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- ...One of the Labo products is a VR kit that turns the console into a large [[VR headset]]. ...348 bytes (57 words) - 20:13, 13 April 2025
- [[Blender VR]] is a [[software]] that allows [[Blender]] to render on [[Virtual Reality ...o support [[VR]] [[HMD]]s and external rendering modality engines. Blender VR allows the user to run BGE on any Virtual Reality architecture (N host – K ...3 KB (491 words) - 06:04, 28 February 2016
- ...th and is natively compatible with over 50 games. You can wire the suit to console and PC games for audio-based haptic feedback.<ref name="beta">https://www.e ...Rift), and SideQuest.<ref name="babe">https://www.bhaptics.com/experiences/vr</ref> ...3 KB (403 words) - 05:33, 24 September 2021
- ...he PlayStation®Camera an important component in the company’s venture into VR gaming. ...esign. It is sold separately at $59 per unit, but also available in the PS VR bundle. ...3 KB (352 words) - 06:20, 31 July 2017
- |VR/AR=[[Virtual Reality]] |Type=[[Console]] ...6 KB (973 words) - 06:28, 10 May 2017
- |VR/AR=[[VR]] |Genre=[[Adventure]], [[Casual]], [[Indie]], [[VR]], [[Puzzle]] ...3 KB (424 words) - 09:40, 14 April 2025
- |VR/AR=[[VR]] |Genre=[[Action]], [[Indie]], [[VR]] ...2 KB (337 words) - 09:26, 14 April 2025
- |VR/AR = [[Mixed Reality]] |Type = [[AR/VR Collaboration System]] ...11 KB (1,238 words) - 03:06, 8 January 2026
- |image=[[file:the uncertain vr experience1.jpg|350px]] |VR/AR=[[VR]] ...2 KB (270 words) - 10:37, 14 April 2025
- ...ieved from https://www.youtube.com/watch?v=p0YxzgQG2-E</ref> <ref name=”3”>VR Glossary. Locomotion. Retrieved from http://www.vrglossary.org/glossary/loc ...m https://www.roadtovr.com/freedom-locomotion-system-comprehensive-package-vr-movement/</ref> ...3 KB (480 words) - 08:14, 13 December 2017
- |name = PlayStation VR |VR/AR = [[Virtual Reality]] ...12 KB (1,355 words) - 03:11, 8 January 2026
- |image=[[File:Sony PlayStation Move for VR.jpeg|400px]] |VR/AR=Virtual Reality ...6 KB (877 words) - 09:02, 17 April 2024
- |VR/AR = [[Augmented Reality]] * Console compatible ...9 KB (1,086 words) - 03:07, 8 January 2026
- |VR/AR = [[Virtual Reality]] |Subtype = [[Console-Powered VR]], [[Vintage VR]] ...14 KB (1,850 words) - 09:54, 26 June 2025
- |VR/AR=[[Virtual Reality]] |Platform=[[PlayStation VR]] ...3 KB (453 words) - 11:08, 14 April 2025
- ...said that its platform is used in over 50% of mobile games, PC games, and console games."<ref name="beta">https://venturebeat.com/2020/08/24/unity-files-for- Unity comes with several tools to assist development of VR experiences: ...3 KB (432 words) - 09:54, 17 April 2024
- * '''Lumen''' - a global, dynamic lighting system that is immediately console-ready '''October 6, 2016''' - During [[Oculus Connect 3]], [[Oculus VR]] announced that they will cover the royalty fees for any [[Unreal Engine]] ...3 KB (371 words) - 04:10, 26 September 2021
- |VR/AR=[[VR]] [[Pixel Ripped 1989]] is a [[VR App]]. ...3 KB (399 words) - 09:33, 14 April 2025
- |VR/AR = [[Augmented Reality]] |Requires = USB-C DP device (phone/tablet/laptop/console) ...9 KB (1,065 words) - 03:10, 8 January 2026
- |VR/AR=[[VR]] [[Ziggy's Chase]] is a [[VR App]]. ...3 KB (413 words) - 11:06, 14 April 2025