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<div id="mf-start" class="superheader"><center> {{Header1|[[Main_Page|<p class="white">Welcome to | <div id="mf-start" class="superheader"><center> {{Header1|[[Main_Page|<p class="white">Welcome to vrarwiki.com: the VR & AR Wiki</p>]]}}</center>vrarwiki.com is the [[Virtual Reality]] and [[Augmented Reality]] Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to [[VR]] and [[AR]]. We are a community wiki written and maintained by fans and enthusiasts. To edit existing pages or create new pages, please [[Special:Login|login]] or [[Special:CreateAccount|register]].</div> | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
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| | :'''Virtual Reality''' or '''VR''' is a computer simulated, artificial environment that can take inspiration from the physical features of the real world or go beyond them. [[Virtual Reality#Devices|VR Devices]] are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else. VR can be considered [[synthetic]], [[multi-sensory]], [[interactive]] and [[immersive]]. | ||
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<div class="heading" id="mf-locationsheader">{{Header3|[[Augmented Reality|<p class="white">Augmented Reality (AR)</p>]]}}</div> | <div class="heading" id="mf-locationsheader">{{Header3|[[Augmented Reality|<p class="white">Augmented Reality (AR)</p>]]}}</div> | ||
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:'''Augmented Reality''' or '''AR''' is the technology that combines the real world and the digital world. [[AR Devices]] enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real-life environments. AR is not restricted to particular displays technologies (e.g. [[HMD]]) and potentially isn’t limited to the sense of sight. | |||
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<div class="heading" id="mf-enemiesheader">{{Header2|[[ | <div class="heading" id="mf-enemiesheader">{{Header2|[[Virtual Reality#Devices|<p class="white">VR Devices</p>]]}}</div> | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
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| | ;[[Apple Vision Pro]] | ||
;[[Meta Quest 3]] | |||
;[[Meta Quest 2]] | |||
;[[Pico 4]] | |||
;[[HTC Vive]] | |||
;[[Virtual Reality#Devices|More...]] | |||
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<div class="heading" id="mf-modesheader">{{Header2|[[ | <div class="heading" id="mf-modesheader">{{Header2|[[Virtual Reality#Platforms|<p class="white">VR Platforms</p>]]}}</div> | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
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| | ;[[visionOS]] | ||
;[[Oculus Rift (Platform)|Oculus Rift]] | |||
;[[SteamVR]] | |||
;[[WebVR]] | |||
;[[Microsoft Virtual Reality]] | |||
;[[Virtual Reality#Platforms|More...]] | |||
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|} | |} | ||
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<div class="heading" id="mf-basicsheader">{{Header3|[[ | <div class="heading" id="mf-basicsheader">{{Header3|[[Augmented Reality#Devices|<p class="white">AR Devices</p>]]}}</div> | ||
<div class="body" id="mf-basicscontent"> | <div class="body" id="mf-basicscontent"> | ||
{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
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| | ;[[Xreal Air 2 Pro]] | ||
;[[Rokid Max Pro]] | |||
;[[Microsoft HoloLens]] | |||
;[[Meta 2]] | |||
;[[Google Glass]] | |||
;[[Augmented_Reality#Devices|More...]] | |||
|} | |} | ||
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<div class="heading" id="mf-racesheader">{{Header3|[[ | <div class="heading" id="mf-racesheader">{{Header3|[[Augmented Reality#Platforms|<p class="white">AR Platforms</p>]]}}</div> | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
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;[[visionOS]] | |||
;[[Windows Mixed Reality]] | |||
;[[SmartEyeglass]] | |||
;[[Magic Leap]] | |||
;[[Snap]] | |||
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|} | |} | ||
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<div class="heading" id="mf- | <div class="heading" id="mf-locationsheader">{{Header1|[[:Category:Terms|<p class="white">Terms</p>]]}}</div> | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
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;[[Acronyms]] | |||
;[[Events]] | |||
;[[Input]] | |||
;[[Camera]] | |||
;[[Developer Resource]] | |||
;[[Locomotion]] | |||
;[[Mixed Reality]] | |||
;[[Metaverse]] | |||
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;[[Positional tracking]] | |||
;[[Inside-out tracking]] | |||
;[[Outside-in tracking]] | |||
;[[Markerless tracking]] | |||
;[[Markerless inside-out tracking]] | |||
;[[Markerless outside-in tracking]] | |||
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;[[Brain-computer interface]] | |||
;[[Proprioceptive system]] | |||
;[[VR Cinema]] | |||
;[[Simulation theory]] | |||
;[[Empathy]] | |||
;[[VR audio]] | |||
;[[Near-eye light field display]] | |||
;[[Fresnel lens]] | |||
;[[Stereoscopic 3D]] | |||
;[[Holodeck]] | |||
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;[[VR advertising]] | |||
;[[Redirected touching]] | |||
;[[VR addiction]] | |||
;[[Focal Surface Display]] | |||
;[[Redirected walking]] | |||
;[[Holograms]] | |||
;[[Fairy Lights]] | |||
;[[Facial tracking]] | |||
;[[VR legs]] | |||
;[[:Category:Terms|More...]] | |||
|} | |} | ||
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Latest revision as of 23:39, 13 April 2025
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