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Holopoint
Information
VR/AR VR
Developer Alzan Studios, LLC
Publisher Alzan Studios, LLC
Platform SteamVR, Meta Quest
Device HTC Vive, Valve Index, Oculus Rift, Oculus Quest
Operating System Windows
Type Full Game
Genre Action, Indie, Simulation, Sports, VR
Input Device Tracked motion controllers
Play Area Standing, Room-Scale
Game Mode Single Player
Language English
Review Very Positive
Release Date April 4, 2016 (Steam); September 10, 2020 (Oculus Quest)
Price US$10.99 (Steam, October 2026)
App Store Steam, Meta Horizon Store
Website https://www.alzanstudios.com/
Infobox Updated 06/14/2026

Holopoint is a virtual reality archery wave shooter developed and published by Alzan Studios, LLC, an independent studio based in Longwood, Florida.[1] It was released for Microsoft Windows on Steam on April 4, 2016, as a SteamVR title.[2] The player uses a tracked bow and arrow to fight through escalating waves of holographic targets and enemies that shoot back, which requires the player to move, duck, and turn to avoid incoming projectiles. The game was designed for the HTC Vive with 360-degree room-scale tracking and also supports the Oculus Rift.[3] As of October 2026 the Steam version remains available at US$10.99 in the United States store.[4]

A standalone version, Holopoint: Oculus Edition, was released for the Oculus Quest on September 10, 2020, and a follow-up, Holopoint: Chronicle, was released on Steam on January 31, 2019.[5][6] The Quest version is a reworked edition with a redesigned dojo, changed wave contents and 30 waves.[7]

Reviewed 17 October 2026. Every cited source reopened: Steam store page and API, ten Steam news posts, the Steam community Oculus post, the Alzan Studios site and Oculus Edition handbook, UploadVR, Android Central, TechRadar, VR Fitness Insider, MoguLive, VRSpies, Metacritic and Meta store listing (Business Wire release blocked) About review dates.

Gameplay

Holopoint is a single-player wave shooter played with tracked motion controllers, where one controller represents the bow and the other draws and nocks arrows.[2] The player stands in a dojo and shoots at holographic cubes and humanoid figures, including samurai and ninja enemies, drawing, nocking, and releasing arrows as quickly as possible.[2][8] When a target is hit it fires a projectile back at the player before disappearing, so the player must continually turn, duck, and step aside to avoid being struck.[8][9] Targets can appear anywhere around the player, including behind and directly above, so play takes place across a full 360 degrees.[9][10] A checkpoint system allows the player to restart at set points.[8]

The Oculus Edition's official student handbook describes the controls and rules in detail. The player picks up a floating bow with the trigger or grip, pulls arrows from a quiver on the back by reaching a free hand up to the shoulder, nocks an arrow by holding the trigger near the center of the bow string, and looses it by releasing the trigger. The quiver holds an endless supply of arrows.[10] According to the handbook, a perfect hit destroys a target together with its energy round, while a less than perfect hit destroys the target but fires the round at the player; the player can dodge, duck, or shoot the round out of the air. Only a direct hit to the head counts as a strike, one strike is permitted per wave, and a second strike ends the wave; UploadVR's review of the Quest version instead described a run as ending after three hits.[8] From wave 2, targets that are left alone glow red and eventually explode, firing at the player. Later waves add samurai, ninjas and bosses. Progress is saved at a checkpoint after wave 5 and every fifth wave after that, and points decline as a target ages or as an enemy approaches, so faster play scores higher. Scores and a worldwide ranking are shown on a screen in the dojo, and the game uses 3D sound cues for spawning targets, charging rounds and approaching enemies.[10]

Progression is based on player skill rather than unlockable items.[11] On PC, the Original mode contains 60 waves whose difficulty increases as play continues, and a separate Time-Trial mode is also included.[2][12] The PC waves are split into two tiers: the first 29 waves take place in the dojo and end with a boss, Chōyaku, at wave 29, and Tier Two moves to an outdoor courtyard with waves 30 to 59 and an endless wave 60.[13][14] In Time Trial, the player chooses the target types, spawn and time limits, and location, then scores as many points as possible before time runs out. There is no lives counter; instead each hit costs ten percent of the current score, and because the mode is customizable it has no public leaderboard.[15] Because of the constant movement, turning, and dodging the game requires, reviewers have described it as a physically demanding workout that can leave players sweating and, in longer sessions, dizzy.[8][16] The store listings warn that the game gets intense and advise players to take breaks.[2][11]

