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{{Device Infobox
{{Device Infobox
|image = [[File:Varjo xr-31.png|350px]]
|image =
|VR/AR = [[Mixed Reality]], [[Virtual Reality]]
|VR/AR = [[Virtual Reality]], [[Augmented Reality]], [[Mixed Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = [[PC-Powered VR]]
|Subtype = Enterprise PC MR
|Platform = [[SteamVR]], [[OpenXR]]
|Platform = [[PC]]
|Creator =
|Creator = [[Varjo]]
|Developer = [[Varjo]]
|Announced = 2020
|Manufacturer = [[Varjo]]
|Release = 2020
|Announcement Date = December 1, 2020
|Price = $6,495 + $1,495/year subscription
|Release Date = December 2020
|Price = $5,495 + $1,495/year subscription
|Website = https://varjo.com
|Website = https://varjo.com
|Versions = XR-3, XR-3 Focal Edition
|OS = Windows
|Requires = High-end PC
|CPU = Host PC dependent
|Predecessor = [[Varjo XR-1 (Developer Edition)]]
|GPU = Host PC dependent (high-end required)
|Successor = [[Varjo XR-4]]
|Storage =
|Operating System = Windows 10/11 (64-bit)
|RAM =
|Chipset =
|Display = Dual Bionic Display
|CPU =
|Resolution = 2880 x 2720 per eye
|GPU =
|Refresh = 90 Hz
|HPU =
|Brightness =
|Storage =  
|PPD = 70+ PPD
|Memory =  
|FOV = 115°
|SD Card Slot = No
|Lenses = Non-Fresnel (crystal clear)
|Display = uOLED (focus) + LCD (peripheral)
|IPD = Automatic adjustment
|Subpixel Layout = RGB
|Eye Tracking = Yes (200 Hz, <1° accuracy)
|Peak Brightness = 150 nits
|Hand Tracking = Yes (Ultraleap integrated)
|Resolution = Focus: 1920×1920 per eye, Context: 2880×2720 per eye
|Tracking = 6DoF (inside-out beta), SteamVR
|Refresh Rate = 90 Hz
|Spatial Mapping = Yes (LiDAR depth)
|Pixel Density = 70+ PPD (focus), 30+ PPD (periphery)
|Speakers =
|Persistence = Low persistence
|Microphone =
|Precision = Sub-pixel precision
|Audio Jack =
|Field of View = 115°
|Connectivity = DisplayPort, USB
|Horizontal FoV = 115°
|Ports = DisplayPort, USB
|Vertical FoV = N/A
|Battery =
|Visible FoV = 115°
|Weight =
|Rendered FoV = 115°
|Materials =
|Binocular Overlap = less than 85%
|Colors =
|Average Pixel Density = N/A
|Sensors = 12MP passthrough cameras, LiDAR
|Peak Pixel Density = 70+ PPD
|Input = SteamVR controllers, hand tracking
|Foveated Rendering = Yes (dynamic)
|Optics = Aspheric lenses
|Ocularity = Binocular
|IPD Range = 58-73mm (automatic adjustment)
|Adjustable Diopter = No
|Passthrough = Yes (12MP RGB cameras + LiDAR)
|Tracking = SteamVR 2.0, Inside-out (beta)
|Tracking Frequency = 1000 Hz
|Base Stations = Optional
|Eye Tracking = Yes (200Hz)
|Face Tracking =
|Hand Tracking = Yes (Ultraleap Gemini)
|Body Tracking =  
|Rotational Tracking = 6DOF
|Positional Tracking = 6DOF
|Update Rate = 1000 Hz
|Tracking Volume = Up to 10m × 10m
|Play Space = Room-scale
|Latency = less than 20ms (VR), less than 20ms (passthrough)
|Audio = Off-ear speakers (37mm drivers)
|Microphone = Yes
|3.5mm Audio Jack = Yes
|Camera = 2× 12MP RGB, 2× LiDAR depth sensors
|Connectivity = DisplayPort 1.4, USB-C 3.0
|Ports = DisplayPort 1.4, USB-C 3.0
|Wired Video = DisplayPort 1.4
|Wireless Video =
|WiFi =
|Bluetooth =
|Power = External power adapter
|Battery Capacity =
|Battery Life =
|Charge Time =
|Dimensions =  
|Weight = 594g (headset only)
|Material = Magnesium alloy, plastic
|Headstrap = 3-point precision fit headband
|Haptics = No
|Color = Black
|Sensors = 200Hz eye tracking, IMU, depth sensors
|Input = Compatible with SteamVR controllers
|Compliance = CE, FCC, TAA-compliant option
|Size =
|Cable Length = 5 meters
}}
}}
The [[Varjo XR-3]] is a professional [[PC-Powered VR|PC-powered]] [[mixed reality]] and [[virtual reality]] [[head-mounted display]]<ref name="varjo-xr3-product" /> announced on December 1, 2020,<ref name="auganix" /><ref name="symetri" /> by [[Varjo|Varjo Technologies]]. Building on the [[Varjo VR-3]] platform, the XR-3 adds advanced video passthrough capabilities with 12-megapixel cameras and [[LiDAR]] depth sensing, enabling seamless transitions between virtual and augmented reality.<ref name="varjo-announcement" />


