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HTC Vive: Difference between revisions

Shadowdawn (talk | contribs)
m Text replacement - "Beacons" to "Base Stations"
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|Tracking=6DOF
|Tracking=6DOF
|Rotational Tracking=[[Gyroscope]], [[Accelerometer]], Laser Position Sensor
|Rotational Tracking=[[Gyroscope]], [[Accelerometer]], Laser Position Sensor
|Positional Tracking=[[Beacons]]
|Positional Tracking=[[Base Stations]]
|Update Rate=Rotational: 1000Hz, Positional: 60Hz
|Update Rate=Rotational: 1000Hz, Positional: 60Hz
|Tracking Volume=120°H x 120°V (over 21 feet range)
|Tracking Volume=120°H x 120°V (over 21 feet range)
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'''Tracking''':
'''Tracking''':


[[Tracking]] in Vive has no visible [[latency]]. The [[Tracking#Systems|tracking system]] employed by HTC Vive is called [[Lighthouse]]. While [[rotational tracking]] is achieved with [[IMUs]], [[positional tracking]] is accomplish with 2 IR base stations called [[Beacons]]. The Beacons would constantly flood the room with IR that are detected by sensors on the HMD and [[SteamVR Controllers]]. HMD and controllers would figure out where they are in relation to the Beacons ([[inside-out tracking]]). Vive's tracking is designed for both [[Seated VR|seated]],  [[standing VR|standing]] and most importantly [[Room-scale VR]] experiences.  
[[Tracking]] in Vive has no visible [[latency]]. The [[Tracking#Systems|tracking system]] employed by HTC Vive is called [[Lighthouse]]. While [[rotational tracking]] is achieved with [[IMUs]], [[positional tracking]] is accomplish with 2 IR base stations called [[Base Stations]]. The Beacons would constantly flood the room with IR that are detected by sensors on the HMD and [[SteamVR Controllers]]. HMD and controllers would figure out where they are in relation to the Beacons ([[inside-out tracking]]). Vive's tracking is designed for both [[Seated VR|seated]],  [[standing VR|standing]] and most importantly [[Room-scale VR]] experiences.  


Vive is designed to accurately track the position and orientation of the HMD and [[SteamVR Controllers|controllers]] within 12 by 12 feet space.
Vive is designed to accurately track the position and orientation of the HMD and [[SteamVR Controllers|controllers]] within 12 by 12 feet space.
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|[[Rotational tracking]] || [[Gyroscope]], [[Accelerometer]], [[Magnetometer]]
|[[Rotational tracking]] || [[Gyroscope]], [[Accelerometer]], [[Magnetometer]]
|-
|-
|[[Positional tracking]] || [[Beacons]]
|[[Positional tracking]] || [[Base Stations]]
|-
|-
|Update Rate || Rotational: 1000Hz, Positional: 60Hz
|Update Rate || Rotational: 1000Hz, Positional: 60Hz