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My Lil' Donut
Information
VR/AR VR
Developer Isaac Cohen
Publisher Tool of North America
Platform SteamVR
Device HTC Vive
Operating System Windows
Type Full Game
Genre Simulation, VR
Input Device Tracked motion controllers
Play Area Standing, Room-Scale
Game Mode Single Player
Language English
Review Positive
Release Date Aug 31, 2016
Price Free
App Store Steam
Website http://cabbibo.is
Infobox Updated 09/15/2016

My Lil' Donut is a free, VR-only experience for SteamVR on Windows, played with tracked motion controllers in a standing or room-scale space.[1] It was developed by Isaac Cohen and published by Tool of North America, and was released on Steam on 31 August 2016.[1] The creator's website is listed as cabbibo.is.[1]

Reviewed 9 October 2026. Checked title, developer, publisher, release date, price, VR support, controller support and Steam review totals against the Steam store page and app details. About review dates.

Overview

The player interacts with a single virtual donut. Per the Steam listing, it can be stretched, twisted, frozen and relaxed, or pulled apart entirely, and a distorted shape can be saved and viewed afterward. The program offers a set of settings, presets and tools for shaping the donut.[1]

The Steam page lists it as a single-player title with tracked controller support, played standing or room-scale, and it requires a SteamVR-compatible headset. Steam user reviews were rated "Very Positive" (44 of 50 reviews positive) as of October 2026.[1]

Features

System Requirements

Windows

Minimum

  • OS: Windows 8.1
  • Processor: Intel Core i5 4590
  • Memory: 8 MB RAM
  • Graphics: GeForce GTX 970 or AMD Radeon R9 290
  • Storage: 200 MB available space

Setup Instructions

Images and Videos

References