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{{Device Infobox
{{Device Infobox
|image =
|image =  
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]], [[Mixed Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = [[Standalone VR]]
|Subtype = [[PC VR]]
|Platform = [[SteamVR]]
|Developer = [[Somnium Space]]
|Manufacturer = [[VRgineers]]
|Release Date = 2024
|Release Date = 2024
|Price = $1899
|Price = €1,900 - €3,500 (depending on edition)
|Display = 2 x QLED binocular
|Website = https://store.somniumspace.com/products/vr1-full-bad-boy-edition-hand-tracking-eye-tracking-mixed-reality
|Resolution = 2880x2880 per-eye
|Requirements = SteamVR Base Stations, Gaming PC
|Refresh Rate = 120 Hz
|Display = QLED Mini-LED Fast LCD
|Field of View = 125° horizontal, 100° vertical
|Resolution = 2880×2880 per eye
|Refresh Rate = 90 Hz (upgradeable to 120 Hz, 144 Hz)
|Field of View = 125° horizontal × 100° vertical
|Horizontal FoV = 125°
|Horizontal FoV = 125°
|Vertical FoV = 100°
|Vertical FoV = 100°
|Diagonal FoV =  
|Brightness = 210 nits
|IPD Range = 60-76 mm hardware adjustable (manual)
|Contrast = 20,000:1 (HDR local dimming)
|IPD Range = Hardware adjustable
|Ocularity = Binocular
|Ocularity = Binocular
|Optics = Dual-lens aspheric module (2 lenses per eye-box)
|Tracking = Outside-in 6DoF (SteamVR)
|Eye Tracking = Optional (120 Hz, €2,500+ editions)
|Hand Tracking = Optional (Ultraleap, Striker Edition)
|Passthrough = Optional (2× 4056×3040 cameras, €3,500 edition)
|Audio = None (bring your own headphones)
|Connectivity = DisplayPort, USB-C (3× 10 Gbit ports)
|Weight = 700-850g (depending on configuration)
|Color = Black
}}
}}


'''Somnium VR1''' is a [[virtual reality]] [[head-mounted display]] released in 2024.
The '''Somnium VR1''' is a high-end modular [[PC VR]] [[head-mounted display]] developed by [[Somnium Space]] in partnership with [[VRgineers]], released in 2024. The headset features the widest undistorted field of view of any consumer headset at 125° horizontal, along with a fully modular design that allows users to customize and upgrade components. It is available in multiple editions with optional eye tracking, hand tracking, and mixed reality passthrough capabilities.


== Specifications ==
== History and Development ==
* '''Display:''' 2 x QLED binocular
 
* '''Resolution:''' 2880x2880 per-eye
The Somnium VR1 was developed by Somnium Space, the company behind the Somnium Space social VR metaverse platform. The headset was designed in partnership with VRgineers, a company known for their XTAL line of enterprise VR headsets. Development updates were shared throughout 2023 and 2024, with the final product releasing in 2024.<ref name="somniumdev">{{cite web |url=https://somniumspace.medium.com/somnium-vr1-headset-development-update-️optics-️production-design-materials-fov-4dedf0b80101 |title=Somnium VR1 headset Development Update |publisher=Somnium Space |access-date=2025-01-07}}</ref>
* '''Refresh Rate:''' 120 Hz
 
* '''Field of View:''' 125° horizontal, 100° vertical
== Design and Hardware ==
* '''IPD Range:''' 60-76 mm hardware adjustable (manual)
 
* '''Price:''' $1899
=== Display ===
 
The Somnium VR1 uses QLED Mini-LED Fast LCD panels with 2880×2880 resolution per eye. Key display features include:
 
* 210 nits brightness
* 20,000:1 contrast ratio with HDR local dimming
* Base 90 Hz refresh rate, upgradeable to 120 Hz and 144 Hz
* Mini-LED backlight for improved contrast
 
Note: Despite some marketing confusion, the VR1 uses LCD panels with Mini-LED backlighting, not OLED panels.<ref name="vrcompare">{{cite web |url=https://vr-compare.com/headset/somniumvr1 |title=Somnium VR1: Full Specification |publisher=VRcompare |access-date=2025-01-07}}</ref>
 
