Hatsune Miku: VR Future Live
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| Hatsune Miku: VR Future Live | |
|---|---|
| Information | |
| VR/AR | Virtual Reality |
| Developer | Sega |
| Publisher | Sega |
| Platform | PlayStation VR |
| Device | PlayStation VR |
| Operating System | PlayStation 4 |
| Type | Game |
| Genre | Music, Rhythm |
| Input Device | DualShock 4, PlayStation Move |
| Game Mode | Single-player |
| Release Date | October 13, 2016 (1st Stage, Japan, North America and Europe); November 10, 2016 (2nd Stage); December 15, 2016 (3rd Stage, Japan) |
| Price | Free download; US$14.99 per stage or US$39.99 Season Pass bundle (North America); 2,500 yen per stage before tax (Japan, launch) |
| App Store | PlayStation Store |
| Website | https://miku.sega.jp/VR/ |
Hatsune Miku: VR Future Live is a 2016 virtual concert game by Sega for the PlayStation VR headset on PlayStation 4. The player stands in the crowd of a stadium concert by the Vocaloid singer Hatsune Miku and cheers her on by waving the controller as a glow stick.[1] The application itself is a free download, and its songs are sold in three paid add-on packs called "1st Stage", "2nd Stage" and "3rd Stage". The 1st Stage came out on 13 October 2016, the launch day of PlayStation VR in North America and Europe, and the other two stages followed in November and December 2016.[1][2][3]
Reviewers were divided: several praised how the concert looked and felt in the headset, while most criticized the limited interaction and the price. The game has a Top Critic Average of 58 on OpenCritic, with 20% of critics recommending it,[4] and a "mixed or average" Metascore of 61 on Metacritic from 6 critic reviews of the PlayStation 4 version.[5]
Gameplay
Each stage is a concert inside a large virtual stadium full of cheering fans. When the lights dim, the player's controller turns into a glow stick, and the player follows the rest of the crowd by waving it in time with the song.[6] Sega's official site also describes calling out along with the songs, as at a real concert. Cheering raises the "voltage" of the venue.[3][6] The game supports both the DualShock 4 and the PlayStation Move controller.[3][7]
A concert has three songs. At each point the player's actions decide which of two songs Miku performs next.[3][8] If the player raises the crowd's energy far enough, the concert ends with a private encore in which Miku performs for the player alone on stage.[3][1] The player can switch viewpoint (seat) at any time with the directional buttons, from positions around the venue to a place on the stage itself.[3][1] Sega's site says the game uses 3D surround sound, so the audio changes with the seat, and on stage the singing comes from the characters.[3]
There is no visible score, hit rating or multiplier; Cubed3 noted that hidden metrics track how well the player cheers, and that good play can bring costume changes, larger laser shows and unlockable cosmetic batons.[9] Digitally Downloaded reported that the glow stick later becomes a maraca and a leek without changing its function, and that the player can dress Miku in a wedding dress for the encore.[8] PlayStation LifeStyle described a very short rhythm mini-game of about six seconds.[7]
The game is "PS4 Pro Enhanced": on a PlayStation 4 Pro it supports a 90 fps mode and improved 3D rendering quality.[3]
Stages and songs
Each stage is a separate purchase with its own songs and encore; the 2nd Stage, for example, does not require the 1st Stage.[10] The 2nd Stage adds Kagamine Rin, Kagamine Len and Megurine Luka, and the 3rd Stage adds MEIKO and KAITO.[3][11]
| Stage | Songs |
|---|---|
| 1st Stage | "Love Trial" (40mP), "1/6 -out of the gravity-" (noa), "Satisfaction" (kz), "Weekender Girl" (kz and Hachioji P), "39" (DECO*27 and sasakure.UK), "Cute Medley - Idol Sounds" (Mitchie M), "Love Song" (Lamaze-P)[1] |
| 2nd Stage | "shake it!" (emon), "Quirky Medley - Giga-Remix -" (Giga-P/Reol, Mikito P), "Hello, Worker" (KEI), "Cat Food" (doriko), "Tell Your World" (livetune), "Time Machine" (1640mP); encore "LOL -lots of laugh-" (mikumix)[10] |
| 3rd Stage | "Raspberry * Monster" (HoneyWorks), "Amazing Dolce" (Hitoshizuku and Yama△), "Sweet Devil" (Hachioji P), "Erase or Zero" (Crystal P), "Beginning Medley - Primary Colors" (OSTER project), "Name of the Sin" (ryo (supercell)), "The First Sound" (malo)[12][13] |
