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Lynx R-1

From VR & AR Wiki
Lynx R-1
Basic Info
VR/AR Mixed Reality
Type Head-mounted display
Subtype Standalone VR
Platform Android 12
Creator Lynx Mixed Reality
Developer Lynx Mixed Reality
Manufacturer Lynx Mixed Reality
Announcement Date 2021
Release Date 2023
Price $1,099 (Enterprise), ~$600 (Kickstarter)
Website https://www.lynx-r.com/
Versions Lynx R-1, Lynx R-1 Enterprise
Requires None (standalone)
Predecessor None
System
Operating System Android 12 (custom implementation)
Chipset Qualcomm Snapdragon XR2
CPU Octa-core Kryo 585 (1× 2.84 GHz + 3× 2.42 GHz + 4× 1.8 GHz)
GPU Adreno 650
Storage
Storage 128GB
Memory 6GB
SD Card Slot No
Display
Display Dual LCD
Subpixel Layout RGB stripe
Peak Brightness Not specified
Resolution 1800 × 1800 per eye (3600 × 1800 combined)
Pixel Density ~20 PPD
Refresh Rate 90Hz
Persistence Low persistence
Image
Field of View 90°
Horizontal FoV ~90°
Vertical FoV ~90°
Average Pixel Density ~20 PPD
Peak Pixel Density ~20 PPD
Foveated Rendering No
Optics
Optics Four-fold catadioptric freeform prism
Ocularity Binocular
IPD Range 60-70mm (manual adjustment)
Adjustable Diopter No (glasses compatible)
Passthrough Yes (full-color stereo)
Tracking
Tracking 6DoF inside-out (SLAM)
Tracking Frequency 60Hz
Base Stations None required
Eye Tracking No
Face Tracking No
Hand Tracking Yes (integrated)
Body Tracking No
Rotational Tracking Yes
Positional Tracking Yes
Update Rate 90Hz
Tracking Volume Room-scale
Play Space Roomscale
Latency ~50ms (passthrough)
Audio
Audio Integrated speakers
Microphone Yes
3.5mm Audio Jack Yes
Camera 2× B&W tracking cameras, 2× IR hand tracking cameras, 2× RGB passthrough cameras
Connectivity
Connectivity Wi-Fi 6, Bluetooth 5.2
Ports USB-C
Wired Video Yes (USB-C streaming)
Wireless Video No
WiFi Wi-Fi 6 (802.11ax)
Bluetooth Bluetooth 5.2
Power Internal battery
Battery Capacity Not specified
Battery Life 2-3 hours
Charge Time ~2 hours
Device
Dimensions Compact form factor
Weight ~350g (estimated)
Material Plastic
Headstrap Adjustable strap with flip-up visor
Haptics No (hand tracking based)
Color Black/Orange
Sensors 2× B&W tracking cameras, 2× IR hand tracking cameras, 2× RGB passthrough cameras, IMU
Input Hand tracking, voice, optional controllers
Compliance CE

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The Lynx R-1 is a standalone mixed reality head-mounted display developed by Lynx Mixed Reality, a French startup founded by Stan Larroque. Initially announced in 2021 through a Kickstarter campaign that raised over €900,000, the Lynx R-1 began shipping to backers and enterprise customers in 2023. The headset is notable for its unique "four-fold catadioptric freeform prism" optical design never seen in other consumer devices, enabling both VR immersion and AR passthrough in a compact, lightweight form factor. Powered by a Qualcomm Snapdragon XR2 processor running Android 12, the Lynx R-1 features an innovative flip-up visor design allowing users to transition between AR/VR mode and direct real-world viewing. With integrated hand tracking and full-color passthrough, the Lynx R-1 positions itself as an affordable alternative to devices like Meta Quest Pro for mixed reality applications.

History and Development

Company Origins

Lynx Mixed Reality was founded in Paris, France by Stan Larroque, a former engineer with experience in AR/VR hardware development. The company set out to create an affordable standalone mixed reality headset that could serve both consumer and enterprise markets.

Kickstarter Campaign

Lynx launched a Kickstarter campaign in late 2021:

  • Goal: €200,000
  • Final funding: Over €900,000
  • Backers: Approximately 2,000
  • Early bird pricing: ~$600

Development Challenges

The project faced typical hardware startup challenges:

  • Supply chain disruptions
  • Component availability issues
  • Extended development timeline
  • Delayed shipping to backers

Enterprise Pivot

Like many XR startups, Lynx shifted focus toward enterprise:

  • Enterprise edition pricing at $1,099
  • Business-focused features
  • B2B sales strategy
  • Training and industrial applications

2024-2025 Status

The company acknowledged being less visible during 2024-2025 while navigating challenging market conditions, typical for small XR hardware companies competing against well-funded giants.

