Varjo XR-3
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| Varjo XR-3 | |
|---|---|
| Basic Info | |
| VR/AR | Mixed Reality |
| Type | Head-mounted display |
| Subtype | PC VR, Enterprise XR |
| Platform | SteamVR, Varjo Base |
| Creator | Varjo |
| Developer | Varjo |
| Manufacturer | Varjo |
| Announcement Date | December 2020 |
| Release Date | February 2021 |
| Price | $5,495 (hardware) + $1,495/year (subscription) |
| Website | https://varjo.com/ |
| Versions | Varjo XR-3 |
| Requires | High-end PC (NVIDIA RTX 2080 or better), SteamVR base stations |
| Predecessor | Varjo XR-1 |
| Successor | Varjo XR-4 |
| System | |
| Operating System | Windows 10/11 |
| Chipset | N/A (PC-tethered) |
| CPU | N/A (host PC) |
| GPU | N/A (host PC) |
| Storage | |
| Storage | N/A (host PC) |
| Memory | N/A (host PC) |
| SD Card Slot | No |
| Display | |
| Display | Dual micro-OLED (focus) + dual LCD (peripheral) |
| Subpixel Layout | RGB stripe (focus displays) |
| Peak Brightness | >100 nits (focus), >150 nits (peripheral) |
| Resolution | 2880 × 2720 per eye (focus), 2880 × 2720 per eye (context) |
| Pixel Density | >70 PPD (focus area) |
| Refresh Rate | 90Hz |
| Persistence | Low persistence |
| Image | |
| Field of View | 115° horizontal |
| Horizontal FoV | 115° |
| Vertical FoV | 134° (combined) |
| Average Pixel Density | ~35 PPD |
| Peak Pixel Density | >70 PPD (focus area) |
| Foveated Rendering | Yes (gaze-driven) |
| Optics | |
| Optics | Aspherical lenses with Bionic Display |
| Ocularity | Binocular |
| IPD Range | 59-71mm (automatic) |
| Adjustable Diopter | No (glasses compatible) |
| Passthrough | Yes (12MP stereo, photorealistic) |
| Tracking | |
| Tracking | 6DoF (SteamVR Tracking 2.0) |
| Tracking Frequency | 1000Hz (IMU) |
| Base Stations | Required (SteamVR 2.0) |
| Eye Tracking | Yes (integrated, 200Hz) |
| Face Tracking | No |
| Hand Tracking | Yes (Ultraleap integration available) |
| Body Tracking | Via SteamVR trackers |
| Rotational Tracking | Yes |
| Positional Tracking | Yes |
| Update Rate | 90Hz |
| Tracking Volume | Room-scale (base station dependent) |
| Play Space | Roomscale |
| Latency | <20ms motion-to-photon |
| Audio | |
| Audio | Integrated headphones |
| Microphone | Yes (integrated) |
| 3.5mm Audio Jack | Yes |
| Camera | 2× 12MP RGB cameras (stereo passthrough) |
| Connectivity | |
| Connectivity | DisplayPort 1.4, USB-C 3.0, proprietary cable |
| Ports | Proprietary headset cable |
| Wired Video | Yes (DisplayPort 1.4) |
| Wireless Video | No |
| WiFi | No |
| Bluetooth | No |
| Power | Powered by PC via cable |
| Battery Capacity | N/A |
| Battery Life | N/A (tethered) |
| Charge Time | N/A |
| Device | |
| Dimensions | Not specified |
| Weight | ~594g |
| Material | Premium plastics, aluminum |
| Headstrap | Precision fit headband with counterweight |
| Haptics | No |
| Color | Black/Silver |
| Sensors | Eye tracking cameras, IMU, proximity sensor |
| Input | SteamVR controllers, enterprise controllers |
| Compliance | FCC, CE |
The Varjo XR-3 is a professional-grade mixed reality head-mounted display developed by Varjo, announced in December 2020 and released in February 2021 at a price of $5,495 for hardware plus $1,495 annual subscription. Representing the pinnacle of enterprise XR technology at its release, the XR-3 features Varjo's revolutionary Bionic Display system combining micro-OLED focus displays with LCD peripheral displays to achieve human-eye resolution exceeding 70 pixels per degree in the foveal region—sharp enough to read cockpit instruments or fine print at arm's length. The XR-3's defining feature is its photorealistic video passthrough using dual 12MP cameras with LiDAR depth sensing, enabling true mixed reality where digital objects seamlessly blend with the real world at unprecedented fidelity. With integrated 200Hz eye tracking enabling foveated rendering, 115° horizontal field of view, and 90Hz refresh rate, the XR-3 targets the most demanding enterprise applications: flight simulation, automotive design, industrial training, and research where visual fidelity cannot be compromised.
