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PlayStation VR2

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PlayStation VR2
PSVR2_Headset_and_Controllers.jpg
Basic Info
VR/AR VR
Type Tethered VR headset
Subtype Console-powered
Platform PlayStation 5[1][2][3]
Creator Sony Interactive Entertainment[1][4]
Developer Sony Interactive Entertainment[1][4]
Manufacturer Sony[5]
Announcement Date February 23, 2021[5] (Initial tech details revealed; project announced earlier)
Release Date February 22, 2023[6][2][5]
Price $549.99 / £529.99 / €550 / AU$879.95 (Launch Price)[1][4][2][7][8]
Website playstation.com/ps-vr2[9]
Versions Standard, Horizon Call of the Mountain Bundle[2]
Requires PlayStation 5[1][2][3][10]
Predecessor PlayStation VR[1][4][8]
System
Operating System PlayStation 5 System Software[8]
Chipset Uses PS5
CPU Uses PS5
GPU Uses PS5
Storage
Storage Uses PS5
Memory Uses PS5
SD Card Slot No
Display
Display OLED[1][9][8][5]
Subpixel Layout PenTile Diamond[5]
Peak Brightness Supports HDR[1][4][10][5]
Resolution 2000 x 2040 per eye[1][4][9][8][5]
Refresh Rate 90Hz, 120Hz[1][9][8][5]
Image
Field of View Approx. 110 degrees[1][9][8][5]
Visible FoV 110° diagonal[5]
Foveated Rendering Yes (Eye-tracked)[1][2][3][10][11][12]
Optics
Optics Fresnel lenses[2][5]
Ocularity Binocular[5]
IPD Range 58-73 mm hardware adjustable (manual dial, assisted via eye tracking)[1][5][10]
Adjustable Diopter No[5]
Passthrough Yes (Grayscale via tracking cameras)[1][2][7][10][11][5]
Tracking
Tracking Inside-out tracking (6DoF)[1][4][7][8][5]
Base Stations No[5]
Eye Tracking Yes (IR camera per eye)[1][4][2][3][10][7][8][9][11][12][5]
Face Tracking No[5]
Hand Tracking No (Controller-based only)[10][5]
Body Tracking No[5]
Rotational Tracking Yes (Six-axis motion sensing system)[9][5]
Positional Tracking Yes (via 4 embedded cameras)[9][5]
Update Rate 90Hz / 120Hz
Tracking Volume Room-scale capable (Recommended 2m x 2m min)[10][7]
Play Space Room-scale, Standing, Seated[11]
Audio
Audio Stereo headphone jack (Input: Built-in microphone)[9][8][5]
Microphone Yes (Built-in)[9][8][5]
3.5mm Audio Jack Yes[9][8][5]
Camera 4 embedded tracking cameras, 2 IR eye-tracking cameras[1][9][8][5]
Connectivity
Connectivity USB Type-C (to PS5), Bluetooth 5.1 (Controllers)[1][9][8][5]
Ports USB Type-C (Headset connection), 3.5mm audio jack[9][8][5]
Wired Video USB Type-C[9][5]
Wireless Video No[5]
WiFi No[5]
Bluetooth Yes (Version 5.1 for controllers)[9][5]
Power Via USB-C from PS5[7]
Battery Capacity Built-in lithium-ion rechargeable (Controllers)[9][5]
Battery Life Approx. 4-6.5 hours (Controllers)[1][2][8][11]
Device
Weight 560g (Headset)[2][8][5]; 168g (Controller)[5]
Material Plastic, Rubber facial interface[8][5]
Headstrap Hard padded retractable halo strap[1][4][2][8][5]
Haptics Yes (Headset vibration, Controller haptics, Adaptive Triggers)[1][4][2][3][10][8][9][11][12][5]
Color White / Black[1][5]
Sensors Headset: Six-axis motion sensing system (gyroscope, accelerometer), IR proximity sensor, 4 tracking cameras, 2 IR eye-tracking cameras[9][5] Controllers: Six-axis motion sensing system, Capacitive finger touch detection, IR LED position tracking[9][5]
Input PlayStation VR2 Sense controllers (analog sticks, face buttons, triggers, grip buttons, capacitive sensors), Eye tracking[1][2][9][8][5]
Cable Length 4.5m / 14.7 feet[1][10][8][2]

