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Showing below up to 50 results in range #51 to #100.

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  1. New Techniques for Streaming VR Video (05:25, 8 September 2015)
  2. Shipping Hardware: The Evolution of the Rift (05:25, 8 September 2015)
  3. Being There: Designing Standing VR Experiences with Tracked Controllers (05:25, 8 September 2015)
  4. Building Social VR Apps and Experiences (05:25, 8 September 2015)
  5. Introduction to VR Filmmaking from Oculus Story Studio (05:25, 8 September 2015)
  6. Post-Mortem: Building the First Crescent Bay Experiences (05:25, 8 September 2015)
  7. Oculus Connect 2 Keynote (05:26, 8 September 2015)
  8. Game Design Un-Rules: Examining Design Failures in 'Time Machine' VR (05:26, 8 September 2015)
  9. Maximizing Performance for Mobile (05:27, 8 September 2015)
  10. Navigating New Worlds: Designing UI & UX in VR (05:28, 8 September 2015)
  11. Live Coding Session with John Carmack (05:29, 8 September 2015)
  12. Building for the Rift with the Oculus PC SDK (05:29, 8 September 2015)
  13. Hands on Workshop with Unreal Engine (05:29, 8 September 2015)
  14. Making Great VR: Lessons Learned from 'I Expect You To Die' (05:29, 8 September 2015)
  15. Conversation with John Carmack (05:29, 8 September 2015)
  16. Stories and Learnings from the Forefront of Virtual Shared Presence (05:29, 8 September 2015)
  17. Designing Amazing Games for Gear VR in Unity (05:29, 8 September 2015)
  18. Oculus Connect 2 Opening Keynote (05:29, 8 September 2015)
  19. Perception in Low Light VR Environments (05:30, 8 September 2015)
  20. Hands on Workshop with Unity (05:30, 8 September 2015)
  21. Jaunt VR (08:03, 24 September 2015)
  22. 3D Audio: Designing Sounds for VR (05:19, 15 October 2015)
  23. Object recognition (09:39, 22 October 2015)
  24. Computer vision (07:40, 24 October 2015)
  25. Occlusion (16:21, 30 October 2015)
  26. Screen door effect (16:56, 30 October 2015)
  27. Judder (22:02, 4 November 2015)
  28. FARO Focus3D (15:45, 27 November 2015)
  29. Accelerometer (00:00, 4 December 2015)
  30. Chromatic aberration (11:36, 14 December 2015)
  31. GPU buffering (12:07, 14 December 2015)
  32. Scienverse (21:44, 18 December 2015)
  33. Sixense STEM (03:36, 4 January 2016)
  34. VideoStitch (03:57, 4 January 2016)
  35. Shinra Technologies (02:12, 6 January 2016)
  36. VRGO (18:57, 7 January 2016)
  37. Virtuix Omni (02:45, 13 January 2016)
  38. 2015 Auggie Awards (13:51, 14 January 2016)
  39. Render the Metaverse (13:52, 14 January 2016)
  40. Tracking volume (11:37, 18 January 2016)
  41. Share Your Ideas (17:25, 20 January 2016)
  42. Refresh rate (17:38, 20 January 2016)
  43. Rink (20:47, 21 January 2016)
  44. Vision processing unit (02:27, 29 January 2016)
  45. Wearality Sky (04:39, 4 February 2016)
  46. CastAR (04:40, 4 February 2016)
  47. SmartEyeglass Developer Edition SED-E1 (04:41, 4 February 2016)
  48. Jump (05:10, 4 February 2016)
  49. Jaunt ONE (05:18, 4 February 2016)
  50. Project Beyond (05:19, 4 February 2016)

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