Quest 2 Controllers
| Quest 2 Controllers | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality |
| Type | VR Controllers |
| Subtype | Oculus Touch controllers (third generation) |
| Platform | Oculus Quest |
| Creator | Oculus |
| Developer | Oculus |
| Manufacturer | Oculus (Facebook) |
| Announcement Date | September 16, 2020 |
| Release Date | October 13, 2020 |
| Price | Included with the Oculus Quest 2; sold separately as replacements |
| Website | https://www.meta.com/quest/accessories/quest-2-controllers/ |
| Versions | Oculus Touch (third generation) |
| Requires | Oculus Quest 2 headset |
| Predecessor | Oculus Touch (Quest / Rift S controllers, 2019) |
| Successor | Touch Plus (Meta Quest 3 controllers, 2023) |
| System | |
| Operating System | Quest system software |
| Storage | |
| Display | |
| Display | N/A |
| Resolution | N/A |
| Refresh Rate | N/A |
| Image | |
| Field of View | N/A |
| Horizontal FoV | N/A |
| Vertical FoV | N/A |
| Optics | |
| Optics | N/A |
| Ocularity | N/A |
| IPD Range | N/A |
| Passthrough | N/A |
| Tracking | |
| Tracking | Oculus Insight inside-out tracking (no external sensors) |
| Base Stations | None (markerless inside-out) |
| Eye Tracking | N/A |
| Face Tracking | N/A |
| Hand Tracking | No (headset provides separate controller-free hand tracking) |
| Rotational Tracking | Yes |
| Positional Tracking | Yes |
| Audio | |
| Audio | N/A |
| Microphone | N/A |
| Camera | N/A |
| Connectivity | |
| Connectivity | Wireless (paired to the headset) |
| Ports | None |
| Power | 1 x AA battery per controller (disposable or rechargeable) |
| Battery Capacity | Single AA cell |
| Battery Life | Up to approximately 30 hours per AA battery |
| Charge Time | N/A (user-replaceable batteries) |
| Device | |
| Weight | Approximately 147 g each, including battery |
| Material | Plastic |
| Haptics | Yes (vibration / haptic feedback) |
| Color | White (with black accents) |
| Sensors | Infrared LEDs (tracking ring); IMU; capacitive touch sensors |
| Input | Analog thumbstick, A/B and X/Y buttons, index trigger, grip trigger, Oculus/menu button |
| Compliance | Oculus Quest 2 compatible |
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The Quest 2 Controllers, officially the third-generation Oculus Touch controllers, are the pair of motion controllers that ship with the Oculus Quest 2 standalone Virtual Reality headset.[1][2] They were announced by Oculus (then part of Facebook) at Facebook Connect on September 16, 2020, and launched alongside the Quest 2 on October 13, 2020.[3] The Quest 2 itself debuted at US$299 for the 64 GB model and US$399 for the 256 GB model, with the controllers bundled in the box.[3][2]
Each controller carries an analog thumbstick, a pair of face buttons (A and B on the right controller, X and Y on the left), an index-finger trigger, a grip trigger, and an Oculus/menu button, plus a dedicated thumb rest.[1][4] A ring at the top of each controller houses infrared LEDs that are tracked optically by the cameras on the headset, so no external base stations or sensors are required.[1][5] The design borrows heavily from the original Touch controllers that shipped with the Oculus Rift CV1, and Oculus said the controllers would last up to four times as long on a battery as the original Quest controllers.[3][4]
Background
The Oculus Touch family began with the controllers bundled with the first-generation Oculus Rift (CV1) in 2016, which introduced a handheld design with a tracking ring of infrared LEDs and a system for detecting finger gestures such as pointing and a thumbs-up.[1] A second generation arrived in 2019 with the Oculus Rift S and the original Oculus Quest, when Oculus moved from external camera tracking to its Oculus Insight inside-out system, mounting the tracking cameras on the headset itself.[1][6] The Quest 2 controllers, announced in September 2020, are the third generation of the line.[1][3]
For the Quest 2 generation, Oculus drew on the ergonomics of the well-regarded first-generation Rift controllers, reinstating a dedicated thumb rest, enlarging the grip, improving the haptics, and substantially extending battery life.[1][3] Coverage at launch described the result as a hybrid of the earlier designs that folded in lessons from both the Rift and the first Quest.[7] Because Facebook rebranded as Meta in late 2022, the same controllers were later marketed under the Meta name, and the headset was renamed from Oculus Quest 2 to Meta Quest 2.[2]
Design and hardware
Physically, the Quest 2 controllers grew in every dimension compared with the first Quest's controllers, a change reviewers found more comfortable for larger hands.[4] The soft, grippy rubberized sections of the original Quest controllers were dropped in favor of a uniform, single-material plastic finish, and the controllers adopted the Quest 2's white color scheme with black accents.[4][7] The Oculus home and menu buttons were repositioned and recessed to reduce accidental presses, the spacing between the front buttons was widened, and a thumb-rest area was added to the side for intense gameplay sessions.[4][7]
Each controller provides an analog thumbstick, two face buttons, an index trigger, a grip (hand) trigger, and an Oculus/menu button.[1][4] The buttons, thumbstick, and triggers incorporate capacitive sensing so the system can detect which fingers are touching the controller and reconstruct simple gestures such as pointing or a thumbs-up while a controller is held.[1][8] The controllers also deliver haptic feedback, which reviewers described as noticeably more convincing than the vibration on the original Quest controllers.[4]
