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Thumper
Information
VR/AR Virtual Reality
Developer Drool
Publisher Drool
Platform PlayStation VR, PlayStation VR2, SteamVR, Oculus Rift (Platform), Meta Quest
Device PlayStation VR, PlayStation VR2, HTC Vive, Oculus Rift, Oculus Go, Oculus Quest
Operating System PlayStation 4, PlayStation 5, Windows
Type Game
Genre Rhythm, Action, Music
Input Device Gamepad, Keyboard, Tracked Motion Controllers
Play Area Seated
Game Mode Single-player
Release Date October 10, 2016 (PlayStation 4 with PlayStation VR, North America; Windows, flat only); December 2016 (SteamVR and Oculus Rift); September 6, 2018 (Oculus Go); May 21, 2019 (Oculus Quest); February 22, 2023 (PlayStation 5 with PlayStation VR2)
Price US$19.99
App Store PlayStation Store, Steam, Oculus Store (now Meta Horizon Store)
Website https://thumpergame.com
See also: VR Apps and PSVR Games

Thumper is a rhythm action game developed and published by Drool, a two-person studio formed by Marc Flury and Brian Gibson.[1] The player steers a metallic space beetle along a high-speed track toward a giant head, hitting notes and taking turns in time with the soundtrack, and fights a series of bosses. Drool calls the game "rhythm violence".[2] It was released on 10 October 2016 for PlayStation 4 in North America and for Windows on Steam.[3]

The whole game can be played either on a flat screen or in virtual reality.[4] At launch, VR was available only on the PlayStation 4 with PlayStation VR. A free update in December 2016 added HTC Vive and Oculus Rift support on PC.[5] Later VR versions followed on Oculus Go in 2018, on Oculus Quest as a launch title in 2019, and on PlayStation VR2 as a launch-day title in 2023.[6][7][8] The game holds a Top Critic Average of 84 on OpenCritic,[9] and it was nominated for Best VR Game at The Game Awards 2016.[5]

Reviewed 13 October 2026. Checked developer details, development history, VR adaptation, platform release dates and prices, PS VR2 features, Metacritic and OpenCritic scores, named review scores and quotes, awards and the Thrasher follow-up against every cited source. About review dates.

Gameplay

The player controls a beetle that races along a single track toward a giant head; early levels keep movement to one lane, and harder levels add multiple lanes, obstacles and new ways to fail.[10] In IGN's description of the PlayStation 4 version played with a DualShock 4, the player taps the X button to "thump" glowing notes on the track, holds X to break through red bars, and holds X with the left stick pushed left or right to survive turns. Red bars and turns each make a distinct sound shortly before they appear.[11]

Crashing breaks the beetle's protective shell, and a second hit destroys it; play resumes from a checkpoint. Most of the nine levels have a mini-boss and a recurring final boss, which the player defeats by hitting sequences of notes and a final thump that sends a wave of energy at it. There are no difficulty settings, and each level is graded from C to S.[11] A November 2016 update added PLAY+, a mode unlocked by beating Level 3 in which the beetle scores more points and moves faster, but a single death ends the run.[12] IGN put the first completion at about 10 hours.[11]

Virtual reality mode

All nine levels can be played in both flat and VR modes, including PLAY+.[4][13] For PS VR, Drool tuned the movement speed, world scale and visual effects.[14] In his GDC 2017 talk, Flury said the VR version reduced the field of view from 150 degrees to 100 and doubled the scale of on-screen objects, which let bosses be shown even larger. He said the beetle mostly moves at a constant speed and that turns happen so quickly they "feel like teleportations".[15] Steam's store page strongly recommends a traditional controller.[16] Drool added basic Oculus Touch and Vive controller support to the PC version in December 2016,[13] and the Oculus Go version uses the Go controller's trigger and trackpad.[6] The PlayStation Store lists a sitting play style for the PS VR2 version.[17]

Road to VR wrote that the game "makes almost no real use of the VR mechanic" and plays the same in the headset as on a screen, and noted that the part of the track directly in front of the player is kept static.[18]