A Japanese overview by MoguLive in December 2018 counted six songs plus one encore per stage, 21 songs across the three stages.[14]
Development and release
Sega announced on 17 August 2016 that the game would come to PlayStation VR through the PlayStation Store in North America and Europe on 14 October, and showed a playable demo at the PlayStation booth at Gamescom that week.[6] The debut trailer, released in September 2016, gave release dates of 13 October in Japan and 14 October in the West, and the Japanese PlayStation Store took pre-orders for an "All Stage Pack" with all three stages and an exclusive PlayStation 4 theme for 7,560 yen; each stage was priced at 2,500 yen.[15] On 3 October 2016 Sega moved the western release forward one day to 13 October and set western prices of US$14.99 per stage and US$39.99 for a Season Pass bundle.[1][2] A free demo featuring "Weekender Girl" was available on the PlayStation Store from launch day.[16][11]
The game was published in Japan by Sega Games, and its copyright line credits Sega and Crypton Future Media. It is rated CERO B in Japan.[11] Metacritic lists an ESRB rating of Teen.[5]
| Content | Japan | North America and Europe |
|---|---|---|
| 1st Stage | 13 October 2016[3] | 13 October 2016, US$14.99[1] |
| 2nd Stage | 10 November 2016[3] | 10 November 2016, US$14.99[10] |
| 3rd Stage | 15 December 2016[3] | December 2016, US$14.99[10][12] |
| All Stage Pack / Season Pass | 7,000 yen before tax[11] | US$39.99[1] |
| Avatar set (six avatars) | 6 January 2017, 100 yen before tax[3] |
Sega's official site says the avatar set has the same content as a set previously given to PlayStation Plus members to mark the launch. On 2 July 2019 Sega cut the Japanese price of each stage to 1,250 yen before tax.[3]
A different game, the rhythm action title Hatsune Miku VR from Degica Games and Crypton Future Media, was announced in February 2018 for release on Steam for PC on 8 March 2018, with Oculus Rift and HTC Vive support.[17]
Reception
| Publication | Score | Notes |
|---|---|---|
| OpenCritic (aggregate) | 58 | Top Critic Average; 20% of critics recommend[4] |
| Metacritic (aggregate) | 61/100 | PlayStation 4, 6 critic reviews[5] |
| Digitally Downloaded | 5/5 | 1st Stage[4][5] |
| Hardcore Gamer | 4/5 | Score as listed by OpenCritic[4] |
| Gaming Nexus | 6.5/10 | Score as listed by OpenCritic[4] |
| Cubed3 | 5/10 | 1st Stage[9] |
| DarkZero | 5/10 | Score as listed by OpenCritic[4] |
| Niche Gamer | 5/10 | Score as listed by OpenCritic[4] |
| PlayStation LifeStyle | 4/10 | [7] |
| We Got This Covered | 1.5/5 | Score as listed by OpenCritic[4] |
Tyler Treese of PlayStation LifeStyle liked the 1st Stage's soundtrack but found the concert boring and the novelty gone after about one song, with everything seen in roughly 30 minutes. He wrote that "Even within its limited scope of being a virtual concert, Hatsune Miku: VR Future Live is a disappointment", and criticized the free download for doing nothing but report that the player owns no stages.[7] Cubed3 called it "an impressive albeit pricey VR experience" and "a passive musical spectacle" rather than an exciting rhythm game, found PlayStation Move a more natural fit than the DualShock 4, and called the US$39.99 season pass "rather steep".[9] Reviewing the 3rd Stage, Cubed3 kept the same view: "This still manages to be a fine, if pricey, VR experience, since the effect is quite marvellous", although "Shaking a controller is just not really a long-term plan to make an engaging or precise rhythm game."[18]
Matt S. of Digitally Downloaded was the most positive. He accepted that interaction is limited but wrote, "I love how well-made Hatsune Miku: VR Future Live is."[8] He described the 2nd Stage as "a remarkably high quality experience" while noting "this isn't a real game, so much as it is an experience",[19] and called the 3rd Stage "a superb conclusion to my favourite VR experience to date".[13]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Sal Romano (2016-10-03). "Hatsune Miku: VR Future Live western release moved up to October 13". Gematsu. https://gematsu.com/2016/10/hatsune-miku-vr-future-live-western-released-moved-october-13. Retrieved 2026-10-13.