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The PlayStation VR2 (PS VR2) is a virtual reality headset developed by Sony Interactive Entertainment for the PlayStation 5 console. PlayStation Specs It was released on February 22, 2023, serving as the successor to the original PlayStation VR headset released in 2016. Tom's Guide ReviewThe Verge Review The PS VR2 represents a significant technological leap over its predecessor, incorporating modern VR features like inside-out tracking, high-resolution HDR displays, eye tracking, advanced controller haptics, and foveated rendering. IGN ReviewWired ReviewThe Verge ReviewPCMag Review It requires a connection to a PS5 via a single USB Type-C cable to function. IGN ReviewThe Verge Review

Hardware

Headset Design & Comfort

The PS VR2 features a design aesthetic similar to the PS5 console and its accessories, primarily in black and white. IGN Review It utilizes a halo-style headband that distributes weight across the forehead and back of the head, rather than resting heavily on the face, enhancing comfort for extended use. IGN ReviewWired ReviewUploadVR Review The headband is adjustable via a rear dial and a button release mechanism, while the visor itself can slide closer to or further from the user's eyes using a scope adjustment button. IGN ReviewWired ReviewPCMag Review The headset weighs approximately 560 grams, slightly lighter than the original PS VR. The Verge ReviewPCMag Review

The face mask employs a soft, concertina-style rubber gasket designed to block external light effectively. PCMag ReviewThe Verge Review Many reviewers have noted its comfortable fit, even for users wearing glasses, often citing it as one of the most glasses-friendly headsets available. NPR ReviewCNET ReviewPCMag Review The headset connects to the PS5 via a single, non-detachable 4.5-meter (14.7-foot) USB-C cable. IGN ReviewCNET ReviewPCMag Review While simpler than the original PSVR's setup, the tethered nature can sometimes lead to the cable getting tangled or underfoot during room-scale experiences. NPR ReviewCNET ReviewThe Verge Review

PlayStation VR2 Sense Controllers

A major upgrade from the original PSVR's PlayStation Move wands, the PS VR2 includes two dedicated PlayStation VR2 Sense controllers. IGN ReviewWired ReviewPCMag Review These controllers feature an ergonomic, orb-like design with tracking rings that wrap around the user's wrists. IGN ReviewPCMag Review Each controller includes an analog stick, two face buttons, a grip button, an adaptive trigger (R2/L2), a bumper button (R1/L1), Options/Create buttons, and a PS button. PlayStation SpecsPCMag Review

The Sense controllers incorporate the advanced haptic feedback and adaptive triggers found in the PS5's DualSense controller, allowing for nuanced vibrations and variable trigger resistance that enhance immersion in games. IGN ReviewWired ReviewUploadVR Review They also feature capacitive sensors for basic finger touch detection, allowing virtual hands to mimic simple gestures like pointing or making a fist. IGN ReviewWired ReviewPlayStation Specs Controller tracking is handled by the headset's cameras via IR LEDs on the controllers. PlayStation Specs Battery life is rated at approximately 4 to 6.5 hours, depending on haptic intensity, and the controllers are charged via USB-C. IGN ReviewThe Verge ReviewPCMag ReviewUploadVR Review An optional charging dock is available separately. The Verge ReviewCNET Review

Technology & Features

Display

The PS VR2 utilizes dual OLED panels, providing a resolution of 2000 x 2040 pixels per eye, totaling a 4K resolution. IGN ReviewWired ReviewPlayStation Specs These displays support HDR for richer colors and deeper blacks, and operate at refresh rates of 90Hz or 120Hz for smooth motion. IGN ReviewPlayStation SpecsPCMag Review The headset offers an approximate field of view (FoV) of 110 degrees. IGN ReviewPlayStation Specs It employs Fresnel lenses, and while generally providing a clear image, some users have noted a relatively small "sweet spot" where the image is sharpest, requiring precise headset adjustment. The Verge Review Lens separation (IPD) is manually adjustable via a dial, with the eye-tracking system assisting in finding the optimal setting. IGN ReviewCNET Review

Tracking System

Unlike the original PSVR which required an external PlayStation Camera, the PS VR2 uses inside-out tracking. IGN ReviewT3 Review Four cameras embedded in the headset track the environment and the position of the Sense controllers, enabling 6DoF (six degrees of freedom) movement. IGN ReviewPlayStation Specs This system allows for room-scale play spaces, with Sony recommending a minimum area of 2m x 2m (approx. 6.7ft x 6.7ft). CNET ReviewT3 Review During setup, the cameras scan the room, creating a 3D mesh to automatically suggest boundaries, which can then be manually adjusted by the user. IGN ReviewThe Verge ReviewCNET Review The headset also features a passthrough view, accessible via a dedicated button, which displays the real world in grayscale through the tracking cameras, useful for locating controllers or checking surroundings. IGN ReviewThe Verge ReviewT3 Review

