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List of results
- Magnetometer + (12:55:31, 3 July 2015)
- Fiducial markers + (05:59:34, 11 July 2015)
- Project Soli + (06:55:04, 14 July 2015)
- File:Ozo1.jpg + (07:34:39, 29 July 2015)
- Light field capture + (08:32:11, 29 July 2015)
- OTOY + (08:32:50, 29 July 2015)
- Dashboard + (20:49:25, 30 July 2015)
- File:Sphericam 21.jpg + (20:17:08, 3 August 2015)
- File:Sphericam 2 concept1.jpg + (20:51:47, 3 August 2015)
- File:Sphericam 22.jpg + (20:51:48, 3 August 2015)
- Global shutter + (00:07:50, 4 August 2015)
- Violence + (19:32:51, 14 August 2015)
- Line of sight + (18:15:36, 27 August 2015)
- Persistence + (18:17:02, 27 August 2015)
- Vrscript + (22:49:10, 6 September 2015)
- LiquidVR + (18:37:58, 7 September 2015)
- Hearing With Our Eyes: Interactive Music for VR + (05:24:24, 8 September 2015)
- Building 'Toybox' for Oculus Touch + (05:24:29, 8 September 2015)
- Virtual Reality is a Medium: Creating Art with Oculus Touch + (05:24:35, 8 September 2015)
- Lessons from Hollywood: Making Movies in VR + (05:24:59, 8 September 2015)
- From Paper Cutouts to Virtual Cards: Making the Tabletop Interface for Lost Cities + (05:25:02, 8 September 2015)
- The Early Days of VR Game Design: Lessons Learned + (05:25:14, 8 September 2015)
- New Techniques for Streaming VR Video + (05:25:18, 8 September 2015)
- Shipping Hardware: The Evolution of the Rift + (05:25:22, 8 September 2015)
- Being There: Designing Standing VR Experiences with Tracked Controllers + (05:25:25, 8 September 2015)
- Building Social VR Apps and Experiences + (05:25:31, 8 September 2015)
- Introduction to VR Filmmaking from Oculus Story Studio + (05:25:38, 8 September 2015)
- Post-Mortem: Building the First Crescent Bay Experiences + (05:25:50, 8 September 2015)
- Oculus Connect 2 Keynote + (05:26:19, 8 September 2015)
- Game Design Un-Rules: Examining Design Failures in 'Time Machine' VR + (05:26:54, 8 September 2015)
- Maximizing Performance for Mobile + (05:27:41, 8 September 2015)
- Navigating New Worlds: Designing UI & UX in VR + (05:28:18, 8 September 2015)
- Live Coding Session with John Carmack + (05:29:00, 8 September 2015)
- Building for the Rift with the Oculus PC SDK + (05:29:03, 8 September 2015)
- Hands on Workshop with Unreal Engine + (05:29:13, 8 September 2015)
- Making Great VR: Lessons Learned from 'I Expect You To Die' + (05:29:14, 8 September 2015)
- Conversation with John Carmack + (05:29:17, 8 September 2015)
- Stories and Learnings from the Forefront of Virtual Shared Presence + (05:29:32, 8 September 2015)
- Designing Amazing Games for Gear VR in Unity + (05:29:39, 8 September 2015)
- Oculus Connect 2 Opening Keynote + (05:29:57, 8 September 2015)
- Perception in Low Light VR Environments + (05:30:04, 8 September 2015)
- Hands on Workshop with Unity + (05:30:38, 8 September 2015)
- File:TMVR Dako.jpg + (19:12:03, 23 September 2015)
- File:TMVR Ophthalo.jpg + (19:12:39, 23 September 2015)
- File:TMVR Stonehenge.jpg + (19:13:55, 23 September 2015)
- File:TMVR HUD.jpg + (19:20:22, 23 September 2015)
- File:R5DRkGK.jpg + (19:30:04, 23 September 2015)
- Jaunt VR + (08:03:16, 24 September 2015)
- File:Samsung gear vr1.jpg + (10:41:30, 26 September 2015)
- File:Samsung gear vr2.jpg + (10:42:56, 26 September 2015)
- File:Oculus ready1.jpg + (13:12:56, 26 September 2015)