==History==
The '''Varjo XR-3''' is a professional-grade [[mixed reality]] [[head-mounted display]] developed by [[Varjo]], a Finnish company specializing in human-eye resolution XR headsets. Released in 2020, the XR-3 delivers over 70 pixels per degree (PPD) with a 115-degree field of view, photorealistic color passthrough via 12-megapixel cameras, and LiDAR-powered depth sensing for real-time occlusion. The XR-3 targets enterprise applications including training, simulation, design visualization, and research, with deployment options for high-security environments.<ref name="varjo">{{cite web|url=https://varjo.com/products/varjo-xr-3|title=Varjo XR-3 - The First True Mixed Reality Headset|publisher=Varjo}}</ref>
The XR-3 succeeded Varjo's experimental XR-1 developer kit, representing the company's first production mixed reality headset. Development focused on achieving photorealistic passthrough quality with accurate depth perception, targeting industries requiring seamless AR/VR switching such as automotive design, medical training, and aerospace simulation.<ref name="roadtovr" />


Key innovations included:
== History and Development ==
* Industry's first VR headset with integrated LiDAR
* Highest resolution passthrough cameras in mixed reality
* Real-time depth-based occlusion
* Seamless VR/AR switching capability


==Technical Specifications==
=== Varjo Background ===
Varjo (Finnish for "shadow") was founded with the mission to create professional VR/XR headsets with human-eye resolution, targeting enterprise and research applications.


===Mixed Reality System===
=== XR-3 Launch ===
The XR-3's passthrough system represents a significant advancement:
The XR-3 launched in 2020 as Varjo's flagship mixed reality headset, building on their previous VR and XR headsets with improved specifications and features.
* '''RGB Cameras''': Dual 12-megapixel sensors
* '''Frame Rate''': 90 fps video passthrough
* '''Latency''': Sub-20ms glass-to-glass
* '''Field of View''': Matches 115° display FOV
* '''Color Accuracy''': 94% sRGB in passthrough mode


===LiDAR Depth Sensing===
=== Market Position ===
First-of-its-kind integration in VR/AR:
Priced at $6,495 plus annual subscription, the XR-3 targets professional applications requiring the highest fidelity VR and AR experiences.
* '''Technology''': Time-of-flight LiDAR sensors
* '''Range''': 0.5m to 5m depth sensing
* '''Resolution''': 640×480 depth map
* '''Frame Rate''': 30 fps depth updates
* '''Accuracy''': ±5mm at 1m distance


===Display Technology===
== Design and Hardware ==
Identical to VR-3 base specifications:
* '''Focus Display''': 1920×1920 micro-OLED per eye
* '''Context Display''': 2880×2720 LCD per eye
* '''Virtual Resolution''': 70+ PPD center, 30+ PPD periphery
* '''Refresh Rate''': 90 Hz


==Mixed Reality Features==
=== Bionic Display System ===
Varjo's proprietary Bionic Display technology:
* '''Resolution:''' 2880 x 2720 per eye
* '''Pixel Density:''' Over 70 PPD (pixels per degree)
* '''Refresh Rate:''' 90 Hz
* '''Color Gamut:''' 99% sRGB, 93% DCI-P3


===Video Passthrough Quality===
=== Field of View ===
The XR-3 achieved unprecedented passthrough fidelity:
115-degree field of view—the widest in Varjo's lineup at launch.
* '''Chroma Keying''': Real-time green screen removal
* '''Exposure Control''': Automatic HDR adjustment
* '''White Balance''': Scene-adaptive color correction
* '''Distortion Correction''': Minimal warping artifacts


