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Meta Quest Touch Plus Controllers

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Meta Quest Touch Plus Controllers
Basic Info
VR/AR Virtual Reality, Mixed Reality
Type VR Controllers
Subtype 6DoF motion controllers
Platform Meta Quest
Creator Meta
Developer Meta
Manufacturer Meta
Announcement Date June 1, 2023
Release Date October 10, 2023
Price Included with Meta Quest 3 and Meta Quest 3S; replacement units sold individually
Website https://www.meta.com/quest/accessories/quest-touch-plus-controller/
Versions Left, Right
Requires Meta Quest 3 or Meta Quest 3S
Predecessor Meta Quest Touch Controllers (Quest 2)
Successor None announced
System
Operating System N/A
Chipset N/A
CPU N/A
GPU N/A
Storage
Storage N/A
Memory N/A
SD Card Slot N/A
Display
Display N/A
Resolution N/A
Refresh Rate N/A
Image
Field of View N/A
Horizontal FoV N/A
Vertical FoV N/A
Optics
Optics N/A
Ocularity N/A
IPD Range N/A
Adjustable Diopter N/A
Passthrough N/A
Tracking
Tracking Ringless optical (infrared LEDs) fused with headset hand tracking and inertial sensors
Base Stations None (inside-out, headset-tracked)
Eye Tracking N/A
Face Tracking N/A
Hand Tracking N/A (controller)
Body Tracking N/A
Rotational Tracking Yes
Positional Tracking Yes
Audio
Audio N/A
Microphone N/A
Camera N/A
Connectivity
Connectivity Wireless (paired to headset)
Ports N/A
WiFi N/A
Bluetooth Yes (wireless pairing)
Power Single AA battery (one per controller); optional rechargeable lithium-ion via charging dock
Battery Capacity N/A
Battery Life Approximately 30 hours per AA battery
Charge Time N/A (disposable batteries) / dock for rechargeable cells
Device
Dimensions Approximately 126 x 67 x 43 mm per controller
Weight Approximately 126 g per controller (including AA battery)
Material Plastic housing with wrist strap
Headstrap N/A
Haptics TruTouch haptics (single voice coil motor actuator)
Color White
Sensors Infrared tracking LEDs, IMU (accelerometer, gyroscope), capacitive touch sensors
Input Thumbstick, two face buttons, trigger (two-stage), grip button, menu/system button, capacitive thumbrest
Compliance Meta Quest platform

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The Meta Quest Touch Plus Controllers are a pair of wireless 6DoF motion controllers developed by Meta for its Meta Quest 3 and Meta Quest 3S mixed reality headsets. Announced on June 1, 2023 and shipped with the Quest 3 at its October 10, 2023 launch, the Touch Plus controllers are most notable for removing the large plastic tracking ring that had been a fixture of every Meta consumer motion controller since the original Oculus Touch in 2016.[1][2] In place of the ring, Meta moved the infrared tracking emitters into the controller body and combined optical tracking with the headset's camera-based hand tracking and the controller's own inertial sensors. The Touch Plus introduced Meta's "TruTouch" haptics and a two-stage analog trigger, while remaining lighter and more compact than the previous generation. Each controller is powered by a single replaceable AA battery, and the two units are paired one-for-one with the headset rather than sold as a tracked set requiring external base stations.[3][4]

History and development

Meta first revealed the Touch Plus controllers on June 1, 2023, when CEO Mark Zuckerberg announced the Meta Quest 3 ahead of the company's June gaming showcase. The controllers were presented as the standard input device bundled in-box with every Quest 3, while the higher-end Meta Quest Touch Pro controllers (originally shipped with the Meta Quest Pro) were positioned as a compatible upgrade option.[1][5]

Additional technical detail was shared at Meta Connect in September 2023, with the controllers reaching consumers when the Quest 3 launched on October 10, 2023. When the more affordable Meta Quest 3S arrived in October 2024, it shipped with the same Touch Plus controllers, making them the shared controller for Meta's current consumer headset line.[2][3] The design lineage runs from the original Oculus Touch through the Quest and Quest 2 generations; the Touch Plus is the first Meta consumer controller to abandon the external tracking ring entirely.[1]

Design

The defining design change of the Touch Plus is the removal of the tracking ring. On earlier Meta controllers a ring studded with infrared LEDs arced above the user's hand so the headset cameras could see the controller's position. With the Touch Plus, Meta relocated those infrared LEDs into the controller's faceplate and added a single IR LED at the base of the handle, allowing the ringless body to be tracked optically.[3][5] The result is a smaller, better-balanced controller. Each unit measures roughly 126 by 67 by 43 millimeters and weighs about 126 grams including its single AA battery, making the pair noticeably lighter and more compact than the Quest 2 controllers.[4]

The controller retains a familiar layout: a thumbstick, two face buttons (A and B on the right controller, X and Y on the left), an analog index trigger, a grip button, and a menu or system button. A capacitive thumbrest provides a sloped surface that doubles as a comfortable resting position for the thumb. Meta also replaced the friction latch of the prior battery cover with a push-button release to keep the cover from detaching during vigorous gameplay.[4] Reception of the ergonomics was generally positive, though reviewers with larger hands noted that the shorter handle stems can leave less room for the lower fingers compared with the bulkier Quest 2 design.[4]

