Windows Mixed Reality: Difference between revisions
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|Operating System=[[Windows 10]] | |Operating System=[[Windows 10]] | ||
|Browser= | |Browser= | ||
|Devices=[[Microsoft HoloLens]] | |Devices=[[Microsoft HoloLens]], [[Windows Mixed Reality Headsets]] | ||
|Accessories= | |Accessories= | ||
|Release Date= | |Release Date= | ||
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|Website=https://www.microsoft.com/microsoft-hololens/en-us | |Website=https://www.microsoft.com/microsoft-hololens/en-us | ||
}} | }} | ||
Windows Holographic is a [[Augmented Reality]] [[Augmented Reality#Platforms|Software Platform]] incorporated in [[Windows 10]] operating system. It utilizes [[Microsoft HoloLens]], an [[OHMD]], to project Windows 10 apps and other high-definition digital imageries or [[hologram]]s onto real life objects. Holographic allows users to interact with these virtual objects through gaze, gestures and voice commands. | ==Introduction== | ||
[[Windows Mixed Reality]], formerly Windows Holographic, is a [[Augmented Reality]] and [[Virtual Reality]] [[Augmented Reality#Platforms|Software Platform]] incorporated in [[Windows 10]] operating system. It utilizes [[Microsoft HoloLens]], an [[OHMD]], to project Windows 10 apps and other high-definition digital imageries or [[hologram]]s onto real life objects. Holographic allows users to interact with these virtual objects through gaze, gestures and voice commands. | |||
Announced on January 21, 2015, Windows Mixed Reality was introduced with the release of Windows 10 along with [[Microsoft HoloLens]]. | |||
On June 1, 2016 in Computex, Microsoft announced that they are opening Windows Mixed Reality to third party developers. They have partnered with [[HTC]], [[Acer]], [[Asus]], [[Lenovo]] and [[HP]]. | |||
On August 28, 2017, Microsoft announced that they have partnered with [[Valve]] to have [[games]] and [[experiences]] from [[Steam]] to run on [[Windows Mixed Reality Headsets]]. | |||
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==Features== | ==Features== | ||
*All [[Windows universal apps]] can become holograms. Holograms can be 2D (a TV or another screen) or 3D (a real object). | *All [[Windows universal apps]] can become holograms. Holograms can be 2D (a TV or another screen) or 3D (a real object). | ||
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*[[Computer vision]] is utilize to understand the device's environment. | *[[Computer vision]] is utilize to understand the device's environment. | ||
==Hardware== | ==Hardware== | ||
===Integrated Headsets=== | |||
'''[[Microsoft HoloLens]]''' | '''[[Microsoft HoloLens]]''' | ||
'''[[Microsoft HoloLens 2]]''' | |||
===Windows 10 VR Headsets=== | |||
{{see also|Windows 10 VR}} | |||
'''[[Acer Windows Mixed Reality Headset]]''' | |||
'''[[Asus HC102]]''' | |||
'''[[Dell Visor]]''' | |||
'''[[HP Windows Mixed Reality Headset]]''' | |||
'''[[Lenovo Explorer]]''' | |||
'''[[Samsung Odyssey]]''' | |||
==Apps== | ==Apps== | ||
Windows 10 Apps | [[Windows Mixed Reality Apps]] | ||
Windows 10 Apps - [[Microsoft HoloLens#Apps|HoloLens Apps]] | |||
==Developer== | ==Developer== | ||
[[Windows | [[Windows Mixed Reality API]] is incorporated in all devices running Windows 10, even tablets and smartphones. | ||
HoloLens UI/UX are designed around [[gaze input]], [[gesture input]] and [[voice input]] or GGV. [[World coordinates]], [[spatial sound]] and [[spatial mapping]] are environmental understanding features that provide the ability for holograms to interact with both the user and the world around them. | |||
===Tools=== | |||
[[Unity]] | |||
[[Visual Studio]] | |||
[[Windows SDK]] | |||
[[Windows Device Portal]] | |||
[[HoloLens Emulator]] | |||
==History== | ==History== | ||
[[Category:Virtual Reality Platforms]] | [[Category:Virtual Reality Platforms]] |