr.com/hololens-2-0-put-custom-chip-heart-board-processor/ ref 1] -
 
[[Google Glass Enterprise Edition]] - Google Glass 2.0
 
[[Upskill]]'s [[EyeSight]] - [https://upskill.io/skylight/eyesight/ ref 1] - enterprise video streaming technology for maintenance, inspection and repair tasks for [[Google Glass]] and smartphone.
 
[[Ubimax with Glass]] - [https://blog.x.company/a-new-chapter-for-glass-c7875d40bf24 ref 1] - real-time instructions with [[Google Glass]] for DHL
 
[[Glass with Augmedix]] - [https://blog.x.company/a-new-chapter-for-glass-c7875d40bf24 ref 1] - Healthcare with [[Google Glass]]
 
[[Strider VR]] - [https://www.roadtovr.com/strider-vr-intriguing-new-omnidirectional-treadmill-solution/ ref 1] - new approach to omnidirectional treadmill
 
[[Eye-Sync]] - portable concussion diagnosis tool.
 
[[Samsung Odyssey]] - [https://www.roadtovr.com/samsung-odyssey-windows-vr-mixed-reality-headset-hands-on-preview/ ref 1] - VR HMD part of the [[Windows Mixed Reality]] series.
 
Updated [[PlayStation VR]]  and [[PlayStation Move]] controllers - [https://www.roadtovr.com/new-psvr-model-way-featuring-integrated-audio-hdr-pass/ ref 1], [https://www.roadtovr.com/playstation-move-sees-minor-hardware-update-launching-alongside-new-psvr-model/ ref 2] - not released
 
==Software==
 
[[SideQuest]]
 
[[Snapchat AR Lenses]]
 
[[OpenXR]] - [https://www.khronos.org/openxr ref 1] - open standard for VR and AR apps and devices.
 
[[CloverVR]] - [https://www.roadtovr.com/adobe-premiere-pro-now-includes-vr-editing-interface-project-clovervr/ ref 1] - VR Editing Interface  for Adobe Premiere Pro
 
[[NVDIA Holodeck]] - [https://www.nvidia.com/en-us/design-visualization/technologies/holodeck/ ref 1] - Photorealistic Collaborative Design in VR or Design lab of the future
 
[[Chrome VR]] - VR web browser by [[Google]] that supports [[WebVR]]
 
[[Oculus Avatars]] - Universal avatars for the [[Oculus (Platform)]]
 
[[Facebook 360 Capture SDK]] - integrate into VR apps so that you can capture and share your VR experiences through 360 photos and videos.
 
[[V (Dashboard)]] - [http://www.roadtovr.com/v-universal-dashboard-virtual-reality-any-vr-experience/ reference 1] - a dashboard that pipes websites and mobile apps directly into any VR games or experiences.
 
[[Google VR]] - Google's VR platform. Consist of [[Cardboard]] for low-end and [[Daydream]] for high-end.
 
[[Destinations]] - Valve's free tool that allows anyone to create realistic VR worlds with [[Photogrammetry]].
 
[[Camera Effects Platform]] - [[AR Studio]] - [[Frame Studio]] - Facebook's AR platform for camera
 
[[Vuforia]] - [[Qualcomm]]'s AR SDK
 
[[Wikitude]] - AR SDK
 
[[Unity]] - game engine
 
[[VRTK]] - [https://github.com/thestonefox/SteamVR_Unity_Toolkit link 1], [https://www.kickstarter.com/projects/thestonefox/virtual-reality-toolkit-vrtk-version-4-and-beyond link 2] - Virtual Reality Toolkit for Unity
 
[[WalkinVR]] - [http://www.roadtovr.com/developer-makes-vr-accessible-physically-disabled-custom-locomotion-driver/ ref 1] - driver that allows physically disabled to move around in VR for [[SteamVR]].
 
[[Visual Positioning Service]] (VPS) - [http://www.roadtovr.com/googles-visual-positioning-service-announced-tango-ar-platform/ ref 1] - AR tracking that combines [[Tango]] with [[Google Maps]]
 
[[EditorVR]] - allows the user to create Unity experiences and games within VR.
 
