Somnium VR1: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|image = | |image = | ||
|VR/AR = [[Virtual Reality]] | |VR/AR = [[Virtual Reality]], [[Mixed Reality]] | ||
|Type = [[Head-mounted display]] | |Type = [[Head-mounted display]] | ||
|Subtype = [[ | |Subtype = [[PC VR]] | ||
|Platform = [[SteamVR]] | |||
|Developer = [[Somnium Space]] | |||
|Manufacturer = [[VRgineers]] | |||
|Release Date = 2024 | |Release Date = 2024 | ||
|Price = | |Price = €1,900 - €3,500 (depending on edition) | ||
|Display = | |Website = https://store.somniumspace.com/products/vr1-full-bad-boy-edition-hand-tracking-eye-tracking-mixed-reality | ||
|Resolution = | |Requirements = SteamVR Base Stations, Gaming PC | ||
|Refresh Rate = 120 Hz | |Display = 2× QLED Mini-LED Fast LCD | ||
|Field of View = 125° horizontal | |Resolution = 2880×2880 per eye | ||
|Refresh Rate = 90 Hz (upgradeable to 120 Hz, 144 Hz) | |||
|Field of View = 125° horizontal × 100° vertical | |||
|Horizontal FoV = 125° | |Horizontal FoV = 125° | ||
|Vertical FoV = 100° | |Vertical FoV = 100° | ||
| | |Brightness = 210 nits | ||
|IPD Range = | |Contrast = 20,000:1 (HDR local dimming) | ||
|IPD Range = Hardware adjustable | |||
|Ocularity = Binocular | |Ocularity = Binocular | ||
|Optics = Dual-lens aspheric module (2 lenses per eye-box) | |||
|Tracking = Outside-in 6DoF (SteamVR) | |||
|Eye Tracking = Optional (120 Hz, €2,500+ editions) | |||
|Hand Tracking = Optional (Ultraleap, Striker Edition) | |||
|Passthrough = Optional (2× 4056×3040 cameras, €3,500 edition) | |||
|Audio = None (bring your own headphones) | |||
|Connectivity = DisplayPort, USB-C (3× 10 Gbit ports) | |||
|Weight = 700-850g (depending on configuration) | |||
|Color = Black | |||
}} | }} | ||
'''Somnium VR1''' is a [[ | The '''Somnium VR1''' is a high-end modular [[PC VR]] [[head-mounted display]] developed by [[Somnium Space]] in partnership with [[VRgineers]], released in 2024. The headset features the widest undistorted field of view of any consumer headset at 125° horizontal, along with a fully modular design that allows users to customize and upgrade components. It is available in multiple editions with optional eye tracking, hand tracking, and mixed reality passthrough capabilities. | ||
== | == History and Development == | ||
* ' | |||
* ''' | The Somnium VR1 was developed by Somnium Space, the company behind the Somnium Space social VR metaverse platform. The headset was designed in partnership with VRgineers, a company known for their XTAL line of enterprise VR headsets. Development updates were shared throughout 2023 and 2024, with the final product releasing in 2024.<ref name="somniumdev">{{cite web |url=https://somniumspace.medium.com/somnium-vr1-headset-development-update-️optics-️production-design-materials-fov-4dedf0b80101 |title=Somnium VR1 headset Development Update |publisher=Somnium Space |access-date=2025-01-07}}</ref> | ||
* ''' | |||
* ''' | == Design and Hardware == | ||
* ''' | === Display === | ||
The Somnium VR1 uses QLED Mini-LED Fast LCD panels with 2880×2880 resolution per eye. Key display features include: | |||
* 210 nits brightness | |||
* 20,000:1 contrast ratio with HDR local dimming | |||
* Base 90 Hz refresh rate, upgradeable to 120 Hz and 144 Hz | |||
* Mini-LED backlight for improved contrast | |||
Note: Despite some marketing confusion, the VR1 uses LCD panels with Mini-LED backlighting, not OLED panels.<ref name="vrcompare">{{cite web |url=https://vr-compare.com/headset/somniumvr1 |title=Somnium VR1: Full Specification |publisher=VRcompare |access-date=2025-01-07}}</ref> | |||
=== Optics and Field of View === | |||