Development and release

Holopoint was developed and published by Alzan Studios, LLC and released on Steam on April 4, 2016.[2] The game is built in Unity; a February 2017 development build moved it to Unity 5.5.1f1 and SteamVR 1.2.0.[17] The developer designed the game for the HTC Vive with a 360-degree room-scale play space. In a January 2017 post, Alzan Studios said the Oculus Rift is also supported but is not regularly tested by the studio; Rift play requires Touch controllers, and the studio noted that single-sensor tracking is not supported, two-sensor tracking is not reliable enough for the fast-paced gameplay, and a three-sensor setup works as intended.[3] The Steam listing names SteamVR, rather than particular headsets, as its VR requirement, with standing or room-scale play.[2] The Steam version supports Steam achievements, leaderboards, stats and Steam Cloud, and the store page says it is also available to arcades through SpringboardVR.[4][2]

The studio continued to update the PC version through 2016 and 2017, publishing development builds on a separate development branch on Steam before moving them to the main game.[13][18] In June 2016, after the mass shooting in Orlando, which the studio said happened miles away from its offices, Alzan Studios donated all of its proceeds from Holopoint sales on June 26 to an organization helping the city recover.[19]

Date Update Main changes
April 5, 2016 Custom music Players can add their own music through a Game_Music folder in the install directory[20]
April 27, 2016 Dev build 2.5 Surround sound in place of stereo, an exponential bow power equation for more realistic arrow velocity, a fixed third-person camera for mixed reality capture videos, updated ninja and samurai movement[21]
June 5, 2016 Tier Two Wave 29 boss Chōyaku, an outdoor courtyard with thirty new waves and new enemy types including birds, new arrow options (tracers and manual nock-side selection), upgraded AI, and an Infinite wave, a locally timed survival mode unlocked after wave 29[14][13]
September 25, 2016 4.0.6 New menu system and the Time Trial mode, plus audio cue, aiming and performance improvements[15]
December 20, 2016 Winter Update (5.0.0) Raid Mode (unlocked after wave 10) with a limited-time Winter Raid event, a redesigned Standard Bow with automatic nock-side detection, an item shop selling new bows through the Steam Inventory Service, and a repaired mixed reality mode[18][22]
February 24, 2017 Dev build 5.0.1 Unity 5.5.1f1, SteamVR 1.2.0, and a switch from multi-pass to single-pass stereo rendering[17]
December 7, 2017 Winter update The Winter Raid event returned; rendering went back to multi-pass, which the studio called slightly more demanding but better looking, and the engine was updated[23]

Alzan Studios released a follow-up, Holopoint: Chronicle, on Steam on January 31, 2019, set on an island and built around the same archery combat.[6] In its review of the sequel, UploadVR called it "evolution over revolution, with incremental improvements and additions".[24]

On September 10, 2020, the studio released Holopoint: Oculus Edition as a standalone version for the Oculus Quest, removing the cabling of PC VR so players could turn and move freely.[5][8] On September 6, 2020, UploadVR reported that the game had been listed in the Quest store's Coming Soon section.[25] It launched at US$14.99.[26] In Japan, MoguLive listed it at 1,490 yen, without Japanese language support.[27] According to Alzan Studios, the Oculus Edition is a newer version of the game with a redesigned dojo and changed wave contents; its 30 waves are similar to the original 30 waves of the 2016 Steam release, with added elements.[7] The PC version had grown to 60 waves with the 2016 Tier Two update.[14][12] In April 2021, UploadVR reported that the studio planned a large Quest update with a new dojo using physically based materials and real-time lighting of dynamic objects, a redesigned interface with more options, a new area, more precise quiver handling that requires more movement to grab an arrow, and easier-to-see health panels, to be offered first as a preview through the game's version settings.[28]

Platform Store Release date Notes
Windows (SteamVR) Steam April 4, 2016 Original version, 60 waves in two tiers plus Time Trial; US$10.99 in the US store as of October 2026[2][4]
Oculus Quest Meta Horizon Store (formerly Oculus Store) September 10, 2020 Holopoint: Oculus Edition, standalone, 30 waves and a redesigned dojo; US$14.99 at launch[5][7][26]

Reception

On Steam, Holopoint holds a "Very Positive" review summary, with 89% of 686 user reviews being positive as of October 2026.[2] Metacritic lists no Metascore for the game, stating that critic reviews are not available.[29]