[[Carte Blanche]] - allows the non-technical users to create experiences.
 
[[Unreal Engine]] - [http://www.roadtovr.com/first-look-unreal-engine-will-soon-let-you-build-vr-inside-vr/ reference 1] - game engine
 
[[Unreal VR Editor]] -
 
[[Oculus SDK]] - SDK for [[Oculus Rift (Platform)]]
 
[[Oculus Mobile SDK]]
 
[[Oculus Audio SDK]] - [https://developer.oculus.com/blog/meet-the-oculus-audio-sdk/ reference 1]
 
[[Ghostline]] - [http://ghostline.xyz/ ref 1], [http://www.polygon.com/features/2016/5/18/11689880/aldin-dynamics-ghostline-waltz-of-the-wizard ref 2] - analytics and visualization tool for VR
 
[[Faceshift]] - [http://techcrunch.com/2015/11/24/apple-faceshift/#.jmjl9m:KCos reference 1] - captures facial motion, acquired by [[Apple]]
 
[[Fabric Engine]] - game engine
 
[[Presenz]] - [http://www.roadtovr.com/presenz-nozom-pre-rendered-room-scale-vr-scenes-positional-tracking-parallax/ reference 1] - combines high fidelity visuals of pre-rendered CGI or the interactivity of real-time CGI
 
[[Pixvana]] - cloud-based [[VR Video]] capture, processing and delivery.
 
[[Leap Motion Interaction Engine]] - Intermediary between the user's input and the physics engine. Allows more intuitive control when interacting in VR.
 
[[VRED]] - 3D visualization and virtual prototyping software by [[Autodesk]].
 
[[Orion]] - [[Leap Motion]]'s third software stack for finger tracking.
 
[[Iray VR]] - photorealistic rendering for VR by [[NVIDIA]].
 
[[VRScore]] [http://www.roadtovr.com/first-look-basemarks-vrscore-benchmark-arrives-unique-solution-accurate-testing/ reference 1] - benchmark software for [[VR]].
 
[[Stingray]] - game engine by [[Autodesk]].
 
[[PresenZ]] - CGI-quality VR rendering software
 
[[VRidge]] - allows the user to play [[Rift]] and [[Vive]] games with [[Cardboard]]
 
[[The Lab Renderer]] - [http://steamcommunity.com/games/250820/announcements/detail/604985915045842668 reference 1]
 
[[Ansel]] - NVIDIA's screenshot tool that allows users to take 360 degrees, 3D images inside games.
 
[[VRWorks]] - update the page with information from [https://developer.nvidia.com/vrworks source 1], add VRWorks Audio
 
[[IC.IDO]] - VR CAD Simulation by ESI Group
 
[[Vizor]] - easily create and publish VR content on the web
 
[[VLC]] - popular video player that supports 360 videos and VR HMDs.
 
[[The View]] - [http://theviewer.co/getstarted source] - create VR Tours easily.
 
[[Phantom]] - AR OS
 
[[Decentraland]] - [https://decentraland.org/ ref 1] - Peer-to-peer, blockchain-based [[metaverse]]
 
[[SteamVR Home]] - [https://steamcommunity.com/games/250820/announcements/detail/1256913672017157095 ref 1]
 
[[Pixvana's SPIN Play SDK]] - enables playback and streaming of 360 degree / VR content, powers Steam's 360 Video Player
 
[[OpenVR Recorder]] - [https://www.roadtovr.com/openvr-recorder-powerful-tool-capturing-tracking-input-data/ ref 1] - record OpenVR tracking data from headsets, motion controllers and Vive Trackers.
==Companies and Organizations==
[[Dreamscape Immersive]] - [https://www.roadtovr.com/amc-vr-movie-theaters-dreamscape-immersive-series-b-investment/ ref 1], [http://www.dreamscapeimmersive.com/ ref 2] - VR theme park / arcade similar to [[The Void]]
 
