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- |VR/AR=[[VR]] Show is a productivity tool built around the science of spatial thinking! We envision what it would be like to take a thought out of your h ...2 KB (306 words) - 00:15, 14 April 2025
- |VR/AR = [[Augmented Reality]] |Subtype = [[AR Glasses]], [[Spatial AR]] ...9 KB (1,105 words) - 03:12, 8 January 2026
- |VR/AR = [[Augmented Reality]] |Type = [[AR Glasses]] ...4 KB (486 words) - 18:18, 7 January 2026
- |VR/AR = [[Augmented Reality]] |Subtype = Standalone AR glasses ...4 KB (506 words) - 22:11, 7 January 2026
- |VR/AR=[[VR]] ...ound design, compelling visuals, and fun interactive tasks. Experience how spatial audio contributes to the VR immersion. This is a Daydream port and visuali ...2 KB (306 words) - 23:43, 13 April 2025
- |VR/AR=[[Virtual Reality]], [[Augmented Reality]] |Audio=AstoundSound 3D spatial audio, 3.5mm audio jack (built-in), Sulon Q earbuds (spatially optimized) ...7 KB (1,048 words) - 15:44, 4 May 2025
- |VR/AR = [[Virtual Reality]], [[Mixed Reality]] |Spatial Mapping = iTOF depth sensor ...4 KB (522 words) - 22:13, 7 January 2026
- |VR/AR = [[Augmented Reality]], [[Mixed Reality]] |Subtype = Wireless AR glasses (prototype) ...5 KB (561 words) - 22:16, 7 January 2026
- |VR/AR = [[Augmented Reality]] |Type = [[AR Glasses]] ...6 KB (771 words) - 16:12, 7 January 2026
- |VR/AR = [[Augmented Reality]] |Subtype = Media AR glasses ...4 KB (475 words) - 22:11, 7 January 2026
- |VR/AR = [[Augmented Reality]] |Type = [[AR Glasses]] ...4 KB (535 words) - 18:17, 7 January 2026
- |VR/AR = [[Augmented Reality]] |Subtype = Consumer AR ...4 KB (511 words) - 22:16, 7 January 2026
- ...> Launched on July 3, 2018, the show bills itself as "Your monthly dose of AR/VR."<ref name="spotify">Spotify. "AllThingsXR.com". Retrieved from https:// ...eaders in the field. The podcast covers a wide range of topics including [[spatial computing]], [[mixed reality]], [[3D content]], [[brain-computer interfaces ...16 KB (1,998 words) - 10:10, 26 June 2025
- |VR/AR=[[VR]] ...t custom player interfaces, CubeWorks is designed to challenge the gamer’s spatial manipulation and problem solving abilities as they advance through various ...2 KB (322 words) - 23:46, 13 April 2025
- |VR/AR=[[VR]] ...Grid uses true spatial audio to create the most immersive experience. True spatial audio means that a rocket directly behind you sounds different from one dir ...2 KB (343 words) - 10:46, 14 April 2025
- |VR/AR = [[Augmented Reality]] |Subtype = [[Standalone AR]] ...4 KB (495 words) - 17:27, 7 January 2026
- * '''[[Spatial Audio]]''' - integrated support for ambisonic audio clips, full-sphere surr Unity comes with several tools to assist development of AR experiences: ...3 KB (432 words) - 09:54, 17 April 2024
- |VR/AR=Virtual Reality ...stly better than Samsung Gear mobile virtual reality headset, which has no spatial tracking and offers just three degrees of freedom. With these two features ...6 KB (894 words) - 20:51, 2 July 2025
- |VR/AR = [[Augmented Reality]] |Subtype = Enterprise AR Glasses ...5 KB (562 words) - 22:10, 7 January 2026
- |VR/AR = [[Augmented Reality]], [[Mixed Reality]] |Subtype = AR Glasses (Tethered) ...6 KB (805 words) - 22:14, 7 January 2026