Jump to content

Alien: Rogue Incursion

From VR & AR Wiki
Alien: Rogue Incursion
Information
VR/AR Virtual Reality
Developer Survios
Publisher Survios
Platform PlayStation VR2, SteamVR, Meta Quest
Device PlayStation VR2, Valve Index, Oculus Rift S, Meta Quest 2, Meta Quest 3
Operating System Windows, PlayStation 5
Type Game
Genre Action-horror, Survival horror, First-person shooter
Input Device Tracked Motion Controllers
Play Area Standing, Seated
Game Mode Single-player
Release Date PSVR2 and SteamVR: December 19, 2024; Meta Quest 3: February 13, 2025
Price US $29.99 at launch (Steam)
App Store Steam, PlayStation Store, Meta Quest Store
Website https://alienrogueincursion.com
See also: VR Apps and VR Games

Alien: Rogue Incursion is a single-player action-horror VR game developed and published by Survios, set in the Alien science-fiction franchise. It launched on PlayStation VR2 and SteamVR on December 19, 2024, and on Meta Quest 3 on February 13, 2025.[1][2] Survios has described it as the first Alien title built for VR headsets.[3]

The game follows former Colonial Marine Zula Hendricks as she investigates a research facility overrun by Xenomorphs. It is the first half of a planned two-part story; Survios confirmed a second installment in development in December 2024.[4] A non-VR adaptation, the Evolved Edition, released on PlayStation 5 and PC on September 30, 2025.[5]

Setting and story

Alien: Rogue Incursion takes place between the events of the films Alien (1979) and Aliens (1986).[1] The player controls Zula Hendricks, a former Colonial Marine, who travels with the android companion Davis 01 to the Gemini Exoplanet Solutions facility on the planet Purdan, also designated LV-354, after a distress signal from her friend Benjamin Carver.[1] Hendricks finds the facility infested with Xenomorphs and must work through it to uncover what happened. Zula Hendricks is a character drawn from the Aliens comic series published by Dark Horse Comics rather than an invention of the game.[6]

The campaign ends on a cliffhanger. Survios stated that Part One is a standalone story that intentionally leaves questions for Part Two, in which Hendricks faces deadlier enemies and harder challenges.[4][7]

Gameplay

The game is played from a first-person perspective. Hendricks carries three primary weapons, a pulse rifle, a shotgun, and a revolver, and can deploy proximity grenades.[1] A handheld motion tracker, modeled on the device from Aliens, detects approaching Xenomorphs and is a central tool for anticipating attacks.[7] Enemies include adult Xenomorphs that crawl along walls and ceilings and Facehuggers; players can fight, evade, or use stealth.[1]

Progress requires solving environmental puzzles to open doors and operate terminals. Designated panic rooms act as the game's save points, and the title uses dynamic level loading so that movement between areas occurs without loading screens.[1][8] The save system saves only at panic rooms, which forces backtracking after a death.[8][7]

For VR comfort, the game offers artificial (smooth) locomotion with smooth and snap turning, blinder vignettes, and standing or seated play with adjustable player height; teleport movement is not available.[8] Road to VR estimated the campaign at roughly eight hours.[8]

Development

Alien: Rogue Incursion was developed by Survios, the Los Angeles studio behind VR titles including Creed: Rise to Glory and The Walking Dead: Onslaught. The game was directed by Eugene Elkin, with Patrick Harris credited as designer and Sara Barone as composer, and was built on Unreal Engine 5.[1] It was first revealed in 2024 with a confirmed release window before its December 19, 2024 launch.[9]

The PC VR version supports Valve Index, Oculus Rift S, Meta Quest 2, and Meta Quest 3 headsets through SteamVR. Survios lists minimum requirements of an Intel Core i7-10700K or AMD Ryzen 7 5800X processor, 16 GB of memory, and an NVIDIA GeForce RTX 2080 Super or AMD Radeon RX 6700 XT graphics card.[10]

Release

Alien: Rogue Incursion launched first on PlayStation VR2 and SteamVR, with the Meta Quest 3 version following in early 2025.[2] Survios announced a flatscreen Evolved Edition on May 8, 2025, with reworked controls, camera, and pacing for non-VR play, and released it on PlayStation 5, Windows, and Xbox Series X/S on September 30, 2025 at US $29.99.[5][11] A Nintendo Switch 2 version of the Evolved Edition followed in April 2026.[12]

Platform Edition Release date
PlayStation VR2 VR December 19, 2024
SteamVR (PC VR) VR December 19, 2024
Meta Quest 3 VR February 13, 2025
PlayStation 5, Windows, Xbox Series X/S Evolved Edition (non-VR) September 30, 2025
Nintendo Switch 2 Evolved Edition (non-VR) April 2026

Reception

The VR release drew generally favorable reviews, with critics praising its atmosphere and faithfulness to the Alien films while noting repetition and technical problems. On Metacritic, the PlayStation 5 (PSVR2) version holds a score of 75 and the PC version 80.[1]

Road to VR scored the game 7 out of 10, calling it a thrilling but repetitive fight through Xenomorph hordes and criticizing the punishing save system and slow reloads.[8] Push Square also gave it 7 out of 10, praising the in-world tools, sound design, and aesthetic while pointing to repetitive combat, glitches, and a brutal save-point system; the review noted the game's hard cliffhanger ending.[7] Reported scores ranged more widely across outlets, from a 5 out of 10 at GameSpot to a 9 out of 10 at Gamereactor.[1]

References