===Depth-Based Occlusion===
=== Optical System ===
LiDAR enables realistic object interaction:
* Non-Fresnel lenses for crystal-clear optics
* '''Pixel-Perfect Occlusion''': Virtual objects behind real objects
* No Fresnel artifacts or god rays
* '''Hand Occlusion''': Natural hand-over-virtual interactions
* Ultra-wide, distortion-free viewing
* '''Dynamic Meshing''': Real-time 3D environment reconstruction
* '''Collision Detection''': Physics-based AR interactions


===XR-3 Focal Edition===
=== IPD ===
Special variant with experimental features:<ref name="varjo-focal" />
Automatic IPD adjustment.
* '''Varifocal Cameras''': Motorized focus adjustment
* '''Gaze-Directed Focus''': Camera focus follows eye gaze
* '''Extended Depth Range''': 20cm to infinity focus
* '''Research Applications''': Vergence-accommodation studies


==Software Capabilities==
== Mixed Reality Capabilities ==


===Varjo Reality Cloud XR===
=== Video Passthrough ===
Cloud-based mixed reality platform:
* '''Cameras:''' 12-megapixel stereo
* '''Remote Rendering''': Stream XR content from servers
* '''Latency:''' Less than 20 ms
* '''Multi-User Sessions''': Collaborative AR experiences
* '''Quality:''' Photorealistic, true-to-life
* '''Persistent AR''': Save and share AR annotations
* '''Cross-Platform''': Works with other Varjo headsets


===Development Tools===
=== Depth Sensing ===
* '''XR SDK''': Unified API for VR/AR switching
* '''Technology:''' LiDAR
* '''Depth API''': Direct LiDAR data access
* '''Features:''' Pixel-perfect real-time occlusion
* '''Chroma Key SDK''': Custom background removal
* '''Applications:''' 3D world reconstruction
* '''Unity XR Plugin''': Native mixed reality support
* '''Unreal Engine Integration''': Blueprint-based XR tools


===Professional Software Support===
=== Mode Switching ===
* '''[[Autodesk VRED]]''': Automotive design with AR
Effortlessly switch between:
* '''[[Siemens NX]]''': CAD overlay on physical parts
* XR (Mixed Reality)
* '''[[Unity MARS]]''': Mixed reality authoring
* AR (Augmented Reality)
* '''[[Microsoft Dynamics 365]]''': Enterprise AR applications
* VR (Virtual Reality)


==System Requirements==
== Eye Tracking ==
Higher than VR-3 due to passthrough processing:
* '''Operating System''': [[Windows 10]]/11 Pro 64-bit
* '''Processor''': [[Intel Core i9]]-9900K or [[AMD Ryzen 9]] 3900X
* '''Graphics''': [[NVIDIA RTX 3080]] or [[Quadro RTX 6000]]
* '''Memory''': 32 GB RAM minimum
* '''Storage''': 500 GB SSD recommended
* '''Ports''': DisplayPort 1.4, USB-C 3.0


==Industry Applications==
=== Specifications ===
* '''Frequency:''' 200 Hz
* '''Accuracy:''' Less than 1 degree
* '''Technology:''' Integrated eye tracking
* '''Capability:''' World-leading accuracy


===Automotive Design===
=== Applications ===
Revolutionary workflow capabilities:
* Foveated rendering
* '''Clay Model Overlay''': Virtual designs on physical models
* Gaze-based interaction
* '''Ergonomics Testing''': Real driver with virtual interior
* User research and analytics
* '''Color Matching''': Compare virtual and physical materials
* Attention tracking
* '''Design Reviews''': Stakeholders see AR annotations


Major adopters:
== Hand Tracking ==
* '''[[Volvo Cars]]''': Safety system visualization
* '''[[KIA]]''': Global design collaboration
* '''[[Continental AG]]''': HMI development


===Medical Training===
Integrated Ultraleap hand tracking for natural controller-free interaction.
* '''Surgical Planning''': 3D models overlaid on patients
* '''Medical Education''': Anatomy visualization on cadavers
* '''Remote Assistance''': Expert guidance via AR
* '''Therapy Applications''': Mixed reality rehabilitation


Institutional users:
== Tracking ==
* '''[[HCA Healthcare]]''': Surgical training programs
* '''[[Children's Hospital Los Angeles]]''': Pediatric procedures
* '''Medical universities worldwide'''


