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- ...reality]] [[head-mounted display]] developed by [[3Glasses]], a Chinese VR technology company. Released in 2016 and showcased at CES 2017, the S1 featured a 2880 ...turer that emerged as a significant player in the VR market during the mid-2010s. The Blubur S1 represented their flagship PC VR headset offering. ...4 KB (498 words) - 22:09, 7 January 2026
- ...reality]] [[head-mounted display]] developed by [[3Glasses]], a Chinese VR technology company. Released in 2016, the D2 was one of the first China-developed VR h ...as one of the significant players in the Chinese VR market during the mid-2010s VR boom. The company developed multiple VR headsets targeting both consumer ...5 KB (692 words) - 22:09, 7 January 2026
- |Display = OLED (BEAM technology) ...ed in 2018, the Raptor featured Everysight's proprietary BEAM OLED display technology that projected cycling data directly onto the lens, allowing riders to view ...5 KB (621 words) - 22:10, 7 January 2026
- |Microphone = Whisper technology (noise cancellation) Kopin is known for developing micro display technology and wearable computing solutions for military, enterprise, and consumer app ...5 KB (599 words) - 22:12, 7 January 2026
- ...oogle in June 2020, and the Focals product line was discontinued, with the technology believed to be integrated into future Google AR projects.<ref name="north"> * Stealth technology integration ...5 KB (619 words) - 22:12, 7 January 2026
- ...rst photorealistic mixed reality headset, featuring Varjo's Bionic Display technology with human-eye resolution and video pass-through mixed reality capabilities === Bionic Display Technology === ...6 KB (703 words) - 22:16, 7 January 2026
- ...Cinemizer OLED was released in 2012, featuring advanced OLED microdisplay technology that provided significant improvements over LCD displays in contrast, black === OLED Display Technology === ...6 KB (737 words) - 22:10, 7 January 2026
- |Industry=[[Virtual Reality]], [[Wearable technology|Wearable Displays]], [[Consumer Electronics]] ...lifornia]]. The company specialized in developing [[head-mounted display]] technology using a novel three-element molded aspheric optical lens system for cost-ef ...16 KB (2,127 words) - 16:37, 7 May 2025
- * '''Technology:''' Optical waveguide [[Category:2010s AR]] ...4 KB (436 words) - 22:15, 7 January 2026
- |Display = Retinal Imaging Technology (micromirror array) |Optics = Retinal Imaging Technology (RIT) ...10 KB (1,182 words) - 03:06, 8 January 2026
- * Research since early 2010s * Kinect technology heritage ...11 KB (1,170 words) - 03:09, 8 January 2026
- While the HDK 1 was designed to provide essential VR technology for development, the HDK 2 was engineered to deliver high-end visual experi * '''Technology:''' IQE (Image Quality Enhancer) for reduced screen door effect ...6 KB (762 words) - 22:14, 7 January 2026
- == Display Technology == * Technology maturity ...9 KB (993 words) - 03:06, 8 January 2026
- * AR technology pioneer Technology foundation: ...9 KB (1,018 words) - 03:10, 8 January 2026
- ...d-mounted display]] developed by [[DPVR]] (formerly DeePoon), a Chinese VR technology company. Released around 2016-2017, the M2 Pro was one of the early standal [[Category:2010s VR]] ...4 KB (532 words) - 22:10, 7 January 2026
- ...[[head-mounted display]] with [[Google]]'s WorldSense positional tracking technology, developed by [[Lenovo]] in partnership with Google, announced at CES on Ja * Google provided WorldSense technology ...10 KB (1,138 words) - 08:49, 8 January 2026
- ...l service license. Utilizing Varjo's revolutionary patented Bionic Display technology, the VR-1 combines two displays per eye: a low-persistence AMOLED "Context === Technology Development === ...10 KB (1,124 words) - 03:13, 8 January 2026
- * '''Display Technology:''' CLPL (Customized Low Persistence Liquid Crystal) [[Category:2010s VR]] ...5 KB (594 words) - 22:14, 7 January 2026
- == Display Technology == * Proven technology ...9 KB (1,085 words) - 03:10, 8 January 2026
- ...istinguished by Samsung's proprietary "Anti-Screen Door Effect" (Anti-SDE) technology, which used a diffusion filter to effectively double the perceived pixel de * Anti-SDE technology added ...10 KB (1,218 words) - 08:49, 8 January 2026