Development

Flury and Gibson both worked at Harmonix before Drool and began work on Thumper in 2009, building their own engine and level editor while keeping their day jobs. The game uses FMOD for runtime audio. They told Game Developer that they wanted a more unified experience than music games in which the soundtrack and gameplay feel separate, so they built a tool that let them author gameplay and audio together.[19] The game was first planned for Xbox 360.[20] Drool LLC was founded in August 2013. According to the studio's press kit, Gibson, the bassist of the band Lightning Bolt, made the game's art and music and co-designed it, and Flury created Drool's engine and co-designed the game.[1]

Flury told the GDC 2017 audience that early prototypes used a flat grid with 90-degree turns. The team dropped the grid because speed made the game more fun and right-angle turns broke the flow, and moved to a track that bends gradually. He also said that VR support came late in development. An early experience with the Oculus Rift had left him doubtful, but a 2015 GDC China talk by Ben Lewis-Evans convinced him the game could be adapted without making players unwell. The PS VR launch gave the project its first hard deadline.[15]

Drool announced PS VR support in March 2016. Flury wrote that the team had not been sure the game suited VR, but that running it on PS VR was "completely overwhelming".[10] In June 2016 Drool announced a 13 October 2016 release on the PlayStation Store at US$19.99 to coincide with PlayStation VR, along with a collector's edition made with iam8bit that included a vinyl soundtrack.[14] The game then went on sale three days early, on 10 October. In its launch post, Drool said it had wanted to support all major VR platforms at launch but had not had the capacity, and that it had always wanted Thumper to be "an intense, overwhelming experience" rather than specifically a VR game.[3]

Release

Platform Release date VR support Notes
PlayStation 4 (North America) 10 October 2016 PlayStation VR Released three days before the planned 13 October date[3][14]
Windows (Steam) 10 October 2016 None at launch Flat screen only at launch[3]
PlayStation 4 Pro update November 2016 PlayStation VR Native 4K at 60 fps on a TV; supersampling and anti-aliasing in PS VR at 90 fps[12]
Windows (Steam and Oculus Store) December 2016 HTC Vive and Oculus Rift via SteamVR and the Oculus SDK Free Steam update; Rift version also sold on the Oculus Store; US$19.99 on both stores[5][13]
Xbox One 18 August 2017 None [20]
iOS (Thumper: Pocket Edition) 24 January 2018 None One-touch controls[21]
Oculus Go 6 September 2018 Oculus Go Complete game; US$10[6]
Oculus Quest 21 May 2019 Oculus Quest Quest launch title; US$20[22][7][23]
PlayStation 5 22 February 2023 PlayStation VR2 PS VR2 launch-day title; paid upgrade from the PS4 version[17][8][24]

Oculus first named Thumper as a Quest launch game in April 2019.[22] Drool also announced a Nintendo Switch version in March 2017, with support for the console's HD rumble.[25] Sony listed Thumper in its January 2023 PS VR2 launch lineup.[26] On the PS VR2, the game supports headset vibration and the vibration and trigger effects of the PlayStation VR2 Sense Controller, all marked optional by the PlayStation Store.[17] TheSixthAxis reported that the PS VR2 version runs at 4K and 120 Hz, that HDR is available only in VR mode, and that owners of the PS4 version could upgrade for £3.99.[24]

As of October 2026, the game is listed at US$19.99 on Steam, on the PlayStation Store (PS4 and PS5 edition) and on the Meta Quest store.[16][17][27] Steam lists support for SteamVR and Oculus PC headsets.[16]

Reception

OpenCritic gives Thumper a Top Critic Average of 84 from 53 critic reviews, with 88% of critics recommending it and a "Mighty" rating.[9] Metacritic scores, all in the "generally favorable" range, are listed below.