=== Optics and Field of View ===
 
The VR1's most distinctive feature is its optical system, using a unique dual-lens aspheric module with two lenses per eye-box. This design delivers:
 
* 125° horizontal field of view
* 100° vertical field of view
* Widest undistorted FOV of any consumer headset
* Noticeably wider than [[Meta Quest 3]] and [[Valve Index]]<ref name="xrtoday">{{cite web |url=https://www.xrtoday.com/reviews/somnium-vr1-review-next-generation-pc-vr-mr/ |title=Somnium VR1 Review: Next-Generation PC VR & MR |publisher=XR Today |access-date=2025-01-07}}</ref>
 
However, some reviewers noted lens-related issues with the optical design that may affect image quality in certain scenarios.<ref name="uploadvr">{{cite web |url=https://www.uploadvr.com/somnium-vr1-first-impressions/ |title=Somnium VR1: Impressive FOV With An Odd Lens Issue |publisher=UploadVR |access-date=2025-01-07}}</ref>
 
=== Modular Design ===
 
The Somnium VR1 is designed to be fully modular and customizable:
 
* Assembled without glue (except lenses) for full user serviceability
* Can be opened and modified by expert users
* 4 modular anchor points with 3D-printable attachments
* 3× 10 Gbit USB-C ports for accessories and expansion
* Secured by imbus flat head screws for easy disassembly<ref name="roadtovr">{{cite web |url=https://www.roadtovr.com/somnium-vr1-hands-on/ |title=Somnium VR1 Hands-on: Enthusiast Level PC VR at a Difficult Price Point |publisher=Road to VR |access-date=2025-01-07}}</ref>
 
=== Optional Features ===
 
Depending on the edition purchased, the VR1 can include:
 
* '''Eye Tracking:''' 120 Hz open-source eye tracking with single-point calibration
* '''Hand Tracking:''' Ultraleap integration (Striker Edition)
* '''Mixed Reality Passthrough:''' Dual 4056×3040 cameras (Ultimate Edition)
 
== Editions and Pricing ==
 
The Somnium VR1 is available in multiple configurations:
 
{| class="wikitable"
|-
! Edition !! Features !! Price
|-
| Classic Edition || Base PCVR headset || €1,900
|-
| Striker Edition || + Ultraleap hand tracking || TBD
|-
| Visionary Edition || + Eye tracking || €2,500
|-
| Ultimate Edition || + Eye tracking + passthrough || €3,500
|}
 
Note: Prices do not include required SteamVR tracking base stations.<ref name="ghosthowls">{{cite web |url=https://skarredghost.com/2024/07/18/somnium-vr1-hands-on-impressions/ |title=Somnium VR1 hands-on: a high-res headset for simulators |publisher=The Ghost Howls |access-date=2025-01-07}}</ref>
 
== Reception ==
 
'''Praise:'''
* Widest undistorted field of view in consumer VR
* Fully modular and user-serviceable design
* High refresh rate options (up to 144 Hz)
* Open-source eye tracking system
* High-resolution passthrough option
 
'''Criticism:'''
* No integrated audio (headphones required)
* Bulky design (700-850g)
* High price, especially for full-featured editions
* Requires external SteamVR base stations
* Some lens-related visual artifacts reported
 
"Enthusiast Level PC VR at a Difficult Price Point" - Road to VR<ref name="roadtovr"/>


== See Also ==
== See Also ==
* [[Virtual Reality]]
* [[VRgineers XTAL 3]]
* [[Head-mounted display]]
* [[Pimax Crystal Super]]
* [[VR Headset]]
* [[Varjo Aero]]
* [[Bigscreen Beyond]]
 
== References ==
{{reflist}}


[[Category:VR Headsets]]
[[Category:Devices]]
[[Category:Head-mounted displays]]
[[Category:Virtual Reality Devices]]
[[Category:PC VR Headsets]]
[[Category:SteamVR]]
[[Category:2024 in technology]]
[[Category:Modular VR Headsets]]