===Aerospace and Defense===
=== Inside-Out Tracking ===
* '''Maintenance Training''': AR work instructions
Beta inside-out tracking for deployment without external base stations.
* '''Cockpit Design''': Virtual controls in real cockpit
* '''Mission Planning''': Terrain visualization
* '''Simulation''': Mixed reality flight training


Key customers:
=== SteamVR Tracking ===
* '''[[Boeing]]''': Assembly line training
Full compatibility with SteamVR base stations for maximum precision.
* '''[[Lockheed Martin]]''': F-35 maintenance
* '''Various defense contractors''': Classified programs


==Advanced Features==
== Enterprise Features ==


===200Hz Eye Tracking in XR===
=== Security ===
Enhanced for mixed reality:
* No automatic or forced downloads
* '''Vergence Tracking''': Measure eye convergence
* No personal data collection
* '''Depth Estimation''': Gaze-based distance calculation
* No data transmission from devices
* '''Attention Analysis''': Real-world fixation mapping
* RF transmitter removal option for secure settings
* '''Calibration Transfer''': VR calibration works in AR


===Ultraleap Gemini Hand Tracking===
=== Deployment ===
Optimized for mixed reality:
Suitable for highest-security environments including:
* '''Wider Tracking Volume''': 160° × 160° coverage
* Defense applications
* '''Better Occlusion''': Handles real object interference
* Secure research facilities
* '''Lower Latency''': 15ms hand detection
* Classified training programs
* '''Gesture Library''': Pre-built XR interactions


===Inside-Out Tracking (Beta)===
== Comfort ==
Experimental markerless tracking:
* '''4 Tracking Cameras''': Separate from passthrough cameras
* '''SLAM Algorithm''': Simultaneous localization and mapping
* '''Hybrid Mode''': Combine with base stations
* '''Persistent Mapping''': Remember room layouts


==Variants and Configurations==
=== Headband ===
3-point precision fit headband for all head shapes and sizes.


===XR-3 Standard Edition===
=== Cooling ===
* Full mixed reality capabilities
Active cooling system for extended use.
* 12MP passthrough cameras
* LiDAR depth sensing
* $5,495 + $1,495/year


===XR-3 Focal Edition===
=== Glasses Compatibility ===
* All standard features plus:
Can be worn comfortably with prescription glasses.
* Varifocal camera system
* Gaze-directed autofocus
* Research-grade eye tracking data
* Custom pricing


===XR-3 Secure Edition===
== Software Compatibility ==
* [[TAA]]/[[BAA]] compliant
* Offline operation mode
* Secure boot process
* Government/defense only


==Market Reception==
* Unity
* Unreal Engine
* OpenXR 1.0
* Autodesk VRED
* PREPAR3D
* VBS Blue IG


===Critical Response===
== Specifications ==
Professional reviews highlighted breakthrough features:


'''Strengths''':
{| class="wikitable"
* Best-in-class passthrough quality
|-
* LiDAR depth unprecedented in VR/AR
! Specification !! Details
* Seamless VR/AR transitions
|-
* 115° FOV matched VR mode
| Display || Bionic Display (2880 x 2720 per eye)
* Lighter than expected (594g)
|-
| Pixel Density || 70+ PPD
|-
| Refresh Rate || 90 Hz
|-
| Field of View || 115°
|-
| Color Gamut || 99% sRGB, 93% DCI-P3
|-
| Eye Tracking || 200 Hz (<1° accuracy)
|-
| Hand Tracking || Ultraleap integrated
|-
| Passthrough || 12MP stereo (<20ms latency)
|-
| Depth Sensing || LiDAR
|-
| Tracking || 6DoF (inside-out/SteamVR)
|-
| Price || $6,495 + $1,495/year
|}


'''Limitations''':
== Product Line ==
* High system requirements
* Expensive subscription model
* Limited passthrough FOV vs human vision
* Tethered operation only


===Industry Impact===
Varjo has released successor models:
The XR-3 influenced mixed reality development:
* [[Varjo XR-4]]
* Established LiDAR as essential for professional AR
* [[Varjo XR-4 Focal Edition]]
* Proved high-resolution passthrough feasible
* Accelerated enterprise XR adoption
* Set new benchmark for AR/VR switching


==Technical Innovations==
== See Also ==
 
* [[Varjo]]
===Photorealistic Passthrough Pipeline===
* [[Varjo XR-1]]
* '''ISP Integration''': Custom image signal processor
* [[Varjo VR-3]]
* '''Temporal Filtering''': Reduced video noise
* [[Enterprise VR]]
* '''Chromatic Correction''': Lens aberration compensation
* '''Dynamic Range''': 12-stop exposure latitude
 