Eye Tracking & Foveated Rendering

A key feature of the PS VR2 is its integrated eye tracking, implemented via infrared cameras inside the headset monitoring each eye. IGN ReviewNPR ReviewPlayStation Specs This enables foveated rendering, a technique where the headset renders the exact area the user is looking at in full resolution, while lowering the resolution in the peripheral vision. IGN ReviewThe Verge ReviewCNET Review This significantly reduces the processing load on the PS5, allowing for higher overall graphical fidelity without a noticeable impact on the user's perceived visual quality. IGN ReviewNPR Review Eye tracking is also used for gameplay mechanics in some titles, such as menu navigation by looking or aiming weapons. IGN ReviewWired ReviewCNET Review

Haptics

The PS VR2 ecosystem features multiple layers of haptic feedback. IGN Review The Sense controllers provide detailed vibrations and utilize adaptive triggers for realistic resistance. IGN ReviewPCMag Review Uniquely, the headset itself includes a vibration motor, adding another layer of immersion by providing physical feedback directly to the user's head during impactful in-game moments, like explosions or nearby large creatures. IGN ReviewNPR ReviewCNET Review

Audio

Audio is delivered via a standard 3.5mm audio jack on the headset. PlayStation SpecsPCMag Review Sony includes a pair of simple stereo earbuds designed to attach neatly to the headband with minimal dangling wires. Wired ReviewPCMag Review Users can plug in their own headphones, although the headband design might interfere with some larger over-ear models. Wired ReviewPCMag Review The headset supports the PS5's Tempest 3D AudioTech for immersive spatial audio. PCMag Review It is also compatible with Sony's Pulse 3D Wireless Headset. IGN ReviewCNET Review A built-in microphone allows for voice chat. PlayStation Specs Unlike the revised original PSVR model, the PS VR2 lacks physical volume control buttons on the headset itself; volume must be adjusted through the PS5's system menu. UploadVR Review

Setup & User Experience

Setting up the PS VR2 is significantly streamlined compared to its predecessor. IGN ReviewWired ReviewPCMag Review It connects to the PlayStation 5 via a single USB-C cable plugged into the front port, eliminating the need for the breakout box and multiple HDMI cables of the original PSVR. IGN ReviewThe Verge ReviewCNET Review The PS5 automatically detects the headset and guides the user through initial calibration steps, including controller pairing, eye tracking setup, IPD adjustment, and defining the play area using the passthrough cameras. IGN ReviewThe Verge ReviewPCMag Review The headset integrates seamlessly with the PS5 dashboard, displaying the standard system menu within the virtual view. IGN ReviewPCMag Review

The PS VR2 also offers a Cinematic Mode which allows users to play non-VR PS5 and PS4 games, watch movies, or use media apps on a large virtual screen within the headset. The Verge ReviewCNET ReviewPCMag Review This mode supports HDR and up to 120Hz playback, but outputs at 1080p resolution. The Verge Review

Software & Games

Launch Library

The PS VR2 launched with over 30 titles, a mix of new games, ports from other VR platforms, and VR modes for existing PS5 games. UploadVR ReviewPCMag Review Key launch titles included the exclusive Horizon Call of the Mountain, a visually impressive adventure game showcasing the headset's capabilities, and free VR updates for major PS5 releases like Gran Turismo 7 and Resident Evil Village. Tom's Guide ReviewNPR ReviewPCMag Review Other notable games available at or near launch included ports of popular VR titles like Moss and Moss: Book II, Star Wars: Tales from the Galaxy's Edge (Enhanced Edition), Rez Infinite, Tetris Effect: Connected, Kayak VR: Mirage, Pistol Whip, and Demeo. Tom's Guide ReviewThe Verge ReviewNPR ReviewPCMag Review

Lack of Backward Compatibility

A significant point of criticism is that the PS VR2 is not backward compatible with games designed for the original PlayStation VR. Wired ReviewThe Verge ReviewCNET ReviewPCMag Review Sony stated that the technological differences between the two systems, particularly the tracking methods and controllers, necessitated a different development approach. PCMag Review While some original PSVR games have received ports or upgrades (sometimes free, sometimes paid) for PS VR2, the extensive library of the original headset is inaccessible on the new hardware without specific updates. IGN ReviewCNET ReviewUploadVR Review

