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Dice Throne Digital

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Dice Throne Digital
Information
VR/AR Mixed Reality
Developer Nerd Ninjas
Publisher Nerd Ninjas, Dice Throne
Platform Meta Horizon OS, Steam, Android, iOS
Device Meta VR Glasses, Meta Quest 3, Meta Quest 3S
Type Game
Genre Strategy, Tabletop
Input Device Hand tracking
Game Mode Single-player, Online multiplayer
Release Date Early 2027 (announced)
Price Free-to-play with in-app purchases
App Store Meta Horizon Store, Steam
Website https://shop.dicethrone.com/pages/dice-throne-digital
See also: VR Apps and VR Games

Dice Throne Digital is an upcoming free-to-play video game adaptation of the Dice Throne tabletop dice-and-card game, developed by Nerd Ninjas and published by Nerd Ninjas and Dice Throne. It is planned for mobile and PC and, as a mixed reality game, for Meta Quest 3, Meta Quest 3S and Meta VR Glasses, with cross-platform play between all versions.[1][2]

The game was first announced in February 2026 for iOS, Android, Steam and Meta Quest.[3] At Meta Connect 2026 on 23 September 2026, Meta presented it as one of the new titles for Meta VR Glasses and Quest and said it would arrive in early 2027.[2][4] As of 25 September 2026 the game has not been released. Its Steam listing gives the release date as "To be announced", and the Quest version can be wishlisted on the Meta Horizon Store.[1][5]

Reviewed 25 September 2026. Connect 2026 announcement, developer and publisher, platforms, release windows, business model, Kickstarter details, quotes and every cited source. About review dates.

Gameplay

Like the tabletop original, Dice Throne Digital is a one-on-one combat game. Each player controls a hero, rolls dice to trigger that hero's abilities, and plays cards to change dice results, react to the opponent or set up a finishing attack. Eight heroes are planned for launch: Barbarian, Moon Elf, Pyromancer, Shadow Thief, Monk, Paladin, Treant and Ninja. The developer describes them as "the foundational lineup from the tabletop game", with their original card decks and dice, and says more heroes will be added after launch.[1]

The Steam listing describes two main modes. Classic 1v1 mode follows the tabletop rules with no upgrades or card modifiers, and players can use matchmaking against other people or play against bots. A solo roguelite campaign has four acts of branching runs leading to a fight with the Mad King, with Card Modifiers that permanently strengthen the player's hero.[1] Coverage of the April 2026 Kickstarter campaign also listed a third mode, Unlimited, in which leveled-up heroes are taken into head-to-head combat.[6] In an August 2026 interview with ComicBook.com, co-founder and lead designer Nate Chatellier said Classic mode is a "faithful adaptation" that is monetized the same way as the physical game, while Unlimited mode has "more things that you can spend money on to make your character more powerful", which he said "just speeds up the gameplay".[7]

Mixed reality version

On Meta's headsets the game is played in mixed reality. Meta's Connect announcement says players "embody powerful heroes and roll dice to activate their unique abilities", and that attacks play out in front of the player.[2] UploadVR reported that the attacks are shown on a mixed reality tabletop board.[5] Meta said its new lineup includes games built from the ground up for hand tracking, which can be played without controllers on Meta VR Glasses or with them on Meta Quest.[4]

Chatellier told ComicBook.com that a player's real hand "literally starts glowing" while rolling in mixed reality, that the thrown dice follow physics based on how they are released, and that an opponent looking across the table sees the player's hero.[7] In a Meta VR Glasses hands-on report published on 23 September 2026, Android Central's Nicholas Sutrich described a demonstration in which the player grabs imaginary dice, shakes them and throws them anywhere in the room, where they bounce off real-world objects; he wrote that the developers described the game as "battle Yatzi".[8]

Business model

The game is free to play. According to its Steam listing, players start with one free hero and can buy the heroes they want to keep, play a rotating free "hero of the week", or earn heroes through play; the listing says there are "no power purchases, no pay-to-win in Ranked, no random hero pulls".[1] Chatellier said players will be able to earn a premium currency to unlock more heroes for free, but that this "will take a long time".[7] Wargamer reported in April 2026 that heroes beyond the free one would cost US$9.99 each or could be unlocked through in-game progress.[9]

Development

Dice Throne was created by Nate Chatellier and Manny Trembley.[10] According to UploadVR, the tabletop game has sold over 1.5 million physical copies and raised over US$18 million across several crowdfunding campaigns.[5] The digital version is developed by Nerd Ninjas, a studio founded by Chatellier. Nerd Ninjas announced itself as the official developer in a post that described the partnership as a "full circle moment", since Chatellier, the lead designer of Dice Throne, is also the studio's founder.[10]

When the game was announced for iOS, Android, Steam and Meta Quest, Chatellier said that "cross-platform play was identified as a top priority from the beginning."[3] In the ComicBook.com interview he said one of the "non-negotiables" of the adaptation was that "the rules of the game must stay the same."[7]

Dice Throne ran a Kickstarter campaign for the game from 14 April to 4 May 2026, with a funding goal of US$100,000. Backer tiers included access to alpha and beta test phases.[11][6] Wargamer reported that the campaign had raised US$325,373 by the time of its 15 April 2026 article.[9] At the start of the campaign, the planned schedule was a February 2027 release on Steam and mobile, followed by the Meta Quest version in May 2027.[11][6]