===Real-Time Depth Processing===
* '''GPU Acceleration''': CUDA-optimized depth maps
* '''Sensor Fusion''': Combine LiDAR with stereo depth
* '''Predictive Filling''': Interpolate occluded areas
* '''Edge Detection''': Sub-pixel boundary accuracy
 
==Manufacturing and Quality==
* '''Helsinki Production''': In-house manufacturing
* '''Sensor Calibration''': Individual unit optimization
* '''Burn-In Testing''': 48-hour stress tests
* '''Quality Metrics''': <2% RMA rate reported
 
==Legacy and Future==
The XR-3 established Varjo's leadership in professional mixed reality:
* First production headset with LiDAR depth sensing
* Achieved "good enough" passthrough for professional use
* Validated mixed reality for enterprise workflows
* Influenced competitors toward higher-quality passthrough
 
The XR-3's success directly led to:
* [[Varjo XR-4]] development with improved cameras
* Industry shift toward depth-sensing AR
* Increased enterprise XR investment
* New mixed reality use cases
 
==See Also==
* [[Mixed reality]]
* [[Mixed reality]]
* [[Varjo|Varjo Technologies]]
* [[Eye tracking]]
* [[Varjo VR-3]]
* [[Varjo XR-4]]
* [[LiDAR]]
* [[Video pass-through]]
* [[Depth sensing]]
* [[TAA compliance]]
 
==References==
<references>
<ref name="varjo-announcement">{{cite web|url=https://varjo.com/press-release/varjo-launches-xr-3-and-vr-3-headsets-to-bring-the-next-generation-of-immersive-technology-to-every-workplace/|title=Varjo Launches XR-3 and VR-3 Headsets to Bring the Next Generation of Immersive Technology to Every Workplace|publisher=Varjo|date=December 1, 2020|access-date=June 3, 2025}}</ref>
<ref name="roadtovr">{{cite web|url=https://www.roadtovr.com/varjo-xr-3-vr-3-announcement-specs-release-date-price/|title=Varjo Announces XR-3 and VR-3 Headsets – Specs, Price, Release Date|publisher=Road to VR|date=December 1, 2020|access-date=June 3, 2025}}</ref>
<ref name="varjo-xr3-product">{{cite web|url=https://varjo.com/products/varjo-xr-3/|title=Varjo XR-3 - The industry's highest resolution mixed reality headset|publisher=Varjo|access-date=June 3, 2025}}</ref>
<ref name="varjo-focal">{{cite web|url=https://varjo.com/products/varjo-xr-3-focal-edition/|title=Mixed Reality Training - Varjo XR-3 Focal Edition|publisher=Varjo|access-date=June 3, 2025}}</ref>
<ref name="auganix">{{cite web|url=https://www.auganix.org/varjo-launches-its-next-generation-xr-3-and-vr-3-headsets-for-businesses-and-enterprise/|title=Varjo launches its next generation XR-3 and VR-3 headsets for businesses and enterprise|publisher=Auganix|date=December 2020|access-date=June 3, 2025}}</ref>
<ref name="symetri">{{cite web|url=https://www.symetri.co.uk/news-events/news/press-release-varjo-launch-xr-3-headsets/|title=Press Release: Varjo Launch XR-3 Headsets|publisher=Symetri|date=December 2020|access-date=June 3, 2025}}</ref>
</references>


== References ==
{{Reflist}}


[[Category:Devices]]
[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:Mixed Reality Devices]]
[[Category:VR Headsets]]
[[Category:VR Headsets]]
[[Category:MR Headsets]]
[[Category:AR Headsets]]
[[Category:Virtual Reality Headsets]]
[[Category:Mixed reality]]
[[Category:Mixed Reality Headsets]]
[[Category:Products introduced in 2020]]
[[Category:Finnish brands]]
[[Category:Head-mounted displays]]
[[Category:Head-mounted displays]]
[[Category:PC VR]]
[[Category:Enterprise VR]]
[[Category:Eye tracking]]
[[Category:Hand tracking]]
[[Category:Varjo]]
[[Category:2020s VR]]