In a September 2016 roundup, TechRadar's Kane Fulton called the game "one of the best ways to work up a sweat in a headset" and wrote that it "uses the Vive's room-scale tracking to great effect".[16] UploadVR reviewed the Oculus Quest version in September 2020 and gave it three stars. Jamie Feltham wrote that "there are few VR games that will make as aggressive demands of you as this" and that it gave him a better workout than some dedicated fitness apps, but warned that 15 minutes of play would leave a player sweaty and probably dizzy; after one wave that kept him spinning he had to take the headset off and lie down. He concluded that the game "isn't the deepest VR game out there" but called it "a solid choice" for fitness-minded players, to be played in short bursts in a large play space.[8] UploadVR later described its verdict as "good".[28] In VR Fitness Insider's release roundup, Tyler Treese called the Quest edition an excellent port that removes the cable from play, and wrote that it gives a full-body workout with plenty of squatting.[26]

On the Meta Horizon Store, the Quest version holds a 4.2 out of 5 user rating from 282 ratings as of October 2026.[11]

System requirements

Component Minimum Recommended
Operating system Windows 10 Windows 10
Memory 8 GB RAM 16 GB RAM
Graphics Nvidia GeForce GTX 970 Nvidia GeForce GTX 980
VR support SteamVR, standing or room-scale

Source: Steam store page.[2]

