Jump to content

PlayStation VR2: Difference between revisions

From VR & AR Wiki
Improving page with detailed specifications, sections, and references
Tag: Reverted
Improving page with detailed specifications, sections, and references
Tag: Reverted
Line 2: Line 2:
|image =
|image =
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-Mounted Display]]
|Subtype = [[Console VR]]
|Subtype = [[Console VR]]
|Platform = [[PlayStation 5]], [[PC]] (via adapter)
|Platform = [[PlayStation 5]], PC (via adapter, 2024)
|Developer = [[Sony Interactive Entertainment]]
|Developer = [[Sony Interactive Entertainment]]
|Manufacturer = [[Sony Interactive Entertainment]]
|Manufacturer = [[Sony]]
|Announcement Date = January 4, 2022
|Release Date = February 22, 2023
|Release Date = February 22, 2023
|Price = $549.99 USD
|Announcement Date = November 2, 2022
|Website = https://www.playstation.com/ps-vr2/
|Price = $549 USD (headset) / $599 (Horizon bundle)
|Website = https://www.playstation.com/
|Predecessor = [[PlayStation VR]]
|Predecessor = [[PlayStation VR]]
|Display = 2x OLED
|Display = OLED (dual)
|Resolution = 2000x2040 per eye (4K HDR)
|Resolution = 2000x2040 per eye
|PPI = 800+ PPI
|Combined Resolution = 4000x2040 (4K HDR)
|Refresh Rate = 90 Hz, 120 Hz
|Refresh Rate = 90/120 Hz
|Field of View = 110°
|Field of View = 110°
|IPD Range = Adjustable
|Ocularity = Binocular
|Ocularity = Binocular
|Optics = Fresnel lenses
|Eye Tracking = Integrated
|Tracking = 6DoF (inside-out, 4 cameras)
|Tracking = 6DoF (inside-out, 4 cameras)
|Eye Tracking = Yes (IR camera)
|IPD = Adjustable
|Hand Tracking = No
|Audio = 3D Audio (Tempest), earbuds included
|Foveated Rendering = Yes
|Connectivity = Single USB-C cable
|Passthrough = Yes (color)
|Haptic = Headset vibration feedback
|Controllers = PlayStation VR2 Sense controllers
|Controllers = Sense Controllers (6DoF, haptic, adaptive triggers)
|Audio = Integrated stereo headphones, 3D spatial audio
|Cable Length = 4.5m (14.7 ft)
|Connectivity = USB-C (single cable)
|Weight = ~560g
|Color = White/Black
}}
}}


The '''PlayStation VR2''' ('''PS VR2''' or '''PSVR2''') is a [[console VR]] [[head-mounted display]] developed by [[Sony Interactive Entertainment]], released on February 22, 2023 as the successor to [[PlayStation VR]]. The headset represents a generational leap with dual 2000x2040 OLED displays supporting 4K HDR, 110° field of view, eye tracking with foveated rendering, inside-out tracking (eliminating external cameras), and innovative haptic feedback in both the headset and the new Sense controllers. Featuring a single USB-C cable connection to PlayStation 5, the PS VR2 delivers a significant improvement in visual quality, immersion, and ease of use over its predecessor.
The '''PlayStation VR2''' (PSVR2) is a console [[virtual reality]] [[head-mounted display]] developed by [[Sony Interactive Entertainment]], released February 22, 2023 at $549. The successor to PlayStation VR, featuring dual OLED displays at 2000x2040 per eye (4K HDR), 90/120 Hz refresh rate, 110° field of view, eye tracking with foveated rendering, inside-out tracking (no external cameras), Sense controllers with adaptive triggers and haptic feedback, headset vibration feedback, single USB-C cable connection to PS5, and 3D Tempest Audio. Exclusive to PlayStation 5, with PC adapter released August 2024.