Content Concerns

Despite a technically impressive launch, ongoing concerns exist regarding the breadth and depth of the PS VR2 software library, particularly the lack of consistent first-party exclusive titles beyond the launch window. Tom's Guide ReviewYoshida Interview Many available games are ports from other VR platforms like Meta Quest or PC VR, leading some reviewers and users to question Sony's long-term commitment to funding major, system-selling exclusives for the platform. Tom's Guide ReviewThe Verge ReviewNPR Review Layoffs at Sony's VR-focused studios and reports of paused production due to unsold inventory further fueled these concerns in late 2023 and early 2024. Yoshida Interview However, Sony has stated over 100 games are in development, and the platform continues to receive ports of popular indie and third-party VR titles. The Verge ReviewYoshida Interview

PC Compatibility

The PlayStation VR2 is not officially supported for use with PCs. The Verge ReviewPC Gamer Review While connecting the headset to a PC may result in it being recognized as a display device (allowing non-VR content to be viewed as if on a monitor), the tracking, controllers, and VR-specific features do not function without dedicated drivers or community-developed workarounds, which are not officially provided or endorsed by Sony. The Verge ReviewPC Gamer Review

Reception

The PlayStation VR2 received generally positive reviews upon launch, with critics widely praising it as a significant technological advancement over the original PSVR and a high-quality, immersive VR system. IGN ReviewWired ReviewT3 ReviewPCMag Review The high-resolution OLED HDR display, comfortable design, advanced Sense controllers with adaptive triggers and haptics, inside-out tracking, and the inclusion of eye tracking with foveated rendering were frequently highlighted as major strengths. IGN ReviewWired ReviewNPR ReviewCNET ReviewPCMag Review The simplified setup process using a single cable was also seen as a vast improvement. IGN ReviewWired ReviewThe Verge Review

However, the high launch price, costing more than the PS5 console itself, was a common point of concern, potentially limiting its mainstream appeal. Wired ReviewThe Verge ReviewT3 ReviewCNET Review The lack of backward compatibility with PSVR games and ongoing questions about the strength and exclusivity of its future software library were also significant criticisms. Tom's Guide ReviewWired ReviewThe Verge ReviewCNET Review While considered one of the best VR gaming experiences available, particularly for console users, its value proposition compared to more affordable standalone headsets like the Meta Quest 2 or the extensive library of PC VR was debated. IGN ReviewNPR ReviewCNET ReviewPC Gamer Review Former Sony executive Shuhei Yoshida expressed disappointment that the headset hadn't met expectations akin to becoming the "PS2" of VR, hinting at market reception challenges. Yoshida Interview Temporary price drops have reportedly led to significant sales increases, suggesting price sensitivity is a major factor for the platform. Yoshida Interview

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 IGN Review Cite error: Invalid <ref> tag; name "ign" defined multiple times with different content
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 The Verge Review Cite error: Invalid <ref> tag; name "verge" defined multiple times with different content
  3. 3.0 3.1 3.2 3.3 3.4 NPR Review Cite error: Invalid <ref> tag; name "npr" defined multiple times with different content
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 Wired Review Cite error: Invalid <ref> tag; name "wired" defined multiple times with different content
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19 5.20 5.21 5.22 5.23 5.24 5.25 5.26 5.27 5.28 5.29 5.30 5.31 5.32 5.33 5.34 5.35 5.36 5.37 5.38 5.39 5.40 5.41 5.42 VR Compare Specs Cite error: Invalid <ref> tag; name "vrcompare" defined multiple times with different content
  6. Tom's Guide Review Cite error: Invalid <ref> tag; name "tomsguide" defined multiple times with different content
  7. 7.0 7.1 7.2 7.3 7.4 7.5 T3 Review Cite error: Invalid <ref> tag; name "t3" defined multiple times with different content
  8. 8.00 8.01 8.02 8.03 8.04 8.05 8.06 8.07 8.08 8.09 8.10 8.11 8.12 8.13 8.14 8.15 8.16 8.17 8.18 8.19 8.20 8.21 PCMag Review Cite error: Invalid <ref> tag; name "pcmag" defined multiple times with different content
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 PlayStation Specs Cite error: Invalid <ref> tag; name "psspecs" defined multiple times with different content
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 CNET Review Cite error: Invalid <ref> tag; name "cnet" defined multiple times with different content
  11. 11.0 11.1 11.2 11.3 11.4 11.5 UploadVR Review Cite error: Invalid <ref> tag; name "uploadvr-review" defined multiple times with different content
  12. 12.0 12.1 12.2 PC Gamer Review Cite error: Invalid <ref> tag; name "pcgamer" defined multiple times with different content

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