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PlayStation VR2

From VR & AR Wiki
Revision as of 03:11, 8 January 2026 by Betabot (talk | contribs) (Improving page with detailed specifications, history, features, and references)
PlayStation VR2
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Console VR
Platform PlayStation 5
Creator Sony Interactive Entertainment
Developer Sony Interactive Entertainment
Manufacturer Sony
Announcement Date January 4, 2022
Release Date February 22, 2023
Price $549.99
Website https://www.playstation.com/ps-vr2/
Versions PlayStation VR2, PlayStation VR2 Horizon Call of the Mountain Bundle
Requires PlayStation 5 console
Predecessor PlayStation VR
System
Operating System PlayStation 5 OS (integrated)
Chipset Powered by PS5 (AMD custom SoC)
CPU PS5 custom AMD Zen 2 (8-core, 3.5 GHz)
GPU PS5 custom AMD RDNA 2 (10.28 TFLOPS)
Storage
Storage Uses PS5 storage
Memory Uses PS5 memory (16GB GDDR6)
SD Card Slot No
Display
Display Dual OLED
Subpixel Layout RGB stripe
Peak Brightness Not specified
Resolution 2000 × 2040 per eye (4000 × 2040 combined)
Pixel Density ~20 PPD
Refresh Rate 90Hz, 120Hz
Persistence Low persistence
Image
Field of View 110°
Horizontal FoV ~110°
Vertical FoV ~110°
Average Pixel Density ~20 PPD
Peak Pixel Density ~20 PPD
Foveated Rendering Yes (eye-tracked dynamic)
Optics
Optics Fresnel lenses
Ocularity Binocular
IPD Range Adjustable (via dial)
Adjustable Diopter No (glasses compatible)
Passthrough Yes (monochrome, see-through mode)
Tracking
Tracking 6DoF inside-out
Tracking Frequency 60Hz (eye tracking)
Base Stations None required
Eye Tracking Yes (infrared cameras)
Face Tracking No
Hand Tracking No
Body Tracking No
Rotational Tracking Yes
Positional Tracking Yes
Update Rate 120Hz (display), 60Hz (eye tracking)
Tracking Volume Room-scale
Play Space Roomscale
Latency <20ms motion-to-photon
Audio
Audio Integrated stereo headphones, 3D Audio
Microphone Yes (built-in)
3.5mm Audio Jack Yes
Camera 4× inside-out tracking cameras, 2× eye tracking cameras per eye
Connectivity
Connectivity USB-C (to PS5)
Ports USB-C, 3.5mm audio
Wired Video Yes (USB-C single cable to PS5)
Wireless Video No
WiFi No (uses PS5 connectivity)
Bluetooth No (uses PS5 connectivity)
Power USB-C powered (from PS5)
Battery Capacity N/A (controllers have internal batteries)
Battery Life N/A (headset tethered)
Charge Time Controllers charge via USB-C
Device
Dimensions 212mm × 277mm × 164mm
Weight 560g (without cable)
Material Plastic, rubber
Headstrap Integrated halo design with dial adjustment
Haptics Yes (headset motor, controller adaptive triggers)
Color White/Black
Sensors 4× external tracking cameras, eye tracking cameras, accelerometer, gyroscope, IR proximity sensor
Input PlayStation VR2 Sense controllers, eye tracking, voice
Compliance FCC, CE, various regional certifications

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The PlayStation VR2 (PS VR2) is a virtual reality head-mounted display developed by Sony Interactive Entertainment for the PlayStation 5 console, announced on January 4, 2022, and released worldwide on February 22, 2023 at a price of $549.99. Representing a complete generational leap over the original PlayStation VR, the PS VR2 features dual OLED displays with 2000 × 2040 resolution per eye, integrated eye tracking enabling dynamic foveated rendering, haptic feedback built into the headset itself, and revolutionary Sense controllers with adaptive triggers inheriting technology from the DualSense controller. The single USB-C cable connection dramatically simplifies setup compared to the original PSVR's complex cable arrangement, while inside-out tracking eliminates the need for the PlayStation Camera.

History and Development

Original PlayStation VR Legacy

Sony launched the original PlayStation VR in October 2016 for PlayStation 4, becoming the first major console VR platform. Despite technical limitations compared to PC VR headsets, PSVR sold over 5 million units by 2020, validating consumer interest in console VR and establishing Sony's commitment to the VR market.

