Varjo VR-3
| Varjo VR-3 | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality |
| Type | Head-mounted display |
| Subtype | PC VR, Enterprise VR |
| Platform | SteamVR, Varjo Base |
| Creator | Varjo |
| Developer | Varjo |
| Manufacturer | Varjo |
| Announcement Date | December 2020 |
| Release Date | February 2021 |
| Price | $3,195 (hardware) + $795/year (subscription) |
| Website | https://varjo.com/ |
| Versions | Varjo VR-3 |
| Requires | High-end PC (NVIDIA RTX 2080 Ti or better), SteamVR base stations |
| Predecessor | Varjo VR-2 |
| Successor | None announced |
| System | |
| Operating System | Windows 10/11 |
| Chipset | N/A (PC-tethered) |
| CPU | N/A (host PC) |
| GPU | N/A (host PC) |
| Storage | |
| Storage | N/A (host PC) |
| Memory | N/A (host PC) |
| SD Card Slot | No |
| Display | |
| Display | Dual micro-OLED (focus) + dual LCD (peripheral) |
| Subpixel Layout | RGB stripe (focus displays) |
| Peak Brightness | >100 nits (focus), >150 nits (peripheral) |
| Resolution | 2880 × 2720 per eye (context), 1920 × 1920 per eye (focus) |
| Pixel Density | >70 PPD (focus area) |
| Refresh Rate | 90Hz |
| Persistence | Low persistence |
| Image | |
| Field of View | 115° horizontal |
| Horizontal FoV | 115° |
| Vertical FoV | 115° |
| Average Pixel Density | ~35 PPD |
| Peak Pixel Density | >70 PPD (focus area) |
| Foveated Rendering | Yes (gaze-driven) |
| Optics | |
| Optics | Aspherical lenses with Bionic Display |
| Ocularity | Binocular |
| IPD Range | 59-71mm (automatic) |
| Adjustable Diopter | No (glasses compatible) |
| Passthrough | No (VR-only) |
| Tracking | |
| Tracking | 6DoF (SteamVR Tracking 2.0) |
| Tracking Frequency | 1000Hz (IMU) |
| Base Stations | Required (SteamVR 2.0) |
| Eye Tracking | Yes (integrated, 200Hz) |
| Face Tracking | No |
| Hand Tracking | Yes (Ultraleap integration) |
| Body Tracking | Via SteamVR trackers |
| Rotational Tracking | Yes |
| Positional Tracking | Yes |
| Update Rate | 90Hz |
| Tracking Volume | Room-scale (base station dependent) |
| Play Space | Roomscale |
| Latency | <20ms motion-to-photon |
| Audio | |
| Audio | Integrated headphones |
| Microphone | Yes (integrated) |
| 3.5mm Audio Jack | Yes |
| Camera | No (VR-only) |
| Connectivity | |
| Connectivity | DisplayPort 1.4, USB-C 3.0, proprietary cable |
| Ports | Proprietary headset cable |
| Wired Video | Yes (DisplayPort 1.4) |
| Wireless Video | No |
| WiFi | No |
| Bluetooth | No |
| Power | Powered by PC via cable |
| Battery Capacity | N/A |
| Battery Life | N/A (tethered) |
| Charge Time | N/A |
| Device | |
| Dimensions | Not specified |
| Weight | ~558g (without headband), ~944g (with headband) |
| Material | Premium plastics, aluminum |
| Headstrap | Precision fit headband with counterweight |
| Haptics | No |
| Color | Black/Silver |
| Sensors | Eye tracking cameras, IMU, proximity sensor |
| Input | SteamVR controllers, enterprise controllers |
| Compliance | FCC, CE |
<ul><li>Property "Peak Brightness" (as page type) with input value ">100 nits (focus)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.</li> <!--br--><li>Property "Peak Brightness" (as page type) with input value ">150 nits (peripheral)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.</li></ul> Property "Pixel Density" (as page type) with input value ">70 PPD (focus area)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. Property "Peak Pixel Density" (as page type) with input value ">70 PPD (focus area)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. Property "Latency" (as page type) with input value "" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
The Varjo VR-3 is a professional-grade virtual reality head-mounted display developed by Varjo, announced in December 2020 and released in February 2021 at a price of $3,195 for hardware plus $795 annual subscription. As the VR-only counterpart to the XR-3 mixed reality headset, the VR-3 delivers Varjo's revolutionary Bionic Display technology—combining micro-OLED focus displays with LCD peripheral displays to achieve human-eye resolution exceeding 70 pixels per degree in the foveal region. This enables professionals to read cockpit instruments, examine fine CAD details, and perceive visual fidelity indistinguishable from reality in the center of view. With industry-leading 115° horizontal field of view, integrated 200Hz eye tracking enabling foveated rendering, automatic IPD adjustment, and optional Ultraleap hand tracking integration, the VR-3 targets the most demanding professional applications: flight simulation, automotive design, industrial training, and research where visual clarity cannot be compromised.
