FOCUS
More actions
| FOCUS | |
|---|---|
| Basic Info | |
| Type | Camera |
| Subtype | 360° Camera |
| Developer | Link VR[1] |
| Announcement Date | July 2015 (prototype images revealed)[2] |
| Display | |
| Resolution | 4K (stitched 360-degree video)[2] |
| Audio | |
| Camera | Six 1080p 120° FOV CMOS sensors[2][1] |
FOCUS is a 360° Camera developed by Link VR (styled LinkVR). It is able to capture 4K, 360 degree videos. FOCUS has on-board, real-time stitching that combines the videos captured by all 6 sensors into a 360 Video.[2][1]
LinkVR, which described itself as "A VR Technology Company", engineered the camera in-house and aimed it at professional and enterprise users.[1][2] The company revealed images of a FOCUS prototype in July 2015, when VRFocus reported that the camera was still in development.[2] Neither the VRFocus report nor LinkVR's 2015 website gave a price or a release date.
Features
LinkVR designed FOCUS as a single, integrated capture package rather than a rig assembled from separate cameras. On its 2015 website, the company wrote that existing 360-degree production required "dedicated cameras, customized camera rigs, and state-of-the-art stitching software", and that FOCUS was meant to "capture and deliver ready-to-use content".[1]
Stitching joins the footage from the six sensors into one 360-degree video, and FOCUS does this on the camera in real time. VRFocus wrote that this was meant to cut the hours usually spent stitching virtual reality video together.[2] LinkVR also stated that the camera uses several software optimizations to minimize aliasing.[2][1]
Hardware
FOCUS uses six CMOS image sensors. Each sensor records 1080p video and has a 120-degree field of view, and the stitched output is 4K 360-degree video.[2][1] Neither 2015 source listed other hardware details, such as storage, battery, weight or connectivity.
Specifications
| Item | Value (as stated by LinkVR and VRFocus in 2015) |
|---|---|
| Device type | 360° Camera (prototype) |
| Image sensors | Six 1080p CMOS sensors[2] |
| Field of view per sensor | 120°[2] |
| Output | 4K 360-degree video[2][1] |
| Stitching | On-board, real-time[2][1] |
| Image processing | Software optimizations to minimize aliasing[2] |
Software
LinkVR paired the camera with its own playback software so that the package covered everything from capture to viewing.[2] The company developed a proprietary 360-degree panoramic viewer and video player intended to distribute 360-degree content across major desktop and mobile platforms and VR headsets. LinkVR said it built the player because other 360-degree media players were limited to one medium, either mobile devices or head-mounted displays.[1][2] The company's website also described interactive navigation in the player, letting viewers look at the content from every angle.[1]
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 "LinkVR". LinkVR. LinkVR. 2015. http://web.archive.org/web/20150829224819/http://www.link-vr.com/. Retrieved 2026-09-27.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 Peter Graham (2015-07-29). "LinkVR Reveals Prototype Virtual Reality Camera". VRFocus. http://web.archive.org/web/20210923211744/https://www.vrfocus.com/2015/07/linkvr-reveals-prototype-virtual-reality-camera/. Retrieved 2026-09-27.