Post-Mortem: Building the First Crescent Bay Experiences
Appearance
Post-Mortem: Building the First Crescent Bay Experiences | |
---|---|
Information | |
Event | Oculus Connect 2 |
Type | Talk, Game & App Design |
Speaker | Kenneth Scott, Per Vognsen |
Location | Loews Hollywood Hotel, Hollywood, CA, U.S. |
Date | 9/23/2015 |
Time | 5:30PM PST |
Duration | 60 minutes |
Post-Mortem: Building the First Crescent Bay Experiences is a Game & App Design talk by Kenneth Scott (Oculus VR), Per Vognsen (Oculus VR) during the Oculus Connect 2 on September 23, 2015.
Description
The Crescent Bay demos from Oculus Connect 2014 were designed to demonstrate the magic of presence and show people the power of virtual reality. The result was a series of 10 experiences with unique perceptual, visual and auditory goals. We’re taking you behind the scenes of the Crescent Bay demos, where you’ll learn how we breathed life into an alien creature that reacts to your presence, how we conveyed scale and distance to create a sense of vertigo, and how we optimized VR content for Unreal Engine 4.