== History and Development ==
== History and Development ==


Sony officially revealed PlayStation VR2 specifications on January 4, 2022, announcing major upgrades including 4K OLED displays, eye tracking, and inside-out tracking. The headset and Sense controllers were designed in collaboration with the DualSense team, incorporating adaptive triggers and haptic feedback technology. Sony announced the $549.99 price on November 2, 2022, with global launch on February 22, 2023.<ref name="playstationblog">{{cite web |url=https://blog.playstation.com/2022/01/04/playstation-vr2-and-playstation-vr2-sense-controller-the-next-generation-of-vr-gaming-on-ps5/ |title=PlayStation VR2 and PlayStation VR2 Sense controller: the next generation of VR gaming on PS5 |publisher=PlayStation Blog |access-date=2025-01-07}}</ref>
Sony announced PlayStation VR2 specifications at CES 2022, revealing the final price and February 22, 2023 launch date in November 2022. PSVR2 addressed limitations of the original PSVR (external camera, lower resolution, dated controllers) while introducing features like eye tracking and headset haptics. A PC adapter was released August 7, 2024, though lacking eye tracking and HDR support. Sales reached approximately 1.7 million units in 2023.<ref name="playstation">{{cite web |url=https://www.playstation.com/en-us/ps-vr2/ps-vr2-tech-specs/ |title=PS VR2 Tech Specs |publisher=PlayStation |access-date=2025-01-07}}</ref>
 
PC compatibility was added in August 2024 via an official adapter, expanding the platform's reach beyond PlayStation 5.<ref name="wikipedia">{{cite web |url=https://en.wikipedia.org/wiki/PlayStation_VR2 |title=PlayStation VR2 |publisher=Wikipedia |access-date=2025-01-07}}</ref>


== Design and Hardware ==
== Design and Hardware ==
Line 44: Line 38:
=== Display ===
=== Display ===


Industry-leading OLED with HDR:
4K HDR OLED:


* Dual OLED panels
* '''2000x2040 per eye''' resolution
* '''2000x2040 resolution per eye''' (4K total)
* '''4000x2040 combined''' (4K)
* '''HDR support''' (first consumer VR headset)
* '''Dual OLED''' panels
* '''800+ PPI''' pixel density
* '''HDR''' support
* 90 Hz and 120 Hz refresh rates
* '''90 Hz / 120 Hz''' refresh rate
* '''110° field of view''' (vs 100° on PSVR)
* '''110° field of view'''
* Deep blacks and vibrant colors
* True blacks (OLED)
* Excellent brightness and contrast
* Vibrant colors
 
=== Optics ===
 
* Fresnel lenses
* Adjustable IPD
* Lens separation dial
* Large sweet spot


=== Eye Tracking ===
=== Eye Tracking ===


IR camera-based system:
* '''Integrated eye tracking'''
 
* '''Foveated rendering'''
* Dedicated IR camera per eye
* GPU optimization
* '''Foveated rendering''' support
* Gaze-based interaction
* Reduces GPU workload
* Per-eye cameras
* High-resolution center, lower peripheral
* Eye-based menu navigation
* Enhanced immersion


=== Tracking ===
=== Tracking ===


Inside-out tracking (major upgrade):
Inside-out system:


* '''6DoF tracking'''
* '''Inside-out tracking'''
* '''4 cameras''' on headset
* '''4 cameras''' on headset
* '''6 Degrees of Freedom''' (6DoF)
* No external cameras/sensors
* '''No external cameras required'''
* Simple setup
* Room-scale tracking
* Simultaneous headset and controller tracking
* IR LEDs on controllers


=== Headset Haptics ===
=== Haptic Feedback ===


Vibration motor in headset:
Unique headset vibration:


* Feel environmental effects
* '''Headset vibration motor'''
* Enhanced immersion
* Environmental feedback
* In-headset vibration motor
* Pulse/movement sensations
* Synchronized with game events
* Immersion enhancement
 
=== Build and Comfort ===
 
Refined design:
 
* ~560g weight
* Halo headband (improved)
* Adjustable headband and scope
* Lens adjustment dial
* Built-in motor for lens position
* Ventilation system
* Comfortable for extended use