Platform Metascore Critic reviews
PC 86 11[28]
PlayStation 4 84 40[29]
Nintendo Switch 85 16[30]
Xbox One 86 7[31]
PlayStation 5 82 5[32]
Publication Score Version reviewed
IGN 9/10 PS4 and PS VR[11]
GameSpot 9/10 Score as listed by OpenCritic[33]
UploadVR 9/10 PS VR[5]
Road to VR 8.5/10 PS VR (Gameplay 9, Immersion 7, Comfort 7.5)[18]
PC Gamer 82/100 Score as listed by OpenCritic[33]
Game Informer 5.75/10 PS4, with a section on VR[34]
TheSixthAxis 9/10 PS VR2[24]

Chloi Rad of IGN called Thumper "a horror game disguised as rhythm action" and wrote that the "weight and mystery" of its void "is so much more apparent in VR, where you can freely look around"; she criticized the lack of visual variation between levels.[11] Alex Robillard of Road to VR found that it uses no VR-specific mechanics but called it "a fairly long game", and he advised against playing for more than two hours at a time.[18] UploadVR, which gave the PS VR version 9/10, called it "one of the platform's best titles", and its writer said VR added so much intensity that he could not see himself playing without a headset.[5] Jeff Cork of Game Informer found the game frustrating and felt "a disconnect" between his inputs and the rhythms he heard. He wrote that the game "works quite well" with PS VR and adds "a sense of being present", but that it was not worth buying the hardware for.[34] Reviewing the PS VR2 version in 2023, Dom Leighton of TheSixthAxis called it "the best way to experience Thumper's sensory-overloading charms".[24]

Awards

Year Award Category Result
2015 Independent Games Festival Excellence in Audio Finalist[35]
2016 Japan Media Arts Festival Excellence Award Won[36]
2016 The Game Awards Best VR Game Nominated[5]

Legacy

Gibson later made the game Thrasher with Mike Mandel at their studio Puddle. Thrasher was designed for VR first, the reverse of Thumper, which began as a flat-screen game with a VR mode.[37] Thrasher was scheduled for release on 25 July 2024 on Quest and Apple Vision Pro, with PC VR and flat-screen versions to follow later.[38] Apple named the Vision Pro version, Thrasher: Remastered Edition, its Apple Vision Pro Game of the Year in the 2024 App Store Awards.[39]