References

  1. ↑ "About Us". Alzan Studios. Alzan Studios, LLC. https://www.alzanstudios.com/about. Retrieved 2026-10-17.
  2. ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 "Holopoint on Steam". Steam. Alzan Studios, LLC. https://store.steampowered.com/app/457960/Holopoint/. Retrieved 2026-06-14.
  3. ↑ 3.0 3.1 "Oculus Support". Steam Community (Holopoint General Discussions). Alzan Studios, LLC. 2017-01-19. https://steamcommunity.com/app/457960/discussions/0/141136086918680897/. Retrieved 2026-06-14.
  4. ↑ 4.0 4.1 4.2 "Holopoint app details (United States store)". Steam. Valve Corporation. https://store.steampowered.com/api/appdetails?appids=457960&cc=us. Retrieved 2026-10-17.
  5. ↑ 5.0 5.1 5.2 "Ascend the Ranks of Master Archers in Holopoint Oculus Edition from Alzan Studios, Available Now on Quest". Business Wire. September 10, 2020. https://www.businesswire.com/news/home/20200910005965/en/Ascend-the-Ranks-of-Master-Archers-in-Holopoint-Oculus-Edition-from-Alzan-Studios---Available-Now-on-Quest. Retrieved 2026-06-14.
  6. ↑ 6.0 6.1 "Holopoint: Chronicle on Steam". Steam. Alzan Studios, LLC. https://store.steampowered.com/app/718380/Holopoint_Chronicle/. Retrieved 2026-06-14.
  7. ↑ 7.0 7.1 7.2 "Alzan Studios". Alzan Studios. Alzan Studios, LLC. https://www.alzanstudios.com/. Retrieved 2026-10-17.
  8. ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 Jamie Feltham (2020-09-10). "Holopoint Oculus Quest Review: A Brilliant But Dizzying VR Workout". UploadVR. https://www.uploadvr.com/holopoint-oculus-quest-review/. Retrieved 2026-06-14.
  9. ↑ 9.0 9.1 ukrifter (2016-05-20). "Holopoint is pure archery madness". VRSpies. https://www.vrspies.com/?p=892. Retrieved 2026-06-14.
  10. ↑ 10.0 10.1 10.2 "Holopoint Oculus Edition Student Handbook". Alzan Studios. Alzan Studios, LLC. 2020. https://irp-cdn.multiscreensite.com/2dbac777/files/uploaded/Holopoint%20Oculus%20Edition%20Handbook.pdf. Retrieved 2026-10-17.
  11. ↑ 11.0 11.1 11.2 "Holopoint on Meta Quest". Meta Horizon Store. Alzan Studios, LLC. https://www.meta.com/experiences/holopoint/2202354219893697/. Retrieved 2026-10-17.
  12. ↑ 12.0 12.1 Nicholas Sutrich (2020-09-09). "Holopoint brings masterful archery training to the Oculus Quest". Android Central. https://www.androidcentral.com/holopoint-brings-masterful-archery-training-oculus-quest. Retrieved 2026-06-14.
  13. ↑ 13.0 13.1 13.2 "Development Build 3.0.0! - Tier Two - First Look". Steam News (Holopoint). Alzan Studios, LLC. 2016-05-27. https://store.steampowered.com/news/app/457960/view/255956312803758018. Retrieved 2026-10-17.
  14. ↑ 14.0 14.1 14.2 "Tier Two Update Now Live". Steam News (Holopoint). Alzan Studios, LLC. 2016-06-05. https://store.steampowered.com/news/app/457960/view/249201544498034040. Retrieved 2026-10-17.
  15. ↑ 15.0 15.1 "Update 4.0.6". Steam News (Holopoint). Alzan Studios, LLC. 2016-09-25. https://store.steampowered.com/news/app/457960/view/243582192037046912. Retrieved 2026-10-17.
  16. ↑ 16.0 16.1 Kane Fulton (2016-09-18). "Stars of VR: the best and worst virtual reality games on Steam this week". TechRadar. https://www.techradar.com/news/computing-components/fresh-vr-meat-the-best-and-worst-virtual-reality-games-on-steam-this-week-1328745. Retrieved 2026-10-17.
  17. ↑ 17.0 17.1 "Dev Build 5.0.1". Steam News (Holopoint). Alzan Studios, LLC. 2017-02-24. https://store.steampowered.com/news/app/457960/view/75837063476563381. Retrieved 2026-10-17.
  18. ↑ 18.0 18.1 "Holopoint Winter Update". Steam News (Holopoint). Alzan Studios, LLC. 2016-12-20. https://store.steampowered.com/news/app/457960/view/91593954386030388. Retrieved 2026-10-17.
  19. ↑ "Aid to Orlando". Steam News (Holopoint). Alzan Studios, LLC. 2016-06-26. https://store.steampowered.com/news/app/457960/view/250329347076654194. Retrieved 2026-10-17.
  20. ↑ "Holopoint is Now Moddable". Steam News (Holopoint). Alzan Studios, LLC. 2016-04-05. https://store.steampowered.com/news/app/457960/view/260454846498974265. Retrieved 2026-10-17.
  21. ↑ "Dev-Build 2.5 Testing". Steam News (Holopoint). Alzan Studios, LLC. 2016-04-27. https://store.steampowered.com/news/app/457960/view/255953775610651843. Retrieved 2026-10-17.
  22. ↑ "Patch Notes: 5.0.0 (Development Build)". Steam News (Holopoint). Alzan Studios, LLC. 2016-12-15. https://store.steampowered.com/news/app/457960/view/91593398100727784. Retrieved 2026-10-17.
  23. ↑ "WINTER UPDATE". Steam News (Holopoint). Alzan Studios, LLC. 2017-12-07. https://store.steampowered.com/news/app/457960/view/2163281492518798331. Retrieved 2026-10-17.
  24. ↑ Jamie Feltham (2019-02-04). "Holopoint Chronicle Review: A Fitting Follow-Up To A VR Fitness Gem". UploadVR. https://uploadvr.com/holopoint-chronicle-review/. Retrieved 2026-10-17.
  25. ↑ Jamie Feltham (2020-09-06). "Excellent VR Archery Game Holopoint Hits Oculus Quest Soon". UploadVR. https://uploadvr.com/holopoint-oculus-quest/. Retrieved 2026-10-17.
  26. ↑ 26.0 26.1 26.2 Tyler Treese (2020-09-11). "This Week's VR Game Roundup: Holopoint Quest Port, Russian Roulette Simulator, and More". VR Fitness Insider. https://www.vrfitnessinsider.com/this-weeks-vr-game-roundup-holopoint-quest-port-russian-roulette-simulator-and-more/. Retrieved 2026-10-17.
  27. ↑ MoguLive editorial staff (2020-09-12). "【Oculus Quest】9月2第週の新作&注目のVRゲーム・アプリ". MoguLive (Mogura VR). https://www.moguravr.com/?p=132106. Retrieved 2026-10-17.
  28. ↑ 28.0 28.1 Ian Hamilton (2021-04-03). "Holopoint Dev Plans Big Oculus Quest Update". UploadVR. https://www.uploadvr.com/holopoint-dev-plans-big-oculus-quest-update/. Retrieved 2026-10-17.
  29. ↑ "Holopoint Reviews". Metacritic. https://www.metacritic.com/game/holopoint/. Retrieved 2026-10-17.