=== Audio ===
=== Audio ===


Integrated 3D audio:
* '''3D Tempest Audio'''
 
* PS5 audio engine
* Built-in stereo headphones
* Positional sound
* '''Tempest 3D AudioTech'''
* '''Earbuds included'''
* Spatial audio processing
* No external headphones needed
* 3.5mm jack for alternatives


=== Connectivity ===
=== Connectivity ===


Simplified single-cable design:
Single cable simplicity:


* '''Single USB-C cable''' to PS5
* '''Single USB-C cable'''
* No processor unit required
* USB 3 + DisplayPort alt-mode
* No external cameras
* 12V Power Delivery
* Clean, minimal setup
* '''4.5m cable length''' (14.7 ft)
* Plug and play


== PlayStation VR2 Sense Controllers ==
=== IPD ===


Revolutionary motion controllers:
* '''Adjustable IPD'''
* Physical adjustment lens


=== Design ===
== Sense Controllers ==
* Orb-shaped design
* 14 IR LEDs per controller for tracking
* Balanced center of gravity
* '''168g each'''
* Left and right specific


=== Features ===
Advanced input:
* '''Adaptive triggers''' (L2/R2)
* '''Haptic feedback''' (voice-coil actuators)
* '''Finger touch detection''' (5 capacitive sensors per controller)
* Analog stick
* Face buttons (Circle/Cross or Triangle/Square)
* Grip buttons (L1/R1)
* Options/Create buttons
* PS button


=== Tracking ===
* '''6DoF tracking'''
* 6-axis motion sensing
* '''Adaptive triggers''' (like DualSense)
* Gyroscope + accelerometer
* '''Haptic feedback'''
* IR LED tracking
* Analog sticks
* Precise position and orientation
* Action buttons
* PlayStation button
* Create button
* Finger touch detection
* Orb design for natural grip


=== Connectivity ===
== Compatibility ==
* Bluetooth 5.1
* USB-C charging
* Built-in rechargeable battery


== Features ==
=== PlayStation 5 ===
* '''PS5 exclusive''' (at launch)
* Not compatible with PS4
* Not compatible with PSVR1 games


=== Foveated Rendering ===
=== PC Support (2024) ===
* Eye tracking enables GPU optimization
* '''PC Adapter''' released August 7, 2024
* Full resolution where you look
* SteamVR compatible
* Reduced resolution in periphery
* '''Missing features:'''
* Better performance
** No eye tracking
** No HDR
** No headset haptics


=== See-Through View ===
== Bundles ==
* Color passthrough cameras
* View surroundings without removing headset
* Set up play area


=== Cinematic Mode ===
{| class="wikitable"
* 1920x1080 @ 120 Hz HDR
|-
* Virtual cinema screen
! Bundle !! Contents !! Price
* Non-VR content viewing
|-
| Standard || Headset, controllers, earbuds || $549
|-
| Horizon Call of the Mountain || Standard + game voucher || $599
|}


== Technical Specifications ==
== Technical Specifications ==
Line 180: Line 144:
! Specification !! Details
! Specification !! Details
|-
|-
| Display || Dual OLED (4K HDR)
| Display || 2000x2040 OLED x2
|-
|-
| Resolution || 2000x2040 per eye
| Combined || 4000x2040 (4K HDR)
|-
|-
| Refresh Rate || 90 Hz / 120 Hz
| Refresh Rate || 90/120 Hz
|-
|-
| Field of View || 110°
| FOV || 110°
|-
|-
| Eye Tracking || Yes (IR camera)
| Eye Tracking || Integrated
|-
|-
| Tracking || 6DoF inside-out (4 cameras)
| Tracking || Inside-out (4 cameras)
|-
|-
| Headset Weight || ~560g
| Haptics || Headset + controller
|-
|-
| Controller Weight || 168g each
| Controllers || Sense (adaptive triggers)
|-
|-
| Connection || Single USB-C
| Connection || Single USB-C
|-
|-
| Price || $549.99
| Cable || 4.5m
|-
| Price || $549
|}
|}


