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PlayStation VR2: Difference between revisions

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|Adjustable Diopter = No
|Adjustable Diopter = No
|Passthrough = Yes (Grayscale via tracking cameras)
|Passthrough = Yes (Grayscale via tracking cameras)
|Tracking = [[Inside-out tracking]] ([[6DoF]])
|Tracking = [[Inside-out tracking]], (6DoF)
|Tracking Frequency =
|Tracking Frequency =
|Base Stations = No
|Base Stations = No
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|Positional Tracking = Yes (via 4 embedded cameras)
|Positional Tracking = Yes (via 4 embedded cameras)
|Update Rate = 90Hz / 120Hz
|Update Rate = 90Hz / 120Hz
|Tracking Volume = [[Room-scale]] capable (Recommended 2m x 2m min)
|Tracking Volume = Room-scale capable (Recommended 2m x 2m min)
|Play Space = Room-scale, Standing, Seated
|Play Space = Room-scale, Standing, Seated
|Latency =
|Latency =
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|3.5mm Audio Jack = Yes
|3.5mm Audio Jack = Yes
|Camera = 4 embedded tracking cameras, 2 IR eye-tracking cameras
|Camera = 4 embedded tracking cameras, 2 IR eye-tracking cameras
|Connectivity = [[USB Type-C]] (to PS5), [[Bluetooth]] 5.1 (Controllers)
|Connectivity = USB Type-C (to PS5), Bluetooth 5.1 (Controllers)
|Ports = USB Type-C (Headset connection), 3.5mm audio jack
|Ports = USB Type-C (Headset connection), 3.5mm audio jack
|Wired Video = USB Type-C
|Wired Video = USB Type-C
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|Material = Plastic, Rubber facial interface
|Material = Plastic, Rubber facial interface
|Headstrap = Hard padded retractable halo strap
|Headstrap = Hard padded retractable halo strap
|Haptics = Yes (Headset vibration, Controller haptics, [[Adaptive Triggers]])
|Haptics = Headset vibration, Controller haptics, [[Adaptive Triggers]]
|Color = White / Black
|Color = White / Black
|Sensors = '''Headset:''' Six-axis motion sensing system (gyroscope, accelerometer), IR proximity sensor, 4 tracking cameras, 2 IR eye-tracking cameras '''Controllers:''' Six-axis motion sensing system, Capacitive finger touch detection, IR LED position tracking
|Sensors = '''Headset:''' Six-axis motion sensing system (gyroscope, accelerometer), IR proximity sensor, 4 tracking cameras, 2 IR eye-tracking cameras '''Controllers:''' Six-axis motion sensing system, Capacitive finger touch detection, IR LED position tracking
|Input = [[PlayStation VR2 Sense controller]]s (analog sticks, face buttons, triggers, grip buttons, capacitive sensors), Eye tracking, [[DualSense]] (for some games)
|Input = [[PlayStation VR2 Sense controllers]], [[Eye tracking]], [[DualSense]]
|Compliance =
|Compliance =
|Size =
|Size =