Oculus Touch: Difference between revisions
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[[Oculus Touch]] also known as the '''Half Moon''' is the first unique [[Input Device]] for the [[Oculus Rift]]. Acting as your hands in the [[virtual reality|virtual world]], Oculus Touch consist of two mirror-image controllers, one held in each hand. These wireless controllers are motion tracked by the same [[Constellation|Constellation tracking system]] that tracks the [[Rift]] [[HMD]]. Oculus Touch has traditional gamepad controls such as analog stick, buttons and triggers along with the abilities to detect hand gestures and provide [[haptic feeback]]. | [[Oculus Touch]] also known as the '''Half Moon''' is the first unique [[Input Device]] for the [[Oculus Rift]]. Acting as your hands in the [[virtual reality|virtual world]], Oculus Touch consist of two mirror-image controllers, one held in each hand. These wireless controllers are motion tracked by the same [[Constellation|Constellation tracking system]] that tracks the [[Rift]] [[HMD]]. Oculus Touch has traditional gamepad controls such as analog stick, buttons and triggers along with the abilities to detect hand gestures and provide [[haptic feeback]]. | ||
Oculus Touch was revealed alongside [[Oculus Rift CV1]], on June 11, 2015 during [[Oculus VR]]'s Pre-E3 Special Live Event. | Oculus Touch was revealed alongside [[Oculus Rift CV1]], on June 11, 2015 during [[Oculus VR]]'s Pre-E3 Special Live Event. Reservation for Touch began on January 6, 2016 with the pre-order of [[the Rift]]. | ||
==Features== | ==Features== |