Line 204: Line 170:


'''Praise:'''
'''Praise:'''
* 4K OLED HDR stunning visuals
* 2000x2040 OLED sharp
* Eye tracking and foveated rendering innovative
* 4K HDR quality
* Inside-out tracking eliminates external setup
* 120Hz smooth
* Single USB-C cable convenient
* Eye tracking foveated rendering
* Sense controllers with adaptive triggers excellent
* Inside-out tracking convenient
* Headset haptics add immersion
* Sense controllers excellent
* 110° FOV wider than PSVR
* Adaptive triggers innovative
* Finger touch detection natural
* Headset haptics immersive
* Strong launch lineup (Horizon Call of the Mountain)
* Single cable elegant
* PC adapter expands compatibility
* Significant PSVR upgrade


'''Criticism:'''
'''Criticism:'''
* $549.99 price higher than PSVR launch
* $549 expensive vs Quest 2
* Requires PlayStation 5 (no PS4 support)
* PS5-only (not PS4)
* No backward compatibility with PSVR games
* No PSVR1 backwards compatibility
* Limited launch library vs established platforms
* Limited launch library
* Fresnel lenses still have god rays
* PC adapter limited features
* No wireless option
* No wireless option
* PS5 console required (additional cost)<ref name="uploadvr">{{cite web |url=https://www.uploadvr.com/psvr2-technical-analysis/ |title=PSVR 2 Specs & Technical Analysis: Displays, Lenses, Reprojection, And More |publisher=UploadVR |access-date=2025-01-07}}</ref>
* Cable management
 
* Requires PS5 ownership
<ref name="gamespot">{{cite web |url=https://www.gamespot.com/articles/psvr-2-released-date-specs-features-games-and-everything-we-know-so-far/1100-6500540/ |title=PSVR 2: Release Date, Specs, Features, Games, And Everything We Know So Far |publisher=GameSpot |access-date=2025-01-07}}</ref>
* Sales below expectations<ref name="wikipedia">{{cite web |url=https://en.wikipedia.org/wiki/PlayStation_VR2 |title=PlayStation VR2 |publisher=Wikipedia |access-date=2025-01-07}}</ref>


== See Also ==
== See Also ==
Line 230: Line 196:
* [[Meta Quest 3]]
* [[Meta Quest 3]]
* [[Valve Index]]
* [[Valve Index]]
* [[Bigscreen Beyond]]
* [[HP Reverb G2]]


== References ==
== References ==
Line 237: Line 203:
[[Category:Devices]]
[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:Virtual Reality Devices]]
[[Category:Console VR Headsets]]
[[Category:Head-Mounted Displays]]
[[Category:Sony Interactive Entertainment]]
[[Category:Console VR]]
[[Category:Sony]]
[[Category:PlayStation]]
[[Category:PlayStation]]
[[Category:2023 in technology]]
[[Category:2023 in technology]]

Revision as of 17:45, 7 January 2026

PlayStation VR2
Basic Info
VR/AR Virtual Reality
Type Head-Mounted Display
Subtype Console VR
Platform PlayStation 5, PC (via adapter, 2024)
Developer Sony Interactive Entertainment
Manufacturer Sony
Announcement Date November 2, 2022
Release Date February 22, 2023
Price $549 USD (headset) / $599 (Horizon bundle)
Website https://www.playstation.com/
Predecessor PlayStation VR
System
Storage
Display
Display OLED (dual)
Resolution 2000x2040 per eye
Refresh Rate 90/120 Hz
Image
Field of View 110°
Optics
Ocularity Binocular
Tracking
Tracking 6DoF (inside-out, 4 cameras)
Eye Tracking Integrated
Audio
Audio 3D Audio (Tempest), earbuds included
Connectivity
Connectivity Single USB-C cable
Device
Cable Length 4.5m (14.7 ft)


The PlayStation VR2 (PSVR2) is a console virtual reality head-mounted display developed by Sony Interactive Entertainment, released February 22, 2023 at $549. The successor to PlayStation VR, featuring dual OLED displays at 2000x2040 per eye (4K HDR), 90/120 Hz refresh rate, 110° field of view, eye tracking with foveated rendering, inside-out tracking (no external cameras), Sense controllers with adaptive triggers and haptic feedback, headset vibration feedback, single USB-C cable connection to PS5, and 3D Tempest Audio. Exclusive to PlayStation 5, with PC adapter released August 2024.