References

  1. ↑ 1.0 1.1 "Presskit". Thumper (official website). Drool LLC. https://thumpergame.com/presskit/. Retrieved 2026-10-13.
  2. ↑ "Thumper". Thumper (official website). Drool LLC. https://thumpergame.com/. Retrieved 2026-10-13.
  3. ↑ 3.0 3.1 3.2 3.3 "Thumper Launching Today on PS4 + Steam, PC VR Support Coming Soon". Thumper blog. Drool LLC. 2016-10-10. https://thumpergame.com/blog/2016/10/10/thumper-launching-today-on-ps4-steam-pc-vr-support-coming-soon/. Retrieved 2026-10-13.
  4. ↑ 4.0 4.1 "New Gameplay Trailer + PS VR Support". Thumper blog. Drool LLC. 2016-03-10. https://thumpergame.com/blog/2016/3/10/new-gameplay-trailer/. Retrieved 2026-10-13.
  5. ↑ 5.0 5.1 5.2 5.3 5.4 5.5 David Jagneaux (2016-12-19). "'Thumper' Is Now Playable on Oculus Rift and HTC Vive". UploadVR. https://uploadvr.com/thumper-now-playable-rift-vive-steam/. Retrieved 2026-10-13.
  6. ↑ 6.0 6.1 6.2 Ben Lang (2018-09-06). "Pulse Pounding Rhythm Game 'Thumper' Now on Oculus Go". Road to VR. https://roadtovr.com/thumper-oculus-go-launch-release-date-price/. Retrieved 2026-10-13.
  7. ↑ 7.0 7.1 "Every Oculus Quest Game Available Starting Today". Road to VR. 2019-05-21. https://roadtovr.com/every-oculus-quest-launch-title-gdc-2019/. Retrieved 2026-10-13.
  8. ↑ 8.0 8.1 "PSVR 2 Launch Day Games Now Include 40+ Titles, Updated List Here". Road to VR. 2023-02-21. https://roadtovr.com/psvr-2-launch-day-games-pre-order/. Retrieved 2026-10-13.
  9. ↑ 9.0 9.1 "Thumper". OpenCritic. https://opencritic.com/game/3413/thumper. Retrieved 2026-10-13.
  10. ↑ 10.0 10.1 Marc Flury (2016-03-09). "Thumper is Unleashing Rhythm Hell on PlayStation VR". PlayStation Blog. Sony Interactive Entertainment. https://blog.playstation.com/2016/03/09/thumper-is-unleashing-rhythm-hell-on-playstation-vr/. Retrieved 2026-10-13.
  11. ↑ 11.0 11.1 11.2 11.3 11.4 Chloi Rad (2016-10-05). "Thumper Review". IGN. https://www.ign.com/articles/2016/10/05/thumper-vr-review. Retrieved 2026-10-13.
  12. ↑ 12.0 12.1 "Thumper Update: PLAY +, PlayStation Pro, and more". Thumper blog. Drool LLC. 2016-11-11. https://thumpergame.com/blog/2016/11/8/play-mode-playstation-pro-support-and-more-updates/. Retrieved 2026-10-13.
  13. ↑ 13.0 13.1 13.2 "Thumper Now Supports SteamVR and Oculus". Thumper blog. Drool LLC. 2016-12-20. https://thumpergame.com/blog/2016/12/19/thumper-now-supports-steamvr-and-oculus/. Retrieved 2026-10-13.
  14. ↑ 14.0 14.1 14.2 Marc Flury (2016-06-29). "Thumper Launching with PS VR on October 13". PlayStation Blog. Sony Interactive Entertainment. https://blog.playstation.com/2016/06/29/thumper-launching-with-ps-vr-on-october-13/. Retrieved 2026-10-13.
  15. ↑ 15.0 15.1 Daniel New (2017-02-28). "How Thumper was 'turned' into something special". Thumbsticks. https://www.thumbsticks.com/gdc-17-how-thumper-turned-into-something-special/. Retrieved 2026-10-13.
  16. ↑ 16.0 16.1 16.2 "Thumper on Steam". Steam. Valve. https://store.steampowered.com/app/356400/Thumper/. Retrieved 2026-10-13.
  17. ↑ 17.0 17.1 17.2 17.3 "Thumper". PlayStation.com. Sony Interactive Entertainment. https://www.playstation.com/en-us/games/thumper/. Retrieved 2026-10-13.
  18. ↑ 18.0 18.1 18.2 Alex Robillard (2016-11-13). "'Thumper' Review". Road to VR. https://www.roadtovr.com/thumper-review-playstation-vr-psvr-ps4/. Retrieved 2026-10-13.
  19. ↑ "Road to the IGF: Drool's Thumper". Game Developer. 2015-01-28. https://www.gamedeveloper.com/audio/road-to-the-igf-drool-s-i-thumper-i-. Retrieved 2026-10-13.