The VR1's most distinctive feature is its optical system, using a unique dual-lens aspheric module with two lenses per eye-box. This design delivers: | |||
* 125° horizontal field of view | |||
* 100° vertical field of view | |||
* Widest undistorted FOV of any consumer headset | |||
* Noticeably wider than [[Meta Quest 3]] and [[Valve Index]]<ref name="xrtoday">{{cite web |url=https://www.xrtoday.com/reviews/somnium-vr1-review-next-generation-pc-vr-mr/ |title=Somnium VR1 Review: Next-Generation PC VR & MR |publisher=XR Today |access-date=2025-01-07}}</ref> | |||
However, some reviewers noted lens-related issues with the optical design that may affect image quality in certain scenarios.<ref name="uploadvr">{{cite web |url=https://www.uploadvr.com/somnium-vr1-first-impressions/ |title=Somnium VR1: Impressive FOV With An Odd Lens Issue |publisher=UploadVR |access-date=2025-01-07}}</ref> | |||
=== Modular Design === | |||
The Somnium VR1 is designed to be fully modular and customizable: | |||
* Assembled without glue (except lenses) for full user serviceability | |||
* Can be opened and modified by expert users | |||
* 4 modular anchor points with 3D-printable attachments | |||
* 3× 10 Gbit USB-C ports for accessories and expansion | |||
* Secured by imbus flat head screws for easy disassembly<ref name="roadtovr">{{cite web |url=https://www.roadtovr.com/somnium-vr1-hands-on/ |title=Somnium VR1 Hands-on: Enthusiast Level PC VR at a Difficult Price Point |publisher=Road to VR |access-date=2025-01-07}}</ref> | |||
=== Optional Features === | |||
Depending on the edition purchased, the VR1 can include: | |||
* '''Eye Tracking:''' 120 Hz open-source eye tracking with single-point calibration | |||
* '''Hand Tracking:''' Ultraleap integration (Striker Edition) | |||
* '''Mixed Reality Passthrough:''' Dual 4056×3040 cameras (Ultimate Edition) | |||
== Editions and Pricing == | |||
The Somnium VR1 is available in multiple configurations: | |||
{| class="wikitable" | |||
|- | |||
! Edition !! Features !! Price | |||
|- | |||
| Classic Edition || Base PCVR headset || €1,900 | |||
|- | |||
| Striker Edition || + Ultraleap hand tracking || TBD | |||
|- | |||
| Visionary Edition || + Eye tracking || €2,500 | |||
|- | |||
| Ultimate Edition || + Eye tracking + passthrough || €3,500 | |||
|} | |||
Note: Prices do not include required SteamVR tracking base stations.<ref name="ghosthowls">{{cite web |url=https://skarredghost.com/2024/07/18/somnium-vr1-hands-on-impressions/ |title=Somnium VR1 hands-on: a high-res headset for simulators |publisher=The Ghost Howls |access-date=2025-01-07}}</ref> | |||
== Reception == | |||
'''Praise:''' | |||
* Widest undistorted field of view in consumer VR | |||
* Fully modular and user-serviceable design | |||
* High refresh rate options (up to 144 Hz) | |||
* Open-source eye tracking system | |||
* High-resolution passthrough option | |||
'''Criticism:''' | |||
* No integrated audio (headphones required) | |||
* Bulky design (700-850g) | |||
* High price, especially for full-featured editions | |||
* Requires external SteamVR base stations | |||
* Some lens-related visual artifacts reported | |||
"Enthusiast Level PC VR at a Difficult Price Point" - Road to VR<ref name="roadtovr"/> | |||
== See Also == | == See Also == | ||
* [[ | * [[VRgineers XTAL 3]] | ||
* [[ | * [[Pimax Crystal Super]] | ||
* [[ | * [[Varjo Aero]] | ||
* [[Bigscreen Beyond]] | |||
== References == | |||
{{reflist}} | |||
[[Category:VR Headsets]] | [[Category:Devices]] | ||
[[Category: | [[Category:Virtual Reality Devices]] | ||
[[Category:PC VR Headsets]] | |||
[[Category:SteamVR]] | |||
[[Category:2024 in technology]] | |||
[[Category:Modular VR Headsets]] | |||