History and Development
Varjo Vision
Company mission:
- Founded 2016 in Finland
- Human-eye resolution goal
- Enterprise XR focus
- Premium market position
First Generation
Previous products:
- VR-1 (2019) - VR-only
- XR-1 (2019) - Mixed reality
- Bionic Display introduction
- Enterprise validation
December 2020 Announcement
XR-3 reveal:
- Improved resolution
- Enhanced passthrough
- LiDAR depth sensing
- Subscription model
February 2021 Launch
Commercial release:
- $5,495 hardware
- $1,495/year subscription
- Enterprise channel
- Professional focus
Design Philosophy
Human-Eye Resolution
Visual fidelity goal:
- >70 PPD in focus
- Read fine text
- Instrument legibility
- Professional requirements
Bionic Display
Dual display system:
- Micro-OLED focus area
- LCD peripheral context
- Combined experience
- Best of both technologies
Photorealistic Passthrough
Mixed reality quality:
- 12MP stereo cameras
- LiDAR depth sensing
- Real-time blending
- Unprecedented fidelity
Enterprise-Grade
Professional design:
- Premium construction
- Reliability focus
- Support infrastructure
- Deployment tools
Display Technology
Bionic Display System
Revolutionary approach:
- Focus Display: 2880 × 2720 micro-OLED per eye
- Context Display: 2880 × 2720 LCD per eye
- Combined: Seamless blend
- Technology: Optical combination
Focus Area Resolution
Human-eye class:
- >70 PPD central
- ~35 PPD average
- Text legibility
- Instrument readable
Micro-OLED Focus
High-density core:
- RGB stripe layout
- Excellent contrast
- Fast response
- Premium quality
LCD Peripheral
Wide-angle context:
- Full FOV coverage
- Good resolution
- Seamless blend
- Complete vision
Field of View
115° Horizontal
Wide perspective:
- Industry-leading
- Natural field
- Peripheral awareness
- Professional adequate
Vertical Coverage
Complete view:
- 134° combined diagonal
- Good vertical
- Natural vision
- Comprehensive
Optical System
Aspherical Lenses
Premium optics:
- Wide sweet spot
- Minimal distortion
- Clear edge-to-edge
- Professional quality
Automatic IPD
Eye tracking integration:
- Range: 59-71mm
- Automatic adjustment
- Per-user optimization
- Eye tracking driven
Eye Tracking
200Hz Eye Tracking
Industry-leading:
- Frequency: 200Hz
- Technology: Integrated cameras
- Sub-degree accuracy
- Professional grade
Foveated Rendering
Performance optimization:
- Gaze-driven rendering
- Full resolution where looking
- Reduced peripheral
- GPU efficiency
Research Applications
Scientific use:
- Gaze data collection
- Attention analysis
- Training assessment
- Behavioral research
Mixed Reality System
12MP Stereo Passthrough
Photorealistic quality:
- Resolution: 12 megapixels per camera
- Stereo: True depth perception
- Quality: Photorealistic
- Latency: Low-latency video
LiDAR Depth Sensing
Accurate depth:
- Real-time depth map
- Object occlusion
- Spatial accuracy
- AR registration
Mixed Reality Quality
Unprecedented fidelity:
- Real-world visible
- Digital integration
- Seamless blending
- Professional-grade
Use Cases
MR applications:
- Training with real equipment
- Design in context
- Maintenance guidance
- Research studies
Tracking System
SteamVR Tracking 2.0
External tracking:
- Base stations required
- Sub-millimeter accuracy
- Large volume
- Professional reliability
6DoF Precision
Complete motion:
- Position tracking
- Rotation tracking
- High accuracy
- Low latency
