Resolution
Appearance
Resolution is the number of pixels that can be displayed. Resolution is usually shown as width x height. For example, a resolution of 1920 x 1080 means that it has 1920 pixels as its width and 1080 pixels as its height. A 1080p HDTV has the resolution of 1920 x 1080.
Higher resolution means sharper or more detailed images. Low resolution can cause the pixels to become visible to the human eyes. This is especially evident in Virtual Reality HMDs because the user's eyes are positioned very close to the display. Low resolution can cause the user to feel like he or she is looking through a screen door.
For truly immersive Virtual Reality, 4k resolution, , or higher is needed. As of 2015, non of the VR HMDs have 4k or greater resolution.
Resolution of Various Devices
| Resolution | |
|---|---|
| 360cam | 8 MP |
| 360fly | 1504 x 1504 |
| 3DRudder | |
| 3Glasses Blubur S1 | 2880 x 1440 (1440 x 1440 per eye) |
| 3Glasses Blubur S2 | 1440x1440 per-eye |
| 3Glasses D2 | 2560 x 1440 (2K) |
| 3Glasses X1 | 1200x1200 per-eye |
| AMBEO VR Mic | |
| ANTVR | 1920 x 1080 |
| ANTVR Cyclop | 1080x1200 per-eye |
| ASUS AirVision M1 | 1920x1080 per eye |
| ASUS Windows Mixed Reality | 1440 × 1440 per eye (2880 × 1440 combined) |
| Acer AH101 | 2880 x 1440 (1440 x 1440 per eye) |
| Acer OJO 500 | 1440 × 1440 per eye (2880 × 1440 combined) |
| Acer Windows Mixed Reality | 1440 × 1440 per eye (2880 × 1440 combined) |
| Acer Windows Mixed Reality Headset | 2880 x 1440 (1440 x 1440 per eye) |
| AjnaLens AjnaX | |
| AjnaLens AjnaXR | 1600x1600 per-eye |
| AjnaXR Enterprise Edition | 2280x2280 per-eye |
| Alpha Gun | |
| Amazon Echo Frames | N/A |
| Anduril EagleEye | High-resolution displays |
| Apple Vision Pro | 3660 × 3200 pixels per eye (23 million total pixels) |
| Apple Vision Pro M5 | 3660×3200+ per eye (10% more pixels than original) |
| Arena Infinity | |
| Arpara 5K | 2560 × 2560 per eye (5120 × 2560 combined) |
| Arpara AIO 5K | 2560 × 2560 per eye (5120 × 2560 combined) |
| Arpara Tethered 5K | 5120 x 2560 (2560 x 2560 per eye) |
| Arpara VR | 5120 x 2560 (2560 x 2560 per eye) |
| Arpara VR All In One | 2560 x 2560 per eye (5120 x 2560 combined) |
| Asus AirVision M1 | 1920x1080 per-eye |
| Asus HC102 | 2880 x 1440 (1440 x 1440 per eye) |
| Atheer AiR | |
| Avegant Glyph | 1280 × 720 per eye (2 million micromirrors total) |
| Avenger Elite | |
| BHaptics TactSuit X40 | N/A |
| Bigscreen Beyond | 2560 × 2560 per eye (5120 × 2560 combined) |
| Bigscreen Beyond 2 | 2560 × 2560 per eye (5120 × 2560 total) |
| Bigscreen Beyond 2e | 2560×2560 per eye (13.1 million pixels total) |
| Bose Frames | N/A |
| Bridge | 326 PPI |
| Brilliant Labs Frame | 640 × 400 |
| Brilliant Monocle | 640x400 per-eye |
| Bublcam | 1440p x 1440p (30 fps Video) 1920p x 1920p (15 fps Video) 14 MP (Image) |
| Campfire 3D | High-fidelity stereo |
| Campfire Headset | |
| Canon MREAL S1 | 1 600 × 1 200 per eye |
| Carl Zeiss Cinemizer OLED | 870 x 500 per eye |
| CastAR | 2560x720 1280 x 720 per eye |
| Cinera Edge | 2560 × 1440 per eye (2.5K 5K combined) |
| ... further results | |