History and Development

Sony announced PlayStation VR2 specifications at CES 2022, revealing the final price and February 22, 2023 launch date in November 2022. PSVR2 addressed limitations of the original PSVR (external camera, lower resolution, dated controllers) while introducing features like eye tracking and headset haptics. A PC adapter was released August 7, 2024, though lacking eye tracking and HDR support. Sales reached approximately 1.7 million units in 2023.[1]

Design and Hardware

Display

4K HDR OLED:

  • 2000x2040 per eye resolution
  • 4000x2040 combined (4K)
  • Dual OLED panels
  • HDR support
  • 90 Hz / 120 Hz refresh rate
  • 110° field of view
  • True blacks (OLED)
  • Vibrant colors

Eye Tracking

  • Integrated eye tracking
  • Foveated rendering
  • GPU optimization
  • Gaze-based interaction
  • Per-eye cameras

Tracking

Inside-out system:

  • 6DoF tracking
  • Inside-out tracking
  • 4 cameras on headset
  • No external cameras/sensors
  • Simple setup

Haptic Feedback

Unique headset vibration:

  • Headset vibration motor
  • Environmental feedback
  • Pulse/movement sensations
  • Immersion enhancement

Audio

  • 3D Tempest Audio
  • PS5 audio engine
  • Positional sound
  • Earbuds included

Connectivity

Single cable simplicity:

  • Single USB-C cable
  • USB 3 + DisplayPort alt-mode
  • 12V Power Delivery
  • 4.5m cable length (14.7 ft)
  • Plug and play

IPD

  • Adjustable IPD
  • Physical adjustment lens

Sense Controllers

Advanced input:

  • 6DoF tracking
  • Adaptive triggers (like DualSense)
  • Haptic feedback
  • Analog sticks
  • Action buttons
  • PlayStation button
  • Create button
  • Finger touch detection
  • Orb design for natural grip

Compatibility

PlayStation 5

  • PS5 exclusive (at launch)
  • Not compatible with PS4
  • Not compatible with PSVR1 games

PC Support (2024)

  • PC Adapter released August 7, 2024
  • SteamVR compatible
  • Missing features:
    • No eye tracking
    • No HDR
    • No headset haptics

Bundles

Bundle Contents Price
Standard Headset, controllers, earbuds $549
Horizon Call of the Mountain Standard + game voucher $599

Technical Specifications

Specification Details
Display 2000x2040 OLED x2
Combined 4000x2040 (4K HDR)
Refresh Rate 90/120 Hz
FOV 110°
Eye Tracking Integrated
Tracking Inside-out (4 cameras)
Haptics Headset + controller
Controllers Sense (adaptive triggers)
Connection Single USB-C
Cable 4.5m
Price $549

Reception

Praise:

  • 2000x2040 OLED sharp
  • 4K HDR quality
  • 120Hz smooth
  • Eye tracking foveated rendering
  • Inside-out tracking convenient
  • Sense controllers excellent
  • Adaptive triggers innovative
  • Headset haptics immersive
  • Single cable elegant
  • Significant PSVR upgrade

Criticism:

  • $549 expensive vs Quest 2
  • PS5-only (not PS4)
  • No PSVR1 backwards compatibility
  • Limited launch library
  • PC adapter limited features
  • No wireless option
  • Cable management
  • Requires PS5 ownership
  • Sales below expectations[2]

See Also

References