Large Play Space
Scalable tracking:
- Room-scale default
- Expandable volume
- Multiple base stations
- Enterprise deployment
Audio System
Integrated Headphones
Built-in audio:
- Over-ear design
- Spatial audio capable
- Good isolation
- Convenient
3.5mm Jack
Alternative audio:
- External headphones
- Custom audio
- Professional options
- User preference
Physical Design
Premium Construction
Professional build:
- High-quality materials
- Precision engineering
- Durable design
- Enterprise grade
Comfort System
Extended wear:
- Counterweight design
- Adjustable fit
- Pressure distribution
- Professional use capable
Weight
Substantial device:
- ~594g
- Well-balanced
- Counterweight helps
- Acceptable for use case
Connectivity
Tethered Operation
PC connection:
- DisplayPort 1.4
- USB-C 3.0
- Power delivery
- Proprietary cable
PC Requirements
High-end system:
- NVIDIA RTX 2080 minimum
- RTX 3080 recommended
- USB 3.0 port
- DisplayPort 1.4
Software Platform
Varjo Base
Management software:
- Device configuration
- Display calibration
- Eye tracking setup
- Enterprise tools
SteamVR Integration
Content access:
- SteamVR applications
- OpenXR support
- Enterprise apps
- Custom development
Enterprise SDK
Developer tools:
- Unity integration
- Unreal Engine support
- Native SDK
- Professional tools
Enterprise Applications
Flight Simulation
Aviation training:
- Cockpit legibility
- Instrument reading
- Realistic visuals
- Training fidelity
Automotive Design
Vehicle development:
- Full-scale review
- Design validation
- Detail assessment
- Collaborative review
Industrial Training
Workforce development:
- Procedure training
- Safety simulation
- Skill development
- Assessment capable
Research
Scientific use:
- Visual perception
- Attention studies
- Human factors
- Behavioral research
Subscription Model
Hardware + Subscription
Pricing structure:
- $5,495 hardware purchase
- $1,495/year subscription
- Software updates included
- Support included
Subscription Benefits
Included features:
- Software updates
- Technical support
- New features
- Enterprise tools
Comparison with Competitors
| Feature | Varjo XR-3 | HP Reverb G2 | Valve Index |
|---|---|---|---|
| Price | $5,495+ | $599 | $999 |
| Resolution | 2880×2720 ×2 (×2 displays) | 2160×2160 | 1440×1600 |
| PPD (Peak) | >70 | ~24 | ~11 |
| FOV | 115° | 114° | 130° |
| Refresh Rate | 90Hz | 90Hz | 144Hz |
| Eye Tracking | 200Hz | No | No |
| Passthrough | 12MP stereo | No | B&W cameras |
| Target | Enterprise | Consumer/Prosumer | Consumer/Prosumer |
Strengths and Limitations
Strengths
- Human-eye resolution (>70 PPD focus)
- Photorealistic 12MP passthrough
- 200Hz integrated eye tracking
- LiDAR depth sensing
- 115° horizontal FOV
- Automatic IPD adjustment
- Enterprise support
Limitations
- Very expensive ($5,495 + subscription)
- Requires SteamVR base stations
- Heavy (~594g)
- Tethered only
- High PC requirements
- Subscription required
Technical Specifications Summary
| Specification | Details |
|---|---|
| Display | Bionic: micro-OLED focus + LCD peripheral |
| Resolution | 2880 × 2720 per eye (×2 display types) |
| PPD | >70 (focus), ~35 (average) |
| FOV | 115° horizontal |
| Refresh Rate | 90Hz |
| Eye Tracking | 200Hz integrated |
| Passthrough | 12MP stereo + LiDAR |
| Tracking | SteamVR 2.0 (base stations) |
| Weight | ~594g |
| Price | $5,495 + $1,495/year |