PlayStation VR Limitations

The first PSVR, while successful, had notable limitations:

  • 1920 × 1080 total resolution (960 × 1080 per eye)
  • External PlayStation Camera required for tracking
  • Complex multi-cable setup
  • Motion controllers originally designed for PS3 (PlayStation Move)
  • No integrated headphones
  • LCD display with significant motion blur

PS VR2 Development

Sony began developing PS VR2 alongside PlayStation 5, enabling tight integration:

  • Hardware designed specifically for PS5 capabilities
  • Single-cable connection leveraging USB-C bandwidth
  • Inside-out tracking eliminating external camera
  • New purpose-built controllers from the ground up
  • Eye tracking standard for all units

Announcement and Launch

Sony revealed PS VR2 details throughout 2022:

  • January 2022: Name and key specifications announced at CES
  • February 2022: Final headset design revealed
  • September 2022: Launch lineup and pricing announced
  • February 2023: Global launch

Design Philosophy

Console Integration

PS VR2 is designed as a PlayStation 5 peripheral:

  • Leverages PS5's full AMD custom SoC
  • Single USB-C cable carries video, data, and power
  • Seamless integration with PS5 UI
  • No standalone capability—requires PS5

Sense Controller Innovation

Sony designed new controllers borrowing from DualSense technology:

  • Adaptive Triggers: Variable resistance feedback
  • Haptic Feedback: Precise vibration patterns
  • Finger Touch Detection: Capacitive sensing
  • Ergonomic Design: Purpose-built for VR interaction

Haptic Headset

Unique among consumer VR headsets, PS VR2 includes headset haptics:

  • Motor built into the headset housing
  • Vibration feedback synchronized with content
  • Enhances immersion for explosions, environments, etc.
  • First consumer VR headset with this feature

Display System

OLED Panels

Dual OLED displays deliver premium visuals:

  • Resolution: 2000 × 2040 per eye (approximately 4K total)
  • Panel Type: OLED with true blacks
  • Color Depth: HDR support
  • Pixel Arrangement: RGB stripe for clarity

Refresh Rate

Multiple refresh rate options:

  • 90Hz: Standard mode
  • 120Hz: High refresh mode
  • Games can target either rate

HDR Support

PS VR2 supports HDR content:

  • Wide dynamic range
  • Enhanced contrast with OLED blacks
  • Improved highlight detail
  • Matches PS5's HDR gaming capability

Field of View

Approximately 110° field of view:

  • Significant improvement over original PSVR (~100°)
  • Wide enough for peripheral awareness
  • Good balance of immersion and clarity

Eye Tracking

Integrated Eye Tracking

Every PS VR2 unit includes eye tracking:

  • Technology: IR cameras tracking each eye
  • Refresh Rate: 60Hz sampling
  • Accuracy: Suitable for foveated rendering and gaze interaction
  • Calibration: Quick setup process in PS5 settings

Foveated Rendering

Eye tracking enables performance optimization:

  • Full resolution only at gaze point
  • Reduced quality in peripheral vision
  • Significant GPU savings
  • Maintains visual quality while improving performance
  • Allows higher base quality than otherwise possible

Gaze-Based Interaction

Games can use eye tracking for gameplay:

  • Look-to-aim mechanics
  • Social interaction with NPCs
  • UI navigation
  • Enhanced immersion and presence

Tracking System

Inside-Out Tracking

Four external cameras provide head tracking:

  • 6 degrees of freedom (6DoF)
  • No external sensors required
  • Room-scale play space support
  • Works in varied lighting conditions

Controller Tracking

Sense controllers tracked by the same camera system:

  • Full 6DoF per controller
  • Ring design optimized for camera visibility
  • Maintains tracking in most orientations
  • Slight occlusion possible in extreme positions

Play Space Setup

PS5 interface guides room setup:

  • Boundary definition
  • Guardian system
  • Quick adjustment for different spaces

Sense Controllers

Design

Purpose-built VR controllers featuring:

  • Orb Design: Tracking ring surrounds hand
  • Ergonomic Grip: Comfortable extended use
  • Buttons: PlayStation standard (Options, Create, etc.)
  • Analog Stick: Per controller
  • Triggers: With adaptive resistance

Adaptive Triggers

Inherited from DualSense:

  • Variable resistance feedback
  • Different tension patterns
  • Context-sensitive feedback (bow tension, trigger pull, etc.)
  • Programmable by developers

Haptic Feedback

Advanced vibration system:

  • Precise localized feedback
  • Texture simulation
  • Impact feedback
  • Environmental effects

Finger Touch Detection

Capacitive sensors detect:

  • Finger presence on buttons
  • Grip position
  • Enables more natural hand poses
  • Social gestures (thumbs up, pointing)

Audio System

Integrated Headphones

Built-in stereo earphones:

  • Included with headset
  • Designed for 3D Audio
  • Click into position
  • Can be removed if preferred

3D Audio (Tempest)

PS5's Tempest 3D AudioTech:

  • Object-based spatial audio
  • HRTF processing
  • Personalization options
  • Matches PS5's 3D Audio implementation

3.5mm Jack

Alternative audio connection:

  • Use preferred headphones
  • Higher quality options available
  • Maintains 3D Audio processing

Built-in Microphone

Integrated microphone enables:

  • Voice chat
  • Voice commands
  • In-game communication
  • No additional accessories needed

Headset Haptics

Immersive Feedback

Unique haptic motor in headset housing:

  • Vibration feedback directly to head
  • Synchronized with visual content
  • Explosions, environmental rumble, etc.
  • Enhances sense of presence

Developer Integration

Games can trigger headset haptics for:

  • Environmental effects (rain, wind)
  • Vehicle vibration
  • Combat impact
  • Ambient atmosphere

Connection and Setup

Single Cable Design

Dramatically simplified versus original PSVR:

  • One USB-C cable: Connects headset to PS5 front port
  • Cable length: Approximately 4.5 meters
  • Carries: Video, audio, tracking data, power
  • No breakout box: Direct connection

Setup Process

Quick initial setup:

  • Connect cable to PS5
  • Run calibration (IPD, eye tracking, play space)
  • Download VR games
  • Play

Passthrough

See-Through View

Cameras enable passthrough mode:

  • Type: Monochrome (black and white)
  • Purpose: Quick environment check without removing headset
  • Quality: Functional but not immersive
  • Access: Quick toggle via function button

Software and Content

PlayStation VR2 Games

Dedicated library of PS VR2 titles:

  • Horizon Call of the Mountain: Flagship launch title
  • Gran Turismo 7 VR: Racing simulation
  • Resident Evil Village VR: Horror experience
  • No Man's Sky: Space exploration
  • Growing library of exclusive and multiplatform titles

Backward Compatibility

Original PSVR games NOT directly compatible:

  • Different tracking and controller system
  • Some games receive PS VR2 upgrades
  • Must be specifically updated for PS VR2

PC Compatibility (2024+)

Sony announced PC adapter in 2024:

  • Enables PS VR2 use with gaming PCs
  • SteamVR compatibility
  • Separate adapter purchase required
  • Some features (eye tracking, HDR, haptics) may be limited

Physical Design

Headset Construction

Premium build quality:

  • Matte white plastic matching PS5 aesthetic
  • Adjustable headband with dial fit system
  • Integrated vent design for air circulation
  • Front-loading design for glasses compatibility

Weight

Reasonable weight distribution:

  • Headset: 560g (without cable)
  • Halo strap distributes weight
  • Balanced design reduces face pressure

Lens Adjustment

  • IPD: Adjustable via dial mechanism
  • Eye Relief: Scope for glasses wearers
  • Lens Type: Fresnel lenses

Pricing and Bundles

Configuration Price Contents
PlayStation VR2 $549.99 Headset, Sense controllers, earphones
Horizon Bundle $599.99 Above + Horizon Call of the Mountain
PlayStation VR2 PC Adapter $59.99 Enables PC gaming (sold separately)

Note: Requires PlayStation 5 console (sold separately, ~$499-$549).

Technical Specifications Summary

Specification Details
Display Dual OLED, 2000 × 2040 per eye
Total Resolution ~4K (4000 × 2040)
Refresh Rate 90Hz / 120Hz
Field of View ~110°
Eye Tracking Yes (IR cameras)
Tracking 6DoF inside-out
Headset Haptics Yes
Controllers Sense controllers with adaptive triggers
Audio Integrated headphones, 3D Audio
Connection Single USB-C cable to PS5
Weight 560g (headset)
Requires PlayStation 5
Price $549.99

See Also

References