History and Development
Varjo Vision
Company mission:
- Founded 2016 in Finland
- Human-eye resolution goal
- Enterprise VR focus
- Premium market position
Bionic Display Innovation
Technology development:
- VR-1 introduction (2019)
- VR-2 improvements
- VR-3 refinement
- Continuous advancement
December 2020 Announcement
VR-3 reveal:
- Improved specifications
- Wider FOV (115°)
- Better resolution
- Reduced weight and price
February 2021 Launch
Commercial release:
- $3,195 hardware
- $795/year subscription
- Enterprise channel
- Professional focus
Design Philosophy
Human-Eye Resolution
Visual fidelity goal:
- >70 PPD in focus area
- Read fine text naturally
- Instrument legibility
- Professional requirements
Bionic Display
Dual display system:
- Micro-OLED focus area
- LCD peripheral context
- Seamless combination
- Best of both technologies
Enterprise VR
Professional design:
- Premium construction
- Reliability focus
- Support infrastructure
- Deployment tools
VR-Only Focus
Immersive design:
- No passthrough cameras
- Full immersion
- Lighter than XR-3
- Lower cost than XR-3
Display Technology
Bionic Display System
Revolutionary approach:
- Focus Display: 1920 × 1920 micro-OLED per eye
- Context Display: 2880 × 2720 LCD per eye
- Combined: Seamless optical blend
- Technology: Proprietary optics
Focus Area Resolution
Human-eye class:
- >70 PPD central
- ~35 PPD peripheral
- Text legibility
- Detail perception
Micro-OLED Focus
High-density core:
- RGB stripe layout
- Excellent contrast
- Fast response
- Premium quality
LCD Peripheral
Wide-angle context:
- Full FOV coverage
- Good resolution
- Seamless blend
- Complete immersion
Color Calibration
Professional accuracy:
- 99% sRGB calibrated
- 93% DCI-P3 coverage
- Factory calibrated
- Professional grade
Field of View
115° Horizontal FOV
Industry-leading:
- Widest in class
- Near-human vision
- Peripheral awareness
- Full immersion
Significant Improvement
vs Previous generation:
- 115° vs 87° (VR-2)
- 32% increase
- Major advancement
- Competitive advantage
Optical System
Aspherical Lenses
Premium optics:
- Wide sweet spot
- Minimal distortion
- Clear edge-to-edge
- Professional quality
Automatic IPD
Eye tracking integration:
- Range: 59-71mm
- Automatic adjustment
- Per-user optimization
- Eye tracking driven
Eye Tracking
200Hz Eye Tracking
Industry-leading:
- Frequency: 200Hz
- Technology: Integrated cameras
- Sub-degree accuracy
- Professional grade
Foveated Rendering
Performance optimization:
- Gaze-driven rendering
- Full resolution at gaze point
- Reduced peripheral detail
- Significant GPU savings
Research Applications
Scientific use:
- Gaze data collection
- Attention analysis
- Training assessment
- Behavioral research
Processing Requirements
High-End PC Required
Demanding specifications:
- NVIDIA RTX 2080 Ti minimum
- RTX 3080 recommended
- Quadro RTX 6000 supported
- High-end workstation
GPU Power
Computational needs:
- High resolution output
- Foveated rendering helps
- Professional graphics cards
- Enterprise workstations
Tracking System
SteamVR Tracking 2.0
External tracking:
- Base stations required
- Sub-millimeter accuracy
- Large volume capable
- Professional reliability
6DoF Precision
Complete motion:
- Position tracking
- Rotation tracking
