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- |Platform = Windows, macOS, Linux, Android |Operating System = Windows 10+, macOS, Linux, Android ...10 KB (1,139 words) - 03:13, 8 January 2026
- |name = Oculus Rift DK2 (Development Kit 2) |Operating System = [[Windows]], [[macOS]], [[Linux]] ...9 KB (1,085 words) - 03:10, 8 January 2026
- |Platform = Windows, macOS, Linux |Requires = Windows, macOS, or Linux PC (tethered or wireless) ...11 KB (1,217 words) - 03:08, 8 January 2026
- |Platform = Windows, macOS, VR/AR headsets |Requires = Windows 10, macOS, or compatible VR/AR headset ...10 KB (1,167 words) - 03:09, 8 January 2026
- |Platform = Windows, Linux, macOS, Android, iOS |Operating System = Windows, Linux, macOS, Android, iOS ...10 KB (1,219 words) - 03:12, 8 January 2026
- |Platform = Windows, macOS, Linux, VR/AR headsets |Requires = USB 2.0+ port, Windows/macOS/Linux PC or compatible headset ...10 KB (1,160 words) - 03:08, 8 January 2026
- |Platform = Windows 11, Android, iOS, macOS == History and Development == ...4 KB (494 words) - 18:14, 7 January 2026
- |name = Oculus Rift DK1 (Development Kit 1) |Operating System = [[Windows]], [[macOS]], [[Linux]] ...10 KB (1,171 words) - 03:10, 8 January 2026
- |Platform = Android, iOS, macOS, Windows ...ceWalker app enabling multi-screen 3DoF functionality on iOS, Android, and macOS. Compatible with any USB-C device capable of video output including iPhone ...9 KB (1,081 words) - 03:13, 8 January 2026
- |Operating System = Works with Android, Windows, macOS == History and Development == ...8 KB (948 words) - 03:12, 8 January 2026
- |Operating System = Windows 10+, macOS, iPadOS == History and Development == ...11 KB (1,238 words) - 03:06, 8 January 2026
- |Operating System=iOS 12+, [[iPadOS]], [[macOS]], [[visionOS]], Cross-platform (via third-party tools) ...– Reality Converter beta''': Apple released the free [[Reality Converter]] macOS utility to convert OBJ, [[glTF]], and USD into USDZ.<ref name="realityconve ...22 KB (2,856 words) - 18:51, 2 July 2025
- |Platform = Windows, macOS, Raspberry Pi |Operating System = Windows, macOS, Raspberry Pi OS ...10 KB (1,177 words) - 03:09, 8 January 2026
- |Operating System = Works with Android, iOS, Windows, macOS, gaming consoles == History and Development == ...9 KB (1,116 words) - 03:14, 8 January 2026
- *Simultaneous updates on Windows, Linux and macOS. ...es and improvements added continuously, professional and highly responsive development team. ...5 KB (696 words) - 10:12, 14 April 2025
- ...t platform supports 2D, 3D, 4K, 8K, and 360-degree content across Windows, macOS, iOS, and Android. == History and Development == ...9 KB (1,089 words) - 03:08, 8 January 2026
- |Operating System=iOS 13.0+, iPadOS 13.0+, macOS 10.15+, visionOS 1.0+, tvOS 18.0+ ...], [[animation]], [[physics simulation]], and [[spatial audio]], making AR development more accessible and efficient. ...34 KB (4,187 words) - 03:34, 11 July 2025
- |Operating System = Works with Android, Windows, macOS, iOS (with adapter) == History and Development == ...10 KB (1,134 words) - 03:14, 8 January 2026
- |Operating System = [[iOS]], [[Android]], [[Windows]], [[macOS]] == Development and Release == ...20 KB (2,629 words) - 10:56, 16 November 2025
- |Platform = [[Windows]], [[macOS]], [[Android]] ...tra to support 6DoF tracking across different platforms including Windows, macOS, and the [[VITURE Pro Neckband]], though 6DoF functionality is not supporte ...33 KB (4,278 words) - 10:55, 16 November 2025