Oculus Rift: Difference between revisions
Appearance
Xinreality (talk | contribs) |
Xinreality (talk | contribs) |
||
Line 46: | Line 46: | ||
The dual panel display of CV1 is large improvement over its predecessors. The [[resolution]] is adequate and the [[screen door effect]] minimal. The only glaring flaw of CV1's display and optics system is the [[light ray artifact]]. The artifact is caused by [[Fresnel lenses]]' ridges which scatter light. It looks similar to lens flare and is noticeable whenever there are high contract elements on the screen i.e. white text on a black background. | The dual panel display of CV1 is large improvement over its predecessors. The [[resolution]] is adequate and the [[screen door effect]] minimal. The only glaring flaw of CV1's display and optics system is the [[light ray artifact]]. The artifact is caused by [[Fresnel lenses]]' ridges which scatter light. It looks similar to lens flare and is noticeable whenever there are high contract elements on the screen i.e. white text on a black background. | ||
'''Tracking''': | '''Tracking''': |