Discrete HMD

Discrete HMD also known as Tethered HMD is a type of mostly virtual reality head-mounted display that supplies everything required for an immersive VR experience aside from the processing. It contains display, lenses, rotational tracking, positional tracking, audio and advanced input. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the PlayStation VR use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom Input Devices built with 6DOF tracking in mind. Note that newer Discrete HMD such as Pico Neo 2 is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.
Discrete HMDs require powerful PCs to run their demanding games and software. Not counting the cost of PC, Discrete HMDs is cheaper than Slide-on HMDs and more expensive than Integrated HMDs.
Devices | Requires | Display | Resolution | Refresh Rate | Field of View | Tracking | Rotational Tracking | Positional Tracking | Update Rate | Latency | Input | Connectivity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
ANTVR | Smartphone PlayStation 4 PC Xbox One | Aspherical lens | 1920 x 1080 | 100° diagonal | Degrees of freedom | Gyroscope Magnetometer Accelerometer | Transformable Controller | U2B (USB-2.4GHz and Bluetooth) module | ||||
Acer Windows Mixed Reality Headset | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 90Hz '"`UNIQ--ref-00000000-QINU`"' | 95 Degree Horizontal | 6DOF | Gyroscope Magnetometer Accelerometer | Inside-out tracking | Motion to Photon: Less than 10ms | Keyboard/Mouse Xbox One GamePad Motion Controllers | HDMI USB | |
Asus HC102 | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 90Hz | 95 Degree | 6DOF | Gyroscope Magnetometer Accelerometer | Inside-out tracking | Low | Asus HC102 Motion Controller | HDMI USB | |
CastAR | PC | 2 Micro-Projectors on top | 2560x720 1280 x 720 per eye | 120 Hz | 65° (horizontal) | 6DOF | Gyroscope Magnetometer | Tracking Camera | Rotational: 1000 Hz Positional: 120 Hz | Tracking: 8.3ms | Wand Controller RFID tags | HDMI USB |
Dell Visor | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 90Hz | 110 Degree | 6DOF | Gyroscope Magnetometer Accelerometer | Inside-out tracking | Low | Keyboard/Mouse Xbox One GamePad Dell Visor Motion Controller | HDMI USB | |
FOVE | PC | 5.8 inch low persistence OLED | 2560 x 1440 | 60 - 90 Hz | 100° | Eye Tracking | IMU | Their own system | Eye Tracking: 120 FPS | USB 3.0 Display port 3.5mm headphone port | ||
HP Reverb G2 | Dual LCD 2.89’’ diagonal with Pulse Backlight technology | 2160 x 2160 pixels per eye | 90Hz | ~114 degrees Fresnel-Aspherical | 6DOF Inside/out | HP Reverb G2 Controllers | USB 3.0 type C BlueTooth | |||||
HTC Vive | PC | Dual Panel | 2160 x 1200 (1080 x 1200 per eye) | 90 Hz | 110° (diagonal) | 6DOF | Gyroscope Accelerometer Laser Position Sensor | Base Stations | Rotational: 1000Hz Positional: 60Hz | Motion to Photon 7ms (no load) 15ms (medium load) | Controllers in both hands | 2 HDMI ports 2 USB ports 1 headphone jack |
HTC Vive Developer Editions | PC | Dual Panel | 2160 x 1200 1080 x 1200 per eye | 90 Hz | 110° (diagonal) | 6DOF | Gyroscope Accelerometer Laser Position Sensor | Base Stations | ?? | ?? | Controllers in both hands | 2 HDMI ports 2 USB ports 1 headphone jack |
