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- ...design challenges to meet Gear VR’s specific hardware needs. Hear how the collaboration and workflow among art, design, and engineering made it possible to hit 60 ...989 bytes (139 words) - 05:29, 8 September 2015
- |Type = [[AR/VR Collaboration System]] |Announcement Date = May 2021 (stealth exit), May 2023 (collaboration system) ...11 KB (1,238 words) - 03:06, 8 January 2026
- ...d a dedicated business app store, the Focus 3 targets enterprise training, collaboration, and industrial applications. * Professional tools ...6 KB (698 words) - 16:41, 7 January 2026
- * Character animation tools * '''One File Per Actor''' - real-time collaboration between developers without stepping on each other's toes ...3 KB (371 words) - 04:10, 26 September 2021
- * Enterprise tools * Remote collaboration ...9 KB (1,051 words) - 08:49, 8 January 2026
- ...stration, addressing the needs of training, simulation, design review, and collaboration applications across industries. With its counterbalanced design placing the * Enterprise tools ...11 KB (1,170 words) - 08:49, 8 January 2026
- * Deployment tools required * Deployment tools ...11 KB (1,191 words) - 03:10, 8 January 2026
- ...agement, the Focus Plus targeted professional VR applications in training, collaboration, and simulation. It represented HTC's commitment to enterprise standalone V * Management tools required ...10 KB (1,109 words) - 08:49, 8 January 2026
- ...enterprise applications including multi-user training, simulation, remote collaboration, and analytics, the Neo 3 Pro Eye represented Pico's flagship enterprise of * Remote collaboration ...12 KB (1,372 words) - 03:11, 8 January 2026
- The Meta 2 development kit includes an SDK to build and share tools.<ref>https://buy.metavision.com/products/meta2</ref> Apps built on the Meta ...nity and C#. The SDK includes SLAM, hands interaction tracking, occlusion, collaboration, neurointerface design guidelines, example code, apps, documentation, and s ...8 KB (1,138 words) - 05:25, 17 April 2024
- ...nd-productivity|title=New Capabilities on Magic Leap 2 Increase Enterprise Collaboration and Productivity|date=August 3, 2023}}</ref> ...nd-productivity|title=New Capabilities on Magic Leap 2 Increase Enterprise Collaboration and Productivity|date=August 3, 2023}}</ref> ...29 KB (3,754 words) - 09:54, 8 January 2026
- While officially announced shortly before OC1 in collaboration with [[Samsung]] at their Unpacked event <ref name="gearvr-announce">{{cite Collaboration with Samsung: Leveraged Samsung's hardware expertise and OLED display techn ...13 KB (1,692 words) - 06:11, 12 July 2025
- * Remote collaboration tools ...5 KB (562 words) - 22:10, 7 January 2026
- * Professional tools * Training and collaboration ...11 KB (1,170 words) - 03:09, 8 January 2026
- ...12+, [[iPadOS]], [[macOS]], [[visionOS]], Cross-platform (via third-party tools) ...s=[[iPhone]], [[iPad]], [[Mac]], [[Apple Vision Pro]], Windows, Linux (via tools) ...22 KB (2,856 words) - 18:51, 2 July 2025
- ...G2''' is a [[PC VR]] [[head-mounted display]] developed by [[HP Inc.]] in collaboration with [[Valve Corporation]] and [[Microsoft]], announced on May 28, 2020, an This collaboration allowed HP to incorporate proven premium components without developing them ...11 KB (1,365 words) - 03:07, 8 January 2026
- * Meeting and collaboration applications * Comprehensive assessment tools ...14 KB (1,618 words) - 08:49, 8 January 2026
- Management tools: * Development tools ...13 KB (1,454 words) - 08:49, 8 January 2026
- * Live collaboration First-party tools: ...10 KB (1,145 words) - 03:13, 8 January 2026
- ===Development Tools=== * '''Unreal Engine Integration''': Blueprint-based XR tools ...13 KB (1,501 words) - 10:34, 8 January 2026