A practical change addressed a long-standing complaint about the first Quest: the magnetic battery cover was replaced with a repositioned, snap-on cover with stronger clips so it would not slip off during play.[1][4][7]
| Specification | Detail |
|---|---|
| Controller line | Oculus Touch, third generation |
| Bundled with | Oculus Quest 2 |
| Tracking | Oculus Insight inside-out (headset cameras); no external sensors |
| Tracking markers | Infrared LED ring per controller |
| Inputs | Analog thumbstick, A/B and X/Y buttons, index trigger, grip trigger, Oculus/menu button |
| Finger sensing | Capacitive touch detection for gestures (point, thumbs-up) |
| Haptics | Vibration / haptic feedback |
| Battery | 1 x AA per controller (disposable or rechargeable) |
| Battery life | Up to approximately 30 hours per AA |
| Weight | Approximately 147 g each (with battery) |
| Color | White with black accents |
Tracking
The Quest 2 controllers are tracked by the headset's Oculus Insight system rather than by external base stations. The Quest 2 uses four wide-angle cameras on the front of the headset for inside-out positional tracking of the headset, the controllers, and controller-free hands.[5][6] Each controller's infrared LED ring is observed by those cameras, and the data is fused with an onboard inertial measurement unit to provide six-degrees-of-freedom (6DoF) tracking with both rotational and positional motion.[1][5] Reviewers found that the Quest 2 tracked about as well as the original Quest, with leading inside-out controller-tracking coverage among standalone headsets of its era and slightly improved low-light performance.[5]
Separately from the controllers, the Quest 2 headset offers optical Hand tracking that lets users interact without controllers in supported software, using the same cameras to detect the hands directly.[5][2]
Battery
Each Quest 2 controller is powered by a single user-replaceable AA battery, which can be a disposable alkaline cell or a rechargeable AA.[9][4] A single Quest 2 ships with one AA battery already installed in each controller.[9] The big generational change was endurance: Oculus said the controllers would last up to four times as long as the original Quest's controllers, and reviewers measured roughly 30 hours of play from one AA, compared with around 7.5 hours on the first Quest.[3][4] In real-world testing, one reviewer's pack of AA batteries lasted from late August into late November 2020 across regular use before needing replacement.[10]
Reception
The Quest 2 controllers were generally well received as an iterative refinement rather than a reinvention. Reviewers praised the longer battery life, the more convincing haptics, the wider button spacing, and the more secure battery cover, and they found the larger body comfortable for bigger hands.[4][7] The most common criticism was the flip side of that growth: the enlarged grips fit smaller hands less well than the previous design, and the move to a single hard-plastic finish removed the grippier material of the original Quest controllers.[7][4] Coverage of the Quest 2 as a whole described the controllers as one of several across-the-board improvements over the first Quest.[5]
The third-generation Touch controllers were succeeded in 2023 by the Touch Plus controllers bundled with the Meta Quest 3, which removed the external tracking ring and moved the infrared LEDs onto the controller body while leaning more heavily on camera-based hand tracking to maintain coverage.[11][12] Meta also offered the rechargeable Touch Pro controllers (with onboard tracking cameras) as a premium option compatible with the Quest 2.[2]
See also
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 "Oculus Touch". https://en.wikipedia.org/wiki/Oculus_Touch.
- ↑ 2.0 2.1 2.2 2.3 2.4 "Quest 2". https://en.wikipedia.org/wiki/Quest_2.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 "Quest 2 Announced with XR2, 90Hz, & New Controllers Starting at $300, Pre-orders Open for October 13th Launch". September 16, 2020. https://roadtovr.com/oculus-quest-2-announcement-pre-order-release-date/.
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 "Oculus Quest 2 review". https://www.gsmarena.com/oculus_quest_2_review-news-46255.php.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 "Oculus Quest 2 Review - The Best Standalone Headset Gets Better in (Almost) Every Way". https://www.roadtovr.com/oculus-quest-2-review-better-in-almost-every-way/2/.
- ↑ 6.0 6.1 "The Oculus Insight positional tracking system". https://www.aiacceleratorinstitute.com/the-oculus-insight-positional-tracking-system-2/.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 "What's new with the Oculus Quest 2 controllers?". https://www.androidcentral.com/whats-new-oculus-quest-2-controllers.
- ↑ "Meta Quest 2's Hand Tracking Controllers". https://ezraharris.com/meta-quest-2s-hand-tracking-controllers/.
- ↑ 9.0 9.1 "How to change the batteries on a Meta (Oculus) Quest 2 controller". https://www.androidauthority.com/how-to-change-oculus-quest-2-controller-battery-3277857/.
- ↑ "I've Had Oculus Quest 2 Since August, The Controller Batteries Just Ran Out". November 2020. https://www.uploadvr.com/oculus-quest-2-controller-battery-life/.
- ↑ "Quest 3 Touch Plus Controllers Bring a Big Change to Tracking Coverage". https://roadtovr.com/quest-3-touch-plus-tracking-coverage/.
- ↑ "Meta Reveals How Quest 3's Controllers Are Tracked". https://www.uploadvr.com/meta-explains-quest-3-controller-tracking/.