  20. ↑ 20.0 20.1 "Thumper Coming to Xbox One August 18". Thumper blog. Drool LLC. 2017-08-03. https://thumpergame.com/blog/2017/8/3/thumper-coming-to-xbox-one-august-18/. Retrieved 2026-10-13.
  21. ↑ "Thumper: Pocket Edition Out Now on iOS". Thumper blog. Drool LLC. 2018-01-24. https://thumpergame.com/blog/2018/1/24/thumper-pocket-edition-out-in-the-ios-app-store/. Retrieved 2026-10-13.
  22. ↑ 22.0 22.1 Scott Hayden (2019-04-18). "Critically Acclaimed Rhythm Action Game 'Thumper' is Coming to Quest at Launch". Road to VR. https://roadtovr.com/critically-acclaimed-rhythm-action-game-thumper-coming-quest-launch/. Retrieved 2026-10-13.
  23. ↑ Andrew Reiner (2019-04-30). "Here Is Oculus Quest's Launch Lineup". Game Informer. https://www.gameinformer.com/2019/04/30/here-is-oculus-quests-launch-lineup. Retrieved 2026-10-13.
  24. ↑ 24.0 24.1 24.2 24.3 Dom Leighton (2023-07-18). "Thumper PSVR2 Review". TheSixthAxis. https://thesixthaxis.com/2023/07/18/thumper-psvr2-review. Retrieved 2026-10-13.
  25. ↑ "Thumper Coming to Nintendo Switch and Xbox One". Thumper blog. Drool LLC. 2017-03-12. https://thumpergame.com/blog/2017/3/11/thumper-coming-to-nintendo-switch-and-xbox-one-new-vinyl-soundtrack/. Retrieved 2026-10-13.
  26. ↑ Shawne Benson (2023-01-19). "PlayStation VR2: 13 new titles and launch lineup revealed". PlayStation Blog. Sony Interactive Entertainment. https://blog.playstation.com/2023/01/19/playstation-vr2-13-new-titles-and-launch-lineup-revealed/. Retrieved 2026-10-13.
  27. ↑ "Thumper". Meta Horizon Store. Meta Platforms. https://www.meta.com/experiences/thumper/1854124104686464/. Retrieved 2026-10-13.
  28. ↑ "Thumper critic reviews (PC)". Metacritic. https://www.metacritic.com/game/thumper/critic-reviews/?platform=pc. Retrieved 2026-10-13.
  29. ↑ "Thumper critic reviews (PlayStation 4)". Metacritic. https://www.metacritic.com/game/thumper/critic-reviews/?platform=playstation-4. Retrieved 2026-10-13.
  30. ↑ "Thumper critic reviews (Nintendo Switch)". Metacritic. https://www.metacritic.com/game/thumper/critic-reviews/?platform=nintendo-switch. Retrieved 2026-10-13.
  31. ↑ "Thumper critic reviews (Xbox One)". Metacritic. https://www.metacritic.com/game/thumper/critic-reviews/?platform=xbox-one. Retrieved 2026-10-13.
  32. ↑ "Thumper critic reviews (PlayStation 5)". Metacritic. https://www.metacritic.com/game/thumper/critic-reviews/?platform=playstation-5. Retrieved 2026-10-13.
  33. ↑ 33.0 33.1 "Thumper reviews". OpenCritic. https://opencritic.com/game/3413/thumper/reviews. Retrieved 2026-10-13.
  34. ↑ 34.0 34.1 Jeff Cork (2016-10-05). "Thumper Review: Don't Expect The Hits". Game Informer. https://www.gameinformer.com/games/thumper/b/playstation4/archive/2016/10/05/thumper-review-don-t-expect-the-hits.aspx. Retrieved 2026-10-13.
  35. ↑ "2015 Finalists & Winners". Independent Games Festival. https://igf.com/2015. Retrieved 2026-10-13.
  36. ↑ "Japan Media Arts Festival". Thumper blog. Drool LLC. 2016-02-09. https://thumpergame.com/blog/2016/2/9/japan-media-arts-festival/. Retrieved 2026-10-13.
  37. ↑ Ben Lang (2023-12-08). "Creator of Rhythm Action Game 'Thumper' Announces New VR Game Set for 2024". Road to VR. https://roadtovr.com/thrasher-thumper-sequel-vr-announcement-release-date/. Retrieved 2026-10-13.
  38. ↑ Ben Lang (2024-06-11). "Hand-tracking Action Arcade Game 'Thrasher' Coming to Quest & Vision Pro Next Month, PC VR Later". Road to VR. https://roadtovr.com/thrasher-vr-release-date-quest-vision-pro-pc-vr/. Retrieved 2026-10-13.
  39. ↑ "Apple Vision Pro Game of the Year". App Store. Apple. https://apps.apple.com/story/id1773333874. Retrieved 2026-10-13.