HTC Vive Pro | PC | Dual Panel | 2880 x 1600 (1440 x 1600 per eye) | 90 Hz '"`UNIQ--ref-00000000-QINU`"' | 110° (diagonal) | 6DOF | Gyroscope Accelerometer Laser Position Sensor | Base Stations | Rotational: TBC Positional: TBC | Motion to Photon TBC | Controllers in both hands | DisplayPort 1.2 USB-C 3.0 port Bluetooth (Version TBD) (TBD: 1 headphone jack???) |
LG 360 VR | LG G5 | 1.88" IPS LCD x 2 EA 920 x 720 per Eye 639 ppi Real RGB | 960x720 pixels at 693ppi (per eye) | 60Hz | Motion to Photon: over 50ms | |||||||
LG VR Headset | PC | OLED Single panel | 1440×1280 per eye | 90Hz | 110 Degree | Lighthouse | Low | Vive Controller LG Controller | USB DisplayPort | |||
Lenovo Explorer | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 90Hz | 110 Degree | 6DOF | Gyroscope Magnetometer Accelerometer | Inside-out tracking | Low | Keyboard/Mouse Xbox One GamePad Lenovo Explorer Motion Controller | HDMI USB | |
OSVR HDK1 | PC | 5.5 inch LCD (1.0) 5.5 inch low-persistence OLED (1.1 - 1.3) | 1920 x 1080 960 x 1080 per eye | 60 Hz (1.0 - 1.2) 120 Hz (1.3) | 100° (nominal) 90° (H and V) | 6DOF Degrees of freedom | Gyroscope Magnetometer Accelerometer | IR-LED faceplate and External Infrared Camera | Rotational: 400Hz Positional: 100 Hz | ?? | Gamepads Mouse and Keyboard Leap Motion VR | 1 external and 2 internal USB 3.0 ports |
OSVR HDK2 | PC | 5.5 inch OLED | 2160 x 1200 (1080 x 1200 per eye) | 90 Hz '"`UNIQ--ref-00000001-QINU`"' | 110 degrees | 6DOF Degrees of freedom | Gyroscope Magnetometer Accelerometer | ??? | Rotational: 400Hz Positional: 100 Hz | ?? | ??? | 1 external and 2 internal USB 3.0 ports |
Oculus Rift | PC | Dual OLED Panels | 2160 x 1200 (1080 x 1200 per eye) | 90 Hz | 110° (diagonal) | 6DOF | Gyroscope Magnetometer Accelerometer | Oculus Sensor | Rotational: 1000Hz Positional: 60Hz | Motion to Photon: less than 5ms | Oculus Touch Xbox One controller Oculus Remote | HDMI USB |
Oculus Rift DK1 | PC | 7 inch LCD | 1280 x 800 640 x 800 per eye | 60 Hz | 110° (Nominal) | Degrees of freedom | Gyroscope Magnetometer Accelerometer | None | Rotational: 1000 Hz | Tracking: 2ms End-to-end: 50-60ms | ||
Oculus Rift DK2 | PC | 5.7 inch OLED (PenTile) | 1920 x 1080 960 x 1080 per eye | 75 Hz 72 Hz 60 Hz '"`UNIQ--ref-00000000-QINU`"' | 100° (nominal) | 6DOF | Gyroscope Magnetometer Accelerometer | Separate Camera Near Infrared CMOS Sensor | Rotational: 1000 Hz Positional: 60 Hz | ~30 ms | HDMI USB | |
Oculus Rift S | LCD | 1280×1440 per eye | 80Hz | 6DOF | Oculus Insight | Oculus Touch | Headset cable required | |||||
PlayStation VR | PlayStation 4 | 5.7 inch OLED | 1920 x 1080 960 x 1080 per eye | 90 Hz 120 Hz '"`UNIQ--ref-00000001-QINU`"' | 100° | 6DOF | Gyroscope Accelerometer | PlayStation Camera | ? | Less than 18ms | DualShock 4 Wireless Controller PlayStation Move Motion Controller PlayStation VR Aim | HDMI USB |
Samsung Odyssey | PC | Dual LCD display | 1 440 x 1 600 per eye | 60-90Hz | 110 Degree | 6DOF | Accelerometer Gyrometer Compass Proximity Sensor IPD Sensor | Inside-out tracking | Low | Samsung Odyssey Motion Controller | HDMI USB | |
StarVR | PC | Dual 5.5" LCD Quad HD Displays | 5120 x 1440 (2560 x 1440 per eye) | 210° (horizontal) 130° (vertical) | 6DOF | Gyroscope Magnetometer Accelerometer | External optical sensor with fiducial markers | |||||
Valve Index | 1440x1600 RGB LCDs | 80/90/120/144Hz | ~120-130 degrees | Valve Index Controllers | USB 3.0 DisplayPort 1.2 |