Revision as of 22:16, 7 January 2026

Varjo XR-3
Basic Info
VR/AR Virtual Reality, Augmented Reality, Mixed Reality
Type Head-mounted display
Subtype Enterprise PC MR
Platform PC
Creator Varjo
Price $6,495 + $1,495/year subscription
Website https://varjo.com
System
CPU Host PC dependent
GPU Host PC dependent (high-end required)
Storage
Display
Display Dual Bionic Display
Resolution 2880 x 2720 per eye
Image
Optics
Tracking
Tracking 6DoF (inside-out beta), SteamVR
Eye Tracking Yes (200 Hz, <1° accuracy)
Hand Tracking Yes (Ultraleap integrated)
Audio
Connectivity
Connectivity DisplayPort, USB
Ports DisplayPort, USB
Device
Sensors 12MP passthrough cameras, LiDAR
Input SteamVR controllers, hand tracking

Property "Eye Tracking" (as page type) with input value "" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.


The Varjo XR-3 is a professional-grade mixed reality head-mounted display developed by Varjo, a Finnish company specializing in human-eye resolution XR headsets. Released in 2020, the XR-3 delivers over 70 pixels per degree (PPD) with a 115-degree field of view, photorealistic color passthrough via 12-megapixel cameras, and LiDAR-powered depth sensing for real-time occlusion. The XR-3 targets enterprise applications including training, simulation, design visualization, and research, with deployment options for high-security environments.[1]

History and Development

Varjo Background

Varjo (Finnish for "shadow") was founded with the mission to create professional VR/XR headsets with human-eye resolution, targeting enterprise and research applications.

XR-3 Launch

The XR-3 launched in 2020 as Varjo's flagship mixed reality headset, building on their previous VR and XR headsets with improved specifications and features.

Market Position

Priced at $6,495 plus annual subscription, the XR-3 targets professional applications requiring the highest fidelity VR and AR experiences.

Design and Hardware

Bionic Display System

Varjo's proprietary Bionic Display technology:

  • Resolution: 2880 x 2720 per eye
  • Pixel Density: Over 70 PPD (pixels per degree)
  • Refresh Rate: 90 Hz
  • Color Gamut: 99% sRGB, 93% DCI-P3

Field of View

115-degree field of view—the widest in Varjo's lineup at launch.

Optical System

  • Non-Fresnel lenses for crystal-clear optics
  • No Fresnel artifacts or god rays
  • Ultra-wide, distortion-free viewing

IPD

Automatic IPD adjustment.

Mixed Reality Capabilities

Video Passthrough

  • Cameras: 12-megapixel stereo
  • Latency: Less than 20 ms
  • Quality: Photorealistic, true-to-life

Depth Sensing

  • Technology: LiDAR
  • Features: Pixel-perfect real-time occlusion
  • Applications: 3D world reconstruction

Mode Switching

Effortlessly switch between:

  • XR (Mixed Reality)
  • AR (Augmented Reality)
  • VR (Virtual Reality)

Eye Tracking

Specifications

  • Frequency: 200 Hz
  • Accuracy: Less than 1 degree
  • Technology: Integrated eye tracking
  • Capability: World-leading accuracy

Applications

  • Foveated rendering
  • Gaze-based interaction
  • User research and analytics
  • Attention tracking

Hand Tracking

Integrated Ultraleap hand tracking for natural controller-free interaction.

Tracking

Inside-Out Tracking

Beta inside-out tracking for deployment without external base stations.

SteamVR Tracking

Full compatibility with SteamVR base stations for maximum precision.

Enterprise Features

Security

  • No automatic or forced downloads
  • No personal data collection
  • No data transmission from devices
  • RF transmitter removal option for secure settings

Deployment

Suitable for highest-security environments including:

  • Defense applications
  • Secure research facilities
  • Classified training programs

Comfort

Headband

3-point precision fit headband for all head shapes and sizes.

Cooling

Active cooling system for extended use.

Glasses Compatibility

Can be worn comfortably with prescription glasses.

Software Compatibility

  • Unity
  • Unreal Engine
  • OpenXR 1.0
  • Autodesk VRED
  • PREPAR3D
  • VBS Blue IG

Specifications

Specification Details
Display Bionic Display (2880 x 2720 per eye)
Pixel Density 70+ PPD
Refresh Rate 90 Hz
Field of View 115°
Color Gamut 99% sRGB, 93% DCI-P3
Eye Tracking 200 Hz (<1° accuracy)
Hand Tracking Ultraleap integrated
Passthrough 12MP stereo (<20ms latency)
Depth Sensing LiDAR
Tracking 6DoF (inside-out/SteamVR)
Price $6,495 + $1,495/year

Product Line

Varjo has released successor models:

See Also

References