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Somnium VR1

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Revision as of 16:44, 7 January 2026 by Betabot (talk | contribs) (Improving page with detailed specifications, sections, and references)
Somnium VR1
Basic Info
VR/AR Virtual Reality
Type Head-Mounted Display
Subtype PC VR
Platform SteamVR
Developer Somnium Space, VRgineers
Manufacturer VRgineers
Release Date July 12, 2024
Price €1,900 - €3,900 (edition dependent)
Website https://store.somniumspace.com/
System
Storage
Display
Display QLED MiniLED LCD
Resolution 2880x2880 per eye
Refresh Rate Up to 144 Hz
Image
Field of View 130° horizontal / 105° vertical
Optics
Ocularity Binocular
Passthrough Optional (12 MP cameras)
Tracking
Tracking SteamVR (outside-in)
Eye Tracking Optional
Hand Tracking Optional (Ultraleap)
Audio
Connectivity
Connectivity USB-C (6m hybrid cable)
Device


The Somnium VR1 is a high-end PC virtual reality head-mounted display developed by Somnium Space in partnership with VRgineers, launched on July 12, 2024. Targeting VR enthusiasts and enterprise users, the Somnium VR1 features QLED MiniLED LCD displays at 2880x2880 per eye with local dimming and up to 144Hz refresh rate, an ultra-wide 130° horizontal field of view, aspherical lenses, and SteamVR tracking. Available in eight editions from €1,900 to €3,900 with optional eye tracking, Ultraleap hand tracking, and mixed reality passthrough, the VR1 delivers enthusiast-grade specifications for those seeking the ultimate PC VR experience.

History and Development

Somnium Space, known for their blockchain-based social VR platform, partnered with VRgineers (makers of professional VR headsets) to develop the Somnium VR1. The headset launched on July 12, 2024 after extended development, offering multiple configurations to suit different user needs and budgets. The VR1 targets existing SteamVR users seeking an upgrade, as well as enterprise customers requiring high-specification VR hardware.[1]

Design and Hardware

Display

Premium QLED MiniLED technology:

  • 2880x2880 per eye resolution
  • QLED MiniLED LCD panels
  • Up to 144 Hz refresh rate
  • Local dimming (HDR)
  • 210 nits brightness
  • 20,000:1 contrast ratio
  • Stunning visual quality
  • HDR support

Field of View

Ultra-wide immersion:

  • 130° horizontal FOV
  • 105° vertical FOV
  • Wider than most competitors
  • Increased peripheral vision
  • Enhanced immersion

Optics

  • Aspherical lenses
  • Wide sweet spot
  • Edge-to-edge clarity
  • Optimized for large FOV

Tracking

  • SteamVR tracking
  • Base stations required
  • Outside-in tracking
  • Lighthouse compatible
  • Sub-millimeter precision

Connectivity

Innovative cable design:

  • 6-meter (20 ft.) hybrid cable
  • USB Type-C all-in-one
  • DisplayPort
  • USB 3 Gen 2
  • Power
  • Single cable solution

Optional Modules

Eye Tracking

  • Foveated rendering support
  • Gaze-based interaction
  • Performance optimization
  • Analytics capability

Hand Tracking

  • Ultraleap integration
  • Controller-free interaction
  • Natural gestures
  • Module add-on

Mixed Reality Passthrough

  • 12 MP RGB cameras (each)
  • High-resolution passthrough
  • MR application support
  • Module add-on

Editions

Edition Features Price
Classic VR only €1,900
Striker VR + Hand Tracking €2,300
Visionary VR + Eye Tracking €2,500
Titan VR + ET + HT €2,900
Specter VR + HT + Passthrough €3,100
Ultimate VR + ET + HT + PT €3,500
Translucent Limited Ultimate (transparent) €3,900
Military TAA-compliant Price on request

ET = Eye Tracking, HT = Hand Tracking, PT = Passthrough

Technical Specifications

Specification Details
Display 2880x2880 per eye QLED MiniLED
Refresh Rate Up to 144 Hz
FOV 130° x 105°
Contrast 20,000:1 (HDR)
Brightness 210 nits
Lenses Aspherical
Tracking SteamVR (base stations)
Cable 6m USB-C hybrid
Eye Tracking Optional
Hand Tracking Optional (Ultraleap)
Passthrough Optional (12 MP)
Price €1,900 - €3,900

Reception

Praise:

  • 2880x2880 per eye highest tier
  • 130° FOV ultra-wide
  • 144Hz smooth performance
  • QLED MiniLED excellent
  • Local dimming/HDR impressive
  • 20,000:1 contrast stunning
  • Modular configuration options
  • 6m hybrid cable convenient
  • Enterprise-grade build
  • SteamVR ecosystem compatible

Criticism:

  • €1,900+ extremely expensive
  • Base stations required
  • Complex edition pricing
  • Niche enthusiast market
  • Quest 3 fraction of cost
  • PC tethered only
  • Heavy for extended use
  • Modules add significant cost
  • New brand track record
  • Limited mainstream appeal[2]

See Also

References