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Marvel's Iron Man VR

From VR & AR Wiki
Marvel's Iron Man VR
Information
VR/AR Virtual Reality
Developer Camouflaj, Endeavor One (Quest version)
Publisher Sony Interactive Entertainment (PS VR), Oculus Studios (Quest)
Platform PlayStation VR, Meta Quest
Device PlayStation VR, Meta Quest 2, Meta Quest Pro, Meta Quest 3
Operating System PlayStation 4, Quest OS
Type Game
Genre Action, Aerial shooter
Input Device PlayStation Move (PS VR), Oculus Touch (Quest)
Play Area Standing, seated
Game Mode Single-player
Release Date PS VR: July 3, 2020; Meta Quest 2: November 3, 2022
Price US $39.99 (PS VR launch)
App Store PlayStation Store, Meta Quest Store
Website https://www.marvel.com/games/marvels-iron-man-vr

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See also: VR Apps and VR Games

Marvel's Iron Man VR is a single-player action game in which the player takes the role of Tony Stark and pilots the Iron Man armor in first-person virtual reality. It was developed by Camouflaj and released for PlayStation VR on July 3, 2020.[1] Sony Interactive Entertainment published the PlayStation 4 version; a port for Meta Quest 2, co-developed with Endeavor One and published by Oculus Studios under license from Sony and Marvel, followed on November 3, 2022.[2][3]

The game was directed by Ryan Payton and built in the Unity engine.[4] Players control the suit's palm-mounted repulsors to fly and fight, a control scheme designed to avoid the motion sickness common to virtual reality flight.[5]

Gameplay

Marvel's Iron Man VR is an aerial shooter played from a first-person perspective inside the Iron Man armor. The player aims the suit's hands to fly: angling the palms downward and firing the thrusters lifts Stark off the ground, while pointing them backward propels him forward, and double-tapping the triggers gives a speed boost.[5] On PlayStation VR this is done with two PlayStation Move controllers, both of which are required to play.[6] The Meta Quest 2 release maps the same actions to the Oculus Touch controllers.[3]

Combat uses the palm repulsors as the basic weapon, supplemented by auxiliary weapons and special abilities such as the chest-mounted Unibeam, plus melee strikes at close range.[5] The player can fire with both hands or fly one-handed while shooting with the other, keeping Stark mobile during fights.[5] Missions award research points, up to five each, that are spent on armor upgrades; the suit supports two customizable loadouts.[4] Alongside the story campaign the game includes optional challenge missions, such as time trials and wave-based combat, that grant additional upgrade points.[5]

The story is set about five years after Stark first built the Iron Man armor and follows his shift from arms manufacturer to hero.[4] The main antagonist is Ghost, a hacker who turns Stark's own weapons technology against him; the cast also includes the Living Laser, the AI assistant Gunsmith, F.R.I.D.A.Y., Pepper Potts and Nick Fury.[4] Tony Stark is voiced by Josh Keaton.[4]

Development

Marvel's Iron Man VR was announced in March 2019 during a Sony State of Play broadcast and was originally planned for a 2019 release.[4] The studio behind it, Camouflaj, was led by director Ryan Payton, and Marvel artist Adi Granov designed the in-game "Impulse Armor."[4] Development centred on solving comfortable VR flight, which the team built around tracking the position of the player's hands and head rather than a conventional flight stick.[5]

The launch slipped several times. After being moved out of 2019, the game was pushed from a planned May 15, 2020 date and delayed again because of the COVID-19 pandemic before settling on July 3, 2020.[4][7] Meta Platforms acquired Camouflaj in October 2022, and the Meta Quest 2 port was produced with the studio Endeavor One, addressing the loading times and controls of the original after community feedback.[4][3]

Release

Platform Date Publisher
PlayStation VR (PlayStation 4) July 3, 2020 Sony Interactive Entertainment
Meta Quest 2 November 3, 2022 Oculus Studios

The PlayStation VR version launched at US $39.99 and required two PlayStation Move controllers; Sony also sold a hardware bundle pairing the headset, PlayStation Camera and two Move controllers with a disc copy of the game.[6] The Meta Quest 2 version, announced at Meta Connect 2022, was promoted as the definitive release: it added wireless play, sharper visuals, and near-instant loading in place of the multi-minute load screens on PS VR, and offered smooth stick-based locomotion as an option alongside the original teleport movement.[3][8] The game is also playable on later Meta headsets including the Meta Quest Pro and Meta Quest 3.[4]

Reception

The PlayStation VR version received a Metacritic score of 73 out of 100, indicating mixed or average reviews.[4] Road to VR rated it 8.5 out of 10, calling it the first great VR superhero game and praising the comfortable, agile flight, while criticizing long loading screens between missions.[5] Push Square scored it 8 out of 10 and Game Informer 7.5 out of 10, while GameSpot gave it 6 out of 10.[4]

The game was nominated for Best VR/AR Game at The Game Awards 2020, losing to Half-Life: Alyx.[9] It charted commercially as well, debuting in second place on the UK weekly video game sales chart and ranking among the most-downloaded PlayStation VR titles in North America in 2020.[4]

The Meta Quest 2 port, reviewed by UploadVR in November 2022, was called the definitive version of the game; the review credited the removal of long load times, untethered movement, and improved clarity, while noting some abrupt transitions between locomotion modes.[8]

References