[[Surreal]] - [https://surreal.tv/ ref 1] - Immersive VR Studio
 
[[Neuralink]] - [https://waitbutwhy.com/2017/04/neuralink.html ref 1] - [[Elon Musk]]'s company to develop [[implantable]] [[brain–computer interface]]
 
[[Reality Caucus]] - [https://delbene.house.gov/media-center/press-releases/reps-delbene-clarke-flores-issa-and-lieu-form-reality-caucus ref 1] - United States Congressional Caucus on Virtual, Augmented and Mixed Reality Technologies
 
[[GVRA]] - [https://www.gvra.com/ site] - Global Virtual Reality Association
 
[[VREAL]] - [http://www.roadtovr.com/vreal-virtual-reality-livestreaming-platform-htc-vive-oculus-rift/ reference 1] - VR streaming technology company.
 
[[Apple]] - [http://www.theverge.com/2016/1/29/10871228/apple-secret-virtual-reality-team-report reference 1] - List the VR/AR acquisitions please.
 
[[IrisVR]] - VR for architecture
 
[[Envelop VR]] - Data visualization
 
[[Two Bit Circus]] - VR + Circus
 
[[HTC]] - manufacturer of [[HTC Vive]]
 
[[Valve Corporation]] - developer of [[SteamVR]]
 
[[Samsung]] - manufacturer of [[Gear VR]]
 
[[Body Labs]] - 3D body modeling
 
[[Echopixel]] - creator of [[True 3D]], medical visualization software
 
[[EEVO]] - platform for VR films
 
[[Ximmerse]] - creator of various [[Input Devices]]
 
[[WakingApp]] - creator of [[ENTiTi]], AR/VR cloud platform
 
[[WeLens]] - rent [[Gear VR]]
 
[[SensoMotoric Instruments]] (SMI) 's [[foveated rendering]] - [http://uploadvr.com/smi-eye-tracking-foveated-rendering-exclusive/ reference 1] [http://www.roadtovr.com/hands-on-smi-proves-that-foveated-rendering-is-here-and-it-really-works/ reference 2] [http://uploadvr.com/smi-hands-on-250hz-eye-tracking/ reference 3] - 250Hz eye-tracking kit for HMDs.
 
[[Infinity AR]] - [[AR]] glasses
 
[[VisiSonics]] - [[3D audio]] capture hardware company
 
[[Google DeepMind]] - [[Artificial Intelligence]]
 
[[ILMxLAB]] - Immersive entertainment such as Holo-theatre
 
[[Kaleidoscope VR]] -  VR film festival tours around the world.
 
[[OBE Immersive]] - company that makes full body input device in the form of a jacket.
 
[[VRcade]] - out of home, wireless VR experience
 
[[VR Lens Lab]] - prescription lens for VR HMDs
 
[[Immersv]] - VR advertising platform
 
[[vrse.works]] - Production studio that build tools for VR filmmaking.
 
[[Vivid Vision]] [https://www.roadtovr.com/vivid-vision-amblyopia-vr-treatment-efficacy-study/ ref 1], [https://www.roadtovr.com/eye-doctors-can-now-prescribe-vivid-visions-vr-lazy-eye-treatment-for-home-use/ ref 2] - Use VR to treat lazy eye and crossed eye.
 
[[VRC]] - Virtual Reality Company - VR movie studio
 
[[KonceptVR]] - produces 360 video content for broadway shows.
 
[[Virtual Umbrella]] - Marketing for VR
 
[[Baobab Studios]] - VR filmmaking studio
 
[[STRIVR Labs]] - use VR for sports training
 
[[Nitero]] - wireless 60GHz, low latency video streaming solution for VR, Valve is interested in
 
[[HypeVR]] - films volumetric 3D 360 videos
 
[[VRsenal]] - VR Arcade with high-end controllers
 
[[Virtualitics]] - visualize big data in VR
 
[[WaveOptics]] - builds optics for AR
 
==People==
[[Palmer Luckey]] - Co-founder of [[Oculus VR]]
 
[[John Carmack]] - CTO of Oculus VR