- High accuracy
- Low latency
Hand Tracking Option
Ultraleap integration:
- Optional add-on
- Gesture recognition
- Natural interaction
- Enterprise applications
Audio System
Integrated Headphones
Built-in audio:
- Over-ear design
- Spatial audio capable
- Good isolation
- Convenient
3.5mm Jack
Alternative audio:
- External headphones
- Custom audio
- Professional options
- User preference
Physical Design
Premium Construction
Professional build:
- High-quality materials
- Precision engineering
- Durable design
- Enterprise grade
Comfort System
Extended wear:
- Counterweight design
- Adjustable fit
- Pressure distribution
- Professional use capable
Weight
Substantial device:
- ~558g without headband
- ~944g with headband
- Well-balanced
- Counterweight helps
Connectivity
Tethered Operation
PC connection:
- DisplayPort 1.4
- USB-C 3.0
- Power delivery
- Proprietary cable
Software Platform
Varjo Base
Management software:
- Device configuration
- Display calibration
- Eye tracking setup
- Enterprise tools
SteamVR Integration
Content access:
- SteamVR applications
- OpenXR support
- Enterprise apps
- Custom development
Enterprise SDK
Developer tools:
- Unity integration
- Unreal Engine support
- Native SDK
- Professional tools
Enterprise Applications
Flight Simulation
Aviation training:
- Cockpit legibility
- Instrument reading
- Realistic visuals
- Training fidelity
Automotive Design
Vehicle development:
- Full-scale review
- Design validation
- Detail assessment
- Collaborative review
Industrial Training
Workforce development:
- Procedure training
- Safety simulation
- Skill development
- Assessment capable
Research
Scientific use:
- Visual perception
- Attention studies
- Human factors
- Behavioral research
Subscription Model
Hardware + Subscription
Pricing structure:
- $3,195 hardware purchase
- $795/year subscription
- Software updates included
- Support included
vs XR-3
Cost comparison:
- VR-3: $3,195 + $795/year
- XR-3: $5,495 + $1,495/year
- No passthrough cameras
- Lower total cost
Comparison with XR-3
| Feature | Varjo VR-3 | Varjo XR-3 |
|---|---|---|
| Price | $3,195 + $795/yr | $5,495 + $1,495/yr |
| Passthrough | No | 12MP stereo |
| LiDAR | No | Yes |
| Weight | ~558g | ~594g |
| Mixed Reality | No | Yes |
| Display | Same Bionic Display | Same Bionic Display |
| FOV | 115° | 115° |
Strengths and Limitations
Strengths
- Human-eye resolution (>70 PPD focus)
- 200Hz integrated eye tracking
- 115° horizontal FOV (industry-leading)
- Automatic IPD adjustment
- Lower price than XR-3
- Professional color calibration
- Foveated rendering support
Limitations
- Expensive ($3,195 + subscription)
- Requires SteamVR base stations
- Heavy (~944g with headband)
- Tethered only
- High PC requirements
- No passthrough/mixed reality
- VR-only (no AR capability)
Technical Specifications Summary
| Specification | Details |
|---|---|
| Display | Bionic: micro-OLED focus + LCD peripheral |
| Focus Resolution | 1920 × 1920 per eye |
| Context Resolution | 2880 × 2720 per eye |
| PPD | >70 (focus), ~35 (peripheral) |
| FOV | 115° horizontal |
| Refresh Rate | 90Hz |
| Eye Tracking | 200Hz integrated |
| Tracking | SteamVR 2.0 (base stations) |
| Weight | ~558g (without headband) |
| Price | $3,195 + $795/year |