At Meta Connect 2026, Meta VR Glasses were added to the planned platforms. Meta's announcement gives "early 2027" as the release window for the game across Meta VR Glasses, Meta Quest 3 and 3S, mobile and PC.[2] Meta VR Glasses themselves are scheduled for spring 2027 at US$1,299.99.[4] Heise online also listed the game among the VR titles announced at the event.[12]

Release

Platform Planned release Notes
Meta Quest 3 and Meta Quest 3S Early 2027 (Meta, September 2026) Mixed reality version; the April 2026 schedule gave May 2027; wishlist open on the Meta Horizon Store
Meta VR Glasses Early 2027 (Meta, September 2026) Added at Meta Connect 2026; the headset is due in spring 2027
Steam (PC) Early 2027 (Meta, September 2026) April 2026 schedule gave February 2027; Steam lists "To be announced"
iOS and Android Early 2027 (Meta, September 2026) April 2026 schedule gave February 2027

[2][11][1]

Reception

The game has not been released or reviewed. In his hands-on report, Android Central's Sutrich wrote that the hand-tracked dice throwing on Meta VR Glasses looked "more visceral than I ever thought a hand-tracking game could".[8] During the Kickstarter campaign, Wargamer reported that some fans questioned the value of the paid backer tiers compared with the free-to-play release and its per-hero pricing.[9]

References

  1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 "Dice Throne Digital on Steam". Steam. Valve. https://store.steampowered.com/app/3855060/Dice_Throne_Digital/. Retrieved 2026-09-25.
  2. ↑ 2.0 2.1 2.2 2.3 2.4 "Elevate Your Gaming With These New Titles and Updates For Meta VR Glasses and Quest, Announced at Meta Connect". Meta. Meta Platforms. 2026-09-23. https://www.meta.com/blog/connect-2026-game-announcements-meta-vr-glasses-quest/. Retrieved 2026-09-25.
  3. ↑ 3.0 3.1 Alfredo Robelo (2026-02-10). "Dice Throne Digital Brings Cross-Play To Mobile, PC, And Meta Quest, With Kickstarter On April 14". GameDaily. Yahoo Tech. https://tech.yahoo.com/gaming/articles/dice-throne-digital-brings-cross-154028653.html. Retrieved 2026-09-25.
  4. ↑ 4.0 4.1 4.2 "Everything We Announced at Meta Connect 2026". Meta. Meta Platforms. 2026-09-23. https://www.meta.com/blog/meta-connect-2026-everything-we-announced/. Retrieved 2026-09-25.
  5. ↑ 5.0 5.1 5.2 Mike Johnson (2026-09-23). "Dice Throne Digital Brings The Award-Winning Tabletop Dice & Card Game To Meta VR Glasses & Quest 3". UploadVR. https://www.uploadvr.com/dice-throne-digital-brings-the-award-winning-tabletop-dice-card-game-to-meta-vr-glasses-quest-3/. Retrieved 2026-09-25.
  6. ↑ 6.0 6.1 6.2 Chris Wyman (2026-04-14). "Dice Throne Digital now live on Kickstarter". GamingTrend. https://gamingtrend.com/news/dice-throne-digital-now-live-on-kickstarter/. Retrieved 2026-09-25.
  7. ↑ 7.0 7.1 7.2 7.3 Matthew Aguilar (2026-08-06). "Dice Throne Co-Founder Breaks Down Benefits and Challenges of Digital, Free-To-Play Approach, And More (Exclusive)". ComicBook.com. https://comicbook.com/gaming/feature/dice-throne-co-founder-breaks-down-benefits-and-challenges-of-digital-free-to-play-approach-and-more-exclusive/. Retrieved 2026-09-25.
  8. ↑ 8.0 8.1 Nicholas Sutrich (2026-09-23). "I have no idea how Meta made a VR headset that's 83% lighter and 60% smaller than Apple Vision Pro, but I'm all here for it". Android Central. https://www.androidcentral.com/gaming/virtual-reality/meta-vr-glasses-hands-on. Retrieved 2026-09-25.
  9. ↑ 9.0 9.1 9.2 Timothy Linward (2026-04-15). "Hit Kickstarter board game Dice Throne comes to PC - but some fans can't stomach the price". Wargamer. https://www.wargamer.com/dice-throne/digital-kickstarter-board-game-launch-prices. Retrieved 2026-09-25.
  10. ↑ 10.0 10.1 Jackie Nguyen. "Pressing Start on An All-New Dice Throne Experience!". Nerd Ninjas. https://nerdninjas.com/press/dice-throne-digital-announcement/. Retrieved 2026-09-25.
  11. ↑ 11.0 11.1 11.2 Isa Muhammad (2026-04-15). "Dice Throne launches $100k Kickstarter for digital adaptation". PocketGamer.biz. https://www.pocketgamer.biz/dice-throne-launches-100k-kickstarter-for-digital-adaptation/. Retrieved 2026-09-25.
  12. ↑ Josef Erl (2026-09-24). "New VR games on Meta Connect 2026: "Beat Saber" gets hand tracking". heise online. https://www.heise.de/en/news/New-VR-games-on-Meta-Connect-2026-Beat-Saber-gets-hand-tracking-11463815.html. Retrieved 2026-09-25.