Design Philosophy

Unique Optical Approach

Lynx's most distinctive feature is its proprietary optical system:

  • Four-fold catadioptric freeform prism design
  • Unlike pancake, Fresnel, or traditional lenses
  • Enables compact form factor with good FOV
  • Novel approach to VR/AR optical challenges

AR-First Design

Built with mixed reality as primary use case:

  • No default light blockers
  • Peripheral vision maintained
  • Magnetic side covers available for VR mode
  • Flip-up visor for instant real-world view

Flip-Up Visor

Unique mechanical design:

  • Display can flip up above forehead
  • Instant transition to real world
  • No need to remove headset
  • Practical for work environments

Display Technology

LCD Panels

Dual LCD displays:

  • Resolution: 1800 × 1800 per eye
  • Total Resolution: 3600 × 1800
  • Refresh Rate: 90Hz
  • Aspect Ratio: 1:1 square

Field of View

Balanced FOV:

  • Total: ~90°
  • Reasonable immersion for VR
  • Adequate for AR overlays
  • Compact optical path

Freeform Prism Optics

The four-fold catadioptric freeform prism system:

  • Light folded multiple times through prism
  • Enables slim form factor
  • Clear viewing without multiple lens elements
  • Proprietary Lynx innovation

Mixed Reality Capabilities

Color Passthrough System

Six-camera array enables various functions:

  • 2× B&W cameras: 6DoF positional tracking
  • 2× IR cameras: Hand tracking
  • 2× RGB cameras: Color passthrough AR mode

Passthrough Quality

Full-color stereo passthrough:

  • Better color accuracy than Quest 2 era
  • Stereoscopic 3D depth
  • Real-time video processing
  • Some reported color temperature variance

AR Mode Operation

Without side covers:

  • Peripheral vision of real world
  • AR overlays on passthrough
  • Environmental awareness
  • Natural integration with surroundings

VR Mode

With magnetic covers:

  • Full light blocking
  • Complete VR immersion
  • Standard VR experience
  • Quick conversion between modes

Tracking System

Inside-Out SLAM

Markerless positional tracking:

  • Two B&W cameras for environment tracking
  • 6DoF head tracking
  • Room-scale capability
  • No external hardware required

Hand Tracking

Integrated hand recognition:

  • Two dedicated IR cameras
  • Full articulated hand model
  • Gesture-based interaction
  • Primary input method (no included controllers)

Controller Support

Optional controller compatibility:

  • Third-party controller support
  • Bluetooth connectivity
  • Hand tracking remains primary input

Processing Power

Snapdragon XR2

Standard VR-capable mobile processor:

  • CPU: Octa-core Kryo 585
  • GPU: Adreno 650
  • AI Engine: Fifth generation
  • Same platform as Quest 2, Focus 3

Memory Configuration

  • RAM: 6GB
  • Storage: 128GB
  • Adequate for standalone applications

Software Platform

Android 12

Open platform approach:

  • Android 12 base OS
  • Custom Lynx launcher
  • APK sideloading capability
  • OpenXR support

Ecosystem

Application availability:

  • Growing native app library
  • Sideloaded Android apps
  • PCVR streaming capability
  • OpenXR game compatibility

Enterprise Software

Business features:

  • Enterprise deployment options
  • Custom application development
  • Integration with workflows

Physical Design

Lightweight Construction

Compact and comfortable:

  • Estimated ~350g weight
  • Balanced design
  • Suitable for extended wear
  • Flip-up mechanism adds versatility

Build Quality

Startup-tier construction:

  • Plastic housing
  • Adjustable head strap
  • Orange accent color
  • Functional design

Comfort Features

  • Adjustable strap system
  • Flip-up visor reduces face pressure
  • Glasses-compatible
  • Adequate ventilation

Connectivity

Wireless

Standard connectivity:

  • Wi-Fi 6 for high-bandwidth applications
  • Bluetooth 5.2 for accessories

USB-C

Wired capabilities:

  • Charging
  • PC streaming
  • Data transfer

Battery Life

Internal Battery

Standalone operation:

  • 2-3 hours typical use
  • Adequate for work sessions
  • USB-C charging

Target Applications

Enterprise

Primary market focus:

  • Training and simulation
  • Remote assistance
  • Industrial AR
  • Healthcare applications

Education

Learning applications:

  • Medical training
  • Technical education
  • Interactive learning

Development

Developer platform:

  • OpenXR support
  • Android development
  • Prototyping hardware

Comparison with Competitors

vs. Meta Quest 2/3

Feature Lynx R-1 Quest 2
Price $1,099 (Enterprise) $299
Resolution 1800×1800/eye 1832×1920/eye
Optics Freeform prism Fresnel
AR Mode Full-color passthrough Limited passthrough
Flip-up visor Yes No
Ecosystem Limited Extensive

Market Position

Lynx occupies a niche between:

  • Consumer headsets (Quest) - more expensive
  • Enterprise AR (HoloLens, Magic Leap) - more affordable
  • Unique AR-first standalone approach

Challenges and Limitations

Small Company Constraints

  • Limited production capacity
  • Smaller software ecosystem
  • Less marketing reach
  • Uncertain long-term support

Technical Limitations

  • No eye tracking
  • Limited app availability
  • Passthrough latency (~50ms)
  • IPD adjustment range (60-70mm) narrower than competitors

Pricing

Edition Price Target
Lynx R-1 (Kickstarter) ~$600 Early backers
Lynx R-1 Enterprise $1,099 Business customers

Technical Specifications Summary

Specification Details
Display Dual LCD, 1800 × 1800 per eye
FOV ~90°
Refresh Rate 90Hz
Processor Snapdragon XR2
Memory 6GB RAM, 128GB storage
Tracking 6DoF inside-out (SLAM)
Hand Tracking Yes (integrated)
Passthrough Full-color stereo
Optics Four-fold catadioptric freeform prism
Weight ~350g (estimated)
Battery 2-3 hours
Price $1,099 (Enterprise)

See Also

References