Tracking

Because the Touch Plus has no tracking ring and no external base stations, it relies on a hybrid approach. The headset's outward-facing cameras observe the infrared LEDs embedded in the controller body, while the controller's inertial measurement unit (accelerometer and gyroscope) supplies high-frequency motion data between camera frames. Crucially, Meta fuses this optical and inertial data with the headset's computer-vision hand tracking, so the system can estimate where a controller is even when its LEDs briefly leave the cameras' view.[3][2]

Meta used this fusion to deliberately reshape the tracking volume relative to the Quest 2. Coverage above the head was reduced, on the reasoning that players rarely hold their hands overhead for long, while coverage was improved around the torso, shoulders, and the space behind the user. During short tracking gaps the headset estimates controller positions from the available sensor data.[3] The Touch Plus is an inside-out, headset-tracked controller and does not require the external Lighthouse-style base stations used by some PC VR systems.

Haptics and input

The Touch Plus introduced Meta's branding of "TruTouch" haptics. Each controller carries a single voice coil motor (VCM) actuator in the body of the controller, delivering a wider and more nuanced range of vibration patterns than the simpler rumble of the Quest 2 controllers.[3][6] This is a step up from older controllers but stops short of the more advanced Touch Pro, which adds localized haptic actuators in the trigger and thumbstick. According to Meta's developer documentation, the Touch Plus does not support the localized haptics of the Touch Pro.[6]

A standout feature is the two-stage index trigger, which Meta describes as unique within its Touch controller lineup. The first stage is high-travel, low-force, and offers constant resistance, while the second stage is low-travel, high-force, and provides linearly increasing resistance. Pressing past the initial pull registers additional force as a separate, continuous value, enabling pressure-sensitive interactions.[6][3] The trigger and other controls also expose capacitive and proximity sensing, allowing the system to detect when a finger is near or resting on an input before it is fully pressed. Unlike the Touch Pro, the Touch Plus omits the pinch sensor and the pressure-sensitive stylus nub.[3][6]

When a user sets the controllers down, the Quest 3 and Quest 3S can fall back to controller-free camera hand tracking for navigation and supported applications.[5]

Power and accessories

Each Touch Plus controller is powered by a single AA battery, which yields roughly 30 hours of use per battery according to review testing.[4] For users who prefer rechargeable power, Meta sells a charging dock and a set of rechargeable lithium-ion batteries that drop into the same battery compartment. Meta's first-party rechargeable battery pack for the Touch Plus contains two lithium-ion cells (the same cells bundled with the Quest 3 Charging Dock and Compact Charging Dock) and is compatible with the Touch Plus controllers used by both the Quest 3 and Quest 3S.[7]

Each controller ships with a wrist strap (lanyard) and a safety and warranty guide. Meta sells the left and right controllers individually as replacement parts rather than as a bundled pair, since the unit that ships in-box with every Quest 3 and Quest 3S is the same controller.[8] Meta also offers optional Active Straps designed to fit the Touch Plus for a more secure grip during active play. The Active Straps are knuckle straps that attach in place of the lanyard (not at the same time) and fit the Touch Plus controllers used by the Quest 3 and Quest 3S.[9]

Compatibility

The Touch Plus controllers are designed for, and are the default controllers of, the Meta Quest 3 and Meta Quest 3S. Both headsets also remain compatible with the Meta Quest Touch Pro controllers as an alternative, giving users who want self-tracking and richer haptics an upgrade path.[1][2] Conversely, the ringless Touch Plus is paired with the Quest 3 generation and is not the controller shipped with older Quest headsets.

Touch Plus versus Touch Pro

Feature Touch Plus Touch Pro
Shipped with Meta Quest 3, Meta Quest 3S Meta Quest Pro
Tracking ring No (ringless) No (ringless)
Tracking method Headset-tracked optical + IMU + hand-tracking fusion Self-tracked via on-board cameras
Haptics Single VCM actuator (TruTouch) Multiple actuators incl. trigger and thumbstick (localized)
Two-stage trigger Yes Yes
Pinch sensor / stylus nub No Yes
Battery Single AA (disposable or rechargeable via dock) Rechargeable, charging dock

Sources: Road to VR; Meta developer documentation.[3][6]

Specifications summary

Specification Details
Type Wireless 6DoF VR motion controllers (pair)
Compatible headsets Meta Quest 3, Meta Quest 3S
Announced June 1, 2023
Released October 10, 2023 (with Quest 3)
Tracking Ringless optical (IR LEDs) + IMU, fused with headset hand tracking
Base stations None required
Haptics TruTouch, single VCM actuator
Trigger Two-stage analog index trigger
Inputs Thumbstick, two face buttons, trigger, grip, menu/system button, capacitive thumbrest
Power Single AA battery per controller (approx. 30 hours); optional rechargeable Li-ion via dock
Weight Approximately 126 g per controller (with battery)
Dimensions Approximately 126 x 67 x 43 mm per controller
In the box (replacement) Controller, wrist strap, safety and warranty guide

See also

References