- ↑ 2.0 2.1 Ernest Lin (2016-10-03). "Hatsune Miku: VR Future Live now a PlayStation VR launch title in the West, priced at $15 per Stage". PlayStation Universe. https://www.psu.com/news/hatsune-miku-vr-future-live-now-a-playstation-vr-launch-title-in-the-west-priced-at-15-per-stage/. Retrieved 2026-10-13.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 "初音ミク VRフューチャーライブ". Sega (official site). Sega. https://miku.sega.jp/VR/. Retrieved 2026-10-13.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 "Hatsune Miku: VR Future Live". OpenCritic. https://opencritic.com/game/3446/view. Retrieved 2026-10-13.
- ↑ 5.0 5.1 5.2 5.3 "Hatsune Miku VR: Future Live". Metacritic. https://www.metacritic.com/game/hatsune-miku-vr-future-live/. Retrieved 2026-10-13.
- ↑ 6.0 6.1 6.2 Sal Romano (2016-08-17). "Hatsune Miku: VR Future Live coming west on October 14". Gematsu. https://gematsu.com/2016/08/hatsune-miku-vr-future-live-coming-west-october-14. Retrieved 2026-10-13.
- ↑ 7.0 7.1 7.2 7.3 Tyler Treese (2016-10-18). "Hatsune Miku: VR Future Live Review - Personal Concert (PSVR)". PlayStation LifeStyle. https://www.playstationlifestyle.net/review/526977-hatsune-miku-vr-review/amp/. Retrieved 2026-10-13.
- ↑ 8.0 8.1 8.2 Matt S. (2016-10-21). "Review: Hatsune Miku: VR Future Live (Sony PlayStation VR)". Digitally Downloaded. https://www.digitallydownloaded.net/?p=45387. Retrieved 2026-10-13.
- ↑ 9.0 9.1 9.2 Coller Entragian (2016-12-14). "Hatsune Miku: VR Future Live - 1st Stage Review". Cubed3. https://cubed3.com/review/3366/1/hatsune-miku-vr-future-live--1st-stage-playstation-4.html. Retrieved 2026-10-13.
- ↑ 10.0 10.1 10.2 10.3 Sal Romano (2016-11-10). "Hatsune Miku: VR Future Live 2nd Stage now available in the west". Gematsu. https://gematsu.com/2016/11/hatsune-miku-vr-future-live-2nd-stage-now-available-west. Retrieved 2026-10-13.
- ↑ 11.0 11.1 11.2 11.3 "PSVR『初音ミク VR フューチャーライブ 2nd Stage』の配信開始 そして気になる『3rd Stage』のリリース日は?". gamebiz. 2016-11-10. https://gamebiz.jp/news/172751. Retrieved 2026-10-13.
- ↑ 12.0 12.1 Marcin Gulik (2016-12-17). "Hatsune Miku: VR Future Live's 3rd Stage is now available in the west". Megavisions. https://www.megavisions.net/hatsune-miku-vr-future-lives-3rd-stage-is-now-available-in-the-west/. Retrieved 2026-10-13.
- ↑ 13.0 13.1 Matt S. (2016-12-19). "DLC Review: Hatsune Miku: VR Future Live Third Stage (Sony PlayStation VR)". Digitally Downloaded. https://www.digitallydownloaded.net/?p=45208. Retrieved 2026-10-13.
- ↑ "初音ミクが登場するVRコンテンツを一挙紹介! ゲームやライブ、アニメ制作ツールも". MoguLive. Mogura. 2018-12-15. https://www.moguravr.com/hatsune-miku-vr-matome/. Retrieved 2026-10-13.
- ↑ Sal Romano (2016-09-14). "Hatsune Miku: VR Future Live debut trailer". Gematsu. https://gematsu.com/2016/09/hatsune-miku-vr-future-live-debut-trailer. Retrieved 2026-10-13.
- ↑ Sal Romano (2016-10-13). "Hatsune Miku: VR Future Live 2nd Stage launches November 10 in Japan". Gematsu. https://gematsu.com/2016/10/hatsune-miku-vr-future-live-2nd-stage-launches-november-10-japan. Retrieved 2026-10-13.
- ↑ Daniel New (2018-02-27). "Hatsune Miku VR release date confirmed". Thumbsticks. https://www.thumbsticks.com/hatsune-miku-vr-release-date-02272018/. Retrieved 2026-10-13.
- ↑ Coller Entragian (2016-12-17). "Hatsune Miku: VR Future Live - 3rd Stage Review". Cubed3. https://cubed3.com/review/3372/1/hatsune-miku-vr-future-live--3rd-stage-playstation-4.html. Retrieved 2026-10-13.
- ↑ Matt S. (2016-11-21). "DLC Review: Hatsune Miku: VR Future Live Second Stage (Sony PlayStation VR)". Digitally Downloaded. https://www.digitallydownloaded.net/?p=45307. Retrieved 2026-10-13.