URXR One
| URXR One | |
|---|---|
| Basic Info | |
| VR/AR | Augmented reality |
| Type | AR Glasses |
| Subtype | Phone-Powered AR |
| Developer | Unseen Reality |
| Manufacturer | Unseen Reality |
| Release Date | Fall 2026 (expected; United States and Canada) |
| Price | US$899 (US$799 Kickstarter) |
| Website | https://www.unseen-reality.com |
| Requires | Host device with USB-C DisplayPort Alt Mode (macOS or Windows); URXR Connect app for Spatial mode; Power Bank accessory for phone use |
| System | |
| Operating System | Proprietary on-device firmware; relies on host OS (Windows, macOS) |
| Chipset | On-device spatial processor |
| Storage | |
| SD Card Slot | No |
| Display | |
| Display | 1.03-inch dual Micro-OLED (per eye) |
| Resolution | 2,448 × 2,064 px per eye |
| Refresh Rate | 90 Hz |
| Image | |
| Field of View | 90° |
| Visible FoV | 90° |
| Average Pixel Density | ~36 PPD (estimated; no official figure published) |
| Optics | |
| Optics | Pancake |
| Ocularity | Binocular |
| Passthrough | Yes (Video see-through, under 10 ms end-to-end latency, 2,328 × 1,728 per eye at 90 fps) |
| Tracking | |
| Tracking | On-device 3DoF and 6DoF (switchable via physical button) |
| Tracking Frequency | 1,000 Hz IMU |
| Base Stations | None (inside-out) |
| Eye Tracking | No |
| Face Tracking | No |
| Hand Tracking | Yes (on-device hand-gesture control) |
| Body Tracking | No |
| Rotational Tracking | Yes (IMU, 3DoF) |
| Positional Tracking | Yes (native, on-device dual-eye SLAM; drift under 1 cm) |
| Latency | Under 10 ms video see-through (end-to-end) |
| Audio | |
| Audio | None built in (audio via Bluetooth headphones) |
| 3.5mm Audio Jack | No |
| Camera | Dual world-facing cameras (video see-through and SLAM) |
| Connectivity | |
| Connectivity | USB-C (DisplayPort Alt Mode, power) |
| Ports | 1 × USB-C |
| Wired Video | Yes (USB-C DisplayPort Alt Mode) |
| Wireless Video | No |
| WiFi | No |
| Bluetooth | No |
| Power | USB-C bus-powered; no internal battery (powered via connected device) |
| Battery Capacity | N/A |
| Battery Life | N/A |
| Charge Time | N/A |
| Device | |
| Weight | 93 g |
| Headstrap | Integrated temples (glasses form factor) |
| Haptics | No |
| Sensors | IMU (1,000 Hz), dual world-facing cameras |
| Input | Hand gestures, physical buttons |
The URXR One is a pair of lightweight spatial display AR Glasses developed by Unseen Reality. It connects to a host device over USB-C DisplayPort Alt Mode and provides on-device 6DoF tracking, hand-gesture control, and video see-through passthrough in a 93-gram frame.[1] Unlike most display glasses in its class, which are limited to 3DoF rotational tracking, the URXR One performs both 3DoF and 6DoF tracking on the glasses themselves without an external compute puck, base stations, or add-on accessory.[1] It is priced at US$899 (US$799 through its Kickstarter campaign) and is expected to ship in Fall 2026.[1]
Design and Hardware
Optics and Display
The URXR One uses dual 1.03-inch Micro-OLED panels with pancake optics, providing a native resolution of 2,448 × 2,064 pixels per eye across a 90° field of view at a 90 Hz refresh rate.[1] The manufacturer does not publish an official pixels-per-degree (PPD) figure; derived from resolution and field of view, the figure is approximately 36 PPD.[1]
| Feature | Specification |
|---|---|
| Display Type | 1.03-inch dual Micro-OLED[1] |
| Resolution | 2,448 × 2,064 per eye[1] |
| Field of View | 90°[1] |
| Refresh Rate | 90 Hz[1] |
| Pixel Density | ~36 PPD (estimated; no official figure)[1] |
| Optics | Pancake[1] |
Passthrough
The URXR One uses video see-through (VST) rather than the optical see-through or electrochromic dimming used by most display glasses in its class. Outward-facing cameras feed a live view of the surroundings into the displays at 2,328 × 1,728 per eye at 90 fps, with end-to-end latency under 10 ms. The processing runs on the glasses' own chip.[1] The displays can also be turned off entirely for a clear view through the lenses.[1]
Tracking
Both 3DoF and 6DoF tracking run natively on the glasses' chip with no host software required, and the user switches between them with a physical button.[1] 3DoF tracks head rotation from the IMU, while 6DoF adds positional tracking via dual-eye SLAM combined with a 1,000 Hz IMU, with reported drift under 1 cm.[1] Hand-gesture control is supported as a standard input method.[1]
Ergonomics and Build
The URXR One weighs 93 grams. It has no internal battery and no built-in speakers, drawing power from the connected host device and relying on Bluetooth headphones for audio.[1]
Software and Compatibility
The URXR One operates in two modes.[1] Direct mode is plug-and-play and mirrors a single large screen from any device with a USB-C DisplayPort Alt Mode video output. Companion mode, which places multiple anchored virtual monitors in space, requires the URXR Connect application, available for Windows and macOS at launch. Driving the glasses from a phone requires the Power Bank accessory (US$69).[1]
Availability and Pricing
The URXR One is priced at US$899 at retail, with a US$799 tier through its Kickstarter